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Feedback... be more like The Witcher 3


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#15001
panzerwzh

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Happy 600 indeed, good luck on the Path!

 

Spoiler


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#15002
Onecrazymonkey1

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Rats! >.< almost made page 600. Oh well, better late then not at all. Happy 600 pages everyone!

Here's a cute pic that reminded me of the Equine Phantoms quest.
they_see_me_roachin__they_hatin__by_kate
Also here's the artists link. Caution awesome overload.
http://kate-n-bd.tumblr.com/

 

I think I'll start a new game plus on death march to celebrate and just to see if I can do it....kind of scared though. :?

 


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#15003
Eelectrica

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I gotta try an NG+ playthrough at some point. I'll be honest, up 'till now I didn't see the point with the few active abilities thing, that and my favorite parts of an RPG are starting out from scratch and creating my character but the mutations they've added with B&W seems it will add a new dimension to the game.

 

First I'm going to attempt to clear a couple of games off my backlog, and I gotta replay  Deus Ex and DX:HR, because I think DX:MD will be a must buy... hope so anyway.



#15004
panzerwzh

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I gotta try an NG+ playthrough at some point. I'll be honest, up 'till now I didn't see the point with the few active abilities thing, that and my favorite parts of an RPG are starting out from scratch and creating my character but the mutations they've added with B&W seems it will add a new dimension to the game.

 

First I'm going to attempt to clear a couple of games off my backlog, and I gotta replay  Deus Ex and DX:HR, because I think DX:MD will be a must buy... hope so anyway.

In this E3, Gwent, DX:MD, Dishonored 2 and Mafia III are day one purchases for me.The rest of the show did not bother me at all.



#15005
Wolven_Soul

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Yeah, there's more to ME3's issues than the ending: the general lack of single-player content, the lousy way they did side missions, the general lack of squadmates (you didn't get a Sentinel analogue unless Kaidan survived, and you didn't get a Vanguard analogy unless you were willing to shell out for first-day DLC), pretty much everything to do with the Jacob romance... It wasn't a terrible game, I had a decent amount of fun with it, and the multiplayer was surprisingly enjoyable, but let's not pretend that it was a perfect game aside from the last half-hour.

 

But getting back to Wild Hunt, did anyone else really love the Novigrad quest "The Play's the Thing"? Besides being really funny and quite unlike what we get in most RPGs, I loved how it served to further flesh out the setting of Novigrad, and illustrate how far the Eternal Fire's influence is being felt over the common folk. It's a nice little world-building bit as much as it is a chance for Geralt to win a Razzie :)

 

Definitely not a perfect game even without the endings.  Which is why all the 10/10's it got boggled my mind.  It had some really wonderful moments, I will give it that.  Solus singing his song while he did his thing.  Tali and Legion's moment.  Both made me tear up a little bit.  But yeah, side missions were crap, they should have just let those out completely.  Menu system was terrible.  The Day 1 DLC in a character that should have been part of the game considering his importance to the universe's lore. 

 

I did love that quest in TW3.  It's a good thing Geralt is such a danged good Witcher, cuz he ain't got no future as an actor, that's for sure.  :P


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#15006
Wolven_Soul

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Slimgrim pointed me here. Said this was a thing. Is this a thing?

 

It's totally a thing.



#15007
Wolven_Soul

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I think it's the finest drain/hat thing I have ever seen. Happy 600.

 

600.  That's pretty cool. 

 

I have to say though, I'm starting to feel a little sad.  TW3's last DLC is now out.  All to soon we're gonna run out of things to talk about in regards to the game.  Whatever shall happen to our thread?  I know we don't always stick to the main topic of the thread anyway but still, I am gonna miss talking about this game with you all on here.  I never really got into the actual Witcher forums other than making a few posts.  When I wanted to talk about it, I always came here. 

 

Perhaps we will have to create a 'Be more like Cyberpunk' thread at some point.  :D


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#15008
LPPrince

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I gotta try an NG+ playthrough at some point. I'll be honest, up 'till now I didn't see the point with the few active abilities thing, that and my favorite parts of an RPG are starting out from scratch and creating my character but the mutations they've added with B&W seems it will add a new dimension to the game.

