This review had me in tears. ![]()
This review had me in tears. ![]()
Actually the keys can be changed including the movement keys, people have posted details in their forum and there was a link to instructions for how to change even the movement keys. I thought your statements about how DAI has everything Witcher has were strange, now I see why, if you aren't playing the game then sorry but you can't keep slamming it as you don't know what your talking about. I am actually playing it and so far have seen no profanity or nudity in the mini game for Witcher 3 either. Also apart from one character who you can choose to kill I haven't seen any misuse of women, you can choose not to sleep with women who flirt with Geralt. Nudity I can't help you with, but as I am not a prude it doesn't bother me. You want to keep saying Witcher is no good then play it stop basing opinions on tiny snippets of video you find online because that is giving you a very blinkered idea of the game.
Oh and as I have said before I enjoyed DAI and have played it right through six times, but as I said before in this thread there are things Witcher 3 does so much better.
Lol at citing anything from Polygon as a "professional" article.
Please, throw out those insults.
The funny thing is that most of the armor designs in the witcher 3 are drawn from real world designs of the late medieval and renassiance period. I personally like it, but then the inner historian jumps in joy at things like that
.
Anyways I do strongly encourge looking to the real world for designs. Of course as it is fantasy, one can change things and use bits and peices from other areas. As Tevinter is based on the Byzantine era of the Roman Empire, why not look at armor of that time? but don't limit yourself to just that period, which btw did change throughout the centuries, but look to other areas, take ideas from the medieval Persians, Indians, and anywhere that could inspire you. I do find using real world designs is the best place for armor designs.
I think some of the armor in TW3 look great, and would love to see Bioware try some for their games
I was thinking the same thing. I thought most of those looked really nice.
Honestly, who thought of giving a character a name like Dudu? It makes me giggle far more than it should and when Geralt says,
Spoiler
I always imagine Geralt placing a bag of flaming poop on the steps of the Temple Isle and doorbell dashing. It's just too much.
The difference that I can tell is that nudity in DAI and most Bioware titles is restricted to the optional Romance arcs, as a rule. So if one explores a Romance with Cassandra, the Player should expect to see nudity; info gathered before launch from frequent threads.
In TW3, nudity can be seen in many locations, as well as sexual content that is outside of Player control. It is also used in the promos. as well as profanity to sell the game.
The misogynistic opinion has been gathered for a long time over the course of the series (also mentioned in ref to GoT material). However, this was brought into question by a couple of professional articles at release; one that brought criticism of the piece by CDPR:
Ah yes, that Polygon review. I made a post in the forums pointing out how strange it was that they got upset about the portrayals of women and misogyny, but just a week earlier had been celebrating and championing the ability of a female (or anyone) to have sex with as many females or males that they want (or really kind of do what they want sexually) and this was a completely unrelated issue. They kept saying sex =/= objectification or something, and then repeatedly insulted me to "get on the level" because I wasn't familiar with the standard enabling feminist power literature or something, that means you can do whatever you want sexually in your personal life and then overreact to the slightest hint of sexuality in media and 1 = 1 at the end of the day. Not to mention they never even blinked when DA:I came out with it's plethora of cutscenes or sex jokes, gave it game of the year in fact. It ended up attracting all these moderators and people and was finally shut down.
Anyway, I don't really go there anymore.
I was thinking the same thing. I thought most of those looked really nice.
While I thought DAI had great armor this time compared to the last games, armor was never their strength.
Which is kinda ironic since Matt Rhodes their concept artist makes really good armor designs. DAI art book had some really good armor concepts too
I feel the same way.
While I thought DAI had great armor this time compared to the last games, armor was never their strength.
Which is kinda ironic since Matt Rhodes their concept artist makes really good armor designs. DAI art book had some really good armor concepts too
You're so right on that one... the concept arts are so neat.
