This is how I perceived the game. You may say I`m overlooking details or I`m not getting it, I say the writers/devs failed to make it clear. Maybe it´s a thing of expectation. I approach games as interactive movies and want the scenes to be acted out. I don`t like to imagine what happens offscreen or to flesh out characters myself. For that I turn to pen and paper Rpgs.
Take the horserace for example: I can imagine your young hothead not caring about the circumstances. But she wasn`t portrayed as such. I don`t recall her voiceactor to "be excited", her father calling her to order, or herself doing anything childish. What I took away from that scene was her going: "Fade Rifts? Wolves? Meh..business as usuall". Hurts my gaming experience and makes for bad atmosphere in my eyes.
So I take it you didn`t play the Witcher Series? May I ask why? And may I ask how you think about the storrytelling in ME3 compared to DAI?
Things were omitted that were explained and included. It is not a matter of opinion to hold a charge of AWOL when the soldier is standing their post. A video was watched to see if I was correct or not of some minor point, so it is not inconceivable that other points and accusations are also in error.
And if the approach is to leave the imagination behind and approach these games as interactive cut-scenes and films, then I expect this may be a source of the flaws.
As for the Witcher series, as a few here can tell you, my objections are a lack of Pause functionality somewhat needed for gameplay, and too much ESRB content that is not optional or avoidable. Perhaps things at CDPR will improve after the book based series; will see.





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