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Feedback... be more like The Witcher 3


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#13451
Akrabra

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Well, at least you got something out of it, in the present tense sense. I couldn't do that with ME3 at all. It veered from a looming sense of depression and doom to "where the **** is my ME2 crew?" Either way, not very fun. I actually liked the Ending though. It meant it was over. :P

Well i finally made my peace with Mass Effect 3, but its only because of the Extended Cut and years of therapy. So the same will probably be said for The Witcher 3 some day. 


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#13452
panzerwzh

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Best moment in TW saga ever! If only these audio books were in English, sigh...



#13453
slimgrin

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TW1 and TW2 aren't complex games at all.

tommy_lee_jones_66429.jpg


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#13454
I SOLD MY SOUL TO BIOWARE

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It seems to be an unpopular opinion in the Witcher fanbase, but honestly even with the underwhelming villain and slightly abrupt final act I'll take The Witcher 3's more emotional and character-driven story over TW2's complex politics any day. TW3 is the only one in the series that really captured the feel that made the books so great for me. I remember I watched one review a while back that basically hit the nail on the head as far as I'm concerned - The Witcher was never supposed to be Game of Thrones, it was never about the politics, it's always been more of a dark, twisted spin on a fairy tale world with a very big focus on Geralt and his friends. Which TW3 captured pretty much perfectly, the characters all shone ten times more than they did in past games, Geralt especially. 

 

Not to say I don't love TW2 and hell, even TW1, but TW3 was just in another league entirely for me. 


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#13455
panzerwzh

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It seems to be an unpopular opinion in the Witcher fanbase, but honestly even with the underwhelming villain and slightly abrupt final act I'll take The Witcher 3's more emotional and character-driven story over TW2's complex politics any day. TW3 is the only one in the series that really captured the feel that made the books so great for me. I remember I watched one review a while back that basically hit the nail on the head as far as I'm concerned - The Witcher was never supposed to be Game of Thrones, it was never about the politics, it's always been more of a dark, twisted spin on a fairy tale world with a very big focus on Geralt and his friends. Which TW3 captured pretty much perfectly, the characters all shone ten times more than they did in past games, Geralt especially. 

 

Not to say I don't love TW2 and hell, even TW1, but TW3 was just in another league entirely for me. 

TW2 is the most "original" story about Geralt from CDPR. As game itself it is significant improvement from TW1, but Geralt as character has drifted away from TW1 and source material too far IMOH.  The old wolf would never play some stupid monarch's glorified bodyguard and waste his time in any political schemes despite certain fake red hair hag loves them to death.



#13456
Xetykins

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...I'm sorry did the Witcher 3 attempt to run for the POTUS while showing little to no empathy or understanding of a good portion of the people of said country he's asking to lead No? I didn't think so. Can we please leave the political arguments in the gutter where they belong.

 

This is about video games. Not someone who actually is attempting to become a leader of a damn country. If CDPR was trying to become POTUS then I'd see the comparison. That could actually change people's lives significantly. As it is it's goddamn videogames.

 

Some games do change people's lives in a big way :) DAI as much as I am disappointed with it made a friend of mine happier during her roughest time.  The rest of your post though, I agree. Let us leave politics out of this.



#13457
Yaroub

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TW2 political machinations were far more superior than TW3 making it a more complex game.

 

Kaedweni camp is the best camp.


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#13458
panzerwzh

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TW2 political machinations were far more superior than TW3 making it a more complex game.

 

Kaedweni camp is the best camp.

Not doubt about that, the depth of political plot in TW2 is the best I ever experienced in any RPG game. It is also a good reason to hype for Cyberpunk 2077 since the main writer of TW2 has been working on it for years. 


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#13459
Yaroub

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Not doubt about that, the depth of political plot in TW2 is the best I ever experienced in any RPG game. It is also a good reason to hype for Cyberpunk 2077 since the main writer of TW2 has been working on it for years. 

 

It's a thing that Thedas is lacking you know-politics- Make an entire game to build a war(mage/templar) then erase it. Bioware logic -_- .

 

And with the revealing of the Titans(talk about cliche ideas) and the Elven elders DA future doesn't look interesting.

 

Just observe Thedas nations and witness how many opportunities are missed.



#13460
ashwind

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Just completed a TW1 + TW2 playthough yesterday.

