Takeaway
Attendees will come away from this talk with an understanding of the importance of collaboration, iteration and experience in separating good ideas from bad as early as possible, and turning the good ideas into a shippable product.
compare that to
Takeaway
Attendees will see examples of how real world problems like memory management or rendering performance were solved in the development of The Witcher 3. This knowledge will be directly applicable in the development of other open world and/or new generation console titles.
Takeaway:
One presentation is what u expect from a project manager.
Take heart, there will likely be other Witcher games. They will feature new characters most likely, but that's not a bad thing. Let Geralt enjoy semi-retirement with Triss I say, and just let us meet him in the next game for a drink or something.
Until the King of Kovir declares a witch hunt because some mage/sorceress inevitably do something silly again
Wow looks like the CDPR team is gonna have their hands full at that conference. They're gonna cover dialogue, production, brand development, and slavic music. Wish I could be there.
Wow looks like the CDPR team is gonna have their hands full at that conference. They're gonna cover dialogue, production, brand development, and slavic music. Wish I could be there.
Take heart, there will likely be other Witcher games. They will feature new characters most likely, but that's not a bad thing. Let Geralt enjoy semi-retirement with Triss I say, and just let us meet him in the next game for a drink or something.
If they do, I wonder if they'll approach anything differently after their experience with Cyberpunk 2077 and whatever else they would work on.
Take heart, there will likely be other Witcher games. They will feature new characters most likely, but that's not a bad thing. Let Geralt enjoy semi-retirement with Triss I say, and just let us meet him in the next game for a drink or something.
I think you spelled Yen wrong.
It would be cool to play as Ciri in the next game though, she seems to be pretty awesome. Her fate as Witcher, unknown, or Empress could all allow her to speak out on an adventure of her own. I don't enjoy Witcher 3 as much as I could probably because I wasn't a big fan of Geralt as a character, but I like Ciri and all her segments greatly.
It would be cool to play as Ciri in the next game though, she seems to be pretty awesome. Her fate as Witcher, unknown, or Empress could all allow her to speak out on an adventure of her own. I don't enjoy Witcher 3 as much as I could probably because I wasn't a big fan of Geralt as a character, but I like Ciri and all her segments greatly.
Heressssssyy! Geralt is witcher!
I don't know why but I fell in love with Geralt half way through my first 300 odd hrs in the game, which was baffling to me. I also liked playing Ciri but I think she will be too OP as a protagonist. I don't want to go down the warcraft lore books where the dragons always always always have their powers muffled by one thing or another.
If they do, I wonder if they'll approach anything differently after their experience with Cyberpunk 2077 and whatever else they would work on.
I think Cyberpunk will be friggin awesome, with cc and all that jazz. Specially with the creator himself, Mike Pondsmith working really closely with them.
I don't know why but I fell in love with Geralt half way through my first 300 odd hrs in the game, which was baffling to me. I also liked playing Ciri but I think she will be too OP as a protagonist. I don't want to go down the warcraft lore books where the dragons always always always have their powers muffled by one thing or another.
Btw how far are you in?
They said Geralt's story is over. Her power is game mechanic, they could twitch it to make it less OP like requiring charges or put some more requirement to make it late game powers.
I finished the game, end up with Yennifer, seems more fitting, especially if you did break up with her, she would take it the hardest out of the two.
I highly doubt it will be Ciri. Just too many points which speak against it (witcher 3 endings, her powers, the fact that she isn't even a witcher etc.)
The most likely option is imo a completely new predefined witcher created by CD Project Red. Someone like Letho.
I just hope it won't be a completely customizable character like the Dragonborn from Skyrim or the Inquisitor. I have trust in CDP's skills but there is just a too big danger the writing will suffer from it and the protagonist will end as bland and shallow as the two above mentioned characters.
It would be cool to play as Ciri in the next game though, she seems to be pretty awesome. Her fate as Witcher, unknown, or Empress could all allow her to speak out on an adventure of her own. I don't enjoy Witcher 3 as much as I could probably because I wasn't a big fan of Geralt as a character, but I like Ciri and all her segments greatly.
No thank you, Ciri doesn't need a game, she had just enough in TW3, time for someone new.
Love his dance in the Metro Last Light review. Think there is a remix out there aswell. Got some serious moves!
Might be my english then but I see a distinct difference between the two. From the descriptions one is about making cash when you find a good idea while the other is about making the open world genre better for everyone. And btw, this is the only forum I've seen that still "likes" (or even speaks about) DAI. Like Paul Tassi from Forbes said, DAI is destined to be forgotten.
Great article. Especially this is the reason why I consider Witcher 2 to be the more impressive game.
