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Feedback... be more like The Witcher 3


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#1826
Seraphim24

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How so?

 

(That's a genuine question; I only played the first Witcher game for an hour so it might have an amazing cast of supporting female characters for all I know. But the Dragon Age franchise has women as diverse as Wynne and Morrigan and Shale and Anora and Branka and Sigrun and Merrill and Isabela and Meredith and Cassandra and Harding and Vivienne and Josephine and Celene and ... well, I could go on listing them all day. And you an play as a woman. The way DA handles female characters is one of my favourite things about it, so I'm curious as to why someone would argue that another franchise does it better.)

 

You know light years wasn't the best term, but yeah in general I'd say characters like Phillipa, or Sile, or Triss, or Ciri, etc, are just more.. appealing.. it's not like DA is some gutter where hope goes to die, I played DA:O at least 3 times, I've played, really all the Bioware games up to DA2 with some degree of enthusiasm, it's only recently that I think things have gotten kinda sticky.

 

Wynne for example I found pretty boring, old grandma with magic tricks... not much to see here. Anora was interesting and ambitious but didn't have a huge role. Branka was really mixed, too psychotic to take her stated actual goals seriously. Sigrun was a throwaway Dwarf character IMO, not fleshed out enough beyond the initial concept (partly because it's an expansion), Isabela is lie, there's no super sex bomb character who also is profoundly remorseful and actually agrees with society's opinion from her, maybe if if they had the same idea but transformed differently, Josephine has soul but no wit, Meredith is just a soldier, a wary one, but still just a soldier, Vivienne has wit but no soul, I didn't honestly no Shale was a woman (never got the DLC), and Merrill is the reverse of Isabella, it's a character that consistently agrees with and follows society expectations in her private and personal life as well as on the surface, meaning she probably isn't much fun.

 

Morrigan on the other hand is pretty cool, do not disagree there. Cassandra is kind of a Morrigan light clone, just on the other side, instead of being a shadowy dark character with a light streak she's a light and bright character with a minor shadowy streak.

 

Someone like Triss (especially TW2 Triss) just blends all those things together IMO, no need for counterpoints and flaws and rescuing from their dark side or back and forth, she's just a  super powerful mage.



#1827
Akrabra

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I feel like people are still high on the hype. Give it a few months and things will settle down. Am i happy with the female characters in The Witcher? absolutely. Are they better than some of the characters that Bioware has created? Not really. Morrigan is still the perfect pragmatic ice queen with the soft heart. I won't view Dragon Age as any less and think "oh but the witcher 3 did this better."  Doesn't really detract from either game, just makes me love them both abit more. They differ in the way they are created and the way they feel and play. Its the most important thing. 


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#1828
MiyoKit

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I don't think you and Exile get quite what me and Tisen are talking about, the issue is that you both are fixating ad nauseum on the possibility that this single instance of titillation not plot development is coming at the expense of I don't know every single other game ever made in the history of the universe, past present and future?

 <snip>

 

What? I just... What? Like... How did you even come up with this, its actually impressive to be so wrong about what people have said...

 

As for you complaining in later posts about not criticising DAI, I made a fairly detailed post on page 30 showing where Witcher 3 is stronger than DAI, and vice versa.


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#1829
Seraphim24

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What? I just... What? Like... How did you even come up with this, its actually impressive to be so wrong about what people have said...

 

As for you complaining in later posts about not criticising DAI, I made a fairly detailed post on page 30 showing where Witcher 3 is stronger than DAI, and vice versa.

 

Yeah I remember that, but honestly going TW3 wins in like physics, armor design, "side quests" and then giving DA:I the award for best story, best world design it's like............... you know I think that falls under the "frame rate" thing, it's like we were discussing basically the main story and characters, and as far as I can tell you never had any problems at all with the central story or themes of DA, it was essentially perfect.

 

I've seen... well... honestly Exile's recent post was the only post I've ever seen basically ever criticizing the fundamental story and core elements of DA from anywhere within Bioware or on the BSN or just anywhere here, period.

 

It's not really important though is it? Whatever you like you like, but if you see the main story as flawed in some way in DA I would of expected that to show up somehow.



#1830
herkles

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one thing that I did like in the witcher 3 was the 3 crones. Those things are freaking scary as hell, despite the first encounter I had involved no combat. More monsters like them please :P


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#1831
HiroVoid

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I feel like people are still high on the hype. Give it a few months and things will settle down. Am i happy with the female characters in The Witcher? absolutely. Are they better than some of the characters that Bioware has created? Not really. Morrigan is still the perfect pragmatic ice queen with the soft heart. I won't view Dragon Age as any less and think "oh but the witcher 3 did this better."  Doesn't really detract from either game, just makes me love them both abit more. They differ in the way they are created and the way they feel and play. Its the most important thing. 

