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Feedback... be more like The Witcher 3


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#12326
KBomb

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But the thing is most (if not all) of the stuff I see you guys saying they should be more like Witcher 3 they've already done in previous games?

So it's more like why aren't you asking BW to go back to their roots instead of asking them to emulate CDPR? They were doing the stuff you're asking for before the Witcher 3 came out so like...yeah.

It's why the title just feels meh to me and why I think a lot of people look at this title and are like "ugh"


I used TW3 as an example because it represents the technology and the progressive path which I wouldn't mind future games using as a standard and a blueprint. The elements that I enjoyed in TW3--were the elements I wanted to enjoy in DAI, but didn't because they weren't implemented as well, or not at all.

Unless you see it as an all out competition, which I do not, it can only be beneficial to "use what works", whether it is an old predecessor, or another leading game in the industry. If you wish for them to use elements of their old games, fantastic. TW3, to me, is an amazing experience that may not contain breakthrough features, but they certainly made an old steak into a new dish.

Wouldn't hurt Bioware, or any other company for that matter, to check out the recipe.
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#12327
Ryzaki

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I haven't played SWTOR beyond a few hours so I can't really comment on that. Sorry.

 

The reaction that your companions have to your choices? First of all, TW3 doesn't have companions so the games aren't aren't really comparable on that front, Second, even if they were, do the companion reactions to the side quest choices have any effect on... well.. anything? Besides banter? No?

 

I'm not talking about failing a single insignificant quest because of a timer/your choices, I'm talking about failing the whole effing GAME because of them. No reload/try again spam until you succeed, you just reach the end of the game and FAIL.

 

I haven't even mentioned combat. Well, I did say everything bar a few things were better in The Witcher. But why are you even comparing a co-op shooter (ME series) to a solo sword medieval fantasy slasher? Eh? Even if you like one system over the other they aren't really comparable.

 

A quote from you:

 

"Also only BG series and PT offer any real competition well that's not the case for me I value character creation, playing my character, a good story, humor, companions and exploring the world with an AI buddy kicking ass and in that front Witcher 3 only meets a few of the points. It gives me very little I crave and not enough to play it for the hours it wants. What was there was wonderful however it didn't overcome to meh feeling I got."

 

Well, TW3 doesn't have companions. Or a character creation system. Or Ai buddies. No wonder that it gave you only a few of the things that you crave. But the other things TW3 had plenty of. They might not have been centered on your personal tastes but they were there.

 

It seems to be all about personal connection with you, doesn't it? You NEED to be a character that is YOURSELF, that much is obvious. Sorry but TW isn't about personal power fantasies, it's about the story of a man seeking his fate and daughter. If you need companions to enjoy a character and a story then you're in the wrong place. Or in the right one since you prefer Bioware/EA's approach to them.

 

Fair enough.

 

But you're saying it's better on every front. How can it be in that case when there's things it simply doesn't do that BW does and vice versa? It as an effect on your relationship with them via the approval system. Something that again matters to some people. You might not care about it but it is what it is.

 

You're talking about the bad ending with Ciri? Jade Empire. Pick the third option. You've failed. And that's way after Baldur's Gate. ME3 Synthesis could be argued as a failure (that said that's a whole nother can of worms). Refuse is DEFINITELY a failure. So saying you can't fail the main plot in a BW game is utterly incorrect. It's not even true for modern BW games.

 

I find DAI combat better tbh. If it wasn't for the 8 slot limit I'd find it to vastly outclass Witcher 3.

 

Yes. And that's the case for everyone. It's personal preference.

 

LOL I need a character to be myself? Nope. I play characters different from myself all the time. I play nice nice and doucehbags what I want is someone I feel connected to. Someone I feel at least somewhat in control of. Someone I can settle into their skin and make myself at home and react to things like they would. I didn't get that with Geralt. Also personal power fantasies? I admit I do like to feel powerful in rpg but what exactly is the issue with that? I don't expect my character to be a superman (hell I LOVED how Trespasser ends up with Quizzy getting kicked a few notches.)

 

But you're right I'm in the right place. It's why I prefer BW to do their thing and play to their strengths and leave CDPR's strengths...to CDPR.


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#12328
panzerwzh

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I used TW3 as an example because it represents the technology and the progressive path which I wouldn't mind future games using as a standard and a blueprint. The elements that I enjoyed in TW3--were the elements I wanted to enjoy in DAI, but didn't because they weren't implemented as well, or not at all.

