Aller au contenu

Photo

Feedback... be more like The Witcher 3


  • Veuillez vous connecter pour répondre
15849 réponses à ce sujet

#10926
Xetykins

Xetykins
  • Members
  • 2 009 messages

I am aware, but you are incorrect on this. Gather materials as I explore; seems to be enough as a rule. No need to climb for iron on the Storm Coast, or go through other Jumping puzzles for materials as it is not needed.And as for the actual crafting, according to the Golden Nug database, I still have not located some materials (eg; seeds, Fade Touched examples, etc). The game is vast, and they are still out there waiting to be found.


See, normal materials are not the problem for me in dai, but the rare ones like fade touched. As someone who likes to gear up all my companions, this becomes annoying. You can say whatever you want with your preference and experience in the game but because of RNG, we don't get it the same. And naturally, that soured by 1 and only complete pt.
  • Wolven_Soul et AmberDragon aiment ceci

#10927
panzerwzh

panzerwzh
  • Members
  • 1 224 messages
TW3 has far better crafting and gathering system. Because it has no requirement for constantly hitting "v" to boot up certain ludicrous 'fart radar' for mat scanning. :P
  • Wolven_Soul et Luqer aiment ceci

#10928
Elhanan

Elhanan
  • Members
  • 18 501 messages

See, normal materials are not the problem for me in dai, but the rare ones like fade touched. As someone who likes to gear up all my companions, this becomes annoying. You can say whatever you want with your preference and experience in the game but because of RNG, we don't get it the same. And naturally, that soured by 1 and only complete pt.


For those that like to grind, farm, etc, the new Trials appears to increase the chances to find such things, too. have found more fade Touched mats since using a couple of the Trials, as well as the new items appearing in drops and in the Skyhold chest.

#10929
Elhanan

Elhanan
  • Members
  • 18 501 messages

TW3 has far better crafting and gathering system. Because it has no requirement for constantly hitting "v" to boot up certain ludicrous 'fart radar' for mat scanning. :P


Prefer 'pinging' to nausea inducing Fishbowl effects.

#10930
FKA_Servo

FKA_Servo
  • Members
  • 5 618 messages

I am aware, but you are incorrect on this. Gather materials as I explore; seems to be enough as a rule. No need to climb for iron on the Storm Coast, or go through other Jumping puzzles for materials as it is not needed.


You are restating exactly what I'm saying and pretending I'm saying something different. But ok.

Actually, from what you've said in the past, you don't craft for anyone other than your inquisitor and outfit your other companions with found loot. Soooo... yeah. Obviously you'll be swimming in materials because you're not taking advantage of the crafting system to nearly the same extent that others are. If you were keeping your companions in up to date crafted gear (and please don't go on about how that's not necessary. Hardly anything is actually "necessary."), you would likely find that your stock of materials is insufficient, and you'd need to resort to grinding it out.
  • Wolven_Soul et Xetykins aiment ceci

#10931
Elhanan

Elhanan
  • Members
  • 18 501 messages

You are restating exactly what I'm saying and pretending I'm saying something different. But ok.

Actually, from what you've said in the past, you don't craft for anyone other than your inquisitor and outfit your other companions with found loot. Soooo... yeah. Obviously you'll be swimming in materials because you're not taking advantage of the crafting system to nearly the same extent that others are. If you were keeping your companions in up to date crafted gear (and please don't go on about how that's not necessary. Hardly anything is actually "necessary."), you would likely find that your stock of materials is insufficient, and you'd need to resort to grinding it out.


And I updated that. With the DLC's, I finally chose to do some upgrades for Companions, as Decent and Trespasser (and perhaps other scaled content) might be too challenging for the usual drops. But all that time is not spent harvesting; mostly used micro-managing combats, and the like.

