The mermaids are the sirens and those are Nekkers, that particular shamanistic group can be found in Skellige.
There is a difference between Mermaids and Sirens, the Mermaid was just cut out.
The mermaids are the sirens and those are Nekkers, that particular shamanistic group can be found in Skellige.
There is a difference between Mermaids and Sirens, the Mermaid was just cut out.
There is a difference between Mermaids and Sirens, the Mermaid was just cut out.
Do mermaids even exist in the World of the Witcher? People could easily confuse them with Sirens, also, assuming they're non-violent creatures, how would they protect themselves from Sirens and Drowners?
That was my point All games are hyped AAA or not.The hype is only as big as the fans make it out to be though. Your expectations is made by what you see, but you can also control them and keep them in check. It is what i am doing with Fallout 4 now. The trailer was awesome, the E3 presentation blew me away and i was hyped, but i've calmed down. Also Dragon Age was kind of hyped, but not in the same way as TW3 and FO4. The marketing budget for TW3 cost almost as much as the development, and FO4 sells itself on franchise name and developer alone. Bioware isn't as big out there as people think, small fish compared to Bethesda atleast. And the Dragon Age franchise isn't Bioware's most popular either, its Mass Effect by a long shot.
Do mermaids even exist in the World of the Witcher? People could easily confuse them with Sirens, also, assuming they're non-violent creatures, how would they protect themselves from Sirens and Drowners?
There is one called Sh'eenaz in the books who isn't hostile. She falls in love with a duke and Geralt needs to translate for them.
Don't know how they defend themselves, I think she had a spear, can't quite remember.
I would agree with you that those GOTY awards may mean nothing, but what about the People's Choice awards that the gaming public vote on? Also if those awards mean nothing why does every publisher that wins one or more put in a prominent position on their websites and in ads if it has no effect?
They will also crow about winning so many E3 and what not awards before the game ever even comes out, which means even less, a lot less. I don't think it has as much affect as they think. More and more people are getting more and more informed, at least I would like to think. Spouting off about all these awards affects the gullible more than anyone else.
There is one called Sh'eenaz in the books who isn't hostile. She falls in love with a duke and Geralt needs to translate for them.
Don't know how they defend themselves, I think she had a spear, can't quite remember.
The wiki describes her as a siren or mermaid, which I took to mean that they are basically one and the same. However, if Mermaids do exist, that most people can't tell the difference between them and a Siren.
And I still can't find that cat school quest! Grumble..
Are you looking for the maps to start the quest or the location of the first set?
The wiki describes her as a siren or mermaid, which I took to mean that they are basically one and the same. However, if Mermaids do exist, that most people can't tell the difference between them and a Siren.
I think with the game out its fair to say that she is a mermaid, seeing that the Sirens are just mindless monsters that attack on site. She couldn't fly either.
Those are a type of nekker and they are still in the game I found them in a couple of places in Velen and I think in Skelligar...Yeah, I think the mermaids might've actually been sirens.
Either that, or they were cut, like these little bastards...
Spoiler
I think with the game out its fair to say that she is a mermaid, seeing that the Sirens are just mindless monsters that attack on site. She couldn't fly either.
Their language is a sing-song variant of the Elder Speech, so they aren't mindless. While we're on the topic of aquatic creatures, we really need some Vodyanoi interaction, I'd love to see how they'd look nowadays.
The mapThe wiki describes her as a siren or mermaid, which I took to mean that they are basically one and the same. However, if Mermaids do exist, that most people can't tell the difference between them and a Siren.
Are you looking for the maps to start the quest or the location of the first set?
The map
Maps 1 and 2 are sold in Blackbough, the vendor sells one and the blacksmith sells the other. Map 3 is sold in Crow's Perch, most likely by the quarter-master. If you're entering the Baron's courtyard, he's to the right, just before you enter or left of the blacksmith. The last one is sold by the blacksmith of Lindenvale
I don't need special treatment though. I never understood why people care so much about a developer reaching out that much. I buy products i believe in and i support them to the extent i believe in them. It doesn't matter if it is an Indie game or an AAA title either. I know people differ alot on this point, but for me atleast it doesn't matter. Let the flaming commence.
