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#10651
Wolven_Soul

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Circa like... 2009-2012, gamers have good cause to be jaded. EA (of course they were not alone, most devs seem to have done it) used and abused all sorts predatory DLC schemes and Day 1 carve outs. It took long enough, but I like to think they got the message from all the anger and outcry that built up. They didn't do it in DAI - that's pretty telling, and I'm not going to get caught up in them doing the right thing for the wrong reasons.

 

Besides, I think the MP is a bit of a gamechanger in that regard. Enough people are willing to sink real money into the RMTs in there that it's likely a lot more lucrative than any other DLC scheme they hatched in the past, and I foresee it being the primary source of post-release profits going forward. Provided that it keeps its grubby tendrils out of the SP (which remains to be seen, obviously, we only have two examples), the game will benefit from the larger budget assigned due to MP (they share assets), and they'll hopefully continue to eschew the crappier DLC schemes. I can live with that.

 

Even better, they'll maybe follow CDPR's example - they're able to look out for their bottom line without coming across as cynical cash monsters.

 

I am not a 100% sure that they haven't done it in DA:I.  There is no ending information for any of the characters at the end of DA:I.  I wondered about that when I finally managed to finish the game.  Now I know that they were waiting to do it in Trespasser.  It's a smaller thing than a entire character, but it still makes me wonder if someone during one of their meetings said something like, "Let's cut out all companion character ending information and give it to them in a DLC".

 

That's that jaded thing you mentioned I guess.  :P


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#10652
Wolven_Soul

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To be fair EA has had a crappy DLC policy for awhile, even back in DA:O. You needed to pre-order to get Shale for instance, same with Sebastian in DA:II. Also the DLC for both games was short and pricy. Inquisition has had the best DLC policy so far, good length, content, price and no day 1 DLC that was cut from the main game. If Mass Effect and the new IP follow the pattern they used for Inquisition, i will be very happy. 

 

I got Shale as paid DLC, I didn't preorder it.  I didn't mind because she was not really integral.  Probably was a little pricey at $10 though.

 

JoH I am okay with the $15 price tag.  It adds a lot, granted, most of it is filler content like the main game was, but it was something.  Descent though I felt was quite over priced.  Haven't played Trespasser, but most of what I have heard about it tells me that they gave enough content for a fifteen dollars.  

 

When it comes to DLC though, EA and Bioware are still not at the level of companies like Bethesda or even Gearbox.  Both companies either give very lengthy DLC's in Bethesda's case, or in Gearbox's case they made DLC's that have a lot of replay value.  CDPR looks to join them if they deliver with the ten and twenty hour offerings they have spoken of.  

 

Gearbox has other problems, but that's another story.



#10653
Wolven_Soul

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Nah, just wanted to get the best experience possible. Loved my 100 hours with it but decided to wait a bit for the patches and the free dlcs to arrive. After that there was talk of expanding the romances (more Triss is always good) so I wanted to wait for that as well. Then more information on the expansions was released... you get the picture, I'm sure. It also gives me an excuse (and time) to save up for a GTX 980.

 

I get the feeling that Blood and Wine will not be the last of what we get with TW3 either.  They haven't said anything of course about anything else, except they they had planned on supporting TW3 for a full year or two.  That could just mean patches and what not, but ya never know.


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#10654
Morty Smith

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I get the feeling that Blood and Wine will not be the last of what we get with TW3 either.  They haven't said anything of course about anything else, except they they had planned on supporting d what not, but ya never kno

 

They better not stop until some angsty elf and a dwarf loving dragon get their time to shine.


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#10655
TmTapani

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I get the feeling that Blood and Wine will not be the last of what we get with TW3 either.  They haven't said anything of course about anything else, except they they had planned on supporting TW3 for a full year or two.  That could just mean patches and what not, but ya never know.

