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Feedback... be more like The Witcher 3


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#13251
Ryzaki

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I feel him. I really do. My take on this is that different teams are working on the game. UI is coded by a separate team sometimes using middle wares and these team dont communicate that much. Common, we have to face it, keybindings and such PC relics are not a priority to many developers  :mellow:

 

Things could get worst you know. Imagine when tablet gaming takes over...  :o  :o  :o The inputs will be utterly %$#@  :pinched:

 

ps: For games that dont allow modding - there is also autohotkey.

 

Ugh I can't play anything that's not a visual novel (or something like one) on my tablet because the controls are just...no.  But I usually adapt to default keybindings easily enough (which made it so much more annoying in F4 for me. I'd gotten used to using my numpad for my favorites damnit).

 

That said I can't wait for more dlc to come out. HOpefully we'll get some expansions on the settlement stuff some actual hubs (like why on earth wasn't that robot race track a gambling hub? I walk up and everyone starts trying to murder me for ~reasons~ so stupid).



#13252
Wolven_Soul

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LOL! (that is why I said partially fixed)

 

Well... the effects of designing a game with (roughly, I am just counting quickly in my head)16 buttons and 2 sticks in mind... sadly that is the future of any game I foresee. At least until the day the Master Race rules video games again  :devil:

 

May that day be an eternity in coming.  :P



#13253
Wolven_Soul

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DfEQLaQ.jpg

 

FO4 gets more than MGSV or Bloodborne?  That's just crazy to me.  It's not a bad game, but I just can't help but feel that anyone picking that as their game of the year is not looking at it objectively.  That's fine for the average gamer, they can and will like what their gonna like, but for media people whose job it is to look at games as objectively as possible...I just have a hard time seeing it getting even that many from critics.



#13254
Wolven_Soul

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Try New Vegas. It is the closest game to 1 and 2 regarding RPG elements and story telling. BTW, the minute man stuff in FO4 really drives me nuts.

 

Oh I have played it, and I loved the crap out of it.  Great game, and I would like to see more like it.  Maybe Bethesda should just give Fallout to Obsidian and just publish it, and stick to developing Elder Scrolls games.


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#13255
Wolven_Soul

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Karma? The thread is just a few select people talking about gaming, and almost nothing related to feedback at how The Witcher 3 could inspire Bioware to be better. It hasn't had any of that for a 100 or 200 pages. Its the new off-topic, this and a few other threads. 

 

Can't argue with that, and not a bad thing either.  This is the only forum I come to anymore these days and this is almost the only thread that I post in here anymore.  It's become almost like a second home, lol.



#13256
Akrabra

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Can't argue with that, and not a bad thing either.  This is the only forum I come to anymore these days and this is almost the only thread that I post in here anymore.  It's become almost like a second home, lol.

Agreed, and i do enjoy the discussions, even if i go abit overboard from time to time. I miss off-topic :( 


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#13257
Wolven_Soul

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Ugh I can't play anything that's not a visual novel (or something like one) on my tablet because the controls are just...no.  But I usually adapt to default keybindings easily enough (which made it so much more annoying in F4 for me. I'd gotten used to using my numpad for my favorites damnit).

 

That said I can't wait for more dlc to come out. HOpefully we'll get some expansions on the settlement stuff some actual hubs (like why on earth wasn't that robot race track a gambling hub? I walk up and everyone starts trying to murder me for ~reasons~ so stupid).

 

I know!  I really wanted to place a few bets on that.  It's not very good business to simply murder all of your potential customers.  Sooner or later one's gonna come along that's just gonna murder ya back.



#13258
line_genrou

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Yes! Because you know the company by heart, and everyone that worked there and how they function in that envoirment. Which begs the question if you don't like Bioware games why are you on their forums?

 

I never said I don't like Bioware games, but I think DAI is terrible (and I pre-ordered, yay).

If you really want to know, DAO is my favorite game ever along with the ME trilogy. That's why I'm on this forum.


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#13259
Ryzaki

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I know!  I really wanted to place a few bets on that.  It's not very good business to simply murder all of your potential customers.  Sooner or later one's gonna come along that's just gonna murder ya back.

