Aller au contenu

Photo

Feedback... be more like The Witcher 3


  • Veuillez vous connecter pour répondre
15883 réponses à ce sujet

#1651
Rawgrim

Rawgrim
  • Members
  • 11 534 messages

It's difficult at the start but drops off once you develop your character a bit, there are some must haves in the alchemy tree where each potion you drink instantly restores 25% health, and acquired tolerance gives you a high toxicity bar. Axii'd humans can be instantly killed as can Aard knockdowns. Apart from that the trick is just to not get hit, need to master your dodge (sidestep, not the roll), allows you to get behind your enemies.

 

I suck at sidestepping and things like that, so the game would probably be difficult for me anyway.



#1652
In Exile

In Exile
  • Members
  • 28 738 messages

From Loghain to empress Celene what a downgrade Bioware.


Loghain is a terrible character. He's either an unrepentant traitor or an incompetent idiot, depending on whether you accept DGs WOG that he didn't conspire with Arl Howe until after Ostagar.

Meredith, frankly, is a step up from Loghain since she at least had a plausible reason for being a nutter: red lyrium.
  • Il Divo, Xetykins, Grieving Natashina et 1 autre aiment ceci

#1653
Elhanan

Elhanan
  • Members
  • 18 598 messages

Fair enough, I just do not think it is worth arguing a general, hyperbolic statement with an specific issue as interface, (that both games kind of got wrong at some point) - and the fact that you can play without using the entire feature is not exactly an argument in favor of the game in my opinion.
 
Also, on the subject of user reviews, I don't know about Amazon, but on Metacritic the scores are much more closer for The Witcher, for what it is worth.
 
In any case, I do not think you are necessarily wrong in your argument, but this excess of zeal while defending something can sometimes undermine our credibility. That kind of post cannot be argued with small facts - it is opinion in its purest form. Only other strong opinion can fight it :D.
 
Just my two cents. Nothing really important. Best.


You misunderstand. I have no quarrels at all with Tac-Cam in DAI, as some practice on the first day in the tutorial areas helped me learn. And for me, it was much better then the DA2 controls.

Meta-critic is a flawed site. The scores from Players can come from anyone, whether or not they have actually purchased or played the game. Scores are abundant on launch day, and the math used to develop totals is skewed; this results are inaccurate.

#1654
Rawgrim

Rawgrim
  • Members
  • 11 534 messages

Loghain is a terrible character. He's either an unrepentant traitor or an incompetent idiot, depending on whether you accept DGs WOG that he didn't conspire with Arl Howe until after Ostagar.

Meredith, frankly, is a step up from Loghain since she at least had a plausible reason for being a nutter: red lyrium.

 

I dunno. He seemed to have pretty good motives for betraying Cailan. From his point of view anyway. He never really came off as a nutter either. I always thought he came off as a memorable and rather fleshed out antagonist.

 

Meredith wasn't a bad one either, but I think if we had had more scenes with her it would have done a world of good for her character.


  • Akrabra, Elhanan et Aren aiment ceci

#1655
Akrabra

Akrabra
  • Members
  • 2 364 messages

Here is a question, do you think a fully open world or the semi open world, ie large areas, would be better for Dragon Age?

Larger areas fit the narrative better. They just have to be better at using them in the main quest so you get to see and explore more by seeing things on the way. If that makes sense. I do like open worlds, but it didn't fit The Witcher 3 in my opinion. It didn't detract from my enjoyment, because i pursued the quests. But games that rely on telling their stories in such a way as Dragon Age and The Witcher shouldn't be open world, or atleast toned down a little. 



#1656
Zinho73

Zinho73
  • Members
  • 130 messages

It seems combat and other things gets better and better in each game, though. Combat sucked badly in The Witcher 1, in The witcher 3 it seems to be pretty good. As far as reflex-based combat goes, anyway.

I do think that CD project improves a lot from game to game, but they were more sincere on the previous games and kind of got entangled in some marketing shenanigans for TW3.

That said, I do like that they do not dodge questions when answering for their game and how quick they are to respond to the community. 



#1657
In Exile

In Exile
  • Members
  • 28 738 messages

I dunno. He seemed to have pretty good motives for betraying Cailan. From his point of view anyway. He never really came off as a nutter either. I always thought he came off as a memorable and rather fleshed out antagonist.

Meredith wasn't a bad one either, but I think if we had had more scenes with her it would have done a world of good for her character.

I'm not talking about betraying Cailan. I'm talking about everything he does besides that bit. If you assume he's not planning outright treason then he opens up post-Ostagar with the most insane and self-defeating plan possible. He usurps the role of his daughter, allies with a known traitor who - in an even more insane and inexplicable move - murdered and stole the lands of the most beloved lord in the realm with no pretext and committed treason against the Crown, and then immediately goes to poison Eamon before outright telling the landsmeet he's seizing power. It's so mindbogglingly insane that it only makes sense when you realize the original plot: Loghain was going to be controlled by the AD (he got tained at some point).

