I mean, I know DAI had some priority side quests that felt important to do in the brink of world annihilation, like leading a lost druffalo home, finding a widow's ring, getting up to shenanigans with Sera and finding books for Vivian and the all important quest of tracking down a man's ram and convincing him to return home, but I am sure one can overlook the misplaced quests and poor writing it in TW3, if they try really, really hard.
On a serious note, open world games have to have side quests, no matter how dire the situation is. A lot rides on how interesting, well written and how consuming they are. I feel TW3 wins in this regard, hands down. Every side quests has a story, a cutscene and most lead you deeper into other quests and all are well written.
More importantly, gathering of materials feels natural and doesn't gobble up your time. Unlike having to back travel to Emprise de Lion a million times to gather and mine some good rock. I have minions for that. Poop rolls downhill!
Edit: I tried to catch them, but please excuse any typos. I had a manicure and now feel like I have sausage fingers using my phone.





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