 

Yeah that was such a disappointment. But hopefully Mods can fix that if the devs don't. New hubs are gonna be awesome. Or at least let us make our settlements city hubs where NPCs come with quests and stuff like that (that aren't freaking oh noes the same person you rescued three days ago somehow got kidnapped again!) nonsense.


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#13260
ashwind

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Ugh I can't play anything that's not a visual novel (or something like one) on my tablet because the controls are just...no.  But I usually adapt to default keybindings easily enough (which made it so much more annoying in F4 for me. I'd gotten used to using my numpad for my favorites damnit).

 

That said I can't wait for more dlc to come out. HOpefully we'll get some expansions on the settlement stuff some actual hubs (like why on earth wasn't that robot race track a gambling hub? I walk up and everyone starts trying to murder me for ~reasons~ so stupid).

 

Tables are not for games. No Sir. They are for more important matters. My tablet sits next to my throne bring me reports of world events every morn. :P

 

Just curious... using the numpad to switch weapons would mean that you will have to take your hands off your mouse... unless you are left-handed I suppose.



#13261
Ryzaki

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Tables are not for games. No Sir. They are for more important matters. My tablet sits next to my throne bring me reports of world events every morn. :P

 

Just curious... using the numpad to switch weapons would mean that you will have to take your hands off your mouse... unless you are left-handed I suppose.

 

Yeah but I can keep retreating with WASD. Only thing not using a mouse does is stop me from moving the camera and shooting (and since my favorites were weapons and stimpacks I'd stopped doing the latter anyway). Also it was a lot easier for me to just move my hand from my house hit the numpad key I needed and move back. Generally took me half the time it does with the normal keys now. (Also I didn't have to look off the screen because I can never remember where the latter numbers are and missing 0 has killed me a few times >_> )



#13262
Blooddrunk1004

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FO4 gets more than MGSV or Bloodborne?  That's just crazy to me.  It's not a bad game, but I just can't help but feel that anyone picking that as their game of the year is not looking at it objectively.  That's fine for the average gamer, they can and will like what their gonna like, but for media people whose job it is to look at games as objectively as possible...I just have a hard time seeing it getting even that many from critics.

I don't think FO4 should be even touching the word RPG. The reason i'm saying that is because almost every single RPG aspect is missing from it, like the ability to "Role-play". When you dumb down your dialogue and when almost every decision relies on you having a high charisma it doesn't leave much room to have any actual choices, it's very linear compared to other Fallout games. While the combat & gunplay is a lot better than previous titles it doesn't make it a better game.

 

Fallout isn't suppost to be an FPS with cool locations, but it's an RPG that relies on lore. Something both Fallout 3 & 4 had little of and another reason why New Vegas is superior and will defend it till death. What bothers me is that Bethesda didn't learned a single thing from Obsidian, they took FO3 and dumbed it down even more.

 

New Vegas:

- 200 weapons

- armor damage threshold

- faction disguise system which permitted you to do various shenanigans in your favour

- more elaborate karma system that changes depending on where you are in Wasteland

- way more quests

- your choices actually mattered

- no hand holding

- superior writing and storyline and world that felt more dynamic

- 4 base endings with tons of other sub-endings focusing on the side quests you've done for minor factions, settlements, characters and companions

- low int. conversation lines

 

Fallout 4

- only 60 weapons

- no armor damage threshold

- no faction disguise

- no karma

- no skills

- abysmall linearity

- dumbed down dialogue wheel

- no low int. conversation lines

- 4 paths that all lead to exact same narration with same epilogue conclusion

- no Ron Perlman

 

In my opinion it's a decent game. But is it a good RPG and a good Fallout game? Not in my eyes.

Sorry for going offtopic.


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#13263
Dreadstruck

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- no Ron Perlman

Damnit, now I know what was bothering me so much about the intro. I couldn't quite figure out what it was.