Unless you see it as an all out competition, which I do not, it can only be beneficial to "use what works", whether it is an old predecessor, or another leading game in the industry. If you wish for them to use elements of their old games, fantastic. TW3, to me, is an amazing experience that may not contain breakthrough features, but they certainly made an old steak into a new dish.

Wouldn't hurt Bioware, or any other company for that matter, to check out the recipe.

Actually it could hurt Bioware a lot since the quality standard of modern RPG is set up TW3, which is a great thing for customers.



#12329
Ryzaki

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I used TW3 as an example because it represents the technology and the progressive path which I wouldn't mind future games using as a standard and a blueprint. The elements that I enjoyed in TW3--were the elements I wanted to enjoy in DAI, but didn't because they weren't implemented as well, or not at all.

Unless you see it as an all out competition, which I do not, it can only be beneficial to "use what works", whether it is an old predecessor, or another leading game in the industry. If you wish for them to use elements of their old games, fantastic. TW3, to me, is an amazing experience that may not contain breakthrough features, but they certainly made an old steak into a new dish.

Wouldn't hurt Bioware, or any other company for that matter, to check out the recipe.

 

I guess I didn't find it that groundbreaking so for me falls flat. And I enjoyed DAI just fine. There were plenty of things I felt needed improvement. But I can say that for every single BW game I've ever played so.

 

I don't see as it a competition for one thing it's possible to like both, or neither. I'm aware of that.

 

That's fair. I can always count on you to sound reasonable Kbomb :P

 


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#12330
Ryzaki

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Actually it could hurt Bioware a lot since the quality standard of modern RPG is set up TW3, which is a great thing for customers.

 

*looks at Fallout 4's sales*

 

Uh...you think so?



#12331
Akrabra

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Actually it could hurt Bioware a lot since the quality standard of modern RPG is set up TW3, which is a great thing for customers.

Uh? What?


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#12332
Ryzaki

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Uh? What?

 

I've been seeing this for a while and it never fails to make me lmao.

 

I heard it about Fallout 4 too. "Oooh Witcher 3 showed everyone what a good rpgs is. Fallout 4 is gonna fail."

 

*looks at Fallout 4's sales numbers*

 

Looks like it's doing just fine to me. I mean....*shrug* (That said Bethesda really needs to fix the damn jank. It's charming at first then annoying as hell. And I'm forced to be a villian with good publicity. I personally don't mind low key evil but man they could've been a bit more blunt with it). Also the [Sarcasm] option. I love it and hate it. I don't know whether I'm gonna just be a wee bit snarky, a complete jackass or a moron. WTF devs.

 

I understand liking a game. I don't understand that none subtle wish for failure it just feels ultra petty.



#12333
FKA_Servo

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I personally don't mind low key evil but man they could've been a bit more blunt with it). Also the [Sarcasm] option. I love it and hate it. I don't know whether I'm gonna just be a wee bit snarky, a complete jackass or a moron. WTF devs.

 

There's a mod for that now!

 

Thank Akrabra, he gave me the heads up.


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#12334
Ryzaki

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There's a mod for that now!

 

Thank Akrabra, he gave me the heads up.

 

I'm waiting for Mod Organizer to be updated for Fallout 4. XD The wait is killing me. But that mod looks glorious.

 

This is why I hate paraphrasing. No matter what game it's in it's always horrible. The most you can hope for is halfway competent. That's it. And even then there will be the "wat" reaction a good amount of times when the paraphrasing is just stupid. DX



#12335
FKA_Servo

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I'm waiting for Mod Organizer to be updated for Fallout 4. XD The wait is killing me. But that mod looks glorious.

 

This is why I hate paraphrasing. No matter what game it's in it's always horrible. The most you can hope for is halfway competent. That's it. And even then there will be the "wat" reaction a good amount of times when the paraphrasing is just stupid. DX

 

Every time I've tried to run with Mod Organizer, I get confused, which is exactly the opposite of what they intend.

 

If you hate yourself, you could just manage your mods 100% manually like I do.

 

But then, it would be a wonder if you ever managed to play it at all.


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#12336
Ryzaki

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Every time I've tried to run with Mod Organizer, I get confused, which is exactly the opposite of what they intend.

 

If you hate yourself, you could just manage your mods 100% manually like I do.

 

But then, it would be a wonder if you ever managed to play it at all.

 

I watched GamerPoets and Gopher vids. That helped SOOOOOOO much you don't even know.

