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Feedback... be more like The Witcher 3


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#13976
Eelectrica

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RE: XCOM 2

The good news is that Snipers do not have to switch weapons after movement; the game does this automatically. The bad news is that they cannot re-load and fire their main weapon like the other classes, at least in the lower levels.

The good news is the game can look fairly wondermous; the bad news is that until a patch is made, higher setting may slow the game to a stuttering crawl.

Thus far, I would give the game 4/5; negatives for requiring Steam to play and other negatives like those mentioned here.

And to keep somewhat on topic, it would be great if other games allowed for such tactical play.

I'm enjoying X-Com 2, but for a game designed, at least for now on PC only, it should have been a lot more polished at release, given that was the reason for it being a PC only, so they could get that right without having to deal with different multi platform issues.

When it all works, the game is brilliant.

 Also Gotta love that it's very mod friendly as well so we can have it our way. Even if I haven't installed any mods yet - want to play the game as the devs intended first I suppose.


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#13977
SlottsMachine

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Ehh, your gonna find people pretty split on this.  The people who like the game liked the mechanics, the people who don't like the game didn't like them.  I fall on the side of didn't like them.  They felt rather dull honestly to me.  Eventually the combat just feels like a chore that you have to get through.

 

How did you feel about Origins and DA II? Personally I kinda hate all three so that's why I was deferring to others here because I am not the target audience with respect to the game mechanics themselves. I was remembering how silly BioWare was when they dumbed down DA II which to me seemed like a good way to please nobody, Dragon Age isn't Mass Effect. LOL (or unless they really want to rock the boat it isn't). It made me curious what people thought of the mechanics in Inquisition, and since this is where the cool kids hang out I thought I'd ask here.  



#13978
ThePhoenixKing

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So, someone leaked a crap ton of info about the next expansion. Because I'm a gossip, here you all go:

 

 

-Recommended lvl is 40. Can be played before or after main game.

 

-Has a 'Brotherhood of the Wolf' vibe.

 

-3 endings.

 

-New boss fights.

 

-New weapon: a bone sword.

 

-release is expected in June.

 

-New merchants can change armor colors. Some gear from TW2 making a return.

 

-4 new skills in each tree. 12 new skills in the general tree. New slots for mutagens.

 

-Trophy bonuses made more meaningful. Overall combat rebalancing.

 

-Each Witcher set gets alt upgrade.

 

-Map is about 75% of Velen/Novigrad hub in size.

 

-New additions to Gwent.

 

-New sword play animations and new boxing animations.

 

-New sign: Heliotrope is coming back. 

 

-Graphics and lighting are improved in the new area, but not the base game. :(

 

-Photo mode is coming. New camera settings for FOV...and first person view??

 

 

This is unconfirmed info at this point so don't shoot me if it ends up being BS. :)

 

Sounds pretty good. "Brotherhood of the Wolf" is one of those guilty pleasure films of mine, too, so I'm interested to see what CDPR does with a similar concept.

 

Rise of the Tomb Raider wins 2016 Writers Guild award

 

http://www.pcgamer.c...gn=buffer_pcgfb

 

http://www.wga.org/c...lt.aspx?id=6147

 

Seriously? Not looking down on Rise of the Tomb Raider, it is a good game, but it is not better written then The Witcher 3 and Pillars of Eternity. Even Fallout 4 has better writing.

 

Yeah, the writing for Rise of the Tomb Raider wasn't great, and I'll say that as someone who defends the storytelling in the 2013 game.

 

Can't go any worse than the time they tried to be Bethesda.

 

Agreed.

 

I personally think trying to be like other games is what's pulling this franchise in so many directions.

 

DA2 started being designed after ME2's massive popularity, so they tried to make it "Mass Effect with swords." Look how well that turned out.

 

DAI started being designed after Skyrim's massive popularity, so they tried to make it "Skyrim with Qunari." While it's a way bigger critical and financial success than DA2, the huge empty open worlds with dozens of meaningless fetch quests are one of the less celebrated parts of this game. (While the parts that hearken back to its Origin roots seem to be better received.)

 

I personally think BioWare should stop trying to copy what the most popular game's doing and just focus on making Dragon Age games good on their own merit.

 

Exactly. Dragon Age has had something of an identity crisis from the second game onward, discarding what was perfectly fine from Origins in a vain attempt to reinvent the wheel. There's a lot about Wild Hunt that is worth looking at, particularly its approach to both setting and storytelling, but at the end of the day, Bioware needs to figure out what Dragon Age is supposed to be, and stand by it.

 

What did people think of the gameplay mechanics in DAI? Everyone seemed to think that DA2 was dumbed down, did DAI rebound a little or maybe a lot? While I've played all three games that type of gameplay isn't for me so that's why I ask. Personally I'd like nothing better if DA went full blown action.  