 

While some may like the politics in TW2 and sees complexity in it... I am with the Witcher on this one - complex or not, politics sux.

 

It feels like a burden the entire time playing TW2 (only because the writing and settings are so believable). I just want to kill monsters in peace. In TW2, I feel like my hands are always tied and 99% of the people you meet are prefessional aholes aka politicians... darn them all, cant even kill a dragon with peace of mind cos of obvious reasons. The most satisfaction I had in TW2 was slaughtering the entire Nilgardian camp.  B)

 

TW3 > TW1 > TW2 :P

 

edit: TW2 didnt even have alcohol!! Unforgivable!


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#13461
Elhanan

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While I do not care much about the Titans, I am encouraged by the tales of the Tevinter and Qunari encounters ahead, as well as more from the various pantheons of DA.

#13462
Yaroub

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While I do not care much about the Titans, I am encouraged by the tales of the Tevinter and Qunari encounters ahead, as well as more from the various pantheons of DA.

 

Yes, there's a proper space regarding the Imperium and the Qunari that they can maneuver and make something out of it. Even if the events collide with DA4 climax whether it be related to the Elven pantheons or a blight.

 

They better give the Imperium/Qunari war its justice(supposing that there will be war).


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#13463
panzerwzh

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...

 

By comparison, politics in DAI is basically a joke or power fantasy.

 

1. The inquisitor turns from a murder suspect to "Jesus walking among us" takes less than 2 hours. Why? Are there any political competitions? Are there any backfires and consequences within the order itself? Why seekers and other religions leader or forces don't approach you with different propositions for alliance in exchange for their own personal or political scheme?

 

2. Why would any existing monarchs so easily allow such a religion-based military order (e.g. Knights of Templar) exist if they gain not economical or political benefits from it but risks? How about each advisers on the war-table represents certain country or fiction and holds secret schemes/responsibilities then as the leader instead of choosing various cards you have to make choices to prevent or encourage them to cut each others' throat? To make certain compromises in exchange for their finical/ military support instead of the stupid fetch quests and "power + n" logo for the "universal benefits for mankind" .

 

3.How about allowing more knights from Orlesian Empire or mages from Tevinter Imperium join the inquisition would give you temporary military strength to overcome the first Cory assault but eventually leads to scheme to overthrow you as inquisitor? When you finally deal with the  conspiracy they turn to Cory for their own agenda hence force you to retreat to Skyhold for final confrontation?

 

There are so many potential but missed opportunities to provide a realistic experience of a chaos, bleak fantasy world with depth in DAI. Instead Bioware decide to create a beautiful Skyrim simulator + MMO RPG leveling + the savior for the world again. Compared to TW series, that is a shame really.

 

In short, DA writers really needs to lean some basics like what politic is, what is suitable motivations for political maneuver and feasible schemes/ compromises to achieve it. War is always the easiest choice for an RPG setting.  But the depth illustrated through political schemes, human emotions/conflicts  and different perspectives behind the war is  what really makes it epic. That is also why TW3 is so amazing.

My original $0.2 for political thingy could be put in DAI. They kind of address point 2 in the latest DLC but I did not brought it so could not further discuss it.



#13464
panzerwzh

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Just completed a TW1 + TW2 playthough yesterday.

 

While some may like the politics in TW2 and sees complexity in it... I am with the Witcher on this one - complex or not, politics sux.

 

It feels like a burden the entire time playing TW2 (only because the writing and settings are so believable). I just want to kill monsters in peace. In TW2, I feel like my hands are always tied and 99% of the people you meet are prefessional aholes aka politicians... darn them all, cant even kill a dragon with peace of mind cos of obvious reasons. The most satisfaction I had in TW2 was slaughtering the entire Nilgardian camp.  B)

 

TW3 > TW1 > TW2 :P

 

edit: TW2 didnt even have alcohol!! Unforgivable!

Then how did Geralt get that tattoo on his neck?



#13465
ashwind

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Then how did Geralt get that tattoo on his neck?

 

Alcohol as an item Geralt gets to carry around and get drunk whenever he wants :P



#13466
panzerwzh

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Alcohol as an item Geralt gets to carry around and get drunk whenever he wants :P

Thats why we got the best bro moment in TW3! Drinking is awesome when you are surround by bros. :P


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#13467
Xetykins

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How come nobody piles on you for saying exactly what I'm thinking? Though I guess it's a little more optimistically stated.