I actually call it the 'Six-month retrospect'.  It's essentially when after about six months, it's easier to look back after a lot of people have completed a game to see a game's flaws and other problems.  It's also why I believe games released at the latter end of the year have a higher chance at 'Game of the Year' awards since the hype's still kinda flowing.


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#1832
MiyoKit

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Yeah I remember that, but honestly going TW3 wins in like physics, armor design, "side quests" and then giving DA:I the award for best story, best world design it's like............... you know I think that falls under the "frame rate" thing, it's like we were discussing basically the main story and characters, and as far as I can tell you never had any problems at all with the central story or themes of DA, it was essentially perfect.

 

I've seen... well... honestly Exile's recent post was the only post I've ever seen basically ever criticizing the fundamental story and core elements of DA from anywhere within Bioware or on the BSN or just anywhere here, period.

 

It's not really important though is it? Whatever you like you like, but if you see the main story as flawed in some way in DA I would of expected that to show up somehow.

 

So we've gone from 'You don't criticise DAI ever' to 'You don't criticise DAI in the right kinds of ways.' You can't just keep shifting the goalposts. You also shouldn't put words in other people's mouths. If I didn't say the main story was perfect, then I didn't say it. I did enjoy it and the characters far more than Witcher 3's main story so far, which is what I said.

 

Also, what frame rate thing?



#1833
KaiserShep

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Inquisition can get some serious frame rate issues at times. The most notorious is the thing that happens in the Forbidden Oasis, where everything slows to a crawl.



#1834
MiyoKit

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Inquisition can get some serious frame rate issues at times. The most notorious is the thing that happens in the Forbidden Oasis, where everything slows to a crawl.

 

Really? :o I don't have a super amazing rig, but I didn't notice that. I guess I just got lucky! I did have the glitchy backflip thing though, with the archer. That was very annoying ;_;



#1835
Felis Menari

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I don't know about you, but I'd rather not have DA games with horrible stuttering problems, and atrocious item degradation rates and repair bills :)



#1836
Elhanan

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If you purge all the violence, all the negative aspects of people, all the conflict, you're left with nothing but a Saturday morning television show. I don't think highly of people who curse constantly, but I'm not trying to avoid it. It's just people being people.

Give me a realistic world, with real, flawed characters over some fake idealistic one where nobody bleeds in a fight or has anything real to say any day. You don't address racism or bigotry the way inquisition did, where suddenly everyone's just cool and whole religions change to accommodate the minority like in the case of the Qun. You do it the way they did with DAO, showing it frankly and not flinching about the plight faced by certain characters, or better yet, letting the player experience it first hand.

In DAO my city elf was treated like a bug by humans, you could experience a taste of what his life was like. In DAI my dalish elf gets a few lines of extra dialogue and not a single actual story moment about his past or how he's experienced human rule.

DAI is becoming this idealized society where there's no actual conflict and the villains are of the mwahahaha variety. It shouldn't be so black and white. It's not believable.

I mean everyone seems to like Krem, but nobody points out what a sellout it was to take the challenges Krem would face choosing to live as a man, which could have been an amazing and deep story about personal hardship, and replace that tale with a made up word and blind acceptance by the most rigid and fanatical religion in thedas. It could have told us about the character and made his life a real struggle hiding it from the Qunari and really made that character resonate instead of simply preaching to us the way Gaider does about acceptance. But no, no struggle, the Qunari are just cool with it and everything is happy.

As with so many things in DAI, they took the shortest and most sanitized route, and the narrative suffered.


What I would like is the removal of profanity from the game; by mod, DLC, etc. Prefer not to address the exaggerated part of the reply.

As for Krem, in the campaigns I have played thus far, nothing about gender has appeared in the dialogue; am guessing that it may be linked to the Iron Bull as he stays benched, but I often speak with Krem. Choices evidently do influence the dialogue, as this covers two completed sessions (eg; 600+ hrs); did not even know Krem had issues until I saw something on BSN.

#1837
KBomb

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Where did either you, Exile, or the other person, suggest anything was wrong with DA? Ever?

Maybe the frame rate or something, but sex, morality? Unquestioned superiority in all things.


I think what InExile is trying to say is that Yennifer isn't just an ordinary character. She and Geralt's relationship is unique as is her presence. In previous games she was a huge part of the story, but was never seen. I think what he is stating(my thoughts only, as I don't want to directly speak for him) is that it would have been nice for us to have an introduction that showed how valuable she was to the story and not just have her presence represent Geralt's love interest. I don't think he is taking a stance on her nudity, just the timing for it.