 

Honestly, I found it to be pretty lousy. Severely paired down gameplay options (particularly for mages), dumb AI, awful tactics system (or lack thereof), no auto-attack, no basic attributes, a grindy, slogging feel to minute-to-minute gameplay... yeah, I'm really hoping they take this model of gameplay and just trash it. It just wasn't fun at all.

 

The fact that Fallout 4 won role-playing aspect over the Witcher 3 is just absolutely wrong and insulting.

 

Absolutely. At some point, you really have to wonder from what twisted parallel universe these judges and game critics are coming from.


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#13979
slimgrin

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In regard to the leak, the guy later said he was trolling. Sorry guys. I won't do that again. I was just excited by the info.



#13980
ThePhoenixKing

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In regard to the leak, the guy later said he was trolling. Sorry guys. I won't do that again. I was just excited by the info.

 

Aww, that is a shame. Still, I'm confident that whatever CDPR brings to the table will be worth the price.



#13981
Wolven_Soul

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How did you feel about Origins and DA II? Personally I kinda hate all three so that's why I was deferring to others here because I am not the target audience with respect to the game mechanics themselves. I was remembering how silly BioWare was when they dumbed down DA II which to me seemed like a good way to please nobody, Dragon Age isn't Mass Effect. LOL (or unless they really want to rock the boat it isn't). It made me curious what people thought of the mechanics in Inquisition, and since this is where the cool kids hang out I thought I'd ask here.  

 

I loved DA:O to death.  DA2 was a game that although it had a few really cool ideas, it was way to rushed to be able to capitalize upon them.


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#13982
ObserverStatus

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Speaking about goty. There is a interesting poll going on on gamefaqs.com about which game was the most worthy overall Goty winner in their respective year.

strongestgoty.jpg

http://www.gamefaqs....373-pc/73304663

Of course it's only a small sample size and in no way representative but from my experience outside of this forum it catches the general opinion about the game. It's also interesting because it was done on a neutral gaming forum.

The consensus seems to be either that the game didn't deserve it's goty awards at all or that it only won so many because it had a very weak competition and there wasn't a single outstanding game in 2014.

Wow, 5% of these clowns really voted for Bioshock? Don't they know that Metroid Prime 3 came out the same year?



#13983
Wolven_Soul

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Sounds pretty good. "Brotherhood of the Wolf" is one of those guilty pleasure films of mine, too, so I'm interested to see what CDPR does with a similar concept.

 

 

Yeah, the writing for Rise of the Tomb Raider wasn't great, and I'll say that as someone who defends the storytelling in the 2013 game.

 

 

Agreed.

 

 

Exactly. Dragon Age has had something of an identity crisis from the second game onward, discarding what was perfectly fine from Origins in a vain attempt to reinvent the wheel. There's a lot about Wild Hunt that is worth looking at, particularly its approach to both setting and storytelling, but at the end of the day, Bioware needs to figure out what Dragon Age is supposed to be, and stand by it.

 

 

Honestly, I found it to be pretty lousy. Severely paired down gameplay options (particularly for mages), dumb AI, awful tactics system (or lack thereof), no auto-attack, no basic attributes, a grindy, slogging feel to minute-to-minute gameplay... yeah, I'm really hoping they take this model of gameplay and just trash it. It just wasn't fun at all.

 

 

Absolutely. At some point, you really have to wonder from what twisted parallel universe these judges and game critics are coming from.

 

 

First of all, I do not feel guilty at all about loving Brotherhood of the Wolf.  It is the only movie I have ever watched with voice overs that it didn't bug the heck out of me.  The only guilty pleasure I have from that movie is Monica Belluci.  :P

 

It's perfectly fine to like a game more than another, but I do not honestly see how anyone can objectively look at TW3 and FO4 and honestly feel that FO4 is better.  TW3 might be my new favorite game ever, but there are games that I will concede are better than it.


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#13984
ObserverStatus

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So Fallout 4 won DICE game of the year. How do people feel about that? No i am not trying to be mean. Witcher 3 won best story. 

 

http://www.polygon.c...nners-announced

Uh, idk, I guess DICE has the right to give the award to whoever they want, but really now, Undertale was way better.



#13985
FKA_Servo

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In regard to the leak, the guy later said he was trolling. Sorry guys. I won't do that again. I was just excited by the info.

 

On the other hand, maybe that means it's coming sooner than June.



#13986
Xetykins

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DAO style is as tactical as I would go on DA games.


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#13987
Yaroub

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DAO style is as tactical as I would go on DA games.

 

I've been warned and had my post removed.

 

Anyway. Here is the link again.



#13988
Lawrence0294

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Wow, 5% of these clowns really voted for Bioshock? Don't they know that Metroid Prime 3 came out the same year?

lol, well 2007 really offered amazing games like Metroid Prime 3, Super Mario Galaxy, Mass Effect, Bioshock, Crysis 1, Call of Duty 4 (when it was still good) etc.