I'm not sure if your post was directed at me but if it was, I'm not talking about special treatment, whatever that means... I'm talking about treating their paying customers right and not give them the silence treatment. Like ignoring game breaking bugs that will probably never be fixed (party banter), releasing only a handful of patches that barely fixed or improved half of what fans have been asking for (simple things like Skyhold PJs or even the hair remain ignored), charging for cosmetic DLCs full of bugs, releasing 2 overpriced DLCs that are just more of the same after so many people asking for more story heavy DLCs and less exploration, not to mention the stunt they pulled with the old gen consoles, if that's not disrespect towards their customers then I don't know what is. And I don't see why there should be any flaming, if you're satisfied with Bioware's practices and if nothing of what I just said affected you, that's great for you, but some fans weren't that lucky and they have a right to be upset. At least that's how I see it.
Dragon Age Inqusition / Witcher 3
- Origins (DRM) - Denuvo (DRM)/ GOG and retail versions are DRM free,
- First Story DLC XboX One time exclusive/ no platform exclusive DLC,everybody is treated in the same way
- Xbox One/ EA Access exclusive early access/ no early access programs/everybody is treated in the same way
- No mod support/ Modkit
-Different ingame content depending on the game version you buy/ each version has the same ingame content, everybody is treated in the same way
-Different release days depending on the region you live(I had to use a korean VPN to not wait 3 days longer.....)/ game is released simultaneously, everybody is treated in the same way
- No bonus for owning the previous games. I had to pay 60€ for Dragon Age,despite owning Origins and II / while Witcher 3 cost me only 44€ if I own Witcher 1+2
- overpriced and buggy "small" DLC/ 16 free "small" dlc
Other random anti-consumer measures
- microtransactions in a full-price game (can't compare with Witcher 3 as there is no multiplayer, but I highly doubt CDP would include them)
- drop of support for last gen owners of the game
And these are just things that don't have anything to do with the quality of the game. (in which Witcher beats Dragon Age by a mile)
To be honest, I don't think Bioware can become much more consumer unfriendly
They exhausted almost all possibilities imo. But who knows , maybe Ubisoft can still teach them 1-2 new things.
I'm not sure if your post was directed at me but if it was, I'm not talking about special treatment, whatever that means... I'm talking about treating their paying customers right and not give them the silence treatment. Like ignoring game breaking bugs that will probably never be fixed (party banter), releasing only a handful of patches that barely fixed or improved half of what fans have been asking for (simple things like Skyhold PJs or even the hair remain ignored), charging for cosmetic DLCs full of bugs, releasing 2 overpriced DLCs that are just more of the same after so many people asking for more story heavy DLCs and less exploration, not to mention the stunt they pulled with the old gen consoles, if that's not disrespect towards their customers then I don't know what is. And I don't see why there should be any flaming, if you're satisfied with Bioware's practices and if nothing of what I just said affected you, that's great for you, but some fans weren't that lucky and they have a right to be upset. At least that's how I see it.
It wasn't. Just a general thought. Like i said peoples opinions vastly differ on the subject. Also why i was expecting to get quoted after. Anyways i am causing more harm then good here i suppose.
Like ignoring game breaking bugs that will probably never be fixed (party banter),
I understand why that issue is infuriating, but you're misusing the term "game-breaking". "Game-breaking" implies that it's impossible for you to continue the game unless it works. The party banter issue isn't game-breaking.
releasing only a handful of patches that barely fixed or improved half of what fans have been asking for (simple things like Skyhold PJs or even the hair remain ignored)
The Skyhold outfit and hair options aren't broken, you just don't like them. Again, I understand, but try to keep these issues in perspective.
charging for cosmetic DLCs full of bugs
I can't speak to this personally, since I don't buy cosmetic DLC. However, if this were as common as people on this forum act like it is, I would think I'd hear more about it in other places.
releasing 2 overpriced DLCs
Overpriced compared to what? What exactly is your method for determining if a DLC is overpriced?
For me, DLC is overpriced if I get less enjoyment out of it than I would get out of a movie of equivalent length, assuming that the price of the movie increases linearly with its length. For example:
Let's say going to see a movie is $10 (it varies by region, and it's actually more expensive where live, but for the sake of argument I will round to 10). I get two hours of entertainment from a good movie. From this, I can extrapolate that an hour of entertainment is worth $5. So at a price tag of $15, or 3 x $5, Jaws of Hakkon would be overpriced if it provided me with less than 3 hours of entertainment. The shortest estimate I've seen anyone give of a JoH Playthrough was 4 hours. Therefore, JoH cannot be overpriced.
