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Feedback... be more like The Witcher 3


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#1626
Vandarr1

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Yea I couldn't have put it better myself.Im playing on a console and other than the scenery(which I still give the edge to DA:I to)nothing else stands up to comparison.A win for RPG gamers.I still like DA:I but TW3 is a different level of execution.


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#1627
MoonDrummer

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Wow that is harsh and not accurate from my standpoint. Is The Witcher 3 superior to DA:I on certain points? Yes absolutely. Is it a better game, subjective. But to me they are quite even. They both have their strenghts they play on them well and i enjoyed both games more or less equally. But then again everyone is entitled to their opinion. 

I like Inquistion well enough, but to me DA:I and the Witcher 3 aren't even in the same league. IMO the only advantage DA has is its companions and even that is not by a wide margin. Its like comparing Real Madrid to Swindon Town, Spurs to Ross County or Stoke to Liverpool. 



#1628
Sylvius the Mad

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Play 2, one is almost standalone. I also passed on the series for a long time due to the combat in 1. it's more complex then DAI, but once you get it down it's easy. Less difficult then dark souls.

You should give it a whirl, it changed my mind.

From the opening onward, I was pretty much enthralled.

I do have TW2 - I often think about playing it.

 

But action combat is a terrible idea in an RPG.  I haven't enjoyed action combat in any game since Castlevania SotN, because they all got too complicated, such that it's too easy for me to fail simply because my fingers didn't move as quickly or precisely as my brain wanted them to.

 

And that should bnever be a problem in an RPG.  My brain is the relevant gameplay tool.  By reflexes should never matter (this is partly why I disliked the interrupts in ME2, and even some of the ambient conversations in DAI are a problem for the same reason).



#1629
Akrabra

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I like Inquistion well enough, but to me DA:I and the Witcher 3 aren't even in the same league. IMO the only advantage DA has is its companions and even that is not by a wide margin. Its like comparing Real Madrid to Swindon Town, Spurs to Ross County or Stoke to Liverpool. 

And i can certainly understand that. My reasons for liking Inquisition so much doesn't have to be yours or any others. I just think people are praising CD Projekt alot and giving Bioware to much crap nowadays. Bioware is an industry legend that has fallen on hard times, it needs support, not crap. CD Projekt has finally built itself to a standard that is worthy some of the best roleplaying games of our time. We don't know what will happen in the future and if they will face the same obstacles as Bioware did and how they will react and solve these obstacles. 

 

Also i think people always should get past the honeymoon phase before they really think about the game and how good it is. Play it again a few weeks after and get a new feeling for it. People are to impatient with new material and way to brash in their criticism. But i am rambling on as usual. I love both games, people that love RPG's should play both without any hesitation. 


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#1630
Sylvius the Mad

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Perhaps the college production would not have hardcoded so many keys. Programming 101, or so I have heard....

There's no justifiable reason to hardcode ANY keys.  We should even be able to uncouple controls that are bound to the same key by default.


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#1631
RINNZ

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Maybe DA:I should've had a walk key to be begin with.

#1632
Aren

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There are also other things such as their portrayal of leaders. Emhyr var Emreis in game is a truly charismatic, powerful and intimidating man. He looks and feels like he is the Emperor of a region. Thanks to a combination of things, he looks like Tywin Lannister turned up to 11. He even turns the snarky b***y Yennefer into a meek kitten by his mere presence in a room. Contrast this to someone like Empress Celene Valmont I. You look at her and you will be like "Meh, we could just off her for someone else."

 

That level of display makes you experience the game so much more differently. 

From Loghain to empress Celene what a downgrade Bioware.


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#1633
Zinho73

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Perhaps the college production would not have hardcoded so many keys. Programming 101, or so I have heard....

This is bad, but you are really overselling it.

 

Hard coding some keys is a bad design decision, but the limited tactical options and tactical interface of DAI are really amateurish. At least there are workarounds for the keyboard mapping, and the problem is really limited - it is a pain for the people that want to remap movement, but it is limited.

