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Feedback... be more like The Witcher 3


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#976
Bayonet Hipshot

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As much as I'm loving TW3 the item durability is definitely annoying so I agree on that

Apart from that though Bioware really needs to take a closer look at TW3 

the side quests are well done (they are interesting, have cutscenes and choices), the open world feels alive (example: Val Royaux is a joke compared to Novigrad) etc.

 

Val Royeaux vs Novigrad...

 

Domination...Fatality...Novigrad WINS !

 

I mean really. All the hype about Val Royeaux since DAO when Leliana talks to you about it and then when you see it....Utter disappointment...


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#977
SnakeCode

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I'm going to give some more in depth feedback when i'm done playing the main story, but as of now a few things really stick out for me in how Bioware could improve future DA titles.

 

The big one so far for me is side characters. I've just done the Bloody Baron's plot line, and it absolutely blew me away. He has so many layers for a side character. He is at first a large jovial, boisterous character  (he really reminds me of Mark Addy's Robert Baratheon from Game of Thrones.) But we quickly find he's so much more. He isn't a good man, probably not even a decent one, yet a combination of the writing and voice acting had me invested in him and his plight nontheless. I can't help but feel that Bioware would have written him as an out and out villain simply due to the fact that he beat his wife. CDPR let me hear his side of the story, and made it possible to empathize with the man without condoning what he had done. It seems to me that CDPR have nailed these morally grey characters that Bioware have always strived to create, yet never quite succeeded. So far this game is a masterpiece in storytelling, and the fantastic characters are a large part of that.


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#978
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Val Royeaux vs Novigrad...

 

Domination...Fatality...Novigrad WINS !

 

I mean really. All the hype about Val Royeaux since DAO when Leliana talks to you about it and then when you see it....Utter disappointment...

Agreed its like they didn't even try 



#979
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I'm going to give some more in depth feedback when i'm done playing the main story, but as of now a few things really stick out for me in how Bioware could improve future DA titles.

 

The big one so far for me is side characters. I've just done the Bloody Baron's plot line, and it absolutely blew me away. He has so many layers for a side character. He is at first a large jovial, boisterous character  (he really reminds me of Mark Addy's Robert Baratheon from Game of Thrones.) But we quickly find he's so much more. He isn't a good man, probably not even a decent one, yet a combination of the writing and voice acting had me invested in him and his plight nontheless. I can't help but feel that Bioware would have written him as an out and out villain simply due to the fact that he beat his wife. CDPR let me hear his side of the story, and made it possible to empathize with the man without condoning what he had done. It seems to me that CDPR have nailed these morally grey characters that Bioware have always strived to create, yet never quite succeeded. So far this game is a masterpiece in storytelling, and the fantastic characters are a large part of that.

Yeah they obviously tried to do the grey morality thing with the Mages vs Templars conflict but they didn't succeed 

Everyone was either a saint or just a complete nutjob, no inbetween 

 

Especially DA:I failed to make use of the potential, you "solved" the conflict in the first 1/3 of the game and the side that didn't join you immediately turned into generic villians to kill


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#980
TheOgre

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I'm going to give some more in depth feedback when i'm done playing the main story, but as of now a few things really stick out for me in how Bioware could improve future DA titles.

 

The big one so far for me is side characters. I've just done the Bloody Baron's plot line, and it absolutely blew me away. He has so many layers for a side character. He is at first a large jovial, boisterous character  (he really reminds me of Mark Addy's Robert Baratheon from Game of Thrones.) But we quickly find he's so much more. He isn't a good man, probably not even a decent one, yet a combination of the writing and voice acting had me invested in him and his plight nontheless. I can't help but feel that Bioware would have written him as an out and out villain simply due to the fact that he beat his wife. CDPR let me hear his side of the story, and made it possible to empathize with the man without condoning what he had done. It seems to me that CDPR have nailed these morally grey characters that Bioware have always strived to create, yet never quite succeeded. So far this game is a masterpiece in storytelling, and the fantastic characters are a large part of that.

My honest "best" character for moral gray from DAO would probably be Loghain, but yes.. Baron is better for the 'questionable' type.


