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#2326
midnight tea

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You know, I find your passion compelling to be honest, so whatever frustration I am giving you it is at least interesting to me.

 

I dislike it when people blatantly misrepresent what's in the story or what it's about. The worst part is that it doesn't lead us anywhere, really.

 

 

 

 

I think you are making my points for me, to become powerful Witchers endure harsh training and they have to experience extreme training and punishment to gain just a few powers, the Inquisitor just shows up and starts blowing up things, no harsh training, no sense of reality, nothing, just, magical, period.

 

... Your point being? It's not like Inquisitor gets it out of nowhere - and it's not like they can just point the mark at something and everything just goes back to normal - nor they're ultimate badasses in either using magic, bow or sword that they show up and trump everything o their path. In fact, they have powerful allies that aid them in their struggles.

 

 

 

 

Plus, as you say the laws in DA are immutable, that makes them more high fantasy to me than anything, harsh lines, X is bad, Y is good, magic can't be used, magic can be used, it's all stock. In TW yeah maybe a mage can teleport, but it's complicated, yeah maybe a mage can blow up a half an island, but it's unusual and it takes a second look.

 

....Are you kidding me? Or do you honestly don't understand the meaning of word "immutable"? Neither the word nor the concept of 'immutable' (physical!) laws have much to do with morality in Thedas.

 

Also.... WTF? You realize that world with strict rules when it comes to magic (where magic can be used or can't be used) is very characteristic of LOW FANTASY SETTINGS????

 

 

Also - again - how is teleportation NOT complicated in Thedas????? It's far more complicated in Thedas than it is in TW world.

 

... Really, right now you're just all over the place It seems you barely know either what DA or TW is about and you confuse fantasy terms with something that exists only in your mind.


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#2327
o Ventus

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ITT: Kefka probably hasn't actually played any Dragon Age game, nor really payed any attention to the lore or codex. If he has, he hasn't bothered to remember any of it. He also keeps moving the goalposts as to what he means and backtracking on his points.

 

That's the vibe I'm getting here.


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#2328
AresKeith

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ITT: Kefka probably hasn't actually played any Dragon Age game, nor really payed any attention to the lore or codex. If he has, he hasn't bothered to remember any of it. He also keeps moving the goalposts as to what he means and backtracking on his points.

 

That's the vibe I'm getting here.

 

He's trying to argue for the sake of arguing, I've seen him do it in multiple threads


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#2329
Lethaya

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Hawke throws Merrill on the bed and shags her, then he/she throws Isabella on the bed and shags him/her, Hawke shags whoever is next, Hawke gets money, Hawke gets status, Hawke gets a bigger and bigger sword, Hawke beats Bowser and becomes king. That's the whole plot of DA2.

 

Actually Super Mario World 2 probably had more moral complexity by virtue of having Bowser be this kind of unwilling antagonist who is merely upset that you came in and disrupted his nap time, it's unclear whether he truly hates you or things need to come to blows or whether Kamek was egging him on, plus your quest isn't about saving the world it's about protecting your brother Luigi.

 

I wish I wasn't being serious in some ways, but I mean, I kinda am to be honest.

 

My Hawke didn't do that though...? XD For one, only one relationship. For two, she used daggers. ;D Oh, and didn't become Viscount (at least not my canon). Most players didn't, I don't think, as that required siding with the templars. Mages seemed to be the more popular choice. So no, not the whole point. If anything the main points of DA2 were 1) tensions arising and spining out of control for the mages and templars, and 2) red lyrium.

 

 


Ah yes, we went to the supermarket and put things in his cart, super nuclear mage bomb in aisle 3 sort of affair. Was the Last Court DLC? If so no because DLC is all bull**** and I've never bought any.

 

Orrrr, we went sewer diving (eugh) for some horrid stone deposits that grew from waste, and scavenged Drakestone from the Drakestone mines; both areas being pitted with enemies for your enjoyment (sarcasm). On Last Court: Nah, it is a Keep feature that was released before DA:I, online, text based game, utilizes cards. You basically have... what, seven months? to reach a goal as the Lord/Lady of a city while managing resources to achieve it and trying not to let things spin out of control, else you lose.



#2330
SnakeCode

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Feels like the fanbase is far more divided on what they prefer in the DA universe. One thing I argue i'd like to see more is more dark themes. I know at least 10 different people I can think of that would disagree with me here on this forum saying it's just dark enough.

 

I dont think DA needs more dark themes, I think it could do with improving the presentation of them though. We mostly just read about everything. The ones we do see in game (post Origins) have their impact lessened due to Hawke/Inquisitor & co. constantly laughing and flirting the whole time. It's hard to take anything seriously when the main characters are being anything but.

 

That's not to say there's no room for humour, TW3 proves it can be done whilst still having a darker experience overall, but that there's a time and a place for jokes. It feels like the DA writing team feel the need to show everyone how funny they are all. the. time. Frankly, it's overdone, and takes away any impact that the games might've had.

 

The cartoony art style doesn't help either, TW3 just feels more grounded (not realistic) by comparison, which is what I think people are talking about when they're saying it's closer to "dark fantasy." Things seem a little more believable, Towns/Villages are built near rivers/water sources, monsters and animals have their own territories and preferred prey, recent battlegrounds are strewn with the corpses of the fallen, and are the catalyst for the spread of disease. Just small things like that which leave you feeling like this is a place that could exist.


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#2331
o Ventus

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He's trying to argue for the sake of arguing, I've seen him do it in multiple threads

 

He says he's not being entirely serious, but I think the problem is that he's not being entirely coherent. Half of his posts aren't even fleshed-out and reasoned thoughts, let alone arguments to showcase his side of a debate.