 

Never. I have to do that for KOTOR and Jade Empire and it's bad enough there. Doing that for a Bethesda game and then troubleshooting? *jumps out window* spare me now. I corrupted my game beyond repair so many times with NMM I can't imagine doing it manually dear lord. Least with Mod Organizer things get that bad I can go back to the Default Profile and still be able to play D:

 

I do wish BW games would go over the top more often. I'm not talking about the main quest because of course that should be serious. But a side quest with the humor of Silver Shroud would be something I'd enjoy. They sometimes do it (Looking at you hunting for Cass' candles and the Avaar judgement) I just want my character to act like a ham for a nice long side quest dangit. (with the addiction to be normal/snarky/douchy of course because choice is king <3 )

 

You know what. The horse. Witcher 3 horse >>>> that abomination we had in DAI. Not that I ever used it since the thing turned off character banter. Like...really? :( I'd rather my character had a horse and carriage with the companions inside (maybe with unique dialogue for carriages vs running) so I could still get the banter. I actually really enjoyed just speeding through the game on Roche. If they can't animate 4 horses with each companion. (though seeing each companions horse and how they rode could've been awesome.) *siiigh*



#12337
ashwind

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*looks at Fallout 4's sales*

 

Uh...you think so?

 

Quality not sales. If we go by sales, COD would be the absolute golden standard for shooters.


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#12338
Ryzaki

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Quality not sales. If we go by sales, COD would be the absolute golden standard for shooters.

 

Ah but how exactly would it hurt BW other than lowered sales?

 

There's a reason CoD keeps doing what they do. It's because it makes them money and a hell of a lot of it.



#12339
TmTapani

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Fair enough.

 

But you're saying it's better on every front. How can it be in that case when there's things it simply doesn't do that BW does and vice versa? It as an effect on your relationship with them via the approval system. Something that again matters to some people. You might not care about it but it is what it is.

 

You're talking about the bad ending with Ciri? Jade Empire. Pick the third option. You've failed. And that's way after Baldur's Gate. ME3 Synthesis could be argued as a failure (that said that's a whole nother can of worms). Refuse is DEFINITELY a failure. So saying you can't fail the main plot in a BW game is utterly incorrect. It's not even true for modern BW games.

 

I find DAI combat better tbh. If it wasn't for the 8 slot limit I'd find it to vastly outclass Witcher 3.

 

Yes. And that's the case for everyone. It's personal preference.

 

LOL I need a character to be myself? Nope. I play characters different from myself all the time. I play nice nice and doucehbags what I want is someone I feel connected to. Someone I feel at least somewhat in control of. Someone I can settle into their skin and make myself at home and react to things like they would. I didn't get that with Geralt. Also personal power fantasies? I admit I do like to feel powerful in rpg but what exactly is the issue with that? I don't expect my character to be a superman (hell I LOVED how Trespasser ends up with Quizzy getting kicked a few notches.)

 

But you're right I'm in the right place. It's why I prefer BW to do their thing and play to their strengths and leave CDPR's strengths...to CDPR.

 

Sigh. I shouldn't even have to mention this in this day and age but when I say that A does something better than B it is in matters that are comparable with each other. And Jade Empire? Third choice? Come on, how is that any different from the original Deus Ex? Or ME3? Try failing because of decisions made a hundred hours before the end of the game, without the choice to reload/save scum to have the desired effect. In Mass Effect you can just reload a save few seconds prior to that all important choice (of color). Failure state? Only if you WANT it to be. LOL I say. Well, you say. I usually don't.

 

The combat in DAI is a cooldown-based, party focused system that allows you to pause it in a second. The combat system in TW3 is the opposite of that. Comparable? No. You prefer one over the other? You don't say. You know, all of us do.

 

Yes, yes, you can play characters that aren't "yourself". You just need to feel connected to them and have control over them, as you say. That's a very narrow view on role-playing. How about playing as someone you don't have as much control of? Not rpg enough? And why do you even need such control over characters if they aren't "you"? Doesn't make sense.

 

"LOL I need a character to be myself? Nope. I play characters different from myself all the time. I play nice nice and doucehbags what I want is someone I feel connected to. Someone I feel at least somewhat in control of. Someone I can settle into their skin and make myself at home and react to things like they would."

 

You know, very few rpgs allow you to do that. To be nice and/or a douchebag, to give you someone to be in control of up to that extent that you want, with the customization that you want. There are only a few examples of those that do. And I do understand if you just want more of that. I really do.



#12340
Ryzaki

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Low EMS Destroy. Try again. Also if you're gonna use the "but you have to be trying to get that ending." excuse that applies for Ciri's bad ending as well. I mean really bro failure states are not new. They are usually glorified mission failure states but they are not new.

