Aller au contenu

Photo

Feedback... be more like The Witcher 3


  • Veuillez vous connecter pour répondre
15865 réponses à ce sujet

#13376
Wolven_Soul

Wolven_Soul
  • Members
  • 1 675 messages

They are mostly known for the Killzone series on the Playstation. Very good First person shooters that were abit different then your run of the mill Call of Duty and Battlefield. Problem is they were always compared to Halo, as it was the real opposition in the console wars. Fact is Killzone is not like that at all. Its dark, and heavy in every sense of the words. Great lore, decent storytelling etc. Its good that they are on a new IP now though, as the studio is clearly very talented and they need to do something new after 4 Killzone games. 

 

I've heard good things about Rainbow Six SIege aswell, which is kind of weird because people hated on it and it didn't really sell that well in its opening. But if people talk it up it will sell over a longer period of time, so maybe i will pick it up some day. Its supposed to be a very tactical shooter and that would be a nice change of pace from the usual multiplayer fps out there. A shame a game like Battlefront 3 already sold 12 million copies.

 

Cool, maybe someday they will do a remastered collection game for the PS4 like they did for the Uncharted games.  They sound like they would be right up my alley.  I probably already would have played them but I have only recently gone to the PS side of things.  

 

I think people hated on Rainbow Siege specifically because its MP only at full price, which is a shame.  People need to give new ideas a chance.  It is indeed quite a tactical game from what little I have seen of it, I might grab it at some point myself.


  • Akrabra aime ceci

#13377
Wolven_Soul

Wolven_Soul
  • Members
  • 1 675 messages

 

 

Yes it is because you haven't even met one party and the other is offering quests and experience (not to power armor). Shutting down someone you haven't even met is ludicrous. Chances are you don't even know who the railroad are at that point in the game.

 

You can meet Deacon earlier but the area Deacon in is 15+ and the area Danse is in is 5+ come on now. I just did a going directly to Goodneighbor quest it's near on impossible at lower levels without save scumming and luck. Going to Downtown Boston at the beginning of the game results in hordes of skulls and crossbones not to mention people who can kill you in 2 hits while you have a rinky dink .38 and a 10 mm without much ammo.

 

Chances are most people met Danse first. The main quest pushes you in that direction, his quest pops up near immediately and then you go investigate. Deacon meanwhile his quest doesn't trigger til you're either in goodneighbor (and read the railroad thing) or are in diamond city (to hear the guards talking about the railroad) (I think there's also another random trigger in the wilderness but you're not herded towards it).

 

No it isn't.  I don't find it ridiculous at all to shut down one faction, even if you never meet them.  Or at the very least, if you start one, then meet the other, and decide to join that one instead, the the first one becomes shut down.  You should not be able to be in both of those factions at the same time.  Their agendas are directly set against one another.  It would actually add to the game's replay value if it was like that.  

 

Also, if the Brotherhood has you killing Synths, then the moment you even show up at the Railroad HQ they should flat out turn you down for membership.  Or even just start attacking.  Deacon is a good enough information gatherer to know if your up to that sort of thing.  Or if the Brotherhood knows that you have been helping Synths, they should refuse to let you join.  I know that you were talking about the spy vs spy angle earlier, but the game's story line just doesn't pull that off nearly well enough to justify being in both factions at the same time.  I don't even like being in the Institute at the same time as either one of them, but the story pretty much necessitates that.

 

I never said it was likely that you would meet Deacon first, I just said it was more than possible.  I had both quests in my log for quite some time before I decided to go and help clear out the police station.  I'm pretty sure I was high enough level to do either one at the time, I just happened to choose to go to Danse first.  I tend to explore a lot of the world in games like this before I really start to actively do the side missions.

 

And we're just gonna have to agree to disagree on the other stuff.   :P  Except the settlement building.  It absolutely is for me.  It's just, like I said, not enough there for me to really feel I can sink my teeth into it.


  • Hazegurl aime ceci

#13378
TmTapani

TmTapani
  • Members
  • 159 messages

Hardly a surprise.

