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#13326
I SOLD MY SOUL TO BIOWARE

I SOLD MY SOUL TO BIOWARE
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No the Assassins Creed series need some Assassins Creed 2 feel badly. You know when the franchise was actually good.


Nah, the last time AC was good was Black Flag.

Though admittedly it's a bit telling that the reason it was so enjoyable were the elements that...weren't really 'Assassin's Creed' at all. I loved the pirate cast and the pirate gameplay, but when it became AC it stumbled. :S
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#13327
Han Shot First

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Hearts of Stone was one of the best DLC I've ever played. It was even better than the main game, and TW3 without DLC would probably be my pick for the best RPG in the last 5 years. 


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#13328
Akrabra

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After how amazing Hearts of Stone was, Blood and Wine is probably my most anticipated game of 2016. Yeah, an expansion, lol.

Well it happens, the best thing i played last year was Trespasser for DA:I.

Nah, the last time AC was good was Black Flag.

Though admittedly it's a bit telling that the reason it was so enjoyable were the elements that...weren't really 'Assassin's Creed' at all. :S

Black Flag was decent, but mainly because of the sea missions etc, the gameplay of AC has been stale since Ezio signed off. I miss Ezio.



#13329
panzerwzh

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Hearts of Stone was one of the best DLC I've ever played. It was even better than the main game, and TW3 without DLC would probably be my pick for the best RPG in the last 5 years. 

Second it. HOS could stand for itself yet B&W I would expect nothing less, especially it brings in Fringilla!



#13330
Dread-Reaper

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Hey now! Danse isn't boring :P That said yeah his report most likely wasn't overheard. The signal going up in the first place probably was tho.

 

lol. Now if you've played the game you should actually know how often BOS die to people using pipe weapons. Come on now. Those vertibirds are made of paper.

 

You don't return from the teleporter and it's likely someone was watching and you didn't see them because they weren't out in the open like a moron. (Much like they were watching you build it enough to tell him it was done cause you certainly don't).

 

Yes they do actually. They need you to get liberty prime online (if they could've done it themselves it'd been done), and they need the PC to infiltrate the railroad. And again betray them how? They have defenses against the Institute to begin with, and the player is never in a position to back stab them because they give him/her information on a need to know basis. When you do actually act against them it's done knowing full well you're on opposing sides. (Mass Fusion they attack you on sight where's at Bunker Hill you're allowed to wander about freely). And you haven't given the Institute any information whatsoever on the Brotherhood they don't gather on their own.

 

 

Shotgun is not useful for stealth (in particular close quarters) mostly because of it being loud. You're far better off with a melee weapon and Blitz abuse if you're actually doing a close stealth quarters build in F4. I've done stealth snipers not melee but if I was doing a stealth melee I wouldn't be using a shotgun. And no a shotgun with a suppressor/silencer does not make sense.

Danse is Preston Garvey, Brotherhood Edition.

 

Only when they're outnumbered, but two settlers, not happening.

 

When you return from the Institute, you return standing inside the teleporter, unless I'm crazy, but I'm not.

 

The PC doesn't do anything that a competent Knight couldn't do, kill some Ghouls and find some parts, lead a squad to kill a bunch of scrubs leaving in a cave, nothing special.

 

Maybe it's my fault, I just always think back to FONV and how you could kill Caesar whenever you wanted, for some reason I keeping thinking you can do that in FO4 with the faction leaders.

 

Once again, are we talking about FO4 or real life? I just went through a raider base with nothing but my silenced shotgun and was not detected once. So I don't know why you keep talking about how it's loud and what not. Also shotguns with suppressors do exist in the real world you know and why're you trying to make sense of FO, a series where you fight big green men?



#13331
Akrabra

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Maybe it's my fault, I just always think back to FONV and how you could kill Caesar whenever you wanted, for some reason I keeping thinking you can do that in FO4 with the faction leaders.

You can. The first time you meet Father you can just gun him down, and you can kill Elder Maxson the first time you meet him or Desdemona. I haven't really seen any essential flags on them, or well at the last mission, but then you are already locked into the faction. 