I will say I'm pretty sour on valve these days too.

Except thats actually what i was trying to say on my previous post about the day they sell out. I guess i'm not that eloquent :P



#13468
ashwind

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How come nobody piles on you for saying exactly what I'm thinking? Though I guess it's a little more optimistically stated.

I will say I'm pretty sour on valve these days too.

 

:(  :wacko:  I am not worth piling on



#13469
Wolven_Soul

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What if, and not saying this happens, but Cyberpunk recieves low critic scores and the fanbase do not like the game that much. Will you still buy it then? Will loyalty sway you even if the game is not to your liking? 

 

As curious as I am to see their next project, I probably will not buy Cyberpunk day one unless the coverage for it is as solid as TW3's was before launch and I see a lot of things I like.  I am super wary about day one purchases, even with devs I trust.



#13470
straykat

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I'd take political stories any day. It's what Inquisition should have focused on. It's what the previous stories did (DA2/Asunder/ME). That's what all Inquisitions are both in real life and every fantasy setting except this one. Being an Inquisitor is not about playing the Elf version of Twilight or discovering codex after codex on how many angels can dance on the head of a pin or how dwarven babies were born. All set to crappy poetry. That kind of Monomyth stuff belongs in TES. And it's better anyways... if I am gonna digest something like it. What matters is the present. Be it political or national conflict or criminal heists or friendships or day to day adventure. That's what real plots are built from. Even the guy who wrote all that lore in TES thinks DA2 is better than DAI. Which surprised me..

 

Writers who just talk about how the world was built are boring. A world once built should just live. You don't need to talk about it.


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#13471
Wolven_Soul

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It's not realistic at all actually. The railroad would have no way of knowing you're with the BOS (nor would anyone else) unless people went around blabbing about it. And why would they? (or if you walked around with the BOS armor on but even then that has a helmet. Oh wait there's the paint you can throw on your clothes. In that case it'd be fair enough) Also not sure why you're trying to say "it's meant to be played more than once." as if that makes the reality that most people don't beat the game once any different. Them magically knowing isn't annoying because it doesn't cut off content but if they did why do they even know in that situation since reason is the goal? (Though Deacon could be excused for watching you and then telling Desdomna I suppose.) Also it's not replay-ability for me to be punished for a choice you made without all the information hours back. Again it'd be one thing if you got to know all the factions before this but that's not the case.

 

Except in game you don't realize they're gung ho about killing everyone (Also your only experience with synths at that point in the game can be of the plastic things trying to murder you, and feral ghouls are Feral ghous) until you've already met Maxson and that's already after you've joined them. Look I get wanting mutually exclusive factions. Trying to say "but it should just be shoved in F4 from the beginning no matter how much sense it makes!" is ridiculous. Also if you want to say "but replayability!" why wouldn't the Minutemen (who actually do have people hostile towards the BOS in it *all you have to do is actually talk to your minutemen* as well as the synths *same here* making them not that friendly with the RR) also get this treatment? If you want mutually exclusive factions from saying go to work in Fallout 4 meeting the factions in the first place would need to be redesigned full stop. Also getting to the Institute in the first place would also need to be completely changed so you could potentially do it alone or with an actual neutral party. (The minutemen can coexist with the Institute but they're hardly neutral towards them. They simply don't have the ability to attack without your support). Just...no. This is trying to force a triangle into the circle shaped hole. 

 

He knows about it because people talk about you getting into the Institute yes (and for plain plot convenience). Him knowing about you helping random synths? Who (other than a BOS member which face it they're not subtle) would find that information worthy to tell him? Also they're not that hard lined about killing synths to begin with considering you can bring Hancock and Valentine aboard the Prydwen with nary an issue other than snarky comments.

 

Fair enough. The fact that the quest automatically appeared on my radar and was on the way was more than enough for me to go there. (and judging by the percentages I am far from alone).

 

Very possible. Do you...do you know what VERY means? I'm not trying to be snarky. I'm just asking. If someone says to you "it's very possible I cheated on you." what would you think someone is saying?

 

That's a completely different arguement. Also them being mutually exclusive wouldn't improve the writing whatsoever.

 

I've got full glass institute windows, wooden windows, :P Some even have different color tints. Also glass floors!

