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Feedback... be more like The Witcher 3


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#9876
Wolven_Soul

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Here's an open letter from the Head of CD PROJEKT RED regarding the 6 million sold units of The Witcher 3:
 


Source: http://thewitcher.com/news/view/1101

 

Wow, talk about classy people.  :)


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#9877
AmberDragon

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A little OT, but apparently in Divinity: Original Sin II your 'origins' are going to play a big part, there might even be playable 'origin' stories in it... Here's the Kickstarter page: https://www.kickstar...-original-sin-2. From the Kickstarter page: In general, the game's tone and visual style appears to be more serious than the first game. Hope they can pull it off. Who knows, if they are successful it might 'bleed back' into DA. Who knows?


Sounds great, a shame they don't have a console version though, you know for those peasants (like me) who through disability can't play on pc or can't afford to buy a gaming pc. :(

#9878
nici2412

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Sounds great, a shame they don't have a console version though, you know for those peasants (like me) who through disability can't play on pc or can't afford to buy a gaming pc. :(

I wonder why you can play on consoles and not on pc. If you use a controller and connect your pc to your television there shouldn't be any difference to a console or do I miss something?



#9879
AmberDragon

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Here's an open letter from the Head of CD PROJEKT RED regarding the 6 million sold units of The Witcher 3:
 

Source: http://thewitcher.com/news/view/1101


Ran out of likes (hate that limit).

Thank you for sharing that, this is the sort of thing I love about CDPR they care about their fans, they treat the people who buy their games with gratitude and respect, unlike some developers we know. I am so glad they have sold so many copies so quickly I hope people continue to discover how great the game and the company are, I hope CDPR will always stay grounded and classy. :)
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#9880
Eelectrica

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Sounds great, a shame they don't have a console version though, you know for those peasants (like me) who through disability can't play on pc or can't afford to buy a gaming pc. :(

Well they are releasing the first Divinity Original sin on console. Late October is when they're hoping to have it done by. Existing owners get the enhanced edition upgrade which will match those release. I'd imagine if that goes well the sequel will also eventually get a console release.

 

To be honest the game isn't that taxing on systems. It doesn't really need a super computer to run. My old PC which was around 5 or 6 years old ran it just fine.

 I'm looking forward to playing the enhanced edition which apparently has a much needed story rewrite as I understand it as well as being fully voiced. The combat systems even though turn based were very well done I feel with the environment playing a real role.



#9881
AmberDragon

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I wonder why you can play on consoles and not on pc. If you use a controller and connect your pc to your television there shouldn't be any difference to a console or do I miss something?


I can't sit for very long due to chronic pain caused by osteoarthritis in my spine and hips etc as well as a deformity in my spine. I can lay down to play on a console. Also despite what the British government tell people, disability benefit is not very much, I can't afford a good pc (they are very expensive here), I don't have the ability or know how to build a pc for myself either. Not sure my if my old pc can be upgraded, but even if it could be buying the graphics cards etc would be extremely difficult on my limited budget and of course it would mean getting a friend to assemble it for me. I used to game on my pc when I could still sit for long periods of time and yes I know you can connect pcs to tvs but not sure my tv can cope... If I could just win the lottery or the prize bundle on the gadget show ... LOL
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#9882
AmberDragon

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Well they are releasing the first Divinity Original sin on console. Late October is when they're hoping to have it done by. Existing owners get the enhanced edition upgrade which will match those release. I'd imagine if that goes well the sequel will also eventually get a console release.
 
To be honest the game isn't that taxing on systems. It doesn't really need a super computer to run. My old PC which was around 5 or 6 years old ran it just fine.
 I'm looking forward to playing the enhanced edition which apparently has a much needed story rewrite as I understand it as well as being fully voiced. The combat systems even though turn based were very well done I feel with the environment playing a real role.


That's good news, I wanted to give the game a try so I will certainly buy it when it comes out for PS4. Sounds like it's made by another dev who knows how to treat their fans too. :)
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#9883
Servo to the bitter end

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Emphatically on topic - CDPR made a multiplatinum selling game with no MP component and mostly no DRM in 2015. That, more than anything else, will hopefully be Bioware's takeaway, one that I would hope they can spin for EA. As much fun as I had with ME MP, I am sick to goddamn death of every single friggin' game needing a MP component, even when it doesn't (but especially when it does) bleed into the SP game.
 