#13332
I SOLD MY SOUL TO BIOWARE

I SOLD MY SOUL TO BIOWARE
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I...actually liked Edward more than Ezio. As far as characters go, I thought Black Flag was the best AC.

Hearts of Stone was one of the best DLC I've ever played. It was even better than the main game, and TW3 without DLC would probably be my pick for the best RPG in the last 5 years.


In terms of writing, it was definitely up there with the Baron as some of CDPR's best writing. Olgeird and O'Dimm are probably my most memorable characters in the game. O'Dimm in particular was the quality villain we sorely needed after how disappointing Eredin was - O'Dimm is more terrifying than he ever was, and he doesn't need a skull mask or villainous one-liners to do it. :S
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#13333
Ryzaki

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Danse is Preston Garvey, Brotherhood Edition.

 

Only when they're outnumbered, but two settlers, not happening.

 

When you return from the Institute, you return standing inside the teleporter, unless I'm crazy, but I'm not.

 

The PC doesn't do anything that a competent Knight couldn't do, kill some Ghouls and find some parts, lead a squad to kill a bunch of scrubs leaving in a cave, nothing special.

 

Maybe it's my fault, I just always think back to FONV and how you could kill Caesar whenever you wanted, for some reason I keeping thinking you can do that in FO4 with the faction leaders.

 

Once again, are we talking about FO4 or real life? I just went through a raider base with nothing but my silenced shotgun and was not detected once. So I don't know why you keep talking about how it's loud and what not. Also shotguns with suppressors do exist in the real world you know and why're you trying to make sense of FO, a series where you fight big green men?

 

Ouch! he doesn't spam you with fetch quests so it's a r00d comparison :P

 

The Brotherhood are gonna need to have people tend the land they're taking over. That's when the fighting comes in.

 

You're crazy then. You don't return anywhere near the teleporter. You return in the CIT ruins unless you pick a location to teleport from in which case you land there. But not the teleporter itself no. It's broken and unusable after you use it. They specifically say they thought something might've happened cause it blows up.

 

You can but it breaks the game. (Like you can kill Father then turn around and leave. But you're liable to run into a bug later. Same with Maxson.)

 

The silenced shotgun you made certainly. Also it is loud even in game. And how often are they sold that you expect to see someone selling one? People aren't really going to buy a silenced shotgun. It'd make more sense to put a mod that does more damage in its place for the average person. Also don't give me the "why are you trying to make sense of X" when you not that long ago was complaining about Travis knowing what you were doing.



#13334
Dread-Reaper

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You can. The first time you meet Father you can just gun him down, and you can kill Elder Maxson the first time you meet him or Desdemona. Or did i misunderstand?

You didn't misunderstand, if you can gun them down whenever, I might have to start a new playthrough just to see this for myself.



#13335
panzerwzh

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I...actually liked Edward more than Ezio. As far as characters go, I thought Black Flag was the best AC.


In terms of writing, it was definitely up there with the Baron as some of CDPR's best writing. Olgeird and O'Dimm are probably my most memorable characters in the game. O'Dimm in particular was the quality villain we sorely needed after how disappointing Eredin was - O'Dimm is more terrifying than he ever was, and he doesn't need a skull mask or villainous one-liners to do it. :S

As a character Ezio is more well developed than Edward but gameplay wise Black Flag is the most enjoyable AC.

HoS really proves CDPR's capacity in original character establishment and writing which really make me hyped for their future products. 



#13336
Han Shot First

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I'm going to miss Vlodmir von Everec. 

 

Geralt needs to give the scoundrel another night out.  :D


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#13337
Akrabra

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You didn't misunderstand, if you can gun them down whenever, I might have to start a new playthrough just to see this for myself.

Well i have done so in my saves atleast, like i said the only essential tag i've seen is when you are locked in with a faction. Imagine this, gun down father and eat him with cannibalism! Nom Nom!



#13338
Ryzaki

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You didn't misunderstand, if you can gun them down whenever, I might have to start a new playthrough just to see this for myself.