Crazy year.


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#13989
slimgrin

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I'd be down with a DA tactics game, absolutely. Seems like it'd be up Bioware's alley. 



#13990
Wolven_Soul

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I'd be down with a DA tactics game, absolutely. Seems like it'd be up Bioware's alley. 

 

I think DA could work really well as a tactics style game.  There is a lot that could be really good there.



#13991
SlottsMachine

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Wow, 5% of these clowns really voted for Bioshock? Don't they know that Metroid Prime 3 came out the same year?

 

Yeah. Plus, BioShock was just a dumbed down version of System Shock 2.

 

Spoiler


#13992
Akrabra

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Yeah. Plus, BioShock was just a dumbed down version of System Shock 2.

 

Spoiler

I was worried now. So general thought - People have always played the dumbed down card, since the beginning of gaming?



#13993
FKA_Servo

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I was worried now. So general thought - People have always played the dumbed down card, since the beginning of gaming?

 

Since the beginning of everything. Curmudgeonliness is one of humanity's most charming and fundamental virtues.



#13994
Elhanan

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Since the beginning of everything. Curmudgeonliness is one of humanity's most charming and fundamental virtues.


At least by age 50.... :lol:

#13995
SlottsMachine

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I was worried now. So general thought - People have always played the dumbed down card, since the beginning of gaming?

 

Well it was kinda dumbed down, I still like it a lot though. As for the phrase itself, anything that I've read seems to suggest it originated in the 1920's or 30's. Basically about the time media and entertainment was first starting to become mass produced. 



#13996
FKA_Servo

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At least by age 50.... :lol:

 

I don't think there's any real age prerequisite. See hipsters.



#13997
Elhanan

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I don't think there's any real age prerequisite. See hipsters.


Just saying that this is when I ceased to care, and started to play the Grumpy card.
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#13998
Deadmac

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Speaking about goty. There is a interesting poll going on on gamefaqs.com about which game was the most worthy overall Goty winner in their respective year.

strongestgoty.jpg

http://www.gamefaqs....373-pc/73304663

Of course it's only a small sample size and in no way representative but from my experience outside of this forum it catches the general opinion about the game. It's also interesting because it was done on a neutral gaming forum.

The consensus seems to be either that the game didn't deserve it's goty awards at all or that it only won so many because it had a very weak competition and there wasn't a single outstanding game in 2014.

As I mentioned in a previous thread, I think "Dragon Age: Inquisition" won because it was making a political statement. After "Dragon Age II" got hit with negative reviews, BioWare blamed the fans for being homophobic. "Dragon Age: Inquisition" didn't win because of overall quality. Once the political atmosphere had faded away, while also the hype dissipated, the critics started to reexamine "Dragon Age: Inquisition". Although many critics praised the game's graphics and use of politics, they also found the storyline and side-quests to be extremely boring.

 

"Dragon Age: Origins" contained a medieval dark-fantasy atmosphere, which reflected elements found in fairy-tales, romances, demonology, and old-school epics. "Dragon Age II" and "Dragon Age: Inquisition" do not carry the dark-fantasy torch, which originally made the franchise a success. As a result of trying to do something different, the franchise had somehow lost its overall brand. "Dragon Age: Inquisition's" was practically a clone of the "Dragon Age II" dlc "Legacy". 

When it comes to diversity in species and mythology, "Dragon Age: Origins" was created with an enormous palette. Some of the species, origins stories, we encountered included: Darkspawn, Old God Dragons, The Makers, Vampires, Elves, Werewolves, Witches, Mages, Dwarfs, Gray Wardens, Humans, etc... Unlike the dialogue revelations we hear in "Dragon Age II" and "Dragon Age: Inquisition", "Dragon Age: Origins" allowed you to participate in the world of vampires, witches, dwarfs, mages, Wardens, etc...

BioWare should not have limited the story to Mages and Templars, for it has created a very narrow and boring experience.

 

"Dragon Age" has somehow lost its brand and mythology.

"Dragon Age" has also lost its sense of surprise revelations.


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#13999
Xetykins

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"Dragon Age" has somehow lost its brand and mythology.

"Dragon Age" has also lost its sense of surprise revelations.

 

This is what I felt and I wish it wasn't so. Oh well, there is always ME:A which I'm not hyped for ( keep telling yerself that,darling)



#14000
Reighto

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I was worried now. So general thought - People have always played the dumbed down card, since the beginning of gaming?

Well, games were a lot more difficult 20 - 30 years ago but that's because of graphics and gameplay. Game mechanics improved a lot over the years and made it easier to get in to gaming, i guess. There are some developers like FromSoftware, which try to make difficult games but i remember there were a ton of games back then on the SNES which were just brutally hard. Then again i'm glad, that a lot of the tedious stuff like backtracking got mostly lost over the years.