Bbut that would mean that I have to wait even longer to start playing... jokes aside I've had the same feeling about the game as well. My money is on an EE patch but you never know if they have even bigger plans. They clearly have made more money with the game that they ever dreamt possible, so it might be within the realm of possibility to get an extension to the free dlcs. Or even a third expansion. Might be a bit too much to hope for a Witcher 4 with Ciri though, but one can still dream.



#10656
FKA_Servo

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I am not a 100% sure that they haven't done it in DA:I.  There is no ending information for any of the characters at the end of DA:I.  I wondered about that when I finally managed to finish the game.  Now I know that they were waiting to do it in Trespasser.  It's a smaller thing than a entire character, but it still makes me wonder if someone during one of their meetings said something like, "Let's cut out all companion character ending information and give it to them in a DLC".

 

That's that jaded thing you mentioned I guess.   :P

 

I know it's difficult, but it is possible that you're not giving them enough credit. It seems to me that DAI has had a much more fraught development and release than nearly any other game they've made (seriously, other than the ending of ME3, have any of you guys had nearly this many issues with any of their other games? This seems like an outlier to me). Possibly problems of their own making (like the platform debacle), possibly not (engine switch), though I contend that those were likely done at EA's behest - and I maintain that they're still not one and the same. The developers who are making this game don't want to ****** us off or dick us over, nor do they want to bleed us for every blessed cent. That's their publisher if anyone.

 

Even if they wrap up some of the character arcs in Trespasser, it still seems like it's packed in with enough other stuff to make it worthwhile, and worth the money, something that fans of the story would appreciate having. They weren't wringing their hands and saying "let's cut this out and sell it to them later!" I'd lay the price of all the DLC on that.

 

Edit: This profanity filter has the strangest priorities.


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#10657
panzerwzh

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It isn't easy, I can tell you that. But Toussaint! And Fringilla! Argh! Gods damn those books that I've read! I just want it all. The funny thing is that CDPR is the only developer that I trust to give me the full experience when I buy a game. But now I want the extra experience as well, the greedy bastard that I am.



Yes! Fringlla is the 2nd most important woman for Geralt. Hanging out with her will be awesome.

#10658
Xetykins

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About the Witch Hunt dlc, 2 mins with Morrigan was't that great except maybe for the super die hard fans. The Leli one on the other hand was nice, but that was not a wrap up either.
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#10659
Akrabra

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About the Witch Hunt dlc, 2 mins with Morrigan was't that great except maybe for the super die hard fans. The Leli one on the other hand was nice, but that was not a wrap up either.

And yet Witch Hunt is the only DLC to give the Warden a true send off, except maybe the ultimate sacrifice. Even if its only 2 minutes it gives a whole new outcome. So far its counted as my canon, because it is by far the most satisfying ending for the HoF. The DLC for DA:O was pretty weak overall though, and way to short for the price tag. I am glad they took steps to fix this with both Mass Effect 3 and Dragon Age Inquisition. 



#10660
Xetykins

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And yet Witch Hunt is the only DLC to give the Warden a true send off, except maybe the ultimate sacrifice. Even if its only 2 minutes it gives a whole new outcome. So far its counted as my canon, because it is by far the most satisfying ending for the HoF. The DLC for DA:O was pretty weak overall though, and way to short for the price tag. I am glad they took steps to fix this with both Mass Effect 3 and Dragon Age Inquisition.

The only new outcome was you are able to go through the eluvian. For me it did not apply because I never romance her. And apparently, if you shank her nothing happens. I love Morrigan, so I never went that route. I'm glad it was the most satisfying ending for you but I never played male in any game except TW3. For me that whole under 2 mins of her cameo told me nothing new. If it was not included on my ultimate edition, I'd not buy it at all because 99.9% of the whole dlc was with people you don't know or care about, though I can't remember if the dog was yours. But I would totally buy it if the adventure was with your companions.