 

It's really not worth that. He dies in one hit. Then you get some other person whining about how could you kill your child. (NVM that you can shoot him before he even says that).



#13339
Dread-Reaper

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Ouch! he doesn't spam you with fetch quests so it's a r00d comparison :P

 

The Brotherhood are gonna need to have people tend the land they're taking over. That's when the fighting comes in.

 

You're crazy then. You don't return anywhere near the teleporter. You return in the CIT ruins unless you pick a location to teleport from in which case you land there. But not the teleporter itself no. It's broken and unusable after you use it. They specifically say they thought something might've happened cause it blows up.

 

You can but it breaks the game. (Like you can kill Father then turn around and leave. But you're liable to run into a bug later. Same with Maxson.)

 

The silenced shotgun you made certainly. Also it is loud even in game. And how often are they sold that you expect to see someone selling one? People aren't really going to buy a silenced shotgun. It'd make more sense to put a mod that does more damage in its place for the average person. Also don't give me the "why are you trying to make sense of X" when you not that long ago was complaining about Travis knowing what you were doing.

That's where the Ghoul slaves come in.

 

Huh, I always returned standing inside the teleporter, didn't know you could appear anywhere else.

 

I'm gonna load up my Brotherhood save and try to kill Maxson, if it bugs out, then oh well, Bethesda Game Studios, amirite?

 

Update: Nope, Maxson just did his "I am immortal" sitting animation.

 

I'd expect to see someone selling a suppressor for a shotgun long before I saw some selling a silencer for a Gauss Rifle, a butt munching Gauss Rifle.

I was trying to make sense of the Travis thing using ingame logic, you were trying to make a sense of an ingame weapon using real world logic.



#13340
I SOLD MY SOUL TO BIOWARE

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As a character Ezio is more well developed than Edward but gameplay wise Black Flag is the most enjoyable AC.

 

Well, Ezio had three games and his story spanned, like, 40 years, so that's not too surprising.  :P For the one very self-contained game he had, I thought Edward's arc was very good. Though I guess the big problem with his story was that he was supposed to be a scoundrel who repents his cruel cruel ways, but he was already pretty much a universally likable character as a scoundrel, so at the end of the game it mostly just feels like he grew a heart and sobered up but otherwise stayed the same rather than completely changing as a person like Ezio did. 

 

I guess I just like pirates.



#13341
Ryzaki

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That's where the Ghoul slaves come in.

 

Huh, I always returned standing inside the teleporter, didn't know you could appear anywhere else.

 

I'm gonna load up my Brotherhood save and try to kill Maxson, if it bugs out, then oh well, Bethesda Game Studios, amirite?

 

I'd expect to see someone selling long before I saw some selling a silencer for a Gauss Rifle, a butt munching Gauss Rifle.

I was trying to make sense of the Travis thing using ingame logic, you were trying to make a sense of an ingame weapon using real world logic.

ewwww

 

Really? Huh. You can't leave the Institute without fast traveling (or using the emergency teleporter if you reject/kill Father) and obviously that's where you go (or the CIT ruins if the emergency teleporter is used). How'd you end up inside the built teleporter? O_o

 

lawl so sad but so true. ~Mods will fix it~

 

And I'll still be playing it 4 years from now :D

 

That Gauss Rifle can be made into a bootleg sniper. (Also depending on levels those things start dropping more and more often). They're also not that rare after a certain level (you can buy them in shops after a while). Makes more sense to have a silencer on it than any form of shotgun. In game logic has Travis magically knowing everything you do. From coming out of the Vault to rebuilding Sanctuary. He always knows. Also shotguns are loud in game. Fire one and see what happens to the hidden bar if you're near anyone.



#13342
I SOLD MY SOUL TO BIOWARE

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I'm going to miss Vlodmir von Everec. 

 

Geralt needs to give the scoundrel another night out.  :D

 

Spoiler

 

Honestly, that's when I started to realize how much of a scary motherf***** O'Dimm was. Goddamn. 