 

http://www.gamespot....o/1100-6433550/

 

Witcher won Gamespots peoples choice (aka public vote) Goty with 62 percent of the votes while the runner up got just 9 %. So much for the annoying argument that critics are full of hot air and the real players themselves prefer other games.

 

129/50 so far.

 

http://gotypicks.blogspot.fi/

 

Tastes sweet but still bitter at the same time. I'd much rather be able to actually talk about the games and the things they do good/badly without someone always getting overly offensive because of it. This thread is actually one of the nicest places for that that I know of. Hope it stays that way.


  • panzerwzh, FKA_Servo et Yaroub aiment ceci

#13379
FKA_Servo

FKA_Servo
  • Members
  • 5 633 messages

Nah, there are other games that I can direct my previous comment towards, not just DA:I.  New faces and new VO's don't really add any replayability on their own, except for games like Sain't Row where the characters will actually say different things depending on the voice choice you make.  The romance subplots do add replay value, but since you can have different romance subplots with a predefined character, you can't really attribute any of that replay value to the character creation process.  

 

The only way that the character creation process adds any replay value is if the game actually takes your choices in that creation into account.  Different races, different background, different personality?  Make those choices actually mean something in the game itself.  Give us content that make those choices matter.  

 

There are games that have been able to do it, ME did it, Origins did it, Even as far back as BG 2 did it.  If the game doesn't give me content that make those choices mean something to me, then CC doesn't really hold any value to me.

 

Well, again - it's all in how deep you go. And it depends on how much of the game happens outside of the game. For some players, it's more than others. In the case of DAI, it's quite enough for me. My atheist dwarven rogue and my devout andrastian circle mage had pretty much all the same potential dialogue options open to them, as you say. They had very different personalities, though. Certainly enough that playing them with the same face and voice would have been jarring (impossibly so, for me). It's a valid approach, and they shouldn't lose sight of that. And of course, I still don't think that pre-defined necessarily precludes having a CC.

 

Not that it wouldn't be nice to have more tailored content to those origins, mind you.



#13380
Ryzaki

Ryzaki
  • Members
  • 34 423 messages

No it isn't.  I don't find it ridiculous at all to shut down one faction, even if you never meet them.  Or at the very least, if you start one, then meet the other, and decide to join that one instead, the the first one becomes shut down.  You should not be able to be in both of those factions at the same time.  Their agendas are directly set against one another.  It would actually add to the game's replay value if it was like that.  

 

Also, if the Brotherhood has you killing Synths, then the moment you even show up at the Railroad HQ they should flat out turn you down for membership.  Or even just start attacking.  Deacon is a good enough information gatherer to know if your up to that sort of thing.  Or if the Brotherhood knows that you have been helping Synths, they should refuse to let you join.  I know that you were talking about the spy vs spy angle earlier, but the game's story line just doesn't pull that off nearly well enough to justify being in both factions at the same time.  I don't even like being in the Institute at the same time as either one of them, but the story pretty much necessitates that.

 

I never said it was likely that you would meet Deacon first, I just said it was more than possible.  I had both quests in my log for quite some time before I decided to go and help clear out the police station.  I'm pretty sure I was high enough level to do either one at the time, I just happened to choose to go to Danse first.  I tend to explore a lot of the world in games like this before I really start to actively do the side missions.

 

And we're just gonna have to agree to disagree on the other stuff.   :P  Except the settlement building.  It absolutely is for me.  It's just, like I said, not enough there for me to really feel I can sink my teeth into it.