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#981
VelvetV

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Frankly, I would cut 90% of companion banter and re-invest it into either dialogue at the main base or dialogue for quest-giving NPCs. 

 

If it wasn't for banter, I wouldn't play side quests in this game. And in general, I think banter is very amusing and one of three best things in DA:I, on par with main quest and companion quests.

 

I can understand that people are angry that banter won't work for them, but it's no reason to say it has to be cut. Quest-giving NPCs can have cutscenes and what not, just don't cut off what's good in the game to do it. Cut off what's bad.


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#982
In Exile

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If it wasn't for banter, I wouldn't play side quests in this game. And in general, I think banter is very amusing and one of three best things in DA:I, on par with main quest and companion quests.

I can understand that people are angry that banter won't work for them, but it's no reason to say it has to be cut. Quest-giving NPCs can have cutscenes and what not, just don't cut off what's good in the game to do it. Cut off what's bad.


I'm not angry it doesn't work. I don't think the investment in it makes any sense. How many people play DAI for 50-70 hours while swapping all companions? That's far too much banter that could go into other content. It's a bad resource decision.

I just think the VO money isn't being spent well.
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#983
midnight tea

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Yes, but the same argument could be made about quests, companions or content people would choose to avoid.


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#984
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I love item durability as a mechanic, but it's just about the only good thing I've heard about TW3 so far.

It seems to be heavy in cutscenes (bad), and the reviews of the PC controls I've read make them sound awful.

I continue to have no interest in TW3.

Yeah if you don't like cutscenes and a well written story with awesome characters then TW3 is definitely not for you


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#985
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Yes, but the same argument could be made about quests, companions or content people would choose to avoid.


But I'm not saying it's content you'd "avoid". I'm saying it's content that's backloaded in a poor way. I can skip quests, for example. I don't have to finish the Hinterlands each time. But if I miss 50% of Cassandra and Varric banter on one PT I have to listen to that 50% each time. I have to invest that time back in. That's not a good place for Cassandra's VO to spend her time versus another quest.
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#986
VelvetV

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Bioware these days are too focused on petty things with their game such as towing a specific socially approved politically correct line, pointless romance representations. That's how their stories and games go these days. Its more about "Does this cater to this particular social group's whim ?" rather than "Is this a good story ?"

 

CDProjektRed on the other hand does not give a flying f**k about politically correct socially approved opinions. They don't give a f**k about what Fox News or Social Justice Weasles or special interests groups think about their game. Their main concern is making a good game with a good story, good combat and good atmosphere. 

 

 

What a blasphemy against common sense!

 

Bioware tries to make games for everyone. CDPR, on another hand, caters to straight males who perceive manliness in an old-fashioned way: lots of alcohol, fist fights, the whole "we're all drunkards and battle-beaten manly men here" atmosphere, female nudity, lesbians, all beautiful women want to jump in bed with the hero, etc.

 

And THAT is better than Bioware's efforts to make everyone like the game?  -_-

 

I suspect that was just a troll post, though, so I rest my case.



#987
VelvetV

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I don't think the investment in it makes any sense. How many people play DAI for 50-70 hours while swapping all companions? That's far too much banter that could go into other content. It's a bad resource decision.

 

As I said, I wouldn't play side quests at all if not for banter. For me it turned out to be a decisive factor, something that carries that game even when its other content isn't as exciting as I'd like it to be.

 

So I'm going to defend banter as a brilliant resource decision that is capable of helping someone decide to clock in over 100 hours in the game who'd otherwise only finish the main quest line and be done with it.



#988
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What a blasphemy against common sense!

 

Bioware tries to make games for everyone. CDPR, on another hand, caters to straight males who perceive manliness in an old-fashioned way: lots of alcohol, fist fights, the whole "we're all drunkards and battle-beaten manly men here" atmosphere, female nudity, lesbians, all beautiful women want to jump in bed with the hero, etc.

 

And THAT is better than Bioware's efforts to make everyone like the game?  -_-

 

I suspect that was just a troll post, though, so I rest my case.