 

It sucks even more because Ron was apparently the TV anchor at the beginning. :D



#13264
Battlebloodmage

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If Fallout 4 isn't an RPG then almost all JRPG games are not RPG either since they tend to be linear with set protagonist, set storyline, set choices, and set endings. You role play the characters, that's role playing games. Compared it to Skyrim, you actually have more options to speak sometimes or just as many options, since basically, the first option is to inquire which lead to more options just as with Skyrim that 3-5 options have an option that lead to more options. While I like New Vegas, I like FO4 better, but it's just personal taste in how they execute it. Fallout 4 will probably have more stuffs at the end of its life with DLC and patches than New Vegas eventually. 


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#13265
Akrabra

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Damnit, now I know what was bothering me so much about the intro. I couldn't quite figure out what it was.

 

It sucks even more because Ron was apparently the TV anchor at the beginning. :D

He is the TV anchor and he voiced the War never changes line in the first trailer for the game. Sucks that he wasn't in it more than an easter egg. 



#13266
Akrabra

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I don't think FO4 should be even touching the word RPG. The reason i'm saying that is because almost every single RPG aspect is missing from it, like the ability to "Role-play". When you dumb down your dialogue and when almost every decision relies on you having a high charisma it doesn't leave much room to have any actual choices, it's very linear compared to other Fallout games. While the combat & gunplay is a lot better than previous titles it doesn't make it a better game.

 

Fallout isn't suppost to be an FPS with cool locations, but it's an RPG that relies on lore. Something both Fallout 3 & 4 had little of and another reason why New Vegas is superior and will defend it till death. What bothers me is that Bethesda didn't learned a single thing from Obsidian, they took FO3 and dumbed it down even more.

 

New Vegas:

- 200 weapons

- armor damage threshold

- faction disguise system which permitted you to do various shenanigans in your favour

- more elaborate karma system that changes depending on where you are in Wasteland

- way more quests

- your choices actually mattered

- no hand holding

- superior writing and storyline and world that felt more dynamic

- 4 base endings with tons of other sub-endings focusing on the side quests you've done for minor factions, settlements, characters and companions

- low int. conversation lines

 

Fallout 4

- only 60 weapons

- no armor damage threshold

- no faction disguise

- no karma

- no skills

- abysmall linearity

- dumbed down dialogue wheel

- no low int. conversation lines

- 4 paths that all lead to exact same narration with same epilogue conclusion

- no Ron Perlman

 

In my opinion it's a decent game. But is it a good RPG and a good Fallout game? Not in my eyes.

Sorry for going offtopic.

Where to start? With weapons i guess.

 

Weapons - Those 200 you mention from New Vegas, with or without DLC? How many have modifications etc? Fallout 4 has 50 base weapons and 700 modifications for those weapons which is 35000 possibilities. If its with DLC not a fair comparison. 

 

Armor damage threshold - Well it has a new system with resistance for energy, ballistic and radiation instead, why is this a bad thing? 3 options to focus on is better than one right? Makes it more interesting to balance your characters protection.

 

Faction disguise - Not a good option to carry forward, as it was very broken. The whole reputation system didn't work properly. Kill two legionnaire soldiers in the desert, get vilified, put on a costume, we're fine, its ok! We are neutral - Makes zero sense to me. 

 

Karma - Very subjective, but i think the game is better for it as i want my actions to make the world change, and not a meter change. With Evil karma you were never seen as evil by others, it was just a stat to feed the ego. Fallout 4 unfortunately fails on letting actions have impact on the world though.

 

Skills - Well there are skills, some of them are just perks now. Like Science, and lockpicking, also some specials have gotten the skills modifier. Like Intelligence makes it easier for you to hack with removing alternatives on the screen etc. 

 

Dialogue wheel - the dialogue wheel isn't dumb, the options are. So agreed on that atleast.

 

Low Int conversation - Fallout 3 didn't have this either, and it doesn't seem Bethesda want to make it an option in game. Your character talks differently when drunk though, that is something.

 

The ending - 4 paths that lead to mostly the same conclusion, but with wildly different choices, flavour and dialogue surrounding it. Also post ending quests. 

 

Ron Perlman - Well he is an easter egg atleast, so he is still there. They focused more on a character story, whether they succeded or not is subjective. 