 

It's ridiculous when you don't meet the factions anywhere near the same time. Even NV doesn't do that. (And even with NV NCR was clearly the superior option over the Legion and you meet either way before you meet House. More camps, more supplies, more quests. If helping the legion auto made the NCR hostile it wouldn't have been worth it either that's why you got warnings that you were pissing them off, not to mention I'd probably get stabbed on sight going to Nipton since there's quite a few NCR friendly quests you can do on the way there!). Also given the amount of people who replay games in the first place is minuscule locking content lock in that way for replay value is a losing proposition from the jump. What would actually be ridiculous is your plan. The player with no knowledge or reason says "yes" to Danse (yay for quests and XP) and all of of the Railroad is locked when they probably won't meet the railroad for another 10 hours? This is stupid for multiple reasons including the amount of people already doing the railroad is probably pretty low (33.7% vs 60.8 for Railroad vs BOS, quest completion drops off the longer into the game you go and look at their versions of the endgame quest completion it's 6% vs 10%) and this would just make it worse. The way they did it with a cutoff moment makes far more sense (the only issue really is the cutoff moment is too late. It should've been who you turned the tape into).

 

Also the Brotherhood doesn't have you killing innocent gen 3 Synths. DId you even play play the questlines you're complaining about? The only synths you have to kill in the BOS questline are the same ones the RR kill (and all of the Gen 3 synths are completely avoidable). Hostile gen 1 and 2s. And if the BOS has a way of detecting gen 3 synths that no one else has there would actually be a problem. As they don't...

 

You can kill the group of synths at Bunker Hill but you can do that as any faction.

 

Also the brotherhood learns the player helps synths? How? You think the synths are gonna tell them? (No one else other than RR members and the Institute are gonna know that person is a synth and neither of those groups would tell the BOS!) No just....no. I could maybe understand this if we meet them at the same time and it's a vs situation but that's not how it occurs. The only time this occurs is at Bunker Hill and I'm pretty sure you can just lie and say they escaped.

 

...more than possible = likely bro if you had just said possible that'd be one thing. Also you may have did it that way but the game literally herds you in a certain direction. (Look at how dog meat moves (the first companion you get) he herded you towards Concord and from there you're herded towards DC and on the way there you meet Danse. You can avoid this (I just did) but he's clearly going towards Concord every time you stop for a second.  The game expects you to do things in a certain order (yes the game accommodates you doing things in different orders but you're herded in a certain direction. Like X6 can react to you joining the BOS.) 60.8% of players according to steam achevo stats joined the BS. 33.7% joined the RR. Now if the RR was locked once you joined the BOS that percentage would go down even further in all likelihood. Between the higher enemy levels and ridiculous of the RR quest to start (you have to follow a red trail through high lvl enemy groups) the chances of you meeting the RR first are not high.

 

Also if the Minutemen locked out anyone?  74.2%. It'd be ridiculous! Faction cutoffs only make sense when the factions start off hostile and you're given the chance to meet all of them before given the choice to join.

 

I feel it could use improvements but the base was fun (but I did mod the heck out of it. I have full wall windows! And my stores actually look like stores with stuff on the shelves <3).

 

Also 10% of people haven't left the vault yet :P So we're working from a 90% playerbase for everything.

 

Like I get the whole "you shouldn't be able to work with all of them." I get that. It's where you say "Oh that quest you did 10 hours ago should lock you out of content you had no way of knowing about now with a faction you haven't even heard of til 8 hours ago." Like...nah brah I shouldn't have to have a guide in front of me my first playthrough not to completely bork my first time.



#13381
Xetykins

Xetykins
  • Members
  • 2 009 messages

Google Earth of The Witcher world. How amazing is this. 

 

http://kotaku.com/th...otos-1751315126


  • Akrabra, Ryzaki, Ashelsu et 3 autres aiment ceci

#13382
Akrabra

Akrabra
  • Members
  • 2 364 messages

Google Earth of The Witcher world. How amazing is this. 

 

http://kotaku.com/th...otos-1751315126

I like it. Well constructed world.


  • Ryzaki aime ceci

#13383
Derrame

Derrame
  • Members
  • 196 messages

The less Bioware tries to be like CDPR, the better. 

correction: the more Bioware tries to be like CDPR, the better, great complex, story driven, detailed side quests, with awesome story and cutscenes, free DLC, lot of frequent updates and fixes, perfect


  • panzerwzh, Nette et AmberDragon aiment ceci

#13384
Hanako Ikezawa

Hanako Ikezawa
  • Members
  • 29 692 messages

correction: the more Bioware tries to be like CDPR, the better, great complex, story driven, detailed side quests, with awesome story and cutscenes, free DLC, lot of frequent updates and fixes, perfect

No, there is no correction to be made. Each company should try to keep their own identity rather than trying to copy others. 