And you are also comparing Witch Hunt to trespasser? Trespasser is the total wrap up of all your 9 companions save Solas and 2 of your advisors. That's like heaven and earth difference right there. The significance of those was huge specially bull's

And more importantly,it wraps up everything that made your inquisitor THE Inquisitor. So I don't really see the point you're trying to make here except jumping on people who made the comment about having to pay for Inquisition wrap ups.

On my part, I would buy the Trespadser, because "to me" it sounds and looks like it's going to be much more interesting than the main game, and I'd like a conclusion on my minions. Though the thought of having to start a new game specially with Sera recruited is very daunting to me.
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#10661
Elhanan

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Trespasser does not 'wrap up' the Companion stories, as most or all may return. It does allow the opportunity to say farewell, as well as a say as to what occurs to the Inquisition itself, and allows ways to vary new games with Trial settings, adds new items to the game, and allows a second option for all the Active upgrades.

#10662
Xetykins

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Trespasser does not 'wrap up' the Companion stories, as most or all may return. It does allow the opportunity to say farewell, as well as a say as to what occurs to the Inquisition itself, and allows ways to vary new games with Trial settings, adds new items to the game, and allows a second option for all the Active upgrades.


Lol. Ok I don't know why I even bother viewing this
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#10663
DanielR

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I didn't say Dragon Age wasn't, to be fair. But it has interesting characters, better writing (the Witcher source material is pretty lackluster) and possibly the most engaging world building of any game I can name, to offset that.

 

 

 

I´m new here and keep skipping trough these topics, because I can`t get over the fact how disappointing DAI was to me. Somewhere it said I should use a spoiler warning, so: SPOILERS and a quick question: Do you really believe DAI or the whole franchise is better written and has more interesting characters than the Witcher? Seriously?

 

Characterwise everyone has his or her favorites, I guess. To me the Bloody Baron, Whoreson Junior, Dudu, Dijkstra or Vernon, Henselt, Iorweth, etc pp are far more compelling than anyone Inquisition has to offer. In Inquisition there is no group dynamics. Take Blackwall and the revelation of him beeing a murderer. I pardoned him. Then what? Every companion drops an opinion and it`s back to normal again.

 

As I said, thats just my taste, but storylinewise I don`t even have to compare DAI to the Witcher. Inquisition in itself is a lazy written, uninspired and unlogical product. The things we experience ingame don`t fit the story beeing told. Bioware is telling the story about the most hated criminal in Ferelden and Orlais developing into a symbol of hope and a savior. Yet less than one hour into the game, the supposed murderer of the divine is trusted with a decision that affects the lives of several loyal soldiers. Later on the Herald, aka the only person who could seal fade rifts, constantly puts his life at risk by solving everyones problem. I am the leader of the Inquisition, right? So why do I have to fetch cough syrup for some pesants wife or ocupy stone pits?

 

There are no consequences. Yes, you can decide if you want to side with the mages or templars, who is to drink from the Well of Sorrows and who is to become emperor of Orlais. But none of these decisions have a noticable impact on the world. I supported Celene, but wouldn´t the Grand Duke be a better fit, considering that it is war and he is a proven commander? Doesn´t matter, because at no time the actual military clout of my army is of any importance. I sided with the mages, but did it alienate the common folk or cause any kind of uprising, because the common folk is oh so fearfull of magic? No. Did it matter that I turned down an alliance with the Qunari for the lives of some sellswords? Nope.

 

Numerous logic errors. A cult in the Hinterlands wants me to seal a fade rift in order to prove that I am truly the Herald of Andraste. However, the rift is located in the same ruin, the cult is living in. Why is everybody still alive? In Emprise du Leon you have three neighboring dragons. I always considered dragons to be loners with a very distinct territorial behaviour, but if they are indeed bff`s and get along well, why can you kill one by one without the others intervening? In the middle of the desert a woman is searching for her ring, she herself has thrown into a cave. You can have a horserace in an area with two fade rifts and some demonic wolves. 