 

So we've acknowledged this is about preferences? Thank god.

 

Also I guess I'm a man? A snarky, sniper male with red hair and green eyes with a penchant for bubblegum and hording old paintings.

 

Wait...no. That's nothing like me in real life.

 

Maybe the blonde? Who likes throwing out traps, is a mega flirt and is a natural leader?

 

Nope.

 

Maybe I'm red headed elf woman who uses magic? While wishing her people would get their heads out their asses and look forward to the future.

 

Wait. No.

 

Doesn't make sense to you and that's okay people play differently if why we prefer different games. Yes I like to play characters I feel some attachment to and control over in an RPG. If I don't have that I could play a game that's NOT an rpg with far better gameplay. Also why do I need control over my PC if they're not me? Because for me that's part of the value of it. It's enjoyable. It's why all that damn auto dialogue with Shepard cheesed me off. The game is a play and I want to control my actor. Different roles, different characters, it's all fun and all part of the play.

 

Well we can agree on that at least. BW games have constantly given me that experience some in different levels than others. (So have Bethesda games in their own way). It's why Bethesda and BW games are the only games I will very often buy at full price and not regret my purchase.



#12341
DragonRageGT

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2014

Dragon Age: Inquisition (PS4) Electronic Arts, Role-Playing         1,221,818      total

2015

Dragon Age: Inquisition (PS4) Electronic Arts, Role-Playing            426,528     1,648,346

 

2015

The Witcher 3: Wild Hunt (PS4) Warner Bros. Role-Playing          2,578,567     2,578,567

 

 

And this is only for PS4 - When it comes to PC and Xbox I'd say that that small studio from Warsaw became big and kicked some serious ass.

 

The Witcher 3 combat is fluid like a dance. Takes time to master the dodging, countering, whirling, rending, mixing signs/potions and sword attack but in the end, after Dragon Age Origins, it is the only game where finishing moves are awesome. The biggest mistake of BW was to reduce the Dragon Age franchise into a game for kids, after DA:O while The Witcher is, since the first one, a game for young and old adults alike.

 

EDIT: Moreover it has GWENT! Absolutely addictive, as Thaler would say


Modifié par BioWareMod07, 22 novembre 2015 - 10:06 .
Mod Edit: Removed inappropriate language

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#12342
Hazegurl

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Do the DA team ever keep doing what they're doing? All they do is try to reinvent the series with every single game they make which makes their world and lore look very inconsistent.   I don't think this thread is telling DA to be exactly like TW3.  But if the DA team want to dip their toes into the open world arena then they need to bring something better to the table than what they did with DAI.  IMO, TW3 is a good example because it has what I think DAI was missing.  An Immersive world, interesting people within that world, a connection to the people you're talking to, locations worth visiting, consistent lore, et al.  

 

I may think that Fallout 4 isn't as great as TW3 but I at least had some fun with it, the game has some great humor (Silver shroud) quests.  Not to mention the crap you can dress your companions up in and the names you can pick for yourself that Codsworth can call out.  I saw a streamer put Hancock in a dress and he acknowledged being in a dress. TW3 had it's humorous moments as well, with Dandelion, Gwent games, HoS party, et al. 

 

DAI was just boring, the world was boring, locations, people, Skyhold "customization", quests, gameplay/combat, the Inquisitor were all just meh.  Most of the companions were meh, it took itself way too seriously.  It had its moments within the main quests, and some of the companions are cool. But that's about it.  Trespasser was great though. 


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#12343
Ryzaki

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Do the DA team ever keep doing what they're doing? All they do is try to reinvent the series with every single game they make which makes their world and lore look very inconsistent.   I don't think this thread is telling DA to be exactly like TW3.  But if the DA team want to dip their toes into the open world arena then they need to bring something better to the table than what they did with DAI.  IMO, TW3 is a good example because it has what I think DAI was missing.  An Immersive world, interesting people within that world, a connection to the people you're talking to, locations worth visiting, consistent lore, et al.  

 

I may think that Fallout 4 isn't as great as TW3 but I at least had some fun with it, the game has some great humor (Silver shroud) quests.  Not to mention the crap you can dress your companions up in and the names you can pick for yourself that Codsworth can call out.  I saw a streamer put Hancock in a dress and he acknowledged being in a dress. TW3 had it's humorous moments as well, with Dandelion, Gwent games, HoS party, et al. 