Plus most of the stuff you listed is subjective, and ones I disagree with emphatically. 


  • Akrabra, FKA_Servo et Ryzaki aiment ceci

#13385
Akrabra

Akrabra
  • Members
  • 2 364 messages

correction: the more Bioware tries to be like CDPR, the better, great complex, story driven, detailed side quests, with awesome story and cutscenes, free DLC, lot of frequent updates and fixes, perfect

I would agree to the DLC and patching, then again that is EA. Bioware can just go back to what they used to do, not look to another company to do something.

 

Yes CDRP are great developers, and they've done some amazing work since they started, and i will stand by that. What scares me is with all that build up,customer loyalty and praise. What happens if they slip up just once, or maybe even twice, the outrage and the fall of those loyalists will be hard. This is actually what has happened with Bioware and Bethesda, so it seems like it will eventually happen to CDRP aswell. Circle of life (Yes Lion king reference, sue me). I'll stay detached and buy games i want to buy and play them. 



#13386
Hanako Ikezawa

Hanako Ikezawa
  • Members
  • 29 692 messages

I would agree to the DLC and patching, then again that is EA. Bioware can just go back to what they used to do, not look to another company to do something.

 

Yes CDRP are great developers, and they've done some amazing work since they started, and i will stand by that. What scares me is with all that build up,customer loyalty and praise. What happens if they slip up just once, or maybe even twice, the outrage and the fall of those loyalists will be hard. This is actually what has happened with Bioware and Bethesda, so it seems like it will eventually happen to CDRP aswell. Circle of life (Yes Lion king reference, sue me). I'll stay detached and buy games i want to buy and play them. 

The one thing people like more than a hero is to see a hero fall. 


  • Akrabra et Han Shot First aiment ceci

#13387
FKA_Servo

FKA_Servo
  • Members
  • 5 633 messages

As I've said, let's see them five games and fifteen years of accumulated petty gamer acrimony from now. It already started with that silly downgrade brouhaha (as well as general console kiddie accusations with TW3).

 

Eventually, they'll have as many detractors as EA does. Which won't necessarily be a testament to their lack of quality, just a reminder that gamers are the worst fans one can ask for, generally.


  • Akrabra aime ceci

#13388
Xetykins

Xetykins
  • Members
  • 2 009 messages

The one thing people like more than a hero is to see a hero fall. 

Only haters likes watching heroes fall.
 
And the time cdpr will fall is when they decided to sell out. As long as they are 100% in control of their own products going bonkers with quality as much as they can, then that pedestal is safe. Never seen a dev give so much love to their fans specially with free enhanced edition upgrades with 6 hrs more gameplay on 1 and 2nd game. They could also capitalize on tw3 popularity and sell HoS for 15 USD and people will gobble it, because yeah, you know a lot of people actually likes their games.
 
 
So please stop the hate. 

  • panzerwzh, Nette, Blooddrunk1004 et 4 autres aiment ceci

#13389
panzerwzh

panzerwzh
  • Members
  • 1 224 messages

Hardly a surprise.

 

http://www.gamespot....o/1100-6433550/

 

Witcher won Gamespots peoples choice (aka public vote) Goty with 62 percent of the votes while the runner up got just 9 %. So much for the annoying argument that critics are full of hot air and the real players themselves prefer other games.

 

129/50 so far.

 

http://gotypicks.blogspot.fi/

 

Tastes sweet but still bitter at the same time. I'd much rather be able to actually talk about the games and the things they do good/badly without someone always getting overly offensive because of it. This thread is actually one of the nicest places for that that I know of. Hope it stays that way.

Awesome! Give credit where credit is due. TW3 really sets the bar for future open world RPGs.