 

First I'm going to attempt to clear a couple of games off my backlog, and I gotta replay  Deus Ex and DX:HR, because I think DX:MD will be a must buy... hope so anyway.

 

 

I started a NG+ Death March playthrough the other day. So far so good.



#15009
Blooddrunk1004

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Yeah, there's more to ME3's issues than the ending: the general lack of single-player content, the lousy way they did side missions, the general lack of squadmates (you didn't get a Sentinel analogue unless Kaidan survived, and you didn't get a Vanguard analogy unless you were willing to shell out for first-day DLC), pretty much everything to do with the Jacob romance... It wasn't a terrible game, I had a decent amount of fun with it, and the multiplayer was surprisingly enjoyable, but let's not pretend that it was a perfect game aside from the last half-hour.

 

I can bring up points without even mentioning endings on why i consider ME3 to be the worst of series:

 

- Shepard speaking without our control

- worst handling of sidequests and objectives ever

- most important decisions like Rachni and Collectors Base half-assed

- Javik is who is crucial part of the plot is day-1 DLC

- terrible handling of ME2 squadmates (Citadel DLC doesn't count)

- Cerberus becoming Galactic Empire villains

- plot holes big enough to drive truck through

- Retake Earth mission is inferior and complete dissapointment compared to Suicide Mission

 

Sorry for going offtopic, it just seems when franchise ends people usualy don't know how to handle it properly.

I was really impressed how TW3 not only actually had multiple endings but they even gave us 3 different epilogues that all end completely different and they were all done well, including "bad / sad ending".


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#15010
slimgrin

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Not to mention the still too sticky cover, combat being mostly the same as ME2, shallow RPG mechanics (again) and the suicide complex of major characters. When Samara offed herself I was like:

 

160.gif


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#15011
Dutchess

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I'm being slow again and haven't finished Blood & Wine yet, but I just keep loving the game. The environments are stunning again. I keep admiring the palace and Corvo Bianco must be the most picturesque player home. 

 

And the humor is still top-notch. I've been spoiled in this thread on Geralt's portraits (amazing!) but I did just have a quest that was literally bank bureaucracy and chasing forms from different serving windows.  :lol: I cackled throughout that one.

 

The Witcher 3, and the prior two games, have been an amazing ride. The only thing I'm still disappointed about is the lack of Iorveth (and Saskia) in the third and last game. I remain bummed that they cut him completely.


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#15012
FKA_Servo

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Speaking of the paintings, can someone spoiler tag me how to get some of them? I gave the hemmelfart to dandelion and my house is pimp but my walls are bare.

#15013
midnight tea

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Rats! >.< almost made page 600. Oh well, better late then not at all. Happy 600 pages everyone!

Here's a cute pic that reminded me of the Equine Phantoms quest.
they_see_me_roachin__they_hatin__by_kate
Also here's the artists link. Caution awesome overload.
http://kate-n-bd.tumblr.com/

 

I think I'll start a new game plus on death march to celebrate and just to see if I can do it....kind of scared though. :?

 

I actually know Kate, IRL.

 

The loading screen and prologue art in TW3? Her and her boyfriend's work.


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#15014
Elhanan

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I can bring up points without even mentioning endings on why i consider ME3 to be the worst of series:
 
- Shepard speaking without our control
- worst handling of sidequests and objectives ever
- most important decisions like Rachni and Collectors Base half-assed
- Javik is who is crucial part of the plot is day-1 DLC
- terrible handling of ME2 squadmates (Citadel DLC doesn't count)
- Cerberus becoming Galactic Empire villains
- plot holes big enough to drive truck through
- Retake Earth mission is inferior and complete dissapointment compared to Suicide Mission
 
Sorry for going offtopic, it just seems when franchise ends people usualy don't know how to handle it properly.
I was really impressed how TW3 not only actually had multiple endings but they even gave us 3 different epilogues that all end completely different and they were all done well, including "bad / sad ending".