 

Think that is it, and well its mostly my opinion versus your anyway. The depth in most aspects is not lacking though, they are just not aspects you care for.


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#13267
Farci Reprimer

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Finally this year the last book of the witcher saga the Lady of the Lake will be translated to my native language.

 

I have already read the english fan translations of the books ages ago but in my opinion the witcher books never did translate so well to english language and it is always nicer to read book on your mother language. Plus we finns are lucky enough to get very good translator to the books. I hear many translations havent been so good aside from german what Sapkowski helped personally to translate.

 

Too bad the covers of the Finnish editions have had been kind of meh compared to the awesome text inside them:

a0265b2d2a952f6dd74a86e15601b5e1.jpg

 

My personal favorite cover art style for a WItcher book is the Hungarian version of the Times of Contempt. Such a good drawing of a very powerful scene from the book:

ba45bd572253f3b487eb87deeb4b4981.jpg

 

When Cahir opened his eyes the fiend was standing over him.
 

‘Don’t kill me . . .’ he whispered, giving up his efforts to rise from the ground, now slippery with blood. His hand, slashed by the ashen haired girl, had gone numb and did not hurt.
‘I know who you are, Nilfgaardian,’ said the white-haired fiend, kicking the helmet with the hacked-up wings. ‘You have been pursuing her doggedly and long. But now you will harm her no more.’
‘Don’t kill me . . .’
‘Give me one reason. Just one. Make haste.’
‘It was I . . .’ whispered Cahir. ‘It was I who got her out of Cintra. From the fire . . . I rescued her. I saved her life . . .’
When he opened his eyes, the fiend was no longer there. Cahir was alone in the courtyard with the bodies of the elves. The water in the fountain soughed, spilling over the edge of the basin, washing away the blood on the ground. Cahir fainted.


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#13268
ashwind

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Finally this year the last book of the witcher saga the Lady of the Lake will be translated to my native language.

 

 

 

Witcher... Lady of the Lake... somehow the first thing that comes to mind is: Her arse puts others to shame :P



#13269
TmTapani

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Finally this year the last book of the witcher saga the Lady of the Lake will be translated to my native language.

 

Noituri? NOITURI? Oh for the love of... Some things should just stay untranslated.


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#13270
Farci Reprimer

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TmTapani Hei, ei se nyt niin paha käännös ole. Siihen tottuu ajan myötä ja moni Kärkkäisen käännöksistä on tosi toimivia ja kekseliäitä.


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#13271
Dread-Reaper

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Where to start? With weapons i guess.

 

Weapons - Those 200 you mention from New Vegas, with or without DLC? How many have modifications etc? Fallout 4 has 50 base weapons and 700 modifications for those weapons which is 35000 possibilities. If its with DLC not a fair comparison. 

 

Armor damage threshold - Well it has a new system with resistance for energy, ballistic and radiation instead, why is this a bad thing? 3 options to focus on is better than one right? Makes it more interesting to balance your characters protection.

 

Faction disguise - Not a good option to carry forward, as it was very broken. The whole reputation system didn't work properly. Kill two legionnaire soldiers in the desert, get vilified, put on a costume, we're fine, its ok! We are neutral - Makes zero sense to me. 

 

Karma - Very subjective, but i think the game is better for it as i want my actions to make the world change, and not a meter change. With Evil karma you were never seen as evil by others, it was just a stat to feed the ego. Fallout 4 unfortunately fails on letting actions have impact on the world though.

 

Skills - Well there are skills, some of them are just perks now. Like Science, and lockpicking, also some specials have gotten the skills modifier. Like Intelligence makes it easier for you to hack with removing alternatives on the screen etc. 

 

Dialogue wheel - the dialogue wheel isn't dumb, the options are. So agreed on that atleast.

 

Low Int conversation - Fallout 3 didn't have this either, and it doesn't seem Bethesda want to make it an option in game. Your character talks differently when drunk though, that is something.

 

The ending - 4 paths that lead to mostly the same conclusion, but with wildly different choices, flavour and dialogue surrounding it. Also post ending quests. 