  • Wolven_Soul aime ceci

#13390
FKA_Servo

FKA_Servo
  • Members
  • 5 633 messages

The one thing people like more than a hero is to see a hero fall. 

 

Only haters likes watching heroes fall.
 
And the time cdpr will fall is when they decided to sell out.

 

Possibly more apt to say that you either die a hero, or live long enough to see yourself become the villain. They are still a big corporation beholden to their shareholders, is all I'm saying.

 

#Imarealist


  • Wolven_Soul aime ceci

#13391
Xetykins

Xetykins
  • Members
  • 2 009 messages

Possibly more apt to say that you either die a hero, or live long enough to see yourself become the villain. The are still a big corporation beholden to their shareholders.

 

#Imarealist

 

If you think their shareholders has a lot to say then you have not seen any of Marcin's interviews. How they almost made themselves bankrupt rather than someone come in and dictate what they do with their own product.


  • panzerwzh, Wolven_Soul, SnakeCode et 1 autre aiment ceci

#13392
Akrabra

Akrabra
  • Members
  • 2 364 messages

If you think their shareholders has a lot to say then you have not seen any of Marcin's interviews. 

They are owned by the Polish goverment, and that is not corrupt at all. 



#13393
Xetykins

Xetykins
  • Members
  • 2 009 messages

They are owned by the Polish goverment, and that is not corrupt at all. 

??? Proof?

I kinda made it my business to research on their company's history since TW3, down to how much money these 4 guys started with. But if you got a proof they are owned by the polish government, then lets see it. I then need to revise what I know. 



#13394
line_genrou

line_genrou
  • Members
  • 987 messages

They could be owned by hell itself, I don't care as long as they continue to give me good quality games.

 

People bitter over CDPR need to get a grip and ask themselves if they really like games or just fanboy over a company. Because getting butthurt over a company that obviously is doing something right and actually respect the gaming community is beyond me. Shouldn't you be happy that a big studio out there is releasing great games and at the same time don't treat us like cash cows?


  • Nette, Blooddrunk1004, slimgrin et 3 autres aiment ceci

#13395
Akrabra

Akrabra
  • Members
  • 2 364 messages

??? Proof?

http://visegradinsig...valley24092014/

 

This is what happened at start up, or were you asking for proof on the corruption of Poland?

 

And no one of us is hating at CDRP, really. Even if they turned into a developer that had half the fans hating them and half the fans loving them, i would probably still buy their games. I just don't see any reason to idolize them or any other developer. 



#13396
line_genrou

line_genrou
  • Members
  • 987 messages

We have Biodrones and I think CDPR has even more reason to have CDPRdrones :D


  • AmberDragon aime ceci

#13397
Akrabra

Akrabra
  • Members
  • 2 364 messages

They could be owned by hell itself, I don't care as long as they continue to give me good quality games.

 

People bitter over CDPR need to get a grip and ask themselves if they really like games or just fanboy over a company. Because getting butthurt over a company that obviously is doing something right and actually respect the gaming community is beyond me. Shouldn't you be happy that a big studio out there is releasing great games and at the same time don't treat us like cash cows?

Bitter over what? I am talking about CDRP and developers in general. I have never had that love/hate relationship with one, which is why i don't understand it. I did almost worship Bioware, Bethesda and Naughty Dog at some point, but snapped out of it as quick as i could.



#13398
FKA_Servo

FKA_Servo
  • Members
  • 5 633 messages
Hey now, I'm not butt hurt. I'm a happy camper.

Blame the guy who dug up a seven month old post for this little digression.

#13399
Hanako Ikezawa

Hanako Ikezawa
  • Members
  • 29 692 messages

So please stop the hate. 

I don't hate CDPR. In fact I'm wishing them all the best in their development of Cyberpunk 2077. 



#13400
line_genrou

line_genrou
  • Members
  • 987 messages

Bitter over what? I am talking about CDRP and developers in general. I have never had that love/hate relationship with one, which is why i don't understand it. I did almost worship Bioware, Bethesda and Naughty Dog at some point, but snapped out of it as quick as i could.

 

Well, that's mustn't been very hard