 

Once again, you can absolutely meet all the factions before making a choice about which one you want to join.  Not a single solitary one of them tells you that you either have to join that moment, or you can never join at all.  Also once again, unless you can offer up something to back up the statement that most people only beat games that have valid replayability in it only once, then it simply isn't so.  Some might replay it again right after they do it the first time, some might wait till the next DLC, like me, or some might wait a year to do it.  I am not saying most people are going to play it more than once, I can't back that up, but it doesn't seem like you can back up the reverse either.  In all honesty, it doesn't even matter if most people do only play it once, that's their choice.  That's not going to stop me from wanting them to design their game better so that I feel I have a reason to play it more than once.

 

I realized right from the get go that they were all about killing everything, because that dude Clarke makes some kind of comment about all mutants, ghouls and synths should die.  And he even will send you out on missions that are nothing but killing one of those three groups.  

 

People talk about you getting into the institute, but there is absolutely no reason that those random people would know about the thing that Sturges asks you to bring back.  And once they see Hancock, Curie, Strong or Valentine, they should absolutely be telling me to either get them off the ship or they're going to kill them.  They are constantly saying how these groups need to die, yet they allow you to bring those companions on board?  Never made sense to me.  The Brotherhood is supposed to be dead set in their various purposes, they should not have allowed those characters on.  It annoyed me that they did.  Well, with Curie, there is no way for them to know that she is actually a Synth, that and...well...she's just adorable.  

 

Initially I said more than possible, and it is also more than possible that I could win the lottery, doesn't mean that it is likely to happen.  *shrugs*  Semantics, not really important enough to be arguing over.  Especially since the initial point was that it is quite possible to meet Deacon before Danse.  I think...yes? 

 

No, them being mutually exclusive wouldn't make for better writing automatically, but it would have made for a story that made more sense.  But they really didn't write it very well at all with what they did try to do.  I will give them credit though that they at least tried to make it make sense.

 

I have a feeling we're just gonna keep arguing in circles, maybe we should just agree to disagree again.  :P



#13472
Wolven_Soul

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That is fair enough i suppose, but at the same time not. I have to be able to hold them to the same standard as everyone else, right? So when they told that lie and didn't own up to it, it was just the same as Ubisoft did with Watch Dogs. Yes the game turned out better than Watch dogs, no doubt, but its the same thing. 

 

That's fair, they should not have lied about the downgrade.  I still love them and think they're a great company, but it is an early warning sign no doubt.



#13473
Wolven_Soul

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Its because we actually like DA:I, and since we do and actually like it as much or more than The Witcher 3 we are biased, evil monsters! That is the impression i am getting.

 

Well of course your evil, but I don't hold that against you.  Some of my best friends are evil.  :P


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#13474
Wolven_Soul

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Well i finally made my peace with Mass Effect 3, but its only because of the Extended Cut and years of therapy. So the same will probably be said for The Witcher 3 some day. 

 

I will never make my peace with ME3.  Damn the ending to that game to the nine fiery hells of the abyss and may it never see the warmth of gamer comfort again!

 

Yeah...I still have some issues to work out......



#13475
Hazegurl

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TW2 political machinations were far more superior than TW3 making it a more complex game.

 

Kaedweni camp is the best camp.

TW2 is what made me fall in love with the series and quite honestly, it shows that straying from the books (if they did, never read them) was the best course of action.  If The Witcher was all about just killing monsters and sticking to the books I don't think I would have cared that much for the world they live in or the dangers the characters face.  What made me scared for Triss in TW3 was because I had witnessed the type of ruthlessness their political leaders are capable of when it came to Sorceresses. It made me worry for Ciri, if I had taken her to her father.  What the TW2 does better that not even the entire DA series was able to convey was the racism between the nonhumans and humans.  This is why I disagree with people who want to roll elves and dwarves. I honestly think it would have taken something away from the world and the story to have Elf and dwarf Witchers running about cutting down guards  and humans with barely a backlash.  In short, the TW2 brought the series down to earth and I liked it.

 

The TW3 is also a really great game, my only problem are the villains and Mary sue Ciri and quite honestly, I wish CDPR had not bothered trying to follow the books.  When they did, the story became sort of a mess.  But HoS, omg! Proof, once again that CDPR shines when using the Witcher world as a backdrop for telling their own stories.  I'm so hyped for Blood and Wine.


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