 

You are welcome to defend the game you love, but be reasonable:

"I disagree with you completely and I think DAI is a masterpiece" is a much stronger argument, because it is passionate and very true to you. Talking about mapping keys feels like grasping at straws - if this was the major problem with the game, CD Project just made the best game ever.

 

And TW3 has several other better arguments against it (even if they are a tad subjective), like setting, combat and the fixed protagonist. 

 

And let´s be honest here: even with all the problems and discussion about the graphics downgrading: TW3 is very, very impressive technically. The animations, the facial expressions, the weather, the huge, lively settlements are much better than DAI.

 

That said, I really respect your love for the DA series and the fact that you are willing to defend the game, sometimes really exposing yourself, but somethings do not need an answer, I think. That post was a clear hyperbole, a reaction to the impact the game had on the player, which is the most honest opinion one can have.


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#1634
SofaJockey

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I've put about 50 hours into the Witcher 3, and I can say that if I was a Bioware or EA employee, I would be embaressed. When you compare the overall quality of both games, DA:I is college level production. Crude, unpolished and silly.

 

A short sighted and foolish assessment in my opinion (I too have put around 50 hours in to TW3 and many many more into DAI).

If that's how you feel, that's up to you, but I'm pleased it's a minority opinion.


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#1635
Zinho73

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And i can certainly understand that. My reasons for liking Inquisition so much doesn't have to be yours or any others. I just think people are praising CD Projekt alot and giving Bioware to much crap nowadays. Bioware is an industry legend that has fallen on hard times, it needs support, not crap. CD Projekt has finally built itself to a standard that is worthy some of the best roleplaying games of our time. We don't know what will happen in the future and if they will face the same obstacles as Bioware did and how they will react and solve these obstacles. 

 

Also i think people always should get past the honeymoon phase before they really think about the game and how good it is. Play it again a few weeks after and get a new feeling for it. People are to impatient with new material and way to brash in their criticism. But i am rambling on as usual. I love both games, people that love RPG's should play both without any hesitation. 

My honeymoon with Dragon Age was not consummated. The game crashed every two minutes for the first month or two.

 

Jokes aside, I agree that the better evaluation is really made with some distance, but that gut reaction is also very valuable. DAI for me was a series of disappointments and TW 3 a series of pleasant surprises. This is very important and says a lot - probably more about me than about the game, but Bioware did lose a frequent flyer here. I do not feel the inclination to buy their products anymore and cannot wait for the next CD Project, well, project.

 

Also, Bioware lost all my sympathy with their marketing driven speeches that felt very close to lies. Sentences like "made by pc gamers" and "it is not like Mass Effect will have endings A, B and C" really rubbed me the wrong way.


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#1636
Rawgrim

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My honeymoon with Dragon Age was not consummated. The game crashed every two minutes for the first month or two.

 

Jokes aside, I agree that the better evaluation is really made with some distance, but that gut reaction is also very valuable. DAI for me was a series of disappointments and TW 3 a series of pleasant surprises. This is very important and says a lot - probably more about me than about the game, but Bioware did lose a frequent flyer here. I do not feel the inclination to buy their products anymore and cannot wait for the next CD Project, well, project.

 

Also, Bioware lost all my sympathy with their marketing driven speeches that felt very close to lies. Sentences like "made by pc gamers" and "it is not like Mass Effect will have endings A, B and C" really rubbed me the wrong way.

 

To be fair those marketing ploys started many years ago. The load screen in BG2: Throne of Bhaal, for example. It says "The story does not end with Throne of Bhaal. Bioware's next D&D game Neverwinter Nights will let you import your BG character". Something like that. Flat out lie.



#1637
Elhanan

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This is bad, but you are really overselling it.
 
Hard coding some keys is a bad design decision, but the limited tactical options and tactical interface of DAI are really amateurish. At least there are workarounds for the keyboard mapping, and the problem is really limited - it is a pain for the people that want to remap movement, but it is limited.
 