#10932
Akrabra

Akrabra
  • Members
  • 2 364 messages

TW3 has far better crafting and gathering system. Because it has no requirement for constantly hitting "v" to boot up certain ludicrous 'fart radar' for mat scanning. :P

Please, that is not constructive at all. You know you can do better in a discussion like this. Its about discussing pro's, con's and then ofc the personal opinion. 



#10933
Zatche

Zatche
  • Members
  • 1 222 messages

Some of the bonuses you could add were pointless to me because the combat was so bland and easy to me.  Why add fire resistance when I can mow through pretty much everything in the game even on hard?  Never did nightmare but have heard that except in beginning levels it wasn't that much more difficult in the end.

 

For the selecting bonuses part, it wasn't so much that I needed them to get by. (You're correct. Nightmare wasn't all that hard.) It was that I really enjoyed experimenting with it, being a perfectionist, and just having choices.

 

If it were up to me, mats wouldn't be farmed at all. Better mats with different benefits would just be made available as you go through the game (I once made suggested the idea that one could unlock mats through the war table, having agents takeover a Silverite mine and then you have Silverite). The focus would then be more on which bonuses do you want, which do you think are optimal, rather than which bonuses to you happen to have available at the time. (I do like inventory management, but not in conjunction with customization.) And the combat would then be balanced with the consideration that the player has all the best mats.


  • FKA_Servo, Wolven_Soul et Xetykins aiment ceci

#10934
Wolven_Soul

Wolven_Soul
  • Members
  • 1 675 messages

For the selecting bonuses part, it wasn't so much that I needed them to get by. (You're correct. Nightmare wasn't all that hard.) It was that I really enjoyed experimenting with it, being a perfectionist, and just having choices.

 

If it were up to me, mats wouldn't be farmed at all. Better mats with different benefits would just be made available as you go through the game (I once made suggested the idea that one could unlock mats through the war table, having agents takeover a Silverite mine and then you have Silverite). The focus would then be more on which bonuses do you want, which do you think are optimal, rather than which bonuses to you happen to have available at the time. (I do like inventory management, but not in conjunction with customization.) And the combat would then be balanced with the consideration that the player has all the best mats.

 

I like having choices as well but as I said, I didn't think some of the choices were all that great.  I think that they could have done better with what each mat does.  

 

I do like your suggestion though.  We have this great big army of people, but we have to do all of our farming ourselves?  I am the Inquisitor, I got more important things to do than go around picking elfroot.  It would have been really cool to be able to have our people do that for us, or as you mentioned, finding a location and setting up our claim on it, then we have that material.  That's kinda like how DA2 did it.  We were able to send out people on the war board for small amounts of things, but that's a waste of war board time.  


  • AmberDragon aime ceci

#10935
I SOLD MY SOUL TO BIOWARE

I SOLD MY SOUL TO BIOWARE
  • Members
  • 17 347 messages

Through the power of game-file digging and mods, TW3 now has badass cloaks.

 

21926554816_22f3305c0d_h.jpg

 

Spoiler

 

Everything needs badass cloaks. Everything. 

 

No this was probably not relevant. 


  • panzerwzh, Xetykins et Luqer aiment ceci

#10936
Wolven_Soul

Wolven_Soul
  • Members
  • 1 675 messages

Through the power of game-file digging and mods, TW3 now has badass cloaks.

 

21926554816_22f3305c0d_h.jpg

 

Spoiler

 

Everything needs badass cloaks. Everything. 

 

No this was probably not relevant. 

 

Relevant?  Perhaps not.  Bad ass?  Absolutely.

 

Also, love your signature.  :P



#10937
FKA_Servo

FKA_Servo
  • Members
  • 5 618 messages

For the selecting bonuses part, it wasn't so much that I needed them to get by. (You're correct. Nightmare wasn't all that hard.) It was that I really enjoyed experimenting with it, being a perfectionist, and just having choices.
 