Personally, my playthroughs for both JoH and Descent were well over that 3 hour threshold, so it seems to me that they presented excellent value.
that are just more of the same after so many people asking for more story heavy DLCs and less exploration
I've seen people ask for more story (and I'll always be pro-more-story), but the only people that I've seen demand less exploration are those who are utterly convinced that they cannot both exist. I would offer up The Witcher 3 itself as evidence that they can, in fact, both exist.
As for those DLCs, I certainly felt they were improvements story-wise, although that is subjective.
not to mention the stunt they pulled with the old gen consoles, if that's not disrespect towards their customers then I don't know what is.
It was an unfortunate situation all-around. In hindsight, they clearly should have dropped the older consoles after they got their one year development extension.
However, given that it is far too late for that, I fail to see how they could have handled the situation any better. The only other options were stop releasing DLC altogether, which isn't a real solution, or keep releasing for old consoles, which I expect was an enormous money-sink (which is probably what necessitated dropping them to begin with).
And I don't see why there should be any flaming, if you're satisfied with Bioware's practices and if nothing of what I just said affected you, that's great for you, but some fans weren't that lucky and they have a right to be upset. At least that's how I see it.
Totally agreed, no "awesome button"! One more point for CDPR!Dragon Age Inqusition / Witcher 3
- Origins (DRM) - Denuvo (DRM)/ GOG and retail versions are DRM free,
- First Story DLC XboX One time exclusive/ no platform exclusive DLC,everybody is treated in the same way
- Xbox One/ EA Access exclusive early access/ no early access programs/everybody is treated in the same way
- No mod support/ Modkit
-Different ingame content depending on the game version you buy/ each version has the same ingame content, everybody is treated in the same way
-Different release days depending on the region you live(I had to use a korean VPN to not wait 3 days longer.....)/ game is released simultaneously, everybody is treated in the same way
- No bonus for owning the previous games. I had to pay 60€ for Dragon Age,despite owning Origins and II / while Witcher 3 cost me only 44€ if I own Witcher 1+2
- overpriced and buggy "small" DLC/ 16 free "small" dlc
Other random anti-consumer measures
- microtransactions in a full-price game (can't compare with Witcher 3 as there is no multiplayer, but I highly doubt CDP would include them)
- drop of support for last gen owners of the game
And these are just things that don't have anything to do with the quality of the game. (in which Witcher beats Dragon Age by a mile)
To be honest, I don't think Bioware can become much more consumer unfriendly
They exhausted almost all possibilities imo. But who knows , maybe Ubisoft can still teach them 1-2 new things.
Totally agreed, no "awesome button"! One more point for CDPR!
Mmhmm.I'm sure DAI was not hyped at all.
I was personally hyped for DAI when I heard the developers talk about it being close to DAO standards, broadcasters like Lirik were excited to play the game but Lirik switched game instead of playing after a couple of hours saying "this didn't feel like a dragon age game" or something like that, it felt like Warcraft to him. I personally think he switched games though because it wasn't a game you could really interact with your viewers as you would miss some details in a conversation with your companions. I think he went back and played it through but it was off stream which was heavily disappointing for a lot of his viewers because we wanted to see his impression of the game.
It was fun, but it wasn't DAO fun (for me), thinking back on it, I don't regret buying DAI because I can still play MP with other people, they patched in tactical camera, and some other things that I hope they can eventually fix like amulets of power and what not. Cool elements were introduced with the game but they weren't flushed out enough but hopefully as others said it could strictly be priority changes or a lot of things happened during development, maybe it wasn't their best showing because of changing directions or what have you. Either way, I'm hoping the next DA actually brings it for me next time.
It wasn't. Just a general thought. Like i said peoples opinions vastly differ on the subject. Also why i was expecting to get quoted after. Anyways i am causing more harm then good here i suppose.
Well, you posted right after I said "DA is lucky to have its fans, it's a shame Bioware treats them so poorly" that's why I assumed it was directed at me. I was just giving my opinion, like you gave yours.
I understand why that issue is infuriating, but you're misusing the term "game-breaking". "Game-breaking" implies that it's impossible for you to continue the game unless it works. The party banter issue isn't game-breaking.
I know what game breaking means. I didn't mean it in a literal sense though. To me the party banter issue is game breaking in a way because the thought of having to explore the huge worlds in absolute silence killed that part of the game for me (among other things).
I know what game breaking means. I didn't mean it in a literal sense though. To me the party banter issue is indeed game breaking because the thought of having to explore the huge worlds in absolute silence killed that part of the game for me (among other things).