 

Corypheus is a cliché`d transfer picture of a villain whose actions make no sense. How could he seriously believe in becoming a god through entering the fade, or the Black City for that matter? He did it before and didn`t become one. As a god, what does he need an army for? Why does he need to kill Celene to spread chaos, when there is already turmoil because of the civil war? Wouldn´t eliminating one pretender to the throne result in establishing the other one as emperor and sooner or later in ending the war? If Corypheus perceives the Inquisitor as a rival, why doesn`t he try to kill him? Why doesn`t he attack Skyhold? Considering the many guests visiting the Inquisitions headquarters, it`s location can´t be a well hidden secret. Plus he has a dragon. Speaking of the dragon, why did Corypheus anchor his power of reincarnation into a creature that can be killed and takes it to the battlefield? And if he wins by entering the fade, why doesn´t he sit down on his dragon and flys his numbskull over to the Breach? That is how you enter, right? Or do you need the Inquisitors mark to do so? Then how come the Inquisitors companions entered the fade with him when they all fell from Adamants walls?

 

The ending is a slap in the face. After all the criticism Bioware took for ME3s ending, now they even cut out the cutscene showing our army. Again none of the allies we made during the game, none of the decisions we took, not even our own Inquisition forces matter. And god forbid our companions contribute to the ending in any other way than throwing fancy glowing stuff at the evil guy. 

 

So you really shouldn`t use DAI and "good writing" in the same sentence.


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#10664
panzerwzh

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Completely agree! Logical errors and inconsistency within DAI's main story basically ruined the gameplay experience. Too many "WTF?" & "Why?" are throwing in without proper or logical explanation to really make me take inquistion seriously.

#10665
Elhanan

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Cannot speak to the writing and characters of the Witcher series, as I choose to skip them. However, the high quality of writing in DAI is widely acclaimed and awarded.

If one does not RP the difference in game time as opposed to the time scale, then perhaps an hour may be feasible. But considering the entirety of events that unfold from the appearance of the Inq to the awakening in Haven later, it is far more reasonable to conclude a greater length of time passed than this. Fallacious argument. And as far as I am aware, no Player has to perform the optional side quests. Do not wish to deliver healing balm; skip it.

Must have a different game, because supporting the Mages stirs the pot in my game in many forms including the Companions. And if the common folks are fearful, there is even less reason to be antagonistic to the armed soldiers of the Inquisition. Have yet to side with the Templars; look forward to seeing Cole appear a bit sooner.

As for 'logic' errors:

* Rift may not have released demons prior to the Inquisitor's visit.
* Dragons are still beasts, and have broods to attend.
* Woman knows of the spiders.
* Horse racing is offered by the daughter. If performed before removing the risks, the error lies with the Player for following the youngster's course.

Personally, I wanted Cory to be in DAI, as I wished to see more of the Darkspawn Magister. And I do not try to reason the motives of madmen, but attempt to deal with what it is set before me. The plans to kill Celene would seem to be improved due to the ongoing war, Cory is not a god (hence his quest to become one) and needs meat shields, multiple attempts to kill the Inq are included in my version of the game, and arrogance of those seeking godhood does not always allow for good judgment. And it is difficult to launch an assault at a flying Temple.

DAI: 100+ GOTY 2014. May TW3 repeat it for 2015.

#10666
Wolven_Soul

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I know it's difficult, but it is possible that you're not giving them enough credit. It seems to me that DAI has had a much more fraught development and release than nearly any other game they've made (seriously, other than the ending of ME3, have any of you guys had nearly this many issues with any of their other games? This seems like an outlier to me). Possibly problems of their own making (like the platform debacle), possibly not (engine switch), though I contend that those were likely done at EA's behest - and I maintain that they're still not one and the same. The developers who are making this game don't want to ****** us off or dick us over, nor do they want to bleed us for every blessed cent. That's their publisher if anyone.