You stated that the movement keys were hard coded, as I said there is a way to change them, it is given online (someone found it via a google search) and from what has been said in the forums that solves the problem and enables people to re-map their keys.I mention these problems, as they are also sim complaints made of DAI (see PC Concerns thread). And as some are not able to re-map keys that have been hardcoded, this was seemingly a rather large oversight, as it would affect many possible Players.However, I do not recall slamming TW3 at all, other than it's chosen material to which I have already objected to previously. It is a beautiful setting, has many features that are appealing, and Chris Priestly - Community Mgr - has been an on-line friend for many years (was the one that helped me to bypass offensive language found in ME3; reason I finally chose to play it). I wish the team well; simply hope that future products are more suited for my possible purchase.
If anyone can't look it up, here you are. Remapping keys on The Witcher 3 on the PC is a go. It does take editing a file though.
http://www.reddit.co...s_obvious_last/
If you go to Documents\Witcher 3, there is a file called "input.settings", and you can edit all of your key binds from there. I changed my inventory key to "B" (for backpack) since it's easy to reach with my left hand, and changed the bestiary to "I" since I'll rarely need to open it. http://i16.photobuck...05-20_00001.jpg
Ah yes, that Polygon review. I made a post in the forums pointing out how strange it was that they got upset about the portrayals of women and misogyny, but just a week earlier had been celebrating and championing the ability of a female (or anyone) to have sex with as many females or males that they want (or really kind of do what they want sexually) and this was a completely unrelated issue. They kept saying sex =/= objectification or something, and then repeatedly insulted me to "get on the level" because I wasn't familiar with the standard enabling feminist power literature or something, that means you can do whatever you want sexually in your personal life and then overreact to the slightest hint of sexuality in media and 1 = 1 at the end of the day. Not to mention they never even blinked when DA:I came out with it's plethora of cutscenes or sex jokes, gave it game of the year in fact. It ended up attracting all these moderators and people and was finally shut down.
Anyway, I don't really go there anymore.
I want to say it's because Ben Kuchera is an idiot with no standards as to who he employs, and the heavy majority of Polygon's writers are simplistic parrots who only espouse the agendas and ideologies they're told to push, because they lack the ability to critically think (as shown by their working for a garbage publication like Polygon).
I would disagree with this.And we're not counting companion conversations - in Bioware games, those are about as "side quest" as the main quest line. Notice no one brings up Morrigan's Grimoire or Sten's sword as good side quests in DA:O... it's a Bioware game. Companion quests are designed to be in their own tier of involvement.
The War Table lets you define your Inquisition. What will it do? What tools will it use?The Wartable was less side quest actions and more of a mini-game, in my estimation. You didn't feel like you were exploring or expanding the world, it felt, if anything, to remove yourself from it. Walking around the Hissing Waste and you won't see hardly any people, or ruins, or settlements, or caves/dungeons to explore. It's like they took the ideas of exchanging and interacting with the world and put them into a removed, austere war table instead of actually putting them in the world itself.
There are some issues with key bindings. For example, I haven't found a way to change every interaction trigger away from the default "E".Actually the keys can be changed including the movement keys, people have posted details in their forum and there was a link to instructions for how to change even the movement keys. I thought your statements about how DAI has everything Witcher has were strange, now I see why, if you aren't playing the game then sorry but you can't keep slamming it as you don't know what your talking about. I am actually playing it and so far have seen no profanity or nudity in the mini game for Witcher 3 either. Also apart from one character who you can choose to kill I haven't seen any misuse of women, you can choose not to sleep with women who flirt with Geralt. Nudity I can't help you with, but as I am not a prude it doesn't bother me. You want to keep saying Witcher is no good then play it stop basing opinions on tiny snippets of video you find online because that is giving you a very blinkered idea of the game.
Oh and as I have said before I enjoyed DAI and have played it right through six times, but as I said before in this thread there are things Witcher 3 does so much better.
There are some issues with key bindings. For example, I haven't found a way to change every interaction trigger away from the default "E".
Edit: Just saw Nats post. That works!