 

Ron Perlman - Well he is an easter egg atleast, so he is still there. They focused more on a character story, whether they succeded or not is subjective. 

 

Think that is it, and well its mostly my opinion versus your anyway. The depth in most aspects is not lacking though, they are just not aspects you care for.

The thing about all those weapons mods are, about 60% of them are useless. Everybody's just going to go for damage over anything else. Look at the hunting rifle, would you rather increase the fire rate from 6 to 7 or increase the damage by 20? Weapons mods are extremely linear, with every gun nut rank more and more mods become obsolete, so by the end you're really only going to have two or three mods to choose from. Laser and Plasma weapons are probably the only two types that allow you to really customize them, like an automatic scatter laser rifle or a flame-throwing plasma weapon. 

I'd much prefer New Vegas' way of doing weapons and mods, many weapons with a couple of mods for them.

 

Honestly, faction disguises made much more sense than what we have in FO4, you can join every faction and each factions leader would know you were also apart of the opposing factions, but they did nothing to stop you. I mean really, the Brotherhood knows you work for the Railroad and the Institute, yet they just let you wander about their headquarters and carry out task for them? That makes no sense whatsoever and just makes all factions look like complete idiots. Sure if you advance along one factions path long enough they then become hostile towards you, but taking action that slow and at the pace of a potential traitor, yeah, makes no sense at all.

I really wished Bethesda had at least tried to improve upon the faction system of New Vegas instead of ignoring it all together, same with their Karma system. It makes no sense how you can attack the Mayor of Diamond City, runaway and come back a few days later and everything's just peachy.

 

The new level system is adequate, but quite linear, the game could also do with a level cap, but that'd require the rebalancing of the entire perk system.



#13272
vbibbi

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Finally this year the last book of the witcher saga the Lady of the Lake will be translated to my native language.

 

I have already read the english fan translations of the books ages ago but in my opinion the witcher books never did translate so well to english language and it is always nicer to read book on your mother language. Plus we finns are lucky enough to get very good translator to the books. I hear many translations havent been so good aside from german what Sapkowski helped personally to translate.

 

Too bad the covers of the Finnish editions have had been kind of meh compared to the awesome text inside them:

a0265b2d2a952f6dd74a86e15601b5e1.jpg

 

My personal favorite cover art style for a WItcher book is the Hungarian version of the Times of Contempt. Such a good drawing of a very powerful scene from the book:

ba45bd572253f3b487eb87deeb4b4981.jpg

 

When Cahir opened his eyes the fiend was standing over him.
 

‘Don’t kill me . . .’ he whispered, giving up his efforts to rise from the ground, now slippery with blood. His hand, slashed by the ashen haired girl, had gone numb and did not hurt.
‘I know who you are, Nilfgaardian,’ said the white-haired fiend, kicking the helmet with the hacked-up wings. ‘You have been pursuing her doggedly and long. But now you will harm her no more.’
‘Don’t kill me . . .’
‘Give me one reason. Just one. Make haste.’
‘It was I . . .’ whispered Cahir. ‘It was I who got her out of Cintra. From the fire . . . I rescued her. I saved her life . . .’
When he opened his eyes, the fiend was no longer there. Cahir was alone in the courtyard with the bodies of the elves. The water in the fountain soughed, spilling over the edge of the basin, washing away the blood on the ground. Cahir fainted.

I've read the two short story collections now and am working on Blood of Elves, but the audio book rather than reading it. I don't know if it's the translation or the narrator or what, but I'm not enjoying it nearly as much as the short stories. From my brief exposure, it seems like Sapkowski is stronger at shorter narratives focused on characters rather than overarching plots, and BoE seems to drag on when it focuses on plot rather than the characters' relationships. I'm hoping the next book will be a bit stronger.


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#13273
Han Shot First

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*checks thread daily to see if any posted news on Blood and Wine*

 

Me when discovering there is none:

 


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#13274
Ryzaki

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The thing about all those weapons mods are, about 60% of them are useless. Everybody's just going to go for damage over anything else. Look at the hunting rifle, would you rather increase the fire rate from 6 to 7 or increase the damage by 20? Weapons mods are extremely linear, with every gun nut rank more and more mods become obsolete, so by the end you're really only going to have two or three mods to choose from. Laser and Plasma weapons are probably the only two types that allow you to really customize them, like an automatic scatter laser rifle or a flame-throwing plasma weapon. 