How they do it? I don't know, but I truly do have high hopes for MEA. Obviously there are a million things that factor into how well TW3 has done, but I think some of the most important ones were time (the game wasn't rushed, and neither apparently will ME4 be rushed. DAI wasn't rushed either, for that matter, but they had some eminently questionable priorities during development) and the fact that old gen co-development wasn't a weight around their ankles when creating that huge, mostly seamless, flat out incredible world (I still think this killed DAI). If MEA is as big and ambitious as the leaks hint, and if it's executed at least as well as TW3 has been, then I think it will be terrific. I hope the "free DLC" program is instructive insofar as they don't half-ass certain things. Offer robust customization options. Patch tiny stuff in rather than sell it to us for $4.99. And I hope they realize just how valuable some goodwill is over the limited return on a few inane item packs. That can't be overstated.

 

I'm really happy CDPR has done so well (frankly, I'd still be even if I wasn't digging TW3 so hard), but it's depressing that so many people (not necessarily people here in this thread) are gloating over this. I have near two decades of built up affection for Bioware's work, and it's tragic to see their brand getting run into the ground over cynical practices and basic missteps, whether by their own design or by EA (I know which party I primarily suspect).


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#9884
hoechlbear

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jPhBl.jpg

 

This image needs to be in every page of this thread.  B) But seriously, while I'm not surprised the game did so well, it's still a joy to see CDPR confirming it. And with the expansions coming, I think it will definitely surpass the 10 million. 

 

Now I'm curious. Anyone know anything about DAI's sales?



#9885
Servo to the bitter end

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This image needs to be in every page of this thread.  B) But seriously, while I'm not surprised the game did so well, it's still a joy to see CDPR confirming it. And with the expansions coming, I think it will definitely surpass the 10 million. 

 

Now I'm curious. Anyone know anything about DAI's sales?

 

Only that it exceeded EA's expectations, which is good news. I think I've seen figures that suggest it handily outsold DAO, but I can't source that.

 

Given its genre though, I highly doubt that EA's expectations are anywhere close to the 10m mark. Probably TW3 has massively exceeded CDPR's expectations as well.



#9886
Akrabra

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Only that it sold 4 million copies right out of the gate. It is probably around the same amount as the Witcher 3 now, it doesn't have as strong legs to keep it up going forward. Even with its positive reviews and GOTY awards. Then again sales can mean alot, so not sure what to take from it. The Witcher 3 appeals to a bigger crowd than Dragon Age Inquisition, and it is also a very polished and well done game. My subjective opinion is another matter though. Kudos to CDRP non the less, its deserved. 


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#9887
hoechlbear

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If it did so well, why haven't they post anything about it? It's fine to "gloat" when your game does so well in sales. You can see CDPR is proud of it, and they should be. All I ever read from Bioware was vague posts that it did well, but never nothing in concrete. 



#9888
Servo to the bitter end

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If it did so well, why haven't they post anything about it? It's fine to "gloat" when your game does so well in sales. You can see CDPR is proud of it, and they should be. All I ever read from Bioware was vague posts that it did well, but never nothing in concrete. 

 

I'm not talking about CDPR gloating. I'm talking about idiot trolls rooting for Bioware to fail. I want CDPR to say it loud and proud, because hopefully their example will encourage other developers.

 

And they have said that it did very well. Most successful launch yet, critically acclaimed (which of course doesn't hold much water here, but it can't be discounted). You can choose to believe them or not, I guess. As far as I can tell though, actually announcing these numbers, particularly digital numbers, is a rarity, whether they're positive or not. Just keeping their cards close, as it were.


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#9889
Akrabra

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If it did so well, why haven't they post anything about it? It's fine to "gloat" when your game does so well in sales. You can see CDPR is proud of it, and they should be. All I ever read from Bioware was vague posts that it did well, but never nothing in concrete. 