While I agree that the ME mechanics of speaking w/o control is something of which I disagree, it is the similar system described in TW series; just done in a growl.

But I disagree with some other points:

* DA2 may have had the worst sidequests than any in Bioware games; finding literal Junk to be returned is worse than the Rings of Allune, IMO. In ME3, the banter for some of these quests is also insightful, touching, etc.

* Choices may not have had the desired outcomes some wanted, but the Rachni decision seemed to be rather key to whether one wanted to save a species, Krogan squad, etc. Never have saved the Collector Base, so dunno how that alters anything.

* For me, Javik = Shale; both were first day DLC, if I recall. Not fond of the practice either, but neither is vital to the story. In fact, Javik is so annoying that I often have him stay aboard ship more than anyone, like my current campaign.

* Thane was used brilliantly, and while I did not care for Jacob or Zaeed, I do like Miranda, Mordin, EDI, Grunt, Garrus, Tali, and esp jack even more than in ME2.

* Cerebus has always been the shadow villains; from ME1 onward.

* Both end missions are enjoyable, though I am not a fan of the ever spawning enemies in the final conflict.

Overall, I much prefer ME3 to ME2.

#15015
Onecrazymonkey1

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I actually know Kate, IRL.
 
The loading screen and prologue art in TW3? Her and her boyfriend's work.


That's awesome! I couldn't even imagine having my artwork immortalized in one of my favorite games. Your friends have some beautiful work.

#15016
Eelectrica

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In this E3, Gwent, DX:MD, Dishonored 2 and Mafia III are day one purchases for me.The rest of the show did not bother me at all.

Dishonored 2 is very much on list as well. As a fan of the original Thief games, Dishonored seems as close as we're going to to a true sequel.

Looking forward to seeing how the game plays out as Emily then as Corvo.

Hopefully Tyranny will be good too.

 

Decided to have a look at W3 NG+, and it was nice being able stomp some of those monsters that game me trouble when starting out in DM such as wolves and even that pack of ghouls at the start. Absolute nightmare for me as a LV1 Geralt and starting gear.

 

As much as a enjoy Gwent in game, I'll be giving Gwent a miss I think. Probably get my butt kicked for real. Lol.


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#15017
Blooddrunk1004

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While I agree that the ME mechanics of speaking w/o control is something of which I disagree, it is the similar system described in TW series; just done in a growl.

 

Geralt speaking on his own is fine because he is pre-established character and that's how he started since the first game, Shepard did not.

 

* DA2 may have had the worst sidequests than any in Bioware games; finding literal Junk to be returned is worse than the Rings of Allune, IMO. In ME3, the banter for some of these quests is also insightful, touching, etc.

Both DA2 and ME3 had terrible system, but i still consider ME3 worse. At least in DA2 you were shown to which NPC you have to go to accept or turn in the quest, while in ME you had to run like a moron all over Citadel and interaction would not appear until you were 5 feet away from quest giver and Shepard eye dropping on conversations and then fetching items was creepy.

 

* Choices may not have had the desired outcomes some wanted, but the Rachni decision seemed to be rather key to whether one wanted to save a species, Krogan squad, etc. Never have saved the Collector Base, so dunno how that alters anything.

I was talking about import decision from first game, if you kill Rachni or spare them. They always appear with same dialogue with not a slighest change aside from loosing couple of EMS points if you save the so called "Reaper Queen". Collectors Base is same deal, if you kept it, you gain 100 EMS and nothing else.

 

* For me, Javik = Shale; both were first day DLC, if I recall. Not fond of the practice either, but neither is vital to the story. In fact, Javik is so annoying that I often have him stay aboard ship more than anyone, like my current campaign.

Doesn't matter if you hate him, Javik is crucial to the plot because he is living Prothean, a species that you were learning about since the first game, you can clearly see he was part of vanilla game based on how he fits into missions like Thessia and many other conversations.