I'd much prefer New Vegas' way of doing weapons and mods, many weapons with a couple of mods for them.

 

Honestly, faction disguises made much more sense than what we have in FO4, you can join every faction and each factions leader would know you were also apart of the opposing factions, but they did nothing to stop you. I mean really, the Brotherhood knows you work for the Railroad and the Institute, yet they just let you wander about their headquarters and carry out task for them? That makes no sense whatsoever and just makes all factions look like complete idiots. Sure if you advance along one factions path long enough they then become hostile towards you, but taking action that slow and at the pace of a potential traitor, yeah, makes no sense at all.

I really wished Bethesda had at least tried to improve upon the faction system of New Vegas instead of ignoring it all together, same with their Karma system. It makes no sense how you can attack the Mayor of Diamond City, runaway and come back a few days later and everything's just peachy.

 

The new level system is adequate, but quite linear, the game could also do with a level cap, but that'd require the rebalancing of the entire perk system.

 

Not true. If you have an automatic weapon with the explosive legendary perk you're gonna go for ROF over damage. Certain weapons benefit more from a higher ROF (If you're going ghoul hunting for one high damage but slow fire rate is gonna get you swarmed. It's far superior to have a quick weapon that does medium damage to cripple them and then just sweep them up.) I went with a gun nut high damage all the time build and you DO get swarmed quite a bit because you don't have the staggering power of a faster firing weapon also enemies are always in groups save the occasional deathclaw or behemoth. (also missing shots with those guns hurt where's with a higher ROF missing a shot is a minor inconvenience at best). Deliver is a medium damage but ABSURD high ROF weapon and it's EASILY one of the best weapons in the game. Decent agility + VATS+ Deliever = Everything dead in VATS and 9 times out of 10 you'll STILL have AP left. High damage weapons  slow ROF are best for long/medium range. Once you're in close quarters you're better off with higher ROF (obviously with decent damage).  New Vegas weapons in comparison...I found eh. (But NV combat I found atrocious to the point where I just godmoded everything after my 3rd run to get to the actual good points of the game). I didn't play F3 but I probably would've done the same there. 

 

They all assume you're on their side and are infiltrating for them. This is blatantly obvious. Father even flat out admits he knows you were with the railroad and that's why he gives you the kill order cause he assumes you can reach them easily enough for him. It's a risk and in some games it doesn't pay off but they aren't ignoring you being with other factions. Also nothing was more absurd then killing some Legionnaires in the middle of nowhere and being vilified by the Legion. (Wait I take that back. There was one more thing absurd. Caesar then trusting me to shut down the robot army when I gleefully murdered his soldiers by the dozen.)  That said the killing someone, running away and everything being good doesn't make sense no. (That said ~spoilers~ was probably found on the mayor's body and that certainly would've smoothed it over :P )

 

No. I don't want a level cap. I like my eventual jack of all trades character. Leave it alone :P


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#13275
Farci Reprimer

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I've read the two short story collections now and am working on Blood of Elves, but the audio book rather than reading it. I don't know if it's the translation or the narrator or what, but I'm not enjoying it nearly as much as the short stories. From my brief exposure, it seems like Sapkowski is stronger at shorter narratives focused on characters rather than overarching plots, and BoE seems to drag on when it focuses on plot rather than the characters' relationships. I'm hoping the next book will be a bit stronger.

 

Oh it will, trust me :)

 

But yeah, As a book, Blood of Elves suffers maybe a bit of forgetting itself in painting a slow picture of the world, characters and setting before pushing the action button. In the next books things start to get happening.

 

It is perfectly possible and understandable if you dont enjoy the story even then, but remember that even Lord of the Rings books werent at their best at the start of the story when Frodo is still sitting cozy in the Shire and Candalf is just starting to explain about the larger scheme of things of the world. You get my drift I'm sure.


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