My very first "mod". 
As much as I love all the work people put into creating mods with the Modkit (have almost 20 by now) I can't stop thinking about all the awesome stuff that would be possible with a Redkit. New quests, areas, npcs, completely new game mechanics. I hope CDP reconsiders releasing the Redkit. So much potential....
I know the first game had some sort of adventure editor, but did any modders produce any quality content like this with the redkit for TW2? Seems like at least the nexus pickings are pretty basic, on the level of the stuff released for TW3 so far.
Well it was made by Bioware Austin, the studio that did Swtor. I haven't played it yet, but from what i've read it seems very interesting. 
It's very good, but a lot of its goodness hinges upon whether you like DAI's gameplay (which I do). If so, I'd say it's absolutely worth it, though if it wasn't a day one purchase already, I'd probably wait for a bit of a sale.
But it's not at all apparent that the "real talent" left ages ago, no.