You are welcome to defend the game you love, but be reasonable:
"I disagree with you completely and I think DAI is a masterpiece" is a much stronger argument, because it is passionate and very true to you. Talking about mapping keys feels like grasping at straws - if this was the major problem with the game, CD Project just made the best game ever.
 
And TW3 has several other better arguments against it (even if they are a tad subjective), like setting, combat and the fixed protagonist. 
 
And let´s be honest here: even with all the problems and discussion about the graphics downgrading: TW3 is very, very impressive technically. The animations, the facial expressions, the weather, the huge, lively settlements are much better than DAI.
 
That said, I really respect your love for the DA series and the fact that you are willing to defend the game, sometimes really exposing yourself, but somethings do not need an answer, I think. That post was a clear hyperbole, a reaction to the impact the game had on the player, which is the most honest opinion one can have.


One could still play the game even if they believed Tac-Cam was limited, though I did not have such a problem. But for those that did not have a walk-around for hardcoded control Keys, the game is pretty much unplayable.

Mechanically, I would also pass on TW3 because I need Pause functionality. No twitch skills here; no controller ability.

Both games seem to have CTD issues with some systems; both games receiving complaints over pre-release content being assumed to be in the game. Both games receiving high scores from professional reviews; both have lower Player scores on PC version per Amazon.

#1638
Maliken

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I do have TW2 - I often think about playing it.

 

But action combat is a terrible idea in an RPG.  I haven't enjoyed action combat in any game since Castlevania SotN, because they all got too complicated, such that it's too easy for me to fail simply because my fingers didn't move as quickly or precisely as my brain wanted them to.

 

And that should bnever be a problem in an RPG.  My brain is the relevant gameplay tool.  By reflexes should never matter (this is partly why I disliked the interrupts in ME2, and even some of the ambient conversations in DAI are a problem for the same reason).

 

DA:I has action combat when compared to Pillars of Eternity and oldschool CRPGs, combat in the Witcher 3 has a share of issues on its own seeing how the difficulty drops off so much that I can breeze through it on Death March but then I'll take it over what Inquisition had to offer. 



#1639
Rawgrim

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DA:I has action combat when compared to Pillars of Eternity and oldschool CRPGs, combat in the Witcher 3 has a share of issues on its own seeing how the difficulty drops off so much that I can breeze through it on Death March but then I'll take it over what Inquisition had to offer. 

 

How do you manage to do that? I hear the combat is rather difficult at times in The Witcher 3? I have only played it for an hour or so, so I have no way of knowing if it is difficult or not.



#1640
Monster20862

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Quests and decisions that have consequences, a properly filled open world, much less pointless harvesting and looting, and much better gameplay. Also CD Projekt Red is giving out Free DLC specifically to divert from the greedy norm, putting Inquisition to shame.

Please don't take people's individual preferences personally here. There are a lot of things the majority of us can agree on! :)


I don't agree with anything anyone else agrees with.

#1641
Elhanan

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From Loghain to empress Celene what a downgrade Bioware.


No; from Loghain to Alistair, in my game at least.

This is my first encounter with Celene, and she did fairly well to protect herself from Orlesian politics. But for manipulation, there is Solas, Flemeth, and Vivienne. I recommend the first and last together in the party a some point; the banter is worth it, IMO.

#1642
Maliken

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How do you manage to do that? I hear the combat is rather difficult at times in The Witcher 3? I have only played it for an hour or so, so I have no way of knowing if it is difficult or not.

 

It's difficult at the start but drops off once you develop your character a bit, there are some must haves in the alchemy tree where each potion you drink instantly restores 25% health, and acquired tolerance gives you a high toxicity bar. Axii'd humans can be instantly killed as can Aard knockdowns. Apart from that the trick is just to not get hit, need to master your dodge (sidestep, not the roll), allows you to get behind your enemies.