I doubt it was a troll post and I agree with Tishen-13 completely

 

Bioware's problem is that they always want to appease everyone (always politically correct, no one can get offended) and as a result they ruin their own lore (example Qunari) 

 

DA also has no identity, every game they go in a new direction with DA 2 they wanted Mass Effect in Thedas (and a badly done one at that), with DA:I they made a poor man's Skyrim (as I like to say)

Also I doubt you have played TW, every woman wants to get in bed with Geralt? Since when? 

And how is female nudity a bad thing? DA:I even did it (after the silly sex scenes of Bioware before that, see Shower scene in ME3)

Doesn't DA have lesbians? Your "arguments" seem silly sry


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#989
TheOgre

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What a blasphemy against common sense!

 

Bioware tries to make games for everyone. CDPR, on another hand, caters to straight males who perceive manliness in an old-fashioned way: lots of alcohol, fist fights, the whole "we're all drunkards and battle-beaten manly men here" atmosphere, female nudity, lesbians, all beautiful women want to jump in bed with the hero, etc.

 

And THAT is better than Bioware's efforts to make everyone like the game?  -_-

 

I suspect that was just a troll post, though, so I rest my case.

 

Would you prefer they do something more similar to Dragon Age? I was told to find another series when I mentioned that it felt like they catered to straight males and lesbians the least. Judging from CDPR forums, it seems a lot of people are demanding equality too despite the series obvious target audience.



#990
Torgette

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Would you prefer they do something more similar to Dragon Age? I was told to find another series when I mentioned that it felt like they catered to straight males and lesbians the least. Judging from CDPR forums, it seems a lot of people are demanding equality too despite the series obvious target audience.

 

People with money?


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#991
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I will agree with you on this. I don't like the item durability thing. It's annoying. The rest of the game is so delicious that I can overlook it, but it's still grating and I wish it wasn't there.


Good thing CDPR is releasing their mod toolkit, REDkit, soon. So people can mod this out if they so choose.

#992
TheOgre

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People with money?

 

Hardly heh, they'd have to mirror what Dragon Age did if they really wanted to cater to all persons 'with money'.



#993
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I'm not angry it doesn't work. I don't think the investment in it makes any sense. How many people play DAI for 50-70 hours while swapping all companions? That's far too much banter that could go into other content. It's a bad resource decision.

I just think the VO money isn't being spent well.


Down with the Save Import Party Banter!

#994
Torgette

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Val Royeaux vs Novigrad...

 

Domination...Fatality...Novigrad WINS !

 

I mean really. All the hype about Val Royeaux since DAO when Leliana talks to you about it and then when you see it....Utter disappointment...

 

I didn't even remember anything about Val Royeaux so I had no expectations, but I was hugely disappointed with the urban:rural scale, Val Royeaux and Redcliffe are the only two sizeable towns and both are extremely tiny, it's really bizarre. Even zelda games have bigger cities.



#995
Rawgrim

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To be fair, Redcliffe was rather small in DA:O as well.



#996
VelvetV

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Bioware's problem is that they always want to appease everyone (always politically correct no one can get offended) and as a result they ruin their own lore (example Qunari) 

 

These are two separate issues. Yes, let's throw a child away with bathwater... Why not stick to one's man wishes only and ignore the rest, if that allows us avoid mistakes sticking to the lore? ;)

 

Also I doubt you have played TW, every woman wants to get in bed with Geralt? Since when? 

 

 
Every beautiful woman, plain and unrefined ones don't care for Geralt. :D Did you play TW1 with its collection of sex cards? The concept was toned down later in TW2, though, but TW3 so far has shown me two beautiful powerful women flirting with Geralt and obviously wanting to sleep with him later and I know there's at least one more. Geralt isn't attractive, but most awesome women swoon over him, it's pure fan service and it always looks ridiculous. Why you argue that it exists in the game is beyond me.
 