I must say it's rare that I agree with InExile, but he is always respectful and tries to articulate himself in a polite manner which dignifies his argument. I may not agree with him, but I respect his right to his opinion and with the way he presents it.

#1838
Bayonet Hipshot

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Yeah, when it comes to swordplay, BioWare has their work cut out for them, but character animation was always a bit of a weak point, especially when it came to little things like grasping objects. Dragons certainly got a major improvement, though.

 

I hope Bioware takes pointers from the design of weapons, armor and the combat of TW3. 

 

Let's start with magic. In DA, mages are supposed to employ specific hand motions together with verbalizing a few phrases to cast a spell. Wynne herself says this in DAO. However, we never saw this in the gameplay. Ever. In DAI for instance, we only had mages twirling their staff a bit and that's it, spell is cast. Pretty dull IMO. 

 

By contrast in TW3, each sign has a unique casting animation and they have uses outside of combat. I love how Geralt casts the Axii sign and how he can use it to persuade people or how he can light up torches with Agni or break down walls with Aard. Additionally, when you look at the mages in TW3, many of them utter a spell when they are casting their spells. Keira Metz uses the phrase "Gavella Glan !" to cast light and simple illusions. Yennefer has even more complex words. The same goes for Avallac'h. 

 

Then there is the fact that they have lots of magical equipments. Xenovox and a bunch of devices with complex names. It shows real R&D in magic is taking place. We in DA only have staves. At least give us an alembic or arcane focus (this is in D&D) or herbalist pack or a spellbook or something. 

 

This is really important since in DA4 we are going to the North. Tevinter is there and magic is highly developed in the country. I shudder to think that Tevinter mages use simply staff twirling for spellcasting. The horror. 

 

Next, let us move onto weapons and combat. Weapons in TW3 are realistic. They look like they can exist in the real world. The swords look a lot like medieval swords. By contrast, DA swords, especially some, look really ridiculous. No Bioware, no. Just because a big bulky character is big and bulky does not give him an excuse to wield weapons that make no sense. 

 

So does the combat animations for the swords. In DA we have this Whirlwind ability where the character somehow spins around like a silly spinning top. In TW3 Geralt has a whirlwind move which is executed in a sensible manner where you hold the sword at an angle above your head and swing. Even the individual strikes of Geralt's sword feel as if they have weight to them and you can chop off a creature's arms or body parts in combat. Loved that and would like to see that in DA. I mean what was the whole deal with warriors and rogues gaining lots of flashy mage-ish colorful animations ? Make their weapons more visceral, Bioware.

 

Now, we come to Rogues. Now there are no Rogues in a strict sense in TW3 but the way Geralt moves and reacts is a lot like how an actual Rogue would move and react. They would move very fast and can dodge really well, not backflip half a mile back and firing weapons at the same time. Or turning into a spinning top with daggers. 

 

Bioware could make the Rogue class unique without it being cheesy in DA4 by giving Rogues very fluid movement and increased speed. They should have the ability to roll and dodge by default because they are Rogues and Rogues are supposed to be dextrous. No need for silly backflips or angular spinning whirlwinds. 

 

Lastly we come to potions. DAI is IMO, no different than DAO with regards to potions. Both are just two sides of the opposite coin. Instead of limiting how many healing potions or salves we can carry, how about introducing something like Toxicity into DA ? It makes perfect sense since in the real world, no sane person will keep on drinking and overdosing themselves on beneficial medicine. They will get poisoned and die. As for healing spells, make them a DoT tick instead of instant and prevent them from being stackable. That way, they can work without being OP. You can even work this into the lore without performing mental gymnastics that involve removing huge portions of the Creation school of magic. 

 

That's all I got for combat systems. 


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#1839
Hazegurl

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It is kind of ironic on Solas' part though, because in this instance, he insists that Cole must forgive the Templar that left the real Cole to die a slow and painful death, yet in another, will incinerate a group of mages for binding a spirit, or at least disapprove if you stop him.

Yeah, Solas does come across rather hypocritical.  But I think Solas just wanted Cole to remain a spirit of a compassion more than anything and that meant showing compassion to the man who killed real Cole. 

 

Solas killing those mages on the other hand didn't go against his nature, being what he is and all.

 

Amusingly, multiple posts on the Witcher forums complaining about the repetitiveness of TW3 sex scenes,

something DAI knows how to do with uniqueness and no pants, with great respect  :P

They must be complaining about those brothel scenes because the sex scenes with Yen and Triss are completely different.  And although TW3 doesn't show any sausage we get a nice naked side butt shot from Geralt. :D



#1840
Sylvius the Mad

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DA is a bunch of stats that boil down into X tank ability, Y heal ability, Z damage ability. It's literally WoW, it's all automated, you don't need to think or manage the statistics because it's just one variable. The only factors are CC and that vanished after DA:O.