Glad I could help. Hopefully this makes the PC fans of TW3 on the forums have a bit of an easier time. ![]()
i just played TW3 and it's an amazing game. if anything, I hope Bioware will actually take notice of CD Projekt's success and perhaps improve their next DA so we could have the best from both worlds. ![]()
Imagine the next DA title with the same amount of cutscene goodies and reactivity *drools*
As for the claim it's misogynistic, well I am a woman and I don't find it so, also a lot of the nudity can be avoided simply by avoiding brothels and bath houses, or choosing not to sleep with female characters. The profanity is not bad and certainly no worse than you hear in the street or on tv, like I said before you are getting a distorted view of the game because you aren't actually playing it. You don't want to play it that is up to you but please stop insisting that DAI has everything Witcher does, because it's untrue. Just as your assertion that even the mini game in TW3 has nudity in it. If you aren't playing the game you aren't in a position to criticise it, or at least have your criticisms taken seriously.
This!
no offense Elhanan, but since you've admitted to not actually playing or even owning the game, doesn't that kinda make you unqualified to even compare the two? I see you keep coming to this thread to defend DA:I and that's allright with me, but you seem rather ignorant of what is actually going in the Witcher 3. Nudity minigames? what the heck? Please, at least refrain from posting such uninformed stuff before playing the game itself.
As in words of Harlan Ellison: You are not entitled to your opinion. You are entitled to your informed opinion. No one is entitled to be ignorant. ![]()
I hope not a lot though. They can certainly take note of the depth of npc and quest writing though. I saw enough just by looking over my partner's shoulder to say that they are top notch. I'm waiting for him to get to Ciri so I can play, but he's always getting side stepped bedding wenches i suppose, so he is slooooww.
But let Dragon Age be Dragon Age.
I agree.
As much as I criticize Bioware, I think they have great designers, great writers and great artists (and the money to hire great professionals if need be).
What they do not have is CD Project focus and commitment to the quality of the game and satisfaction of their costumers. It might be because of EA, it might be because they are over ambitious with their design, it even might be bad management of resources.
They are clearly doing something right because DAI is a resounding success, but every game CD Project makes is better than the previous and, yes, some people prefer some things from other games, but those are design decisions, not design failures.
For example, bring DAI combat to an action template is a design decision, but attaching a barely workable tactical element to it is a failure;
Making an open world type game is a design decision, but populating it with outdated MMO style quests (in a single player game) is a design failure;
And I think failure is something that happens when you are trying to be ambitious, but even when trying to correct their mistakes, CD Project seems to be more on the ball. In The Witcher 1 they made a huge patch with new voice overs, animations and lots of other things and they immediately recognized what´s wrong. Bioware added to the end of ME3, but just after an enormous amount of outcry and they mostly kept all the nonsense.
CD Project also issues patches in a quicker way and communicates relatively well with their fans.
I haven't experienced any bugs with TW3, but I found the tiny text annoying, when I went to look, not only they had already issued a patch which improved stability a lot (as far as I know) but I already knew that they were working on the issue. Bioware communication is slow, confusing, often incomplete and there are some issues that they do not talk about at all. CD Project even talked about the graphics downgrade issue, which was a bad thing, but they didn't dodge the bullet.
I am not trying to say that CD Project is a better company. I don't know. As far as I know, CD Project has children slaves working for them and Bioware halls smells like spring flowers, but, well, I don't know. I can get behind of something ambitious that has flaws, but it is difficult to get behind things like the repeated assets of DA2, the ending of ME3 and the "tactical" elements of DAI, this is amateurish stuff, man.
If anyone can't look it up, here you are. Remapping keys on The Witcher 3 on the PC is a go. It does take editing a file though.
This helped me a great deal! Thanks for sharing. ![]()
Glad you saw it.There are some issues with key bindings. For example, I haven't found a way to change every interaction trigger away from the default "E".
Edit: Just saw Nats post. That works!
This helped me a great deal! Thanks for sharing.
You're quite welcome.
Key remapping is important regardless of platform, but it's very crucial for us PC players.
@Amber I guessed you were on mobile. ![]()