If it were up to me, mats wouldn't be farmed at all. Better mats with different benefits would just be made available as you go through the game (I once made suggested the idea that one could unlock mats through the war table, having agents takeover a Silverite mine and then you have Silverite). The focus would then be more on which bonuses do you want, which do you think are optimal, rather than which bonuses to you happen to have available at the time. (I do like inventory management, but not in conjunction with customization.) And the combat would then be balanced with the consideration that the player has all the best mats.


This is a great idea, and I've advocated for something similar in the past. Seriously, if Hawke the village idiot can source a reliable supply of high quality materials, I don't see why the inquisitor is out picking flowers for her potions.

#10938
Elhanan

Elhanan
  • Members
  • 18 501 messages

This is a great idea, and I've advocated for something similar in the past. Seriously, if Hawke the village idiot can source a reliable supply of high quality materials, I don't see why the inquisitor is out picking flowers for her potions.


Because the Inq may wish to do so; tis only one option besides assigning others and purchasing said flora.

#10939
FKA_Servo

FKA_Servo
  • Members
  • 5 618 messages

Because the Inq may wish to do so; tis only one option besides assigning others and purchasing said flora.


Ok, elhanan.
  • Wolven_Soul et Reighto aiment ceci

#10940
Eelectrica

Eelectrica
  • Members
  • 3 774 messages

See, normal materials are not the problem for me in dai, but the rare ones like fade touched. As someone who likes to gear up all my companions, this becomes annoying. You can say whatever you want with your preference and experience in the game but because of RNG, we don't get it the same. And naturally, that soured by 1 and only complete pt.

Yeah. The drop rate on fade touched mats is far too low. I suspect they lowered it even further in the latest patch as well.

They should have had them for sale in the black emporium. Making the core mats available in the BE and again in Descent was a step in the right direction.

All in all I like the DAI crafting system better, and it's even better with the nug, but if I want something specific it's a pain to get. Doesn't help that a lot of the monsters drop two types, and always drops they one that isn't being farmed for. LOL


  • Xetykins aime ceci

#10941
Hazegurl

Hazegurl
  • Members
  • 4 923 messages

Love those cloaks but this is still the best mod ever.

 

Behold, Yennemir lol!!

 

Spoiler


  • Xetykins, MoonDrummer et Reighto aiment ceci

#10942
KBomb

KBomb
  • Members
  • 3 927 messages
I want cloaks. :(

#10943
Xetykins

Xetykins
  • Members
  • 2 009 messages

Because the Inq may wish to do so; tis only one option besides assigning others and purchasing said flora.


but your useless inquisition minions only brings the basic mats and 3 max the last time I played. Also if I recall correctly the quality mats costs a ton of dosh. So if you don't farm for those mats, then you need to farm for gold.

I don't know if they fixed those because i haven't played since early feb.
  • Wolven_Soul et Hazegurl aiment ceci

#10944
Elhanan

Elhanan
  • Members
  • 18 501 messages

but your useless inquisition minions only brings the basic mats and 3 max the last time I played. Also if I recall correctly the quality mats costs a ton of dosh. So if you don't farm for those mats, then you need to farm for gold.

I don't know if they fixed those because i haven't played since early feb.


War Table can bring up to six items, I believe, and includes both plants and metals. And between the Black Emporium, and the Descent merchant, many materials are available at reasonable amounts. While I pay these fees, I purchase little else in game, and generally have ample funds.

#10945
KBomb

KBomb
  • Members
  • 3 927 messages

War Table can bring up to six items, I believe, and includes both plants and metals. And between the Black Emporium, and the Descent merchant, many materials are available at reasonable amounts. While I pay these fees, I purchase little else in game, and generally have ample funds.

Buying high quality mats cost a fortune and the chances of the War Table giving you rare materials on gather is extremely low and they won't give you Fade-Touch materials at all.

If you are playing without the GN, buying good schematics and high quality mats to outfit your crew is beyond frustrating and without farming for stuff to sale, money isn't easy to come by. The GN does help, but the economy system is still poor.