"I have a number of reasons for this, but chief among them is how disappointing The Witcher 3 was compared to its predecessor, Assassins of Kings. Not that it’s a worse game, overall, but because CDPR succumbed to ambition before getting the basics right. The second Witcher game was a powerful story of betrayal and intrigue that mixed just the right amount of exploration and open-ended quests with its somewhat more straightforward (but branching) story. I was gripped from beginning to end, and had to go back and play the alternate story branch after I’d completed the first."
Reminds me of what the New York Times wrote about Witcher 2:
But every once in a while a game arrives out of the blue that redefines expectations for an entire genre. A game like The Witcher 2: Assassins of Kings. If you enjoy single-player role-playing games on PC, you simply must play The Witcher 2. Innovative, unflinchingly mature and richly imagined, it is driven by fascinating, finely nuanced characters navigating a fantasy world of dark political intrigue and ambiguous morals.
The world of The Witcher is gothic, soulful and intelligent, yet mercilessly brutal. Innocent people die, and still almost all the characters consider themselves perfectly justified in their actions. After all, one man’s terrorist is another’s freedom fighter, and which you consider noble depends on your personal circumstances. As the Witcher, an independent, mystical warrior set amid warring medieval kingdoms, you will have to decide what justice means to you. [...]
While I still think Witcher 3 deserves the goty's it got because it's better than the competition, it has imo too many flaws to be called a true masterpiece.Especially in domains which should matter most like the story and choices&consequences. Unfortunately it was dumbed down to appeal to the Mainstream. But well, it worked. The game sold better and got a lot more recognition than it's predecessor. I guess having a big and shiny open world is necessary these days:(
While I still think Witcher 3 deserves the goty's it got because it's better than the competition, it has imo too many flaws to be called a true masterpiece.Especially in domains which should matter most like the story and choices&consequences. Unfortunately it was dumbed down to appeal to the Mainstream. But well, it worked. The game sold better and got a lot more recognition than it's predecessor. I guess having a big and shiny open world is necessary these days:(
Well, yes, it was dumbed down. I hated the witcher senses myself, months before the launch. Would have preferred more player agency, more actual detective work instead of just following the colorful markers. But the friendliness to new players and consolisation did bring fame, popularity, and money to CDPR. I'm a realist in that regard. If I get Witcher 4 with Ciri out of it all then the small sacrifices with Witcher 3 will be worth it.
Still, at this point other developers and publishers are practically selling CDPRs future games for them. They might've been alright anyway in those aspects.
No thank you, Ciri doesn't need a game, she had just enough in TW3, time for someone new.
Right, no thanks on that Ciri game. I think the folks at CDPR are done sticking with the books anyway and will most likely focus on creating their own interesting characters.
While I still think Witcher 3 deserves the goty's it got because it's better than the competition, it has imo too many flaws to be called a true masterpiece.Especially in domains which should matter most like the story and choices&consequences. Unfortunately it was dumbed down to appeal to the Mainstream. But well, it worked. The game sold better and got a lot more recognition than it's predecessor. I guess having a big and shiny open world is necessary these days:(
I don't think TW3 got dumbed down, nor did the open world aspects ruin it. IMO, their mistake was in trying to follow the story written in the books and even then I would say their biggest mistake was the Wild Hunt themselves. In TW1, they were menacing specters but in TW3, they were just so meh.
Unfortunately it was dumbed down to appeal to the Mainstream. But well, it worked. The game sold better and got a lot more recognition than it's predecessor. I guess having a big and shiny open world is necessary these days:(
IF it was indeed dumbed down ( though I'm not sure why because TW2 just did not capture me in any way) I am glad, because I would never have become obsessed with it or the rest of the millions who bought it. The technical things in one and two are a bit too much for me to start with but with 3 it is chewable. Even then it still took me hours to get the hang of it.
Let us face it, Tw1 sold just over a million then sold more after the second one came out. Tw2 sold just under 2 mil, which sold just under 4 mil after TW3 came out. I really don't know what's your problem with it though. I mean they can't just continue to cater solely on their small audience and not grow and just be stagnant. Even the development of TW2 nearly bankrupt them, and I don't think they want to be in that position ever again. TW3 is where the money is so they can continue to make quality games they want to make.
These guys aren't Bethesda who can secure 12 mil day one, for now. But they have plenty of ambition and drive, and as long as they continue to drag me along, I'm good. I mean, at least they grew with each game they make. Unlike a game I can't mention, otherwise I get my face chewed.
Dreadstruck, Nette, Blooddrunk1004 et 3 autres aiment ceci
Great article. Especially this is the reason why I consider Witcher 2 to be the more impressive game.