If you assume he's a traitor all along then his plan makes somewhat more sense in that at least he's proactively murdering and purging his enemies. But then he loses any veneer of "grey".
  • blahblahblah aime ceci

#1658
Rawgrim

Rawgrim
  • Members
  • 11 534 messages

I'm not talking about betraying Cailan. I'm talking about everything he does besides that bit. If you assume he's not planning outright treason then he opens up post-Ostagar with the most insane and self-defeating plan possible. He usurps the role of his daughter, allies with a known traitor who - in an even more insane and inexplicable move - murdered and stole the lands of the most beloved lord in the realm with no pretext and committed treason against the Crown, and then immediately goes to poison Eamon before outright telling the landsmeet he's seizing power. It's so mindbogglingly insane that it only makes sense when you realize the original plot: Loghain was going to be controlled by the AD (he got tained at some point).

If you assume he's a traitor all along then his plan makes somewhat more sense in that at least he's proactively murdering and purging his enemies. But then he loses any veneer of "grey".

 

His plan would have worked perfectly if it wasn't for the PC and the rest of the gang, though.


  • Akrabra aime ceci

#1659
Aren

Aren
  • Members
  • 3 513 messages

Loghain is a terrible character. He's either an unrepentant traitor or an incompetent idiot, depending on whether you accept DGs WOG that he didn't conspire with Arl Howe until after Ostagar.

Meredith, frankly, is a step up from Loghain since she at least had a plausible reason for being a nutter: red lyrium.

 

I do not like that much the idea of being a nutter because of some sort of magical hocus pocus, i wish to see at least some plausible circumstances for being a nutter, and for certain Loghain has plenty of reasons including the fact that he obviously try to take advantage for himself and his Daughter from the situation even using wadens as the scapegoats,so he can be rightfully called an unrepentant traitor for his own doing, just like Howe.

 

anyway back on topic, i do not wish to kill loghain more than i already have  :ph34r:


  • Spectre Impersonator aime ceci

#1660
Hanako Ikezawa

Hanako Ikezawa
  • Members
  • 29 692 messages

Here is a question, do you think a fully open world or the semi open world, ie large areas, would be better for Dragon Age?

Large areas would work better for the kind of experience Bioware wants for Dragon Age players. 



#1661
Zinho73

Zinho73
  • Members
  • 130 messages

Here is a question, do you think a fully open world or the semi open world, ie large areas, would be better for Dragon Age?

I do not think that this kind of issue should drive the design. They should focus on the story they want to tell and look for the best way to convey it.

 

Generally, though, the "open world" (really open or very large areas) generates an inordinate amount of work that may hinder other aspects of development, and it is a much more risky endeavor, because the design CAN lose focus.


  • Akrabra et WikipediaBrown aiment ceci

#1662
In Exile

In Exile
  • Members
  • 28 738 messages

His plan would have worked perfectly if it wasn't for the PC and the rest of the gang, though.

 

Whose plan? Loghain's? His plan would have ended up in the eradication of Ferelden, since there were no GWs. Or do you mean that he would have won the civil war without Alistair/Eamon? I'm not sure even that part is clear, since Anora (if Howe didn't execute her, which probably would have put him at odds with Loghain) might well have tried to job into bed (figuratively speaking) with Eamon and Teagan (perhaps less figuratively speaking). 


  • blahblahblah aime ceci

#1663
Rawgrim

Rawgrim
  • Members
  • 11 534 messages

Whose plan? Loghain's? His plan would have ended up in the eradication of Ferelden, since there were no GWs. Or do you mean that he would have won the civil war without Alistair/Eamon? I'm not sure even that part is clear, since Anora (if Howe didn't execute her, which probably would have put him at odds with Loghain) might well have tried to job into bed (figuratively speaking) with Eamon and Teagan (perhaps less figuratively speaking). 

 

Yeah. If his plan had worked alistair + Eamon would have both been dead. He could have killed the ArchDemon too, but not destroyed it completely. Only a warden can truly kill it. But his army could have killed its "body". I don't remember fully what happens if a non-warden kills it, but I seem to remember its spirit "retreats" and finds another dragon to corrupt? Not sure how long that would take, but a new blight might not even start in Ferelden.

 

Teagan would have been dead because of Conner, if the warden hadn't helped out.



#1664
In Exile

In Exile
  • Members
  • 28 738 messages

Yeah. If his plan had worked alistair + Eamon would have both been dead. He could have killed the ArchDemon too, but not destroyed it completely. Only a warden can truly kill it. But his army could have killed its "body". I don't remember fully what happens if a non-warden kills it, but I seem to remember its spirit "retreats" and finds another dragon to corrupt? Not sure how long that would take, but a new blight might not even start in Ferelden.