 

This is actual is one my issues with BW. They take what they do well...and they screw it up. (Or they take criticism and go the complete nine yards with it looking at you mako). It's like slight tweaks are unknown to them.

 

That said I really really would like BW to stop with the open world gameplay. At least for Dragon Age. I found Trespasser with it's small setpieces far more interesting than most of DAI's sprawling locations. BW played to its strengths with Trespasser (though that too could've used some tweaks) and it showed wonderfully.

 

 


DAI was just boring, the world was boring, locations, people, Skyhold "customization", quests, gameplay/combat, the Inquisitor were all just meh.  Most of the companions were meh, it took itself way too seriously.  It had its moments within the main quests, and some of the companions are cool. But that's about it.  Trespasser was great though.

 

I disagree with alot of that. I liked most of the companions, I didn't find the story boring (the power scumming however did make it longer than I'd like) but most of the things I play BW games for (PC crafting, NPC interaction) was on point. I do wish we got more dialogue but...I can't think of a single BW game I haven't felt that way about. My main issue was Cory was stupid (outside of Haven where he was actually intimidating) the story had Quizzy steamrolling everything too easily (but after ME3 and DA2 I was actually okay with some cheese. Trespasser balanced it out in the end anyway) and side quests that weren't related to the companions were hot garbage outside few exceptions.

 

I'd loved combat if the AI wasn't so stupid, they didn't screw up tactics and I had more than 8 slots. But other than that combat was passible.



#12344
FKA_Servo

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2014
Dragon Age: Inquisition (PS4) Electronic Arts, Role-Playing 1,221,818 total
2015
Dragon Age: Inquisition (PS4) Electronic Arts, Role-Playing 426,528 1,648,346

2015
The Witcher 3: Wild Hunt (PS4) Warner Bros. Role-Playing 2,578,567 2,578,567


And this is only for PS4 - When it comes to PC and Xbox I'd say that that small studio from Warsaw became big and kicked some serious ass.

The Witcher 3 combat is fluid like a dance. Takes time to master the dodging, countering, whirling, rending, mixing signs/potions and sword attack but in the end, after Dragon Age Origins, it is the only game where finishing moves are awesome. The biggest mistake of BW was to reduce the Dragon Age franchise into a game for kids, after DA:O while The Witcher is, since the first one, a game for young and old adults alike.

EDIT: Moreover it has GWENT! Absolutely addictive, as Thaler would say


Mystifying position that Dragon Age has been "kiddified" in any way aside (is it that they moved on from the two color palette of DAO?), I can hardly blame someone who doesn't care to master the mechanics of an action game when that sort of game is not to their preference (or perhaps isn't even physically possible, as a good number of disabled players on this forum have noted) and at the end of the day, TW series - all of them - are action games all the way through. Though it helps that TW3 is a great action game, unlike its predecessors.

TW3 is the best game I played this year, and I think it's a GOTY shoe in and a worthy competitor to anything the best devs - Bioware, Beth, Obsidian, whomever - have ever put out. But Gwent is legit one of the worst things ever, and I'd rather it died slowly in a fire.
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#12345
TmTapani

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Low EMS Destroy. Try again. Also if you're gonna use the "but you have to be trying to get that ending." excuse that applies for Ciri's bad ending as well. I mean really bro failure states are not new. They are usually glorified mission failure states but they are not new.

 

So we've acknowledged this is about preferences? Thank god.

 

Also I guess I'm a man? A snarky, sniper male with red hair and green eyes with a penchant for bubblegum and hording old paintings.

 

Wait...no. That's nothing like me in real life.

 

Maybe the blonde? Who likes throwing out traps, is a mega flirt and is a natural leader?

 

Nope.

 

Maybe I'm red headed elf woman who uses magic? While wishing her people would get their heads out their asses and look forward to the future.

 

Wait. No.

 

Doesn't make sense to you and that's okay people play differently if why we prefer different games. Yes I like to play characters I feel some attachment to and control over in an RPG. If I don't have that I could play a game that's NOT an rpg with far better gameplay. Also why do I need control over my PC if they're not me? Because for me that's part of the value of it. It's enjoyable. It's why all that damn auto dialogue with Shepard cheesed me off. The game is a play and I want to control my actor. Different roles, different characters, it's all fun and all part of the play.

 

Well we can agree on that at least. BW games have constantly given me that experience some in different levels than others. (So have Bethesda games in their own way). It's why Bethesda and BW games are the only games I will very often buy at full price and no regret my purchase.

 

At this point I have to say that I give up.