"I have a number of reasons for this, but chief among them is how disappointing The Witcher 3 was compared to its predecessor, Assassins of Kings. Not that it’s a worse game, overall, but because CDPR succumbed to ambition before getting the basics right. The second Witcher game was a powerful story of betrayal and intrigue that mixed just the right amount of exploration and open-ended quests with its somewhat more straightforward (but branching) story. I was gripped from beginning to end, and had to go back and play the alternate story branch after I’d completed the first."
Reminds me of what the New York Times wrote about Witcher 2:
But every once in a while a game arrives out of the blue that redefines expectations for an entire genre. A game like The Witcher 2: Assassins of Kings. If you enjoy single-player role-playing games on PC, you simply must play The Witcher 2. Innovative, unflinchingly mature and richly imagined, it is driven by fascinating, finely nuanced characters navigating a fantasy world of dark political intrigue and ambiguous morals.
The world of The Witcher is gothic, soulful and intelligent, yet mercilessly brutal. Innocent people die, and still almost all the characters consider themselves perfectly justified in their actions. After all, one man’s terrorist is another’s freedom fighter, and which you consider noble depends on your personal circumstances. As the Witcher, an independent, mystical warrior set amid warring medieval kingdoms, you will have to decide what justice means to you. [...]
While I still think Witcher 3 deserves the goty's it got because it's better than the competition, it has imo too many flaws to be called a true masterpiece.Especially in domains which should matter most like the story and choices&consequences. Unfortunately it was dumbed down to appeal to the Mainstream. But well, it worked. The game sold better and got a lot more recognition than it's predecessor. I guess having a big and shiny open world is necessary these days:(
Witcher 2 is different from Witcher 1 and Witcher 3. I was introduced to the Witcher series in Witcher 2. Yes, it has a very powerful story but it is too political to my taste (It is great, just not to my liking.). You dont play as a Witcher much in Witcher 2, you are a fugitive on the run trying to escape and clear your name, recover your memory etc etc.
"Right amount of exploration" in Witcher 2? If there ever is a subjective opinion, that is one shining example right there because I feel that Witcher 2 does not have enough exploration. I however do not label it as dumbdown because I recognize that they traded something for something - a tighter story.
Reminds me of the new video Totalbuscuit just made -
- People cannot distinguish opinion to actual facts and are very generous with labels instead of addressing the issue.
Dumbdown. What is dumbdown? When someone find less of what they like in a game, they totally ignore everything extra that was added but not to their liking and simply label it dumbdown??
"The right amount of exploration"??? Unless the author can show me a scientific formula that show me what exactly is that right amount and its unit of measurement, that is simply the purest form of BS.
So some prefer the story of TW2 to TW3 and that is perfectly fine. I can even understand why. It is more intense, it is more gripping. Call it bad writing in TW3 but bad writing is not dumbdown.
Then there is this "choices & consequences". To me, the real choices and consequences in TW3 weights far more heavily than TW2. The Wild Hunt is not the enemy. I dont see them as the big bad - they are just insane lunatics that is getting in my way. Geralt is fighting himself for Ciri and if you fail bad enough by doing seemingly harmless actions, saying seemingly harmless things without paying attention to who Ciri is from the very moment the game starts, this is the consequence:
I simply dont think I can mess up enough in TW2 to get an ending that can make me feel even half as bad. (As a parent I can relate even more. Everything a parent say to a child can have a very huge impact. Maybe it is targeted at a even more mature audience)
Unlike TW2, in TW3, there is no justifications - at the end of the day, justify to yourself all you want but nobody cares especially not those who left. Hence you are a lone in the hut. Only actions and consequences.
Witcher 3 was anything but dumbed down experience: removing god awful QTE events from TW2, improved inventory, no cinematic kills where you could press one button and Geralt would insta kill an opponent or entire group, the ability to customize your HUD and completely disable glowing elements etc.
TW3 succeeded at this, because it KEPT all the things that people loved from previous games and improved them.
You want dumbed down experience? Dragon Age 2 is perfect example, getting turned into Mass Effect with swords, dialogue tree replaced with wheel, no ability to customize anyone but yourself, disabling the ability to speak to random npcs or even talk to your own companions unless if bright shinny arrow points at them. DA is not the only franchise that did this, most of majority of sequels are doing this trend, Fallout 4 is perfect example as well as the latest Thief game.
When developers start removing good features rather than adding/improving them, the red flag should pop up immediately and they should head back to the drawing board.
I did something that I never thought I'd do - namely, I cleared every point of interest in the game. I had been doing it gradually, in the foolish hope that the RNG gods would toss me a Tor Lara and/or a Tor Zireael. They didn't.
And then, I started my NG+, and to my surprise and delight, the professor's glasses from HoS carry over.
I'm thinking I might roll glasses+elven rebel cut+goatee as new canon Geralt for as long as I can stand it. My god does he look stupid.
Iris carries over too. Which I didn't expect - is that not deemed a quest reward?