 

* Cerebus has always been the shadow villains; from ME1 onward.

Except they are everything but "shadow villains" in ME3. What was a black-ops terrorist organization in first two games is then converted into huge army with enough power to invade Citadel and pose more threat than Reapers.


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#15018
slimgrin

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Overall, I much prefer ME3 to ME2.

 

And I much prefer ME1 to either, despite playing ME2 6 times, ME1 is the one I play every year because it has coherence, atmosphere, deeper RPG mechanics and better writing. I don't like my RPGs with training wheels.

 

I love Anna Henrietta. Want to marry her. Yes, I'm caught up in the main questline and it's really hard to let go of it. 


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#15019
Elhanan

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And I much prefer ME1 to either, despite playing ME2 6 times, ME1 is the one I play every year because it has coherence, atmosphere, deeper RPG mechanics and better writing. I don't like my RPGs with training wheels.
 
I love Anna Henrietta. Want to marry her. Yes, I'm caught up in the main questline and it's really hard to let go of it.


Also believe ME1 is the best story of the trilogy, but am not a fan of going all the way back to drunken sniper mechanics. Am hoping ME:A will use the best of all the games.

#15020
Elhanan

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Geralt speaking on his own is fine because he is pre-established character and that's how he started since the first game, Shepard did not.
 
Both DA2 and ME3 had terrible system, but i still consider ME3 worse. At least in DA2 you were shown to which NPC you have to go to accept or turn in the quest, while in ME you had to run like a moron all over Citadel and interaction would not appear until you were 5 feet away from quest giver and Shepard eye dropping on conversations and then fetching items was creepy.
 
I was talking about import decision from first game, if you kill Rachni or spare them. They always appear with same dialogue with not a slighest change aside from loosing couple of EMS points if you save the so called "Reaper Queen". Collectors Base is same deal, if you kept it, you gain 100 EMS and nothing else.
 
Doesn't matter if you hate him, Javik is crucial to the plot because he is living Prothean, a species that you were learning about since the first game, you can clearly see he was part of vanilla game based on how he fits into missions like Thessia and many other conversations.
 
Except they are everything but "shadow villains" in ME3. What was a black-ops terrorist organization in first two games is then converted into huge army with enough power to invade Citadel and pose more threat than Reapers.


Watching a cut-scene; not being able to choose what is said remains the same flaw whether or not the entire series utilized it.

I have no qualms running about looking for a widow, doctor, etc; bothers me more when asked to deliver old trousers. ME3 > DA2, IMO.

I have saved the original Queen each time, trying not to fry an entire species. However, if one chooses to kill her the second time in ME3, the scene is rather touching as she understands. Also the Asari messenger used in ME2 is fairly memorable due to that original choice. It did have impact, though was involved with the Crucible; not the assault in the final events.

Javik is a boon to the lore, as is the Leviathan DLC, but is not crucial.

Cerebus seemingly became indoctrinated by going to the Collector Base, and became the divisive wing as they were meant to be.

#15021
ThePhoenixKing

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Yeah, that was a major let down.  BW should have kept the Reaper's agenda a secret and just never resolve it. If it's meant for humans to never understand then it would have had a larger impact if was left open. 

 

I took that play so freaking seriously.  I learned the lines and everything cause I didn't want Geralt to screw up. :D  I loved those little quests the most because of how it gave us some insight into the mindset of the common folk. Another quest that did that was in the Tavern while listening to Priscilla's song.  After the old woman accused Geralt of being a killer, no one wanted to hear it because they were just tired and wanted to relax and enjoy some music.  Those small details are what helps create a living world.

 

Totally agree about the Reapers. I think part of the issue was that the writers forgot "motivations" don't necessarily equal "justifications", and tried to make the actions of the Reapers have some validity. Seriously, we learned enough about them in ME2 that nothing more about their origins or intentions needed to be said. It only served to muddy the waters when Bioware didn't need to.

