I know this is a Witcher/DAI thread but I just finished playing a few hours of Phantom Pain. No spoilers. I already think they did a better job on their open world than DAI. The enemy AI placement, just like in Witcher 3, makes sense. They aren't just scattered randomly about for no other reason than for the PC to run into mobs of enemies to kill. They also seem more intelligent. Unlike DAI, they don't just run to you and fight until they die. They'll search for you, check up on missing comrades, call for help when their numbers dwindle (sometimes they'll get help and other times they're abandoned by their HQ), fall back and call a cease fire until they locate you et al. They'll even ask each other if they're doing good on ammo.
Like DAI you do end up picking roots but you get a nice sizable bundle and it gets sent off to the base for research so you don't feel like a glorified farmer. Recruiting is so much more rewarding. You actually manage what jobs they do, what skills they acquire, and what departments would best suit their talents. They also craft the items you need in the field so they are constantly useful and you have to take care to manage them well. You get to plan the expansion of your base to make room for more recruits and resources. I actually feel like a leader trying to run an organization and not someone just picking ABC choices in a war room...and I got a wolf pup for a pet.
I just had to mention that cause it's awesome.
I also like how I have choices with dealing with certain targets. I can take a chance and recruit or kill them, and sometimes you can make a mistake killing them if you're not careful with the intel you get on the field....or if you're like me and suck at being stealthy.
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Anyway, loving this game already.
I....want....to......play...
I hate you people ![]()
Maybe we'll start seeing "be more like Phantom Pain" threads
. I actually hadn't thought of the similarities but both are open world and both put you at the head of an organization.





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