 

Teagan would have been dead because of Conner, if the warden hadn't helped out.

 

You're totally right about Redcliffe. It's a huge brainfart that I forgot about that plot entirely. Consider that commented retracted - Loghain would likely have won in the civil war, and presumably the ROA would be enough to stop the demons in the Circle tower. 

 

Re: the Blight, no, that's not accurate. The AD jumps into a nearby darkspawn - like we see in the Arbor Wilds with the Elder One™. Ferelden is DOA without the HOF. Though Flemeth might have come up with a plan B in that case. 


  • Xetykins et blahblahblah aiment ceci

#1665
Rawgrim

Rawgrim
  • Members
  • 11 534 messages

You're totally right about Redcliffe. It's a huge brainfart that I forgot about that plot entirely. Consider that commented retracted - Loghain would likely have won in the civil war, and presumably the ROA would be enough to stop the demons in the Circle tower. 

 

Re: the Blight, no, that's not accurate. The AD jumps into a nearby darkspawn - like we see in the Arbor Wilds with the Elder One™. Ferelden is DOA without the HOF. Though Flemeth might have come up with a plan B in that case. 

 

Ahh yes. But they can still kill all the darkspawn I guess. But it will never truly end the blight then. But Loghain clearly doesn't believe in the fact that The Wardens are the only ones that can stop a blight. I think he even implies it heavily early in the game. So he makes a mistake there, but it seems to more of a lack of information thing going on.



#1666
Aren

Aren
  • Members
  • 3 513 messages

. It's so mindbogglingly insane
 

I'm starting to believe that insanity is plot device for this Franchise,seriously the main quest of all the three games so far, happened because someone went insane at some point.


#1667
Rawgrim

Rawgrim
  • Members
  • 11 534 messages

Loghain doesn't seem insane when you talk to him after recruiting hm, though. He seems very collected and kind of easy going.


  • Grieving Natashina aime ceci

#1668
Aren

Aren
  • Members
  • 3 513 messages

Loghain doesn't seem insane when you talk to him after recruiting hm, though. He seems very collected and kind of easy going.

i was referring to The Architect and the AD for DAO



#1669
Rawgrim

Rawgrim
  • Members
  • 11 534 messages

i was referring to The Architect and the AD for DAO

 

Ohh those are nuts, yes. + that broodmother boss you kill at the end of Awakening. Very very nuts.



#1670
blahblahblah

blahblahblah
  • Members
  • 400 messages

 

I'm starting to believe that insanity is plot device for this Franchise,seriously the main quest of all the three games so far, happened because someone went insane at some point.

 

Working with Howe is totally insane.



#1671
Sylvius the Mad

Sylvius the Mad
  • Members
  • 24 120 messages

DA:I has action combat when compared to Pillars of Eternity and oldschool CRPGs. 

But it's not mandatory.  You can pause constantly and give detailed orders without any time pressures at all.

 

Just like how Mass Effect is generally categories as having third-person shooter combat, but you can pause-to-aim (as I did), thus eliminating any action component at all.

 

FO3 has VATS.

 

Even Skyrim, which would really benefit from VATS, allows a playstyle based on stealth and archery which effectively removes the action element.

 

The Witcher offers no alternative to the action combat.



#1672
blahblahblah

blahblahblah
  • Members
  • 400 messages

Loghain doesn't seem insane when you talk to him after recruiting hm, though. He seems very collected and kind of easy going.

He's much more of an incompetent idiot if you ask me. 



#1673
Rawgrim

Rawgrim
  • Members
  • 11 534 messages

He's much more of an incompetent idiot if you ask me. 

 

Naw. More the case of the Warden and the companions being extra competent.



#1674
Sylvius the Mad

Sylvius the Mad
  • Members
  • 24 120 messages

Re: the Blight, no, that's not accurate. The AD jumps into a nearby darkspawn - like we see in the Arbor Wilds with the Elder One™. Ferelden is DOA without the HOF. Though Flemeth might have come up with a plan B in that case. 

But since the Grey Wardens keep that detail a secret (for no reason I can fathom), Loghain wouldn't have known that.  He may well have thought an archdemon was defeatable, assuming he even thought there was one.

 

Having Loghain controlled by the AD would make a lot more sense, plotwise.  It would also make his DAO behaviour easier to reconcile with what he see of him in The Stolen Throne, where he seems like a pretty awesome guy.


  • Aren aime ceci

#1675
blahblahblah

blahblahblah
  • Members
  • 400 messages

Naw. More the case of the Warden and the companions being extra competent.

He hired Howe to be his right hand man. It proves that he is incompetent and a terrible judge of character.