Because the buisness functions differently. EA delivers those numbers to their shareholders, not to share with the customers. Why do you always assume hostility when we are not a 100% on the side of The Witcher? It might just be me reaching, but looks like you are doing the same sometimes. 


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#9890
Servo to the bitter end

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Just broke Yen's heart last night.

 

Spoiler

 

I'm done with Skellige for the moment I guess, but I turned on POI out of curiousity last night to see what I didn't hit, and there are like a million things in there. It's unbelievable.

 

Also, holy dammit, Kaer Morhen is beautiful.


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#9891
Dread-Reaper

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The full version of a Night to Remember has been released!

 

 

They've also released 25 previously unavailable soundtracks.


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#9892
ashwind

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This image needs to be in every page of this thread.  B) But seriously, while I'm not surprised the game did so well, it's still a joy to see CDPR confirming it. And with the expansions coming, I think it will definitely surpass the 10 million. 

 

Now I'm curious. Anyone know anything about DAI's sales?

 

Think the 6 mil is sales on store shelve without taking into account digital sales. :)

 

Let's hope that they put those money into good use - Cyberpunk :P



#9893
ashwind

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Just broke Yen's heart last night.

 

Spoiler

 

I'm done with Skellige for the moment I guess, but I turned on POI out of curiousity last night to see what I didn't hit, and there are like a million things in there. It's unbelievable.

 

Also, holy dammit, Kaer Morhen is beautiful.

 

:(  :(  :(  you are heartless.


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#9894
Xetykins

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I think I've seen figures that suggest it handily outsold DAO, but I can't source that..


Only launch sales they talked about. And given that the DAO marketing was not as grand as DAI, I'm not surprised.

Only that it sold 4 million copies right out of the gate.

I thought they sold 1.2 mil at launch? I saw someone post some rough hard copy stats before we got relegated to the "forgotten" part of the forum.

#9895
Servo to the bitter end

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Only launch sales they talked about. And given that the DAO marketing was not as grand as DAI, I'm not surprised.
I thought they sold 1.2 mil at launch? I saw someone post some rough hard copy stats before we got relegated to the "forgotten" part of the forum.

 

I was referring to lifetime sales, which I think stand at somewhere around 3mil for DAO. I believe DAI has outsold that. But again, I can't source it.

 

I'm guessing that digital sales (unannounced, impossible to track if you're not EA) make up a huge portion. I know a few people who bought the game, and I'm the only one who got a hard copy (because I went Inquisitor's edition like a chump).



#9896
Xetykins

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Now I'm curious. Anyone know anything about DAI's sales?

They usually post something like this when things.goes well.



That's just 6 months after DAO release

#9897
Xetykins

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I was referring to lifetime sales, which I think stand at somewhere around 3mil for DAO. I believe DAI has outsold that. But again, I can't source .


No DAO was 3.2 at 5-6 months after release. I thinm I read somewhere it was close to 6 last yr

#9898
Servo to the bitter end

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No DAO was 3.2 at 5-6 months after release. I thinm I read somewhere it was close to 6 last yr

 

You're assuredly right. I was basing that on memory.

 

Akrabra puts it at 4 million at launch, which if accurate seems pretty strong to me, though. Possibly TW3 is stronger still (I have no doubt that they're neck and neck if it hasn't pulled ahead of DAI), but both games' numbers are chump change compared to a CoD or GTA launch.



#9899
Akrabra

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Thats what i remember from the statements about it earlier. 4 million the first week, not at day one. Though it was a dry year for games, atleast on consoles. So it did very well on the PS4 atleast. This is all sales btw, hardcopies and digital. 



#9900
nici2412

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Where do you have the 4 millions from? Google doesn't show anything with that number.

This is the only number I can find:

The Electronic Arts published game, Dragon Age: Inquisition, launched in North America and Europe last week and first week sales are now in. The game managed to sell 1,136,285 units worldwide in its first week, for the week ending November 22, 2014. This comes after the news that the game sold 560,156 units in its first week in the US.

http://n4g.com/news/...one-x360-ps3-pc