And how is female nudity a bad thing? DA:I even did it (after the silly sex scenes of Bioware before that, see Shower scene in ME3)

 

 

It's bad only when done for a specific audience that ignores the rest. In that case I call it a trick to cater to perceived audience and make more of them buy the game. I take it you're a man, it works for you and you're content, so you do not care for whoever else finds it irrelevant and unappealing and wants a broader scope than that in games.

 

I rest my case with you, though, because I know that arguing such topics on a forum is fruitless. If someone who is content doesn't care for others and argues how good it is to have more content exclusive for themselves at expense of everyone else, then they will never care, as simple as that. It's just natural egoism speaking in people and it cannot be argued.


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#997
TheOgre

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These are two separate issues. Yes, let's throw a child away with bathwater... Why not stick to one's man wishes only and ignore the rest, if that allows us avoid mistakes sticking to the lore? ;)

 

 
 
Every beautiful woman, plain and unrefined ones don't care for Geralt. :D Did you play TW1 with its collection of sex cards? The concept was toned down later in TW2, though, but TW3 so far has shown me two beautiful powerful women flirting with Geralt and obviously wanting to sleep with him later and I know there's at least one more. Geralt isn't attractive, but most awesome women swoon over him, it's pure fan service and it always looks ridiculous. Why you argue that it exists in the game is beyond me.
 

 

It's bad only when done for a specific audience that ignores the rest. In that case I call it a trick to cater to perceived audience and make more of them buy the game. I take it you're a man, it works for you and you're content, so you do not care for whoever else finds it irrelevant and unappealing and wants a broader scope than that in games.

 

I rest my case with you, though, because I know that arguing such topics on a forum is fruitless. If someone who is content doesn't care for others and argues how good it is to have more content exclusive for themselves at expense of everyone else, then they will never care, as simple as that. It's just natural egoism speaking in people and it cannot be argued.

 

 

Why only have Dorian for gay males? Wasn't he a fan service? That's one target audience too.


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#998
Rawgrim

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These are two separate issues. Yes, let's throw a child away with bathwater... Why not stick to one's man wishes only and ignore the rest, if that allows us avoid mistakes sticking to the lore? ;)

 

 
 
Every beautiful woman, plain and unrefined ones don't care for Geralt. :D Did you play TW1 with its collection of sex cards? The concept was toned down later in TW2, though, but TW3 so far has shown me two beautiful powerful women flirting with Geralt and obviously wanting to sleep with him later and I know there's at least one more. Geralt isn't attractive, but most awesome women swoon over him, it's pure fan service and it always looks ridiculous. Why you argue that it exists in the game is beyond me.
 

 

It's bad only when done for a specific audience that ignores the rest. In that case I call it a trick to cater to perceived audience and make more of them buy the game. I take it you're a man, it works for you and you're content, so you do not care for whoever else finds it irrelevant and unappealing and wants a broader scope than that in games.

 

I rest my case with you, though, because I know that arguing such topics on a forum is fruitless. If someone who is content doesn't care for others and argues how good it is to have more content exclusive for themselves at expense of everyone else, then they will never care, as simple as that. It's just natural egoism speaking in people and it cannot be argued.

 

 

TW is based on a series of books. They kind of need to follow the tone of the books and keep the main character as close to the book version of him.

 

Yennefer and Geralt are in love due to a spell that kind of backfired in the second book. Its a default romance if ever there was one.


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#999
wolfhowwl

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I'm not angry it doesn't work. I don't think the investment in it makes any sense. How many people play DAI for 50-70 hours while swapping all companions? That's far too much banter that could go into other content. It's a bad resource decision.

I just think the VO money isn't being spent well.

 

Introducing multiple races that increase your workload part way through development probably wasn't a good resource decision either.


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#1000
Fast Jimmy

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Introducing multiple races that increase your workload part way through development probably wasn't a good resource decision either.


As was coming out on five different platforms. Or increasing the world size of your game exponentially and not having a clear way of filling up that space with content of equal or near-equal quality as the main quest.

I'm banging this cymbal in multiple places, but Bioware tried far too much with DA:I - it was a huge, long list of "wouldn't it be cool if" features that let some pretty big flaws get overlooked by the monumental number of things being attempted.
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