It was a blast when they talked :'( It was pretty funny the conversations that would come between Egg and Spirit ![]()
I understand why that issue is infuriating, but you're misusing the term "game-breaking". "Game-breaking" implies that it's impossible for you to continue the game unless it works. The party banter issue isn't game-breaking.
...The Skyhold outfit and hair options aren't broken, you just don't like them. Again, I understand, but try to keep these issues in perspective....I can't speak to this personally, since I don't buy cosmetic DLC. However, if this were as common as people on this forum act like it is, I would think I'd hear more about it in other places.
So much of the character and charm of the game is wrapped up in the banter that it is extremely disheartening that it doesn't work. Not game breaking, no, but it heavily detracts from the experience. I know some people seem not to have a problem with it, but I've never gotten it reliably without cheat engine. And it's a widespread issue, can't really argue it down.
The hair is a little bad (and some of the beards don't even connect to your face), but the skyhold outfit is super lame. It's a little mindboggling that you're unable to just wear your armor. It's not game breaking, it's just a really questionable design decision. Those are annoying, but not the end of the world. It's not like I get a Bioware game expecting decent hair (or an uncanny valley reject protagonist, for that matter).
That qunari DLC, though? Hoo boy. It's bad. I don't know what people are saying about it elsewhere, since this is the only online community I frequent, but it's the definition of shoddy. There are really egregious neckseams, the skin color of the bodies doesn't even match the character's heads, and color customization is just broken - flat out broken - on qunari characters period (which is hilarious). And what's worse, they knew about it and could have addressed it, because it leaked in its broken state to xbox.
They should be rushing to fix that one. Disappointment there is entirely justifiable.
And I think their cosmetic packs are still a rip-off compared to their similar offerings for DA2, but that's just me.
The Skyhold outfit and hair options aren't broken, you just don't like them. Again, I understand, but try to keep these issues in perspective.
Hmm, I didn't even notice you broke down my entire comment into separate quotes. I didn't say they were broken.
I said "releasing only a handful of patches that barely fixed or improved" in this case, the hair and Skyhold PJs fall into the "improve" category. And yes, I didn't like them, but you only need to look at the hundreds of threads about hair in this forum to come to the conclusion that most fans weren't happy with the options they were given. And in case of the Skyhold PJs, the lack of options.
Overpriced compared to what? What exactly is your method for determining if a DLC is overpriced?
For me, DLC is overpriced if I get less enjoyment out of it than I would get out of a movie of equivalent length, assuming that the price of the movie increases linearly with its length. For example:
Let's say going to see a movie is $10 (it varies by region, and it's actually more expensive where live, but for the sake of argument I will round to 10). I get two hours of entertainment from a good movie. From this, I can extrapolate that an hour of entertainment is worth $5. So at a price tag of $15, or 3 x $5, Jaws of Hakkon would be overpriced if it provided me with less than 3 hours of entertainment. The shortest estimate I've seen anyone give of a JoH Playthrough was 4 hours. Therefore, JoH cannot be overpriced.
Personally, my playthroughs for both JoH and Descent were well over that 3 hour threshold, so it seems to me that they presented excellent value.
15€ for a DLC that is focused on exploration and has barely any story in it (basically more of the same) is overpriced for me. 15€ for a "dungeon crawler" with a story that raises more questions than it answers is overpriced for me. If you want comparisons, TW3 expansions pass is 25€ (already cheaper than DAI) and it's worth 30 hours combined. I don't know how the DLCs are going to be, true, but judging by the actual game, I would say it will be similar. Meaning, engaging and satisfying story with ups and downs, twists and turns, choices, lots of NPC interaction with cutscenes and of course exploration.
And where I live, a movie ticket costs 5€ or less if you have discounts (just a few days ago I paid 3€ to go see Minions). So we're clearly not in the same page when it comes to overpriced things. So let's leave it at that.
It was an unfortunate situation all-around. In hindsight, they clearly should have dropped the older consoles after they got their one year development extension.
However, given that it is far too late for that, I fail to see how they could have handled the situation any better. The only other options were stop releasing DLC altogether, which isn't a real solution, or keep releasing for old consoles, which I expect was an enormous money-sink (which is probably what necessitated dropping them to begin with).
That doesn't excuse what they did in any way. It was still a crappy move and they could compensate those people in some way. As far as I've seen they did nothing to atone things. If they did, then my bad, I haven't seen it.
You can be as critical of Bioware as you want, but your right to be critical does not grant you freedom from criticism yourself.
Ok...? Not sure where I said I'm free of it but fine, thank you for your insightful criticism.