Here's an open letter from the Head of CD PROJEKT RED regarding the 6 million sold units of The Witcher 3:
Wow, talk about classy people. ![]()
Here's an open letter from the Head of CD PROJEKT RED regarding the 6 million sold units of The Witcher 3:
Wow, talk about classy people. ![]()
A little OT, but apparently in Divinity: Original Sin II your 'origins' are going to play a big part, there might even be playable 'origin' stories in it... Here's the Kickstarter page: https://www.kickstar...-original-sin-2. From the Kickstarter page: In general, the game's tone and visual style appears to be more serious than the first game. Hope they can pull it off. Who knows, if they are successful it might 'bleed back' into DA. Who knows?
Sounds great, a shame they don't have a console version though, you know for those peasants (like me) who through disability can't play on pc or can't afford to buy a gaming pc.
I wonder why you can play on consoles and not on pc. If you use a controller and connect your pc to your television there shouldn't be any difference to a console or do I miss something?
Here's an open letter from the Head of CD PROJEKT RED regarding the 6 million sold units of The Witcher 3:
Source: http://thewitcher.com/news/view/1101
Sounds great, a shame they don't have a console version though, you know for those peasants (like me) who through disability can't play on pc or can't afford to buy a gaming pc.
Well they are releasing the first Divinity Original sin on console. Late October is when they're hoping to have it done by. Existing owners get the enhanced edition upgrade which will match those release. I'd imagine if that goes well the sequel will also eventually get a console release.
To be honest the game isn't that taxing on systems. It doesn't really need a super computer to run. My old PC which was around 5 or 6 years old ran it just fine.
I'm looking forward to playing the enhanced edition which apparently has a much needed story rewrite as I understand it as well as being fully voiced. The combat systems even though turn based were very well done I feel with the environment playing a real role.
I wonder why you can play on consoles and not on pc. If you use a controller and connect your pc to your television there shouldn't be any difference to a console or do I miss something?
Well they are releasing the first Divinity Original sin on console. Late October is when they're hoping to have it done by. Existing owners get the enhanced edition upgrade which will match those release. I'd imagine if that goes well the sequel will also eventually get a console release.
To be honest the game isn't that taxing on systems. It doesn't really need a super computer to run. My old PC which was around 5 or 6 years old ran it just fine.
I'm looking forward to playing the enhanced edition which apparently has a much needed story rewrite as I understand it as well as being fully voiced. The combat systems even though turn based were very well done I feel with the environment playing a real role.
Emphatically on topic - CDPR made a multiplatinum selling game with no MP component and mostly no DRM in 2015. That, more than anything else, will hopefully be Bioware's takeaway, one that I would hope they can spin for EA. As much fun as I had with ME MP, I am sick to goddamn death of every single friggin' game needing a MP component, even when it doesn't (but especially when it does) bleed into the SP game.
How they do it? I don't know, but I truly do have high hopes for MEA. Obviously there are a million things that factor into how well TW3 has done, but I think some of the most important ones were time (the game wasn't rushed, and neither apparently will ME4 be rushed. DAI wasn't rushed either, for that matter, but they had some eminently questionable priorities during development) and the fact that old gen co-development wasn't a weight around their ankles when creating that huge, mostly seamless, flat out incredible world (I still think this killed DAI). If MEA is as big and ambitious as the leaks hint, and if it's executed at least as well as TW3 has been, then I think it will be terrific. I hope the "free DLC" program is instructive insofar as they don't half-ass certain things. Offer robust customization options. Patch tiny stuff in rather than sell it to us for $4.99. And I hope they realize just how valuable some goodwill is over the limited return on a few inane item packs. That can't be overstated.
I'm really happy CDPR has done so well (frankly, I'd still be even if I wasn't digging TW3 so hard), but it's depressing that so many people (not necessarily people here in this thread) are gloating over this. I have near two decades of built up affection for Bioware's work, and it's tragic to see their brand getting run into the ground over cynical practices and basic missteps, whether by their own design or by EA (I know which party I primarily suspect).
This image needs to be in every page of this thread.
But seriously, while I'm not surprised the game did so well, it's still a joy to see CDPR confirming it. And with the expansions coming, I think it will definitely surpass the 10 million.
Now I'm curious. Anyone know anything about DAI's sales?
This image needs to be in every page of this thread.
But seriously, while I'm not surprised the game did so well, it's still a joy to see CDPR confirming it. And with the expansions coming, I think it will definitely surpass the 10 million.
Now I'm curious. Anyone know anything about DAI's sales?
Only that it exceeded EA's expectations, which is good news. I think I've seen figures that suggest it handily outsold DAO, but I can't source that.
Given its genre though, I highly doubt that EA's expectations are anywhere close to the 10m mark. Probably TW3 has massively exceeded CDPR's expectations as well.