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#1643
Akrabra

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How do you manage to do that? I hear the combat is rather difficult at times in The Witcher 3? I have only played it for an hour or so, so I have no way of knowing if it is difficult or not.

The game starts out abit unforgiving, but about midway i was just slashing my way through anything. Kinda dissapointed in that. I played on hard, can't remember what the difficulty is called in the game. But it had abit more ways to flesh out the combat compared to The Witcher 2, make it abit more unique in some aspects. 



#1644
Zinho73

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To be fair those marketing ploys started many years ago. The load screen in BG2: Throne of Bhaal, for example. It says "The story does not end with Throne of Bhaal. Bioware's next D&D game Neverwinter Nights will let you import your BG character". Something like that. Flat out lie.

And CD Project Red is not supper innocent either, but I don't know, I guess I had more faith in Bioware - as the saying goes: you gotta love to be able to hate.



#1645
Zinho73

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One could still play the game even if they believed Tac-Cam was limited, though I did not have such a problem. But for those that did not have a walk-around for hardcoded control Keys, the game is pretty much unplayable.

Mechanically, I would also pass on TW3 because I need Pause functionality. No twitch skills here; no controller ability.

Both games seem to have CTD issues with some systems; both games receiving complaints over pre-release content being assumed to be in the game. Both games receiving high scores from professional reviews; both have lower Player scores on PC version per Amazon.

Fair enough, I just do not think it is worth arguing a general, hyperbolic statement with an specific issue as interface, (that both games kind of got wrong at some point) - and the fact that you can play without using the entire feature is not exactly an argument in favor of the game in my opinion.

 

Also, on the subject of user reviews, I don't know about Amazon, but on Metacritic the scores are much more closer for The Witcher, for what it is worth.

 

In any case, I do not think you are necessarily wrong in your argument, but this excess of zeal while defending something can sometimes undermine our credibility. That kind of post cannot be argued with small facts - it is opinion in its purest form. Only other strong opinion can fight it :D.

 

Just my two cents. Nothing really important. Best.



#1646
Akrabra

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And CD Project Red is not supper innocent either, but I don't know, I guess I had more faith in Bioware - as the saying goes: you gotta love to be able to hate.

I kinda feel like every company makes this mistake now. They rely on social media to spread their game for more sales, so they announce and show falsified footage early on to get a better foothold. Then they don't realize that the social media will then be used against them if they can't deliver on their premise. Its just all around stupid. And people have way to high expectations.

 

I went into Dragon Age Inquisition mostly blind, i knew you could lift your hand to the sky and do something funky, because its on the cover of the game. I also went into The Witcher 3 the same way, i knew abit more because people were really hyped on forums i attend, so. I miss the allure of a game and i think Bethesda are pretty much the only company left that really sells me on a trailer. The Skyrim trailer is beautiful and simple, and it has a release date. Not any "coming when its ready" just to showboat fans. Its simple 11/11/11. 

 

But what do i know, i am just a guy that reads a forum instead of sleeping. 


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#1647
herkles

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Here is a question, do you think a fully open world or the semi open world, ie large areas, would be better for Dragon Age?



#1648
Elhanan

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Here is a question, do you think a fully open world or the semi open world, ie large areas, would be better for Dragon Age?


The latter, IMO.

The DA series is still a strong storyline based game, and the pocketed areas seem a bit better for dealing with the increased linearity that may occur.

#1649
Rawgrim

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Here is a question, do you think a fully open world or the semi open world, ie large areas, would be better for Dragon Age?

 

Depends on the execution.



#1650
Rawgrim

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And CD Project Red is not supper innocent either, but I don't know, I guess I had more faith in Bioware - as the saying goes: you gotta love to be able to hate.

 

It seems combat and other things gets better and better in each game, though. Combat sucked badly in The Witcher 1, in The witcher 3 it seems to be pretty good. As far as reflex-based combat goes, anyway.


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