I would agree with TommyServo that both games are a labor of love, it's just that they focus on different things and take different approaches to storytelling and game mechanics. DAI, I think, suffers mostly from the dev team's lack of experience with the Frostbite engine, which seems to run non-shooter games somewhat reluctantly. Plus, CDPR has the good fortune of not having something like EA breathing down their necks.
DAI's Trespasser recently made me buy all of DAI's story DLC, and I completed them all over the course of a week while taking a rather completionist approach. They are not perfect, but I think BioWare really cares about story and setting, they just happen to have taken it in directions I don't enjoy as much as The Witcher franchise. That is just personal taste though.
Trespasser was a good DLC, and gave the game an ending I found satisfying. Somewhat tragically, I found that said ending also showed off what I think of as the currently dominant weaknesses of the DA franchise, namely...
And for what it's worth, I don't think Elhanan is trolling...he just has this odd superpower to turn some threads he participates in into some terrible BSN version of Groundhog Day.