 

And you're right, the quest is great. It's exactly the sort of effectively world-building Bioware has forgotten to do, and needs to remember for the next game. I'm a bit of a broken record at this point, but it's worth saying again: it doesn't matter how pretty a setting is, if we don't feel connected and engaged to it, it's just a good-looking backdrop.

 

Definitely not a perfect game even without the endings.  Which is why all the 10/10's it got boggled my mind.  It had some really wonderful moments, I will give it that.  Solus singing his song while he did his thing.  Tali and Legion's moment.  Both made me tear up a little bit.  But yeah, side missions were crap, they should have just let those out completely.  Menu system was terrible.  The Day 1 DLC in a character that should have been part of the game considering his importance to the universe's lore. 

 

I did love that quest in TW3.  It's a good thing Geralt is such a danged good Witcher, cuz he ain't got no future as an actor, that's for sure.  :P

 

Agreed on all points.

 

I can bring up points without even mentioning endings on why i consider ME3 to be the worst of series:

 

- Shepard speaking without our control

- worst handling of sidequests and objectives ever

- most important decisions like Rachni and Collectors Base half-assed

- Javik is who is crucial part of the plot is day-1 DLC

- terrible handling of ME2 squadmates (Citadel DLC doesn't count)

- Cerberus becoming Galactic Empire villains

- plot holes big enough to drive truck through

- Retake Earth mission is inferior and complete dissapointment compared to Suicide Mission

 

Sorry for going offtopic, it just seems when franchise ends people usualy don't know how to handle it properly.

I was really impressed how TW3 not only actually had multiple endings but they even gave us 3 different epilogues that all end completely different and they were all done well, including "bad / sad ending".

 

Nicely said. That's a very good point about the Wild Hunt endings too; they all feel very distinct and meaningful.


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#15022
panzerwzh

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Since the freaking star child gave me the finger, I'm done with ME series.


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#15023
Wolven_Soul

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I'm being slow again and haven't finished Blood & Wine yet, but I just keep loving the game. The environments are stunning again. I keep admiring the palace and Corvo Bianco must be the most picturesque player home. 

 

And the humor is still top-notch. I've been spoiled in this thread on Geralt's portraits (amazing!) but I did just have a quest that was literally bank bureaucracy and chasing forms from different serving windows.  :lol: I cackled throughout that one.

 

The Witcher 3, and the prior two games, have been an amazing ride. The only thing I'm still disappointed about is the lack of Iorveth (and Saskia) in the third and last game. I remain bummed that they cut him completely.

 

Yeah I loved the bank bureaucracy quest.  That was funny stuff. 

 

I was disappointed about the lack of Iorveth as well.  He was a great character.  Regis and Detlaff though are fantastic. 



#15024
panzerwzh

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Yeah I loved the bank bureaucracy quest.  That was funny stuff. 

 

I was disappointed about the lack of Iorveth as well.  He was a great character.  Regis and Detlaff though are fantastic. 

According to the leaked version of TW3's original narrative, there supposed to be a story-line of underground scoia'taels in Novigrad (hence the scoia'tael camp outside city and mysterious elf female) with Iorveth as their leader.



#15025
Blooddrunk1004

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Watching a cut-scene; not being able to choose what is said remains the same flaw whether or not the entire series utilized it.

The thing about auto-dialogue is that when it's done well it's rarely noticable. What you consider a flaw in TW series many others don't because like i've said before you are role-playing as Geralt and it makes sense that on occasion he will speak on his own and make decision without player's actions and it fits well.

 

Shepard starts as a blank slate with some minor history and background and were allowed to role-play to that extend.

However this was dropped heavily in third game and i wouldn't complain if only Shepard didn't speak and acted on his own in a lot of crucial moments in the plot: entire intro, forcing us to care about the kid and awful dream sequences, denying EDI to become sexbot companion. automatically getting pissed at Joker after Reapers nuked Thessia etc.

 

Auto-dialogue was present in entire trilogy but it feels so much more prominent in Mass Effect 3 because it's more noticable and it colors Shepard's actions and words with a specific tone and opinions that goes against the player.


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