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Feedback... be more like The Witcher 3


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#15301
slimgrin

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TW3 was CDPR's first open world game and their third game as a gaming studio.

 

It's their third attempt at implementing the design elements required for an open world game. People seem amazed at their success at open world with TW3, but I was pointing out they were leading up to this all along. Both TW1 and TW2 have all the trappings of open world, sans the scale. By contrast, Bioware hadn't even touched it till Inquisition. Bioware, for all their experience, do not have experience in creating open world games. Like almost zero. If they want to compete with games like Skyrim and TW3, they need to hire people experienced in those areas. 


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#15302
FKA_Servo

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Eh. DAO has a much more robust tactics system. I can't post much now cuz internet in this island suck.


If you're on a tropical island, you should probably fully abstain from the BSN anyway. It's bad for the humors.

#15303
Xetykins

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If you're on a tropical island, you should probably fully abstain from the BSN anyway. It's bad for the humors.


But BSN is good at the end of the day, specially when bat phases provides added amusements!

#15304
panzerwzh

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It's their third attempt at implementing the design elements required for an open world game. People seem amazed at their success at open world with TW3, but I was pointing out they were leading up to this all along. Both TW1 and TW2 have all the trappings of open world, sans the scale. By contrast, Bioware hadn't even touched it till Inquisition. Bioware, for all their experience, do not have experience in creating open world games. Like almost zero. If they want to compete with games like Skyrim and TW3, they need to hire people experienced in those areas. 

They could also learn a lot from Obsidian especially in quest design and story telling. Their South Park Stick of Truth is the 2014 GOTY RPG for me.



#15305
Elhanan

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Says the man who has never played the game. NPC's also do work, which varies, they care for their children, rock their babies, go to the pub and drink and gossip, work their fields, wash their clothes, play in mud puddles, sing songs about the king, sing songs about Geralt, cry over their dead, build boats, fish in the rivers, complain about Geralt, praise Geralt, get out of the rain and go to bed at night and rise in the morning to do it all over again. For a man who tries so hard to correct others for not using facts, you seem to leave them at the door when discussing TW3. Sour grapes are always sour.


Do not have to play the game to be informed on how such works; plenty of articles, reviews, and vids for this. No need to waste the funds on a game one will not enjoy; can use it instead to pre-order a game more likely to fill that slot.

And you forgot merchants that say the same intro sequence every single time before a purchase can be made, guards that yell pretty much the same thing when passed, and more annoying NPC's than a chat room.

#15306
Elhanan

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Why do you have to compare everything to TW3? The latter is irrelevant to my feelings about DAI's open world and lack of 'life'. Regardless of TW3 being good or bad in this department, I want Bioware to improve on this.

The following posts express my feelings pretty well.   

Other the the fact that TW3's npcs do a lot more then what you suggest (I don't have a problem with it though, since the game is a good rapresentation of TW's world, expressed in both the books and the lore of the game. It's not like Bioware had to implement those things though), it's the lack of characters' presence in the area, as well as their activities, the problem with DAI, for me.
You don't like populated areas, but even without a city/cities there should be a better mix between wild, open areas and populated areas, regardless if they're keeps, villages or cities. Redcliffe and Crestwood should've been done far better.


Because TW3 is in the thread title, too? And there are annoyances seen in TW3 I do not wish to see repeated in the DA series, no matter how unerringly the biased reports about them are made.

#15307
Elhanan

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There's nothing wrong with Witcher using "action combat" especially when it's well implemented and executed.
 
DA stopped being tactical ever since DA2 because it replaced the whole system that made Origins combat good with tapping the attack button until your fingers were immobilized by arthritic necrosis.


If you mean the Action mode for Geralt which allows for performing the same repeated series of abilities again and again, then it does seem to be well implemented.

#15308
zeypher

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It's their third attempt at implementing the design elements required for an open world game. People seem amazed at their success at open world with TW3, but I was pointing out they were leading up to this all along. Both TW1 and TW2 have all the trappings of open world, sans the scale. By contrast, Bioware hadn't even touched it till Inquisition. Bioware, for all their experience, do not have experience in creating open world games. Like almost zero. If they want to compete with games like Skyrim and TW3, they need to hire people experienced in those areas. 

Ah then i misunderstood you. You are correct that that witcher 3 is what they always were trying to make. The indications were there from the first game itself.



#15309
zeypher

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Eh. DAO has a much more robust tactics system. I can't post much now cuz internet in this island suck.

Nope da2 tactic were massively better than dao even when modded. Da2 had  objectively a better tactics system. 