W3 you have to use at least some reflexes and timing and strategy, as messy as it gets, at least it exists.

I'd rather make the stats way more compex and eliminate any and all action elements.

DA's best combat was in DAO, and nothing in TW seems to offer anything like that level of variety. But then, Geralt is a single character with an established fighting style.

At this point, I honestly question why I ever thought might like The Witcher. I'd much rather have a blank slate protagonist who can be anything to a fixed protagonist whose core charateristics are pre-written.
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#1841
Hazegurl

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I think what InExile is trying to say is that Yennifer isn't just an ordinary character. She and Geralt's relationship is unique as is her presence. In previous games she was a huge part of the story, but was never seen. I think what he is stating(my thoughts only, as I don't want to directly speak for him) is that it would have been nice for us to have an introduction that showed how valuable she was to the story and not just have her presence represent Geralt's love interest. I don't think he is taking a stance on her nudity, just the timing for it.

I must say it's rare that I agree with InExile, but he is always respectful and tries to articulate himself in a polite manner which dignifies his argument. I may not agree with him, but I respect his right to his opinion and with the way he presents it.

I loved Yennefer's intro on the battlefield.  This is how the audience is introduced to her for the first time anyway.  On a battlefield fighting without Geralt. We don't know why she's fighting or what she's doing but we know at that time that it has to be something big.  Geralt's dream comes afterwards which then establishes Geralt's lingering feelings for Yen.  


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#1842
Dreadstruck

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That's all I got for combat systems.


I like this. And I could get behind most of these suggestions.

I think my main gripe with the combat system is its visual presentation, not the system itself though.

 

The combat is unnecessarily bling-ish and over the top with warriors & rogues having magic-ish effects and mages being masters of staff twerking. I liked DA: Origins animations even though they were kinda sluggish, but every finisher felt rewarding and the entire moveset was pretty consistent. You could for example feel the weight (albeit a bit exaggerated) of the two handed weapons and didn't need friggin fireworks and bright colours setting off everytime to recognize that you've just shield bashed someone in the face. The game treated you like an adult, not like a kid with 2 second attention span.

 

If Bioware would get rid of this bling combat (most reminiscent of MMORPG games) and replace it with something more visceral and consistent akin to Witcher, I would have no complaints. And by Witcher I mean the visual presentation/reactivity of the combat, not necessarily the system itself (as some people here dub "tWitcher").


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#1843
TheOgre

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To anyone that has any problems with seeing any form of loose fitting clothing or cleavage, or even dreams about naked women...

 

Iron Bull's manchest, and Cullen's naked sprint must have been offensive? Those aren't optional :o I guess you could avoid not doing Varric's quest for the second one though.


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#1844
KBomb

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I loved Yennefer's intro on the battlefield. This is how the audience is introduced to her for the first time anyway. On a battlefield fighting without Geralt. We don't know why she's fighting or what she's doing but we know at that time that it has to be something big. Geralt's dream comes afterwards which then establishes Geralt's lingering feelings for Yen.


I have no issue with the intro scene or nudity. That doesn't mean that is a universal feeling. There is a difference in being offended by nudity and feeling that it should be appropriate for the setting.

#1845
jsachun

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Witcher 3 is everything DAI isn't. Much better micro management of plot and story in to quests. Much better integration of open world. Intricate details fleshed out.

Enjoying it a lot more.
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#1846
Spectre Impersonator

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One thing I absolutely love about TW3 is Gwent. It is so foolishly amazing!

I love gwent! I'm also a boss at it.  B)



#1847
TheOgre

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Question, is it just a nude make out session with Triss for sex scenes in TW3? 

 

In regards to 'romance' paths with Triss the first I've encountered is just that, a nude kiss scene.



#1848
bondari reloads.

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To anyone that has any problems with seeing any form of loose fitting clothing or cleavage, or even dreams about naked women...
 
Iron Bull's manchest, and Cullen's naked sprint must have been offensive? Those aren't optional :o I guess you could avoid not doing Varric's quest for the second one though.


Scantily clad bandits seem to abound in W3.

And I never got the naked templar dash either, maybe because I play TLoU DLC with his friend every time to keep Loghain? As for the pillowy man bosoms, eh, I thought only the female variety to be offensive. Plus, they could do worse - or better - with him.

#1849
thats1evildude

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Well, to be fair, the White Claw Raiders in the Western Approach also show off a lot of skin, and some of them are very attractive. I've joked about making a special "Ladies of the Western Approach" calendar.



#1850
bondari reloads.

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I imagine it's either a tribal thing or the climate, but I haven't explored WA yet so... if Isabela is anything to go by, sure why not, anything beats bandits in undies