 

Even if they wrap up some of the character arcs in Trespasser, it still seems like it's packed in with enough other stuff to make it worthwhile, and worth the money, something that fans of the story would appreciate having. They weren't wringing their hands and saying "let's cut this out and sell it to them later!" I'd lay the price of all the DLC on that.

 

Edit: This profanity filter has the strangest priorities.

 

I never said anything against Bioware, I said it was EA that I do not trust and whom I disbelieve.  I like Bioware, or at least I like what they once were.  Do I think it is their ideas to nickel and dime us?  Of course not, I lay that at the feet of, as I always have, EA.  Though I certainly do not think that, if they were scheming to cut things out to sell it to us later, that they were wringing their hand about it.  I think a greedy smirk much more likely.  On EA's faces, not Biowares, for full clarification.

 

Even if Trespasser is packed full of other fantastic things, and it seems from what I have heard that it is, it doesn't excuse them, in my opinion, from making us pay to see any end content for important story arcs.  When I finished the main game I wanted to learn of what happens to Iron Bull after he is declared Tal'Vashoth.  I want to know what happens to Cole in his more human life, I want to know how things end up for my Inquisitor and Cassandra.  And I don't think I should have had to pay for a DLC to get some of that.

 

In all likelihood, I will eventually get Trespasser at some point down the road when I can manage to force myself back into the game.  If for no other reason than my roommate will eventually practically demand it, lol.  Never would have gotten JoH or Descent if not for her.  Honestly, it makes it really difficult to take stands on such things when I like doing nice things for my friends.  :P

 

 But my opinion on this is not likely to change.



#10667
Wolven_Soul

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And yet Witch Hunt is the only DLC to give the Warden a true send off, except maybe the ultimate sacrifice. Even if its only 2 minutes it gives a whole new outcome. So far its counted as my canon, because it is by far the most satisfying ending for the HoF. The DLC for DA:O was pretty weak overall though, and way to short for the price tag. I am glad they took steps to fix this with both Mass Effect 3 and Dragon Age Inquisition. 

 

I don't think it was the most satisfying ending for everyone, particularly those who do not play male characters.  I am sure that female players and male players who prefer Leliana over Morrigan would disagree with that statement.  Personally, I agree with you, it was my favorite ending.  But I am not going to make so bold a claim that it was the most satisfying ending.  

 

I don't agree that the DLC for DA:O was weak, but I do agree that it was over priced for the length. 



#10668
Wolven_Soul

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Lol. Ok I don't know why I even bother viewing this

 

Perhaps you just needed a good laugh.  :P


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#10669
Wolven_Soul

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 Later on the Herald, aka the only person who could seal fade rifts, constantly puts his life at risk by solving everyones problem. I am the leader of the Inquisition, right? So why do I have to fetch cough syrup for some pesants wife or ocupy stone pits?

 

 

 

I'm with ya except for this thing.  Every big RPG needs smaller things to do.  After all, though Geralt is looking for his daughter, he stops to help a lady fix her religious idols, or put a ring on another lady's dead husband's grave, or give swordsmanship lessons to a pretty lady or any number of other things Geralt does that has naught to do with finding Ciri.  


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#10670
Akrabra

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Snip snap snoppeli snop.

And Eredin is a great villain?. He has 12 lines the entire game, and he has been built up as a main villain for 2 games prior to this one.Eredin had over 20 minutes of dialogue in The Witcher and lots of fleshing out in The Witcher 2, and they reduce him to a sunday morning cartoon.  Its poor and lackluster. Same with Avallach which makes no sense compared to the book where he wants to use Ciri, not help her. The White Frost retcon at the end, enough said. Geralt acted like he didn't know about the White Frost, but he has actually been there and saw first hand what would happen when the prophecy came to life.  The last act of the game was so poor that it ruined the franchise for me, way worse than anything Dragon Age did.