#15310
KBomb

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Do not have to play the game to be informed on how such works; plenty of articles, reviews, and vids for this. No need to waste the funds on a game one will not enjoy; can use it instead to pre-order a game more likely to fill that slot.

And you forgot merchants that say the same intro sequence every single time before a purchase can be made, guards that yell pretty much the same thing when passed, and more annoying NPC's than a chat room.

Care to share these vids, articles and reviews that complain about the NPC? Also, who cares if a merchant says one sentence everytime? At least you can speak to them, you can also play a game of Gwent with them. In DAI you don't interact with them at all, you walk up to a box. Please tell me about the dynamic dialog the guards in DAI have. Please tell me about the dynamic merchant conversations DAI have--or any other NPC. In the Hinterlands I came across a little camp where the grandmother was offering food to her granddaughter and it wasn't even any women. It was three guys. Tell me about the dynamic conversations that you can have with the hunters in the Hissing Wastes. What is so humorous, in your original complaint, you never mentioned what the NPC's said but what they did . When proved wrong, you jump to another complaint to deflect. While you're at it, you can elaborate what NPCs are so annoying.

So, what is the purpose of this complaint? You don't want any future DA titles to have dynamic NPCs like TW3? You want them to continue with the same static, dead-faced NPCs? You want DA titles to have near empty markets, villages and cities?

As to the bold, you may not waste your funds, but you seem to waste plenty of time reading reviews, articles and watching videos and spending time in a thread discussing TW3, for someone who vows to never touch the game. It isn't like you wasted all that time because you wanted to see if it was worth purchasing, since you made your mind up about that before the game even came out.
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#15311
The Elder King

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Because TW3 is in the thread title, too? And there are annoyances seen in TW3 I do not wish to see repeated in the DA series, no matter how unerringly the biased reports about them are made.

But I wasn't debating TW3 at the moment. I was debating DAI's open world system.

Regardless, it's fine if you don't like those particular things in the npcs' routines, but you were still wrong on citing only that, since they do a lot more then that.


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#15312
Blooddrunk1004

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If you mean the Action mode for Geralt which allows for performing the same repeated series of abilities again and again, then it does seem to be well implemented.

Your statement can be applied to every single game ever made.

 

Geralt has a lot of different animations during combat from basic, heavy, pirouette and dodging. Ciri who is considered a side character in terms gameplay has more combat animations than warrior class Inquisitor does. Mage has like what 4-5 basic hit animations that are on constant loop and never change, same goes for the rest of classes.


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#15313
Elhanan

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Care to share these vids, articles and reviews that complain about the NPC? Also, who cares if a merchant says one sentence everytime? At least you can speak to them, you can also play a game of Gwent with them. In DAI you don't interact with them at all, you walk up to a box. Please tell me about the dynamic dialog the guards in DAI have. Please tell me about the dynamic merchant conversations DAI have--or any other NPC. In the Hinterlands I came across a little camp where the grandmother was offering food to her granddaughter and it wasn't even any women. It was three guys. Tell me about the dynamic conversations that you can have with the hunters in the Hissing Wastes. What is so humorous, in your original complaint, you never mentioned what the NPC's said but what they did . When proved wrong, you jump to another complaint to deflect. While you're at it, you can elaborate what NPCs are so annoying.

So, what is the purpose of this complaint? You don't want any future DA titles to have dynamic NPCs like TW3? You want them to continue with the same static, dead-faced NPCs? You want DA titles to have near empty markets, villages and cities?

As to the bold, you may not waste your funds, but you seem to waste plenty of time reading reviews, articles and watching videos and spending time in a thread discussing TW3, for someone who vows to never touch the game. It isn't like you wasted all that time because you wanted to see if it was worth purchasing, since you made your mind up about that before the game even came out.


Again you assume.

The info presents the material intel, and I make to choice to complain or not. And while some do not care if merchant repeats the same intro, this was fixed in DA2 and DAI for those that seek a way around the annoyance. Some guards in DAI seek to help their charges; some offer quests. And entire daily routines are not required to include the urinating, drunken displays, and the like of TW3 "life".

I guess I am willing spend more time looking into some products before I purchase them; sure helped me avoid problems this time.

Assumption and a lack of comprehension; not exactly recommended....

#15314
Elhanan

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But I wasn't debating TW3 at the moment. I was debating DAI's open world system.
Regardless, it's fine if you don't like those particular things in the npcs' routines, but you were still wrong on citing only that, since they do a lot more then that.