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#13343
slimgrin

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I've played 4 of the Asscreeds and Syndicate plays and looks by far the best on PC. Their depiction of London is stunning. It's actually a really good port and Ubisoft are actively patching it after release. I like Jacob and Evie too. It's just a shame the game has a metric crapload of Ubi-filler, like all their games.  


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#13344
panzerwzh

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Well, Ezio had three games and his story spanned, like, 40 years, so that's not too surprising.  :P For the one very self-contained game he had, I thought Edward's arc was very good. Though I guess the big problem with his story was that he was supposed to be a scoundrel who repents his cruel cruel ways, but he was already pretty much a universally likable character as a scoundrel, so at the end of the game it mostly just feels like he grew a heart and sobered up but otherwise stayed the same rather than completely changing as a person like Ezio did. 

It is not just about Ezio has three games which I think two too more anyway. But Ezio's story is better defined with his motivation for revenge which results from family connections with Assassins. However Edward for me has absolute not reason to become or care about assassin at all. It feels forced and irrational. Black Flag will be better as pure pirate game without unnecessary AC theme.  


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#13345
ashwind

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Shotgun is not useful for stealth (in particular close quarters) mostly because of it being loud. You're far better off with a melee weapon and Blitz abuse if you're actually doing a close stealth quarters build in F4. I've done stealth snipers not melee but if I was doing a stealth melee I wouldn't be using a shotgun. And no a shotgun with a suppressor/silencer does not make sense it's a loud close quarters weapon even in FO4.

 

Actually silencers has another function, it helps stabilize the weapon. Useful with an automatic shotgun. Stealth melee is not always good and in close quarters a silenced shotgun has the following advantages:

 

1. You will alert less enemies, they have a harder time pin pointing your exact location and they lose interest in you faster. They will also not come after you if they are busy with someone else.

 

2. Staggering effect in close quarters.

 

3. It kills more enemies much faster.

 

So, there is a bunch of ghouls. I will send Preston to stand in the open because he is good for nothing else, the ghouls will swarm him, I can shout ghouls with silence shotgun rather close without alerting and pulling other ghouls to me. If I blitz into the fray, I will be detected even with maxed out stealth.

 

Silencer in FO4 has close to no disadvantage really. Reduced range... meh, who cares. :P

 

Haven said that, I dont like the shotguns in FO4 so I dont use them. Shotguns should be like those in ME, close quarter 1 shot monsters, the opposite of snipers but it simply isnt.

 

p/s: In general, going pure melee in FO4 sux. One lousy clumsy attack and that is it - and there is blitz but still it sux overall. Tis better to just take their legs off with guns and then hammer them poor helpless things crawling on the floor. That I like.



#13346
GenericEnemy

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O'Dimm in particular was the quality villain we sorely needed after how disappointing Eredin was - O'Dimm is more terrifying than he ever was, and he doesn't need a skull mask or villainous one-liners to do it. :S

 

even his theme song scares me more than Eredin's does  :o

 


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#13347
I SOLD MY SOUL TO BIOWARE

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It is not just about Ezio has three games which I think two too more anyway. But Ezio's story is better defined with his motivation for revenge which results from family connections with Assassins. However Edward for me has absolute not reason to become or care about assassin at all. It feels forced and irrational. Black Flag will be better as pure pirate game without unnecessary AC theme.  

 

He really didn't care about the Assassins at all, though, not until 

 

Spoiler
 

 

basically spurred him to completely re-evaluate his lifestyle. After getting heinously drunk. Before that, he was pretty much entirely an outside party in the conflict. He just wanted to profit from it, and if it wasn't for Mary and Adewale's influence on him it probably would have stayed that way. He was definitely very different than the past protagonists in that regard, but I quite enjoyed it nonetheless.



#13348
Ryzaki

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Actually silencers has another function, it helps stabilize the weapon. Useful with an automatic shotgun. Stealth melee is not always good and in close quarters a silenced shotgun has the following advantages:

 

1. You will alert less enemies, they have a harder time pin pointing your exact location and they lose interest in you faster. They will also not come after you if they are busy with someone else.