 

And the time Geralt is spending doing side activities while Ciri is missing and beeing hunted makes no sense. Actually months can pass because you can meditate in the game and time will pass. In DA:I you are actually out there cleaning up Thedas and spreading the word and influence of the Inquisition. Even if the activities sucks atleast it makes sense. 

 

I can look at Inquisition and say "Corypheus is a poor villain", when i look at TW3 i see retcon's to everything i spent two games learning and loving. Don't act as if the game is so high and mighty, it is so flawed in its main-quest writing. And if i get one comment that is "But the side-quests are so great". Well guess what i don't play a game solely for the side-quests. It is a part of the game that i do like, but it is nothing if the main-quest is this messed up. 

 

I could probably spend an hour or two on writing up everything wrong with The Witcher's 3 story as a sequel, as a stand alone game its fine, but its the last of a series and it ends poorly compared to the two first games. Sorry if i spoiled anything, for anyone. I am taking a chance seeing as the game has been out a few months.



#10671
Wolven_Soul

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And Eredin is a great villain?. He has 12 lines the entire game, and he has been built up as a main villain for 2 games prior to this one.Eredin had over 20 minutes of dialogue in The Witcher and lots of fleshing out in The Witcher 2, and they reduce him to a sunday morning cartoon.  Its poor and lackluster. Same with Avallach which makes no sense compared to the book where he wants to use Ciri, not help her. The White Frost retcon at the end, enough said. Geralt acted like he didn't know about the White Frost, but he has actually been there and saw first hand what would happen when the prophecy came to life.  The last act of the game was so poor that it ruined the franchise for me, way worse than anything Dragon Age did.

 

And the time Geralt is spending doing side activities while Ciri is missing and beeing hunted makes no sense. Actually months can pass because you can meditate in the game and time will pass. In DA:I you are actually out there cleaning up Thedas and spreading the word and influence of the Inquisition. Even if the activities sucks atleast it makes sense. 

 

I can look at Inquisition and say "Corypheus is a poor villain", when i look at TW3 i see retcon's to everything i spent two games learning and loving. Don't act as if the game is so high and mighty, it is so flawed in its main-quest writing. And if i get one comment that is "But the side-quests are so great". Well guess what i don't play a game solely for the side-quests. It is a part of the game that i do like, but it is nothing if the main-quest is this messed up. 

 

I could probably spend an hour or two on writing up everything wrong with The Witcher's 3 story as a sequel, as a stand alone game its fine, but its the last of a series and it ends poorly compared to the two first games. Sorry if i spoiled anything, for anyone. I am taking a chance seeing as the game has been out a few months.

 

Can't argue with you about Eredin, not the best villain.  And I did feel the ending with Ciri jumping through the portal to end the White Frost came out of nowhere.  The last act of the game was weaker than the rest of it.  I adore the game, but I can't argue with those.  

 

Buuuuutttttttt.....THE SIDE QUESTS ARE SO GREAT!!!!

 

*darts off doing the daffy duck laugh*  :P


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#10672
Akrabra

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Can't argue with you about Eredin, not the best villain.  And I did feel the ending with Ciri jumping through the portal to end the White Frost came out of nowhere.  The last act of the game was weaker than the rest of it.  I adore the game, but I can't argue with those.  

 

Buuuuutttttttt.....THE SIDE QUESTS ARE SO GREAT!!!!

 

*darts off doing the daffy duck laugh*   :P

Fracking side quests :P


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#10673
Dread-Reaper

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And Eredin is a great villain?. He has 12 lines the entire game, and he has been built up as a main villain for 2 games prior to this one.Eredin had over 20 minutes of dialogue in The Witcher and lots of fleshing out in The Witcher 2, and they reduce him to a sunday morning cartoon.  Its poor and lackluster. Same with Avallach which makes no sense compared to the book where he wants to use Ciri, not help her. The White Frost retcon at the end, enough said. Geralt acted like he didn't know about the White Frost, but he has actually been there and saw first hand what would happen when the prophecy came to life.  The last act of the game was so poor that it ruined the franchise for me, way worse than anything Dragon Age did.