Possibly as incorrect at those including the positives without any negatives; trying to illuminate the entire subject.

#15315
nfi42

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Again you assume.

The info presents the material intel, and I make to choice to complain or not. And while some do not care if merchant repeats the same intro, this was fixed in DA2 and DAI for those that seek a way around the annoyance. Some guards in DAI seek to help their charges; some offer quests. And entire daily routines are not required to include the urinating, drunken displays, and the like of TW3 "life".

I guess I am willing spend more time looking into some products before I purchase them; sure helped me avoid problems this time.

Assumption and a lack of comprehension; not exactly recommended....

 

How much time? 



#15316
TmTapani

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How much time? 

Thirteen months and counting, apparently.


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#15317
FKA_Servo

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Thirteen months and counting, apparently.


I'm starting to think that Elhanan doth protest too much. Maybe it's actually his favorite game, and he revels in all these things that he's spent the last year condemning. it's his secret shame.
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#15318
nfi42

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Thirteen months and counting, apparently.

 

 

I'm starting to think that Elhanan doth protest too much. Maybe it's actually his favorite game, and he revels in all these things that he's spent the last year condemning. it's his secret shame.

 

It does sound like he's had enough time to play the game.  In story mode it's easy enough to play without pause.  He can bypass the romance and look away when there's boobies.


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#15319
FKA_Servo

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It does sound like he's had enough time to play the game. In story mode it's easy enough to play without pause. He can bypass the romance and look away when there's boobies.


But if he does that, then my entire hypothesis falls apart.
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#15320
Drantwo

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Care to share these vids, articles and reviews that complain about the NPC? Also, who cares if a merchant says one sentence everytime? At least you can speak to them, you can also play a game of Gwent with them. In DAI you don't interact with them at all, you walk up to a box. Please tell me about the dynamic dialog the guards in DAI have. Please tell me about the dynamic merchant conversations DAI have--or any other NPC. In the Hinterlands I came across a little camp where the grandmother was offering food to her granddaughter and it wasn't even any women. It was three guys. Tell me about the dynamic conversations that you can have with the hunters in the Hissing Wastes. What is so humorous, in your original complaint, you never mentioned what the NPC's said but what they did . When proved wrong, you jump to another complaint to deflect. While you're at it, you can elaborate what NPCs are so annoying.

So, what is the purpose of this complaint? You don't want any future DA titles to have dynamic NPCs like TW3? You want them to continue with the same static, dead-faced NPCs? You want DA titles to have near empty markets, villages and cities?

As to the bold, you may not waste your funds, but you seem to waste plenty of time reading reviews, articles and watching videos and spending time in a thread discussing TW3, for someone who vows to never touch the game. It isn't like you wasted all that time because you wanted to see if it was worth purchasing, since you made your mind up about that before the game even came out.

I think our fanboy colleague here is the only one who finds those things annoying. I mean honestly, except for him, where on this BSN have you seen people having problems with "belch, beller, curse and scream when touched"?. Some maybe, but overall, people do not find that annoying. I have rarely seen people complaining about drunken displays and I have rarely seen NPCs urinating for that matter. My point is, these complaints are very scattered. Even if Elhanan is dismissing your opinion, he's the only one here. From what I have seen on BSN, many people do think Bioware could learn a lot from TW3, especially in the area of side quests. I would any day prefer NPCs of TW3 to DAI:I's dead NPCs. Would any day prefer a big city instead of the joke that is Val Royeaux (I hope they do that with Minrathous) . Would any day prefer better environments than the boring empty quasi open world zones of DA:I, except maybe 2 or 3. Like sure they looked impressive but lacked any immersive content. At least I never felt collecting shards and those bottles were immersive at all. I would be happy if BW adds dynamic side quests. I do hope they implement that.

 

If you ask me, I would rather have BW focus on story, characters, side content and tactics rather than going all open world like Skyrim. 


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#15321
nfi42

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But If he does that, then my entire hypothesis falls apart.

 

Your hypothesis is more interesting than my suggestion.



#15322
Wolven_Soul

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Again you assume.

 

You keep on using those words, I do not think they mean what you think they mean.


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#15323
slimgrin

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Real life Roach:

 

 

https://g.redditmedi...78a797089789591

 


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#15324
nfi42

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I like Roach more than I like qwent.


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#15325
Elhanan

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It does sound like he's had enough time to play the game.  In story mode it's easy enough to play without pause.  He can bypass the romance and look away when there's boobies.


Hard to avoid boobs; some forum thread prove that....