Once again, you're applying your playstyle as a template of what everyone should use--and you're only doing so to fuel some need to prove any complaint--even perfectly valid ones--wrong.
  • vbibbi, Wolven_Soul, Xetykins et 2 autres aiment ceci

#10946
Reighto

Reighto
  • Members
  • 113 messages

Love those cloaks but this is still the best mod ever.

 

Behold, Yennemir lol!!

 

Spoiler

Me: " Hey cutie up for a drink?"

She(or he?): *turns around*

Me: "SWEET MOTHER OF GOD!!! BEGONE DEMON!! WHERE IS A WITCHER WHEN YOU NEED THEM !!??"


  • Hazegurl aime ceci

#10947
Hazegurl

Hazegurl
  • Members
  • 4 923 messages

I can't see how anyone can defend DAI's gathering system.  The IQ soldiers are extremely pathetic in gathering even the most basic materials.  I don't buy for a moment that Elhanan looked at the results of those material gathering war table results and was totally happy with it.  Not believing that at all.  DAI's resource gathering is such a time sink that doesn't fit the narrative of a near world ending event.  I'm gaining power all over Thedas, yet my soldiers think returning to the base with three freaking plants is good work.

 

And yeah, behold Trissemir. lol!

 

Spoiler



#10948
Elhanan

Elhanan
  • Members
  • 18 501 messages

Buying high quality mats cost a fortune and the chances of the War Table giving you rare materials on gather is extremely low and they won't give you Fade-Touch materials at all.

If you are playing without the GN, buying good schematics and high quality mats to outfit your crew is beyond frustrating and without farming for stuff to sale, money isn't easy to come by. The GN does help, but the economy system is still poor.

Once again, you're applying your playstyle as a template of what everyone should use--and you're only doing so to fuel some need to prove any complaint--even perfectly valid ones--wrong.


Buying quality mats does not cost a fortune, unless one is outfitting the entire Inquisition, which is not needed at all until late game DLC and scaled gameplay. Again, that call is on the Player, as the Vanilla loot is more than sufficient even for this. If one chooses to farm, grind, etc like a MMO, then they should not complain about it being like one.

If one cannot upgrade to gain the Golden Nug, the Black Emporium still has a stock of quality mats and schematics available. Have read that some schematics sell for far less than anywhere, though the GN has resolved this for myself. And many of the more common plants (and possibly minerals) are available at Vanilla Merchants.

It is not about my personal playstyle, as I typically use Console Commands to remove all shopping issues from games. In Skyrim, after an initial playthrough, started all DB's with unlimited gold and lockpicks. Cannot do this for DAI, that I am aware, but have not needed to either. It is about the Player being responsible for their own choices; not Bioware's.

#10949
Morty Smith

Morty Smith
  • Members
  • 2 462 messages

Through the power of game-file digging and mods, TW3 now has badass cloaks.

 

21926554816_22f3305c0d_h.jpg

 

*drooling hard*



#10950
FKA_Servo

FKA_Servo
  • Members
  • 5 618 messages

Buying quality mats does not cost a fortune, unless one is outfitting the entire Inquisition, which is not needed at all until late game DLC and scaled gameplay. Again, that call is on the Player, as the Vanilla loot is more than sufficient even for this. If one chooses to farm, grind, etc like a MMO, then they should not complain about it being like one.

 

Not strictly needed, but equipping a weapon isn't strictly needed either. That's a dumb rationalization. Utilizing the crafting system is exceedingly beneficial at all levels of the game, necessary for certain specialized encounters or builds if you're looking to maximize your performance, and required if you want to control your appearance. They didn't flesh it out more than in any of their other games for us to ignore it.

 

Are you even able or willing to grant that, while it might be perfectly designed for your tastes, it doesn't work for players with different priorities, and that there might even be other ways of doing it that might be better? Certainly not TW3, which has most of the weaknesses of DAI's crafting and none of the strengths, but DA2's gathering mechanic was arguably a more suitable system for this game.


  • Wolven_Soul aime ceci