 

And the time Geralt is spending doing side activities while Ciri is missing and beeing hunted makes no sense. Actually months can pass because you can meditate in the game and time will pass. In DA:I you are actually out there cleaning up Thedas and spreading the word and influence of the Inquisition. Even if the activities sucks atleast it makes sense. 

 

I can look at Inquisition and say "Corypheus is a poor villain", when i look at TW3 i see retcon's to everything i spent two games learning and loving. Don't act as if the game is so high and mighty, it is so flawed in its main-quest writing. And if i get one comment that is "But the side-quests are so great". Well guess what i don't play a game solely for the side-quests. It is a part of the game that i do like, but it is nothing if the main-quest is this messed up. 

 

I could probably spend an hour or two on writing up everything wrong with The Witcher's 3 story as a sequel, as a stand alone game its fine, but its the last of a series and it ends poorly compared to the two first games. Sorry if i spoiled anything, for anyone. I am taking a chance seeing as the game has been out a few months.

Agree with you about Eredin and the retcons. Although the ending chapter was pretty weak in terms of writing, it was absolutely epic to play. I suspect the reasons for all those retcons and Geralt not knowing about the White Frost  was due to CDPR trying to make TW3 easier to newcomers and act as a gateway to the series, which is weird considering this the third game and the end of Geralt as a protagonist.

 

Disagree with the bit about side quests though, Emhyr isn't funding Geralt's search for his daughter, so he has to do his job. He needs to get his gear repaired, buy alchemical receipes and reagents, buy food, water and acquire better arms and armour and pay to board the ship headed to Skellige. Also the side quests are pretty dang good. In fact, I'd say if you're gonna have huge open-world games, side quests should always take priority over the main quests. However since both TW and DA started off as linear games with a tight story that switched to open-world, I can understand why people would be put off by the latest game in both series, especially TW, since this Geralt's last game.



#10674
Xetykins

Xetykins
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Both Eredin and Cory were strangers to me as I did not finish Legacy (i discovered dao and was too hooked to stop) and did not read any witcher books nor played the first 2 games. But I cared more about defeating Eredin because it was much more personal. It became personal because the game presented the characters and the story so well. Hell even when he killed Crach, I was fuming specially you see him so defiant to the end. I knew so little about him so why did I care? Also one of the very personal motivations of killing Eredin was because of a certain witcher's death. And why do I care about him? I don't know who he was before this game. But the presentation of why Geralt should care was all there in the game, topped with that pyre scene.

To top it all, it actually took whatever meager force that Geralt managed to gather to defeat Eredin, you see them and the soldiers fight with Geralt in the battle. while Cory with just the inquisitor and 3 companions despite creating a super power Inquisition for him.

So I don't see any retcons of both antagonists. I don't know anything about both of them. I actually don't care much about character retcons. Leliana is a huge testament to that.

How I saw both games was one was an epic presentation of the final battle and "die you bastard "with passion"" and one was lacklustre who just just ... suddenly died. Even DAO did that much better. Just my personal opinion ofc, so bring it on. I've got Quen up!

On another note. A very nice read on a cynical writers diary about the Bloody Baron quest. The comments are interesting too.

http://www.rockpaper...3-bloody-baron/
  • Wolven_Soul et DanielR aiment ceci

#10675
Elhanan

Elhanan
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Some Side Quests in DAI:

* Still Waters - Crestwood
* For the Empire - Exalted Plains
* Lost Souls - Fallow Mire
* Red Water - Storm Coast
* Capturing the various Keeps

Such quests seem to be ignored when discussing content, likely because they do not fit the agenda of some here. And these are ones encountered by my latest Inq; now at 16th due to new Trial settings.