Only that it sold 4 million copies right out of the gate. It is probably around the same amount as the Witcher 3 now, it doesn't have as strong legs to keep it up going forward. Even with its positive reviews and GOTY awards. Then again sales can mean alot, so not sure what to take from it. The Witcher 3 appeals to a bigger crowd than Dragon Age Inquisition, and it is also a very polished and well done game. My subjective opinion is another matter though. Kudos to CDRP non the less, its deserved.
If it did so well, why haven't they post anything about it? It's fine to "gloat" when your game does so well in sales. You can see CDPR is proud of it, and they should be. All I ever read from Bioware was vague posts that it did well, but never nothing in concrete.
If it did so well, why haven't they post anything about it? It's fine to "gloat" when your game does so well in sales. You can see CDPR is proud of it, and they should be. All I ever read from Bioware was vague posts that it did well, but never nothing in concrete.
I'm not talking about CDPR gloating. I'm talking about idiot trolls rooting for Bioware to fail. I want CDPR to say it loud and proud, because hopefully their example will encourage other developers.
And they have said that it did very well. Most successful launch yet, critically acclaimed (which of course doesn't hold much water here, but it can't be discounted). You can choose to believe them or not, I guess. As far as I can tell though, actually announcing these numbers, particularly digital numbers, is a rarity, whether they're positive or not. Just keeping their cards close, as it were.
If it did so well, why haven't they post anything about it? It's fine to "gloat" when your game does so well in sales. You can see CDPR is proud of it, and they should be. All I ever read from Bioware was vague posts that it did well, but never nothing in concrete.
Because the buisness functions differently. EA delivers those numbers to their shareholders, not to share with the customers. Why do you always assume hostility when we are not a 100% on the side of The Witcher? It might just be me reaching, but looks like you are doing the same sometimes.
Just broke Yen's heart last night.
I'm done with Skellige for the moment I guess, but I turned on POI out of curiousity last night to see what I didn't hit, and there are like a million things in there. It's unbelievable.
Also, holy dammit, Kaer Morhen is beautiful.
The full version of a Night to Remember has been released!
They've also released 25 previously unavailable soundtracks.
This image needs to be in every page of this thread.
But seriously, while I'm not surprised the game did so well, it's still a joy to see CDPR confirming it. And with the expansions coming, I think it will definitely surpass the 10 million.
Now I'm curious. Anyone know anything about DAI's sales?
Think the 6 mil is sales on store shelve without taking into account digital sales. ![]()
Let's hope that they put those money into good use - Cyberpunk ![]()
Just broke Yen's heart last night.
Spoiler
I'm done with Skellige for the moment I guess, but I turned on POI out of curiousity last night to see what I didn't hit, and there are like a million things in there. It's unbelievable.
Also, holy dammit, Kaer Morhen is beautiful.
you are heartless.
I think I've seen figures that suggest it handily outsold DAO, but I can't source that..
I thought they sold 1.2 mil at launch? I saw someone post some rough hard copy stats before we got relegated to the "forgotten" part of the forum.Only that it sold 4 million copies right out of the gate.
Only launch sales they talked about. And given that the DAO marketing was not as grand as DAI, I'm not surprised.
I thought they sold 1.2 mil at launch? I saw someone post some rough hard copy stats before we got relegated to the "forgotten" part of the forum.
I was referring to lifetime sales, which I think stand at somewhere around 3mil for DAO. I believe DAI has outsold that. But again, I can't source it.
I'm guessing that digital sales (unannounced, impossible to track if you're not EA) make up a huge portion. I know a few people who bought the game, and I'm the only one who got a hard copy (because I went Inquisitor's edition like a chump).
They usually post something like this when things.goes well.Now I'm curious. Anyone know anything about DAI's sales?
I was referring to lifetime sales, which I think stand at somewhere around 3mil for DAO. I believe DAI has outsold that. But again, I can't source .
No DAO was 3.2 at 5-6 months after release. I thinm I read somewhere it was close to 6 last yr
You're assuredly right. I was basing that on memory.
Akrabra puts it at 4 million at launch, which if accurate seems pretty strong to me, though. Possibly TW3 is stronger still (I have no doubt that they're neck and neck if it hasn't pulled ahead of DAI), but both games' numbers are chump change compared to a CoD or GTA launch.
Thats what i remember from the statements about it earlier. 4 million the first week, not at day one. Though it was a dry year for games, atleast on consoles. So it did very well on the PS4 atleast. This is all sales btw, hardcopies and digital.
Where do you have the 4 millions from? Google doesn't show anything with that number.
This is the only number I can find:
The Electronic Arts published game, Dragon Age: Inquisition, launched in North America and Europe last week and first week sales are now in. The game managed to sell 1,136,285 units worldwide in its first week, for the week ending November 22, 2014. This comes after the news that the game sold 560,156 units in its first week in the US.
http://n4g.com/news/...one-x360-ps3-pc