Ah, no true gamer. I see. That's sensible.
Those pretenders must be spread pretty thin, in that case, since their nonsense is in evidence on pretty much every gaming forum I encounter.
Well, perhaps you aren't that much of a gamer, which is fine of course, doesn't automatically put you in the same category as these other types I'm referring to naturally.
I believe that this is your position. However, if this was the widely held sentiment, gamers at large probably wouldn't have gotten so unhinged when Roger Ebert declared them incapable of being "art." Which isn't my position, incidentally - I've been playing games for the past 25 of my 31 years on this earth. I think it's unquestionably an artistic medium.
Nor would there be a "movement" ostensibly devoted to reforming the media that they apparently don't put any stock in, for that matter (although whether said movement is actually about any sort of ethical reform is debatable).
In any case, I was referring to the world at large. Regardless of whether gamers want it or not, games have achieved cultural legitimacy in the last few years that they've never had previously.
Incorrect again, pretty egregious so, on pretty much every point, I'll be patient though.
Gamers at large, right, I literally barely know who Roger Ebert is I think was told to listen to him one time because he's a good critic or something, but when I tried watching all the classic movies was very difficult ergo lost interest in following his opinion or any others like him. How I could have a reaction to any kind (and pretty much everyone I know personally that plays video games is similar) to someone who's opinion I never even followed is impossible.
Second, did not say there was a movement interested in reforming the media, I said there was a group of people dedicated to incorporating a paradigm beyond their fingertips, and that rather than either approaching it reverentially, they cover out a space within it and then attempted to criticize other media haphazardly and with transparently aggressive aims so as to make it appear as though gaming is to blame. That's not the same thing as "reforming," that's attacking, and it's doing so in conjunction with a critical lack of ability to actually improve anything.
Third, your presumption that games didn't already have cultural legitimacy, they were culturally much more legitimate 20 years ago then they are now, it was everything else that has begun to become legitimate, which is good, but sometimes at the expense of games, which is bad.