 

2. Staggering effect in close quarters.

 

3. It kills more enemies much faster.

 

So, there is a bunch of ghouls. I will send Preston to stand in the open because he is good for nothing else, the ghouls will swarm him, I can shout ghouls with silence shotgun rather close without alerting and pulling other ghouls to me. If I blitz into the fray, I will be detected even with maxed out stealth.

 

Silencer in FO4 has close to no disadvantage really. Reduced range... meh, who cares. :P

 

Haven said that, I dont like the shotguns in FO4 so I dont use them. Shotguns should be like those in ME, close quarter 1 shot monsters, the opposite of snipers but it simply isnt.

 

p/s: In general, going pure melee in FO4 sux. One lousy clumsy attack and that is it - and there is blitz but still it sux overall. Tis better to just take their legs off with guns and then hammer them poor helpless things crawling on the floor. That I like.

 

They really should be altered with a silenced shotgun tho. That's my issue. (But well mods will fix that for me so) 

 

As for 2 I usually use headshots for stagger and I don't like being close to my opponents in the first place (1 strength and 1 endurance builds mixed with a 50% extra enemy damage mod do not encourage that).

 

3. You're better off with a sniper rifle (or Deliver lulz) + headshot than melee if you're worried about killing faster.

 

That said a Kremvh’s Tooth with Blitz doesn't do as much damage as an automatic shotgun really?

 

Hating on Blitz? SMH.

 

As for dealing with ghouls. Stealth and one shot in the head deals with them just fine. Bonus in that I don't have to be anywhere near the disgusting things. (That or I'll just throw a grenade since 9 times out of 10 that obliterates their legs)

 

Reduced range only hurts snipers really.

 

Really I heard the opposite. But as for crippling and then headshots yeah that is always a good solution. Especially death claws. Screw those glowing jerkwads.
 



#13349
Wolven_Soul

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The thing about all those weapons mods are, about 60% of them are useless. Everybody's just going to go for damage over anything else. Look at the hunting rifle, would you rather increase the fire rate from 6 to 7 or increase the damage by 20? Weapons mods are extremely linear, with every gun nut rank more and more mods become obsolete, so by the end you're really only going to have two or three mods to choose from. Laser and Plasma weapons are probably the only two types that allow you to really customize them, like an automatic scatter laser rifle or a flame-throwing plasma weapon. 

I'd much prefer New Vegas' way of doing weapons and mods, many weapons with a couple of mods for them.

 

Honestly, faction disguises made much more sense than what we have in FO4, you can join every faction and each factions leader would know you were also apart of the opposing factions, but they did nothing to stop you. I mean really, the Brotherhood knows you work for the Railroad and the Institute, yet they just let you wander about their headquarters and carry out task for them? That makes no sense whatsoever and just makes all factions look like complete idiots. Sure if you advance along one factions path long enough they then become hostile towards you, but taking action that slow and at the pace of a potential traitor, yeah, makes no sense at all.

I really wished Bethesda had at least tried to improve upon the faction system of New Vegas instead of ignoring it all together, same with their Karma system. It makes no sense how you can attack the Mayor of Diamond City, runaway and come back a few days later and everything's just peachy.

 

The new level system is adequate, but quite linear, the game could also do with a level cap, but that'd require the rebalancing of the entire perk system.

 

Yeah, I really wish Bethesda would stop letting the player join every single faction in their games.  I can see being in the Brotherhood and the Minuteman, but the moment you join the Brotherhood, the Railroad should be off limits. 


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#13350
Ryzaki

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Yeah, I really wish Bethesda would stop letting the player join every single faction in their games.  I can see being in the Brotherhood and the Minuteman, but the moment you join the Brotherhood, the Railroad should be off limits. 

 

That would be absurd considering how much earlier you meet Danse than Deacon. It'd make far more sense if you met them at the same time and only had to help one of them or Desdemona gave you an alternative upon meeting her. But it just locking when you don't even know who the other faction is? No.


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