 

I'm not fluent enough in the english language / intelligent enough to continue this conversation with you. I just don't have the words to say those things that I really want to say to you. Well, I do, but those would only bring more trouble. Apparently we aren't even speaking about the same things. Nor have we played the same games. Let's just say that I prefer TW3s approach to certain things and you prefer the Bioware/Bethesda one, ok?



#12346
Ryzaki

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Mystifying position that Dragon Age has been "kiddified" in any way aside (is it that they moved on from the two color palette of DAO?), I can hardly blame someone who doesn't care to master the mechanics of an action game when that sort of game is not to their preference (or perhaps isn't even physically possible, as a good number of disabled players on this forum have noted) and at the end of the day, TW series - all of them - are action games all the way through. Though it helps that TW3 is a great action game, unlike its predecessors.

TW3 is the best game I played this year, and I think it's a GOTY shoe in and a worthy competitor to anything the best devs - Bioware, Beth, Obsidian, whomever - have ever put out. But Gwent is legit one of the worst things ever, and I'd rather it died slowly in a fire.

 

My hand spams at times but I can play shooters passably so. (Even if there's times I have a colorful swearing fest after missing a headshot in F4 because my hand twitched at the wrong moment). But I could play it but eh.

 

Wat.

 

Gwent was fun! I sucked at it but it was fun XD

 

At this point I have to say that I give up.

 

I'm not fluent enough in the english language / intelligent enough to continue this conversation with you. I just don't have the words to say those things that I really want to say to you. Well, I do, but those would only bring more trouble. Apparently we aren't even speaking about the same things. Nor have we played the same games. Let's just say that I prefer TW3s approach to certain things and you prefer the Bioware/Bethesda one, ok?

 

*shrug* As you wish.



#12347
FKA_Servo

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My hand spams at times but I can play shooters passably so. (Even if there's times I have a colorful swearing fest after missing a headshot in F4 because my hand twitched at the wrong moment). But I could play it but eh.

Wat.

Gwent was fun! I sucked at it but it was fun XD.



Hey, that's what VATS is for!

I preferred dice poker. Something about built in card games just makes me see red. Might be FF8's fault. The few occasions where I was required to play it to progress, I just started cutting people.

#12348
Ryzaki

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Hey, that's what VATS is for!

I preferred dice poker. Something about built in card games just makes me see red. Might be FF8's fault. The few occasions where I was required to play it to progress, I just started cutting people.

 

Oh god don't get me started on how much I hate the new V.A.T.S. The bullet time is fine the whole "you're gonna constantly miss because they moved their limbs across one another lololol" or worse the "lol missed a point blank shot because ~reasons~" and the "Zero chance to hit cause he's too close" nonsense. (meanwhile I go back to real time and I hit just fine) Just noooo. Thankfully there's a mod to give me my old V.A.T.S. I'm be all over that when Mod Organizer goes up. But until then I rather just play in real time unless I'm trying to shot a suicider's arm or kill a sniper. V.A.T.S. is mostly a see if any enemies are left alive/where they are trigger for me now XD

 

XD ze rage! I usually don't bother with card games and stuff. (I remember Pazaak from KOTOR. Man that game annoyed me). But killing those poor NPCs cause you don't like Gwent. Shame :P



#12349
KBomb

KBomb
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Hey, that's what VATS is for!

I preferred dice poker. Something about built in card games just makes me see red. Might be FF8's fault. The few occasions where I was required to play it to progress, I just started cutting people.

Oh my Lawd, do I miss Dice Poker. I was boss at that. I suck at Gwent. I hate admitting it, but it is true.

As an aside, this week I played about thirty minutes of Fallout 4 and named my character "Alexandra", it was awesome having Codsworth(whom I shall always call Rosie) saying my name. What a nice touch! I was going to redo a character and see if it has KeKe (My name, awful, I know) in it's database, but ran out of time.

Can't wait until Christmas to get the game.
  • Ryzaki aime ceci

#12350
Ryzaki

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Oh my Lawd, do I miss Dice Poker. I was boss at that. I suck at Gwent. I hate admitting it, but it is true.

As an aside, this week I played about thirty minutes of Fallout 4 and named my character "Alexandra", it was awesome having Codsworth(whom I shall always call Rosie) saying my name. What a nice touch! I was going to redo a character and see if it has KeKe (My name, awful, I know) in it's database, but ran out of time.

Can't wait until Christmas to get the game.

 

There's a list of names Codsworth says here.

 

I do love that touch! What he calls you if your name isn't on the list made me d'aaww too.

 

Hopefully they're be a sale :)