 

Also, @Kefka: "Hawke beats Bowser and becomes king"? Look, I know we've established that you haven't actually played DA2, but couldn't you at least look up the plot on Wikipedia first? Hawke never actually succeeds at much of anything in DA2. That was kind of the point, that no matter how big and famous he/she is and how skilled he/she is, he/she can't fix everything. The Chantry is still destroyed and the Grand Cleric always dies, and no matter what Hawke does, the Templars always go to war with the mages.


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#2332
Seraphim24

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I dislike it when people blatantly misrepresent what's in the story or what it's about. The worst part is that it doesn't lead us anywhere, really.

 

 

 

... Your point being? It's not like Inquisitor gets it out of nowhere - and it's not like they can just point the mark at something and everything just goes back to normal - nor they're ultimate badasses in either using magic, bow or sword that they show up and trump everything o their path. In fact, they have powerful allies that aid them in their struggles.

 

 

 

....Are you kidding me? Or do you honestly don't understand the meaning of word "immutable"? Neither the word nor the concept of 'immutable' (physical!) laws have little to do with morality in Thedas.

 

Also.... WTF? You realize that world with strict rules when it comes to magic (where magic can be used or can't be used) are very characteristic of LOW FANTASY SETTINGS????

 

 

Also - again - how is teleportation NOT complicated in Thedas????? It's far more complicated in Thedas than it is in TW world.

 

... Really, right now you're just all over the place It seems you barely know either what DA or TW is about and you confuse fantasy terms with something that exists only in your mind.

 

Oh god can't we have any fun? I mean that's the point I've been making, DA is rigid, TW is less rigid, so I pull some terms out of wherever and let them fly, make some crazy analogies that haven't been done before, I'm not all ceremony and pomp, you can tell frankly just based on how someone posts.

 

This kind of livid attitude towards inconsistencies in my descriptions or is untelling but let me just list tvtropes description of low fantasy and give one completely coherent response and then I'm done for now at least.

 

Mundane Setting: Urban Historical, sparsely supernatural (TW world, it's like countryside of Poland basically, but DA is not super supernatural, although the Deep Roads, blight torn areas and such, make it more complex). Fereldan is basically a Faerun copy-esque which is is pretty intense with the aforementioned aspects, but it's also got countrysides and farmlands. I thought it was interesting how this was integrated in DA: Awakening, which had a number of elements contrasting it with the plight of the lords and so on, although you also spent a fair amount of time chasing demons through tunnels and as such it's hard to say the fantastical hard high fantasy conflicts rubbed off entirely. I must say I did enjoy that expansion a decent amount though.

 

But that kind of thing is just so commonplace in TW, I mean just running through the fields of TW3  you are constantly beset by lords and ladies, and peasantry and children and their lives, it's intended to make the setting feel more realistic and add flavor through their interactions with them.

 

Cynicism - Gray Morality, well we discussed this already, I see it as favoring TW.

 

Human Dominance - Definitely point for TW, Geralt being human, the only thing you can play, there are Dwarves and Elves but they're relegated to the sides mostly, the important kingdoms and so on are all human, the elves and Dwarves and particularly Qunari have a large role at times in DA. Honestly I think this point rather heavily favors TW, because while Elves and Dwarves are somewhat of a wash, DA features a strong Dwarven presence through the deep roads and the Qunari are ominipresent in DA2, while Elves and Dwarves are more common in DA:O. In DA:I, there is more of a human focus, although it's interesting that coincided with bringing back the multiple races and emphasizing the multi-origin approch overall.

 

Plot Scope - Surivial and tribulations of a few individuals rather than the whole world, that perfectly fits TW with Geralt and Yen and so on and there struggles rather than the fate of a nation or country. The plot of DA tends to mix survival and tribulations with the fate of the whole world, for example in lets say DA:I you are obviously fighting for the fate of the whole world, but you also engage in the minute to minute struggles of people such as Blackwall's redemption arc and so on and so forth.

 

Heroism - Low fantasy heroes are desperate cynics gripping to their moral compass (see every other TW character) whereas high fantasy are all standing around helping the good guy, not the bad guy. Obviously both series have some of both, but I would say in general most of the characters purposely align themselves with the PC in the DA series (see, DA knight templar captain and mage circle, the Arl of Redcliffe, the Dalish Elves, and of course the Dwarves, all alliances, the same-

 

So this is why I don't always try to explain everything? It takes awhile right? Anyway, they're all designed strictly to ally with you. In DA2, it's not quite the same because you aren't up against a big bad, but you could argue that the big bad is simply poverty, or some other similar kind of goal, the way the goal is presented is what determines the kind of heroism, not necessarily the goal itself. In this case, it's 100% individual and personal with little inflection one way or another.

 

Now compare to TW, does anyone ever claim to have the complete moral highground? I don't think so, certaintly not in TW1 where the Knights of the Flaming Rose openly embrace their racist and violent attitudes, they do it as they think for the sake of order, or the bankers in chapter 3 who crave money, or the Scoia'tel who are open guerrilla terrorist fighters, or in TW2 Roche and Blue Stripes are basically described as the same as Iorveth and his screw but for king and country. Letho does not pretend he hasn't done dirty deeds, he knows what he done, but he did it with a clear goal in mind.

 

In DA, lets take... DA:I, you have the Inquisition itself, whose superiority is considered largely unquestioned, you are the ones saving everyone who can then save the world. The inquisition itself could never be wrong, never have issues, nope.

 

Methods - Victories achieved by phyiscal combat not magical superiority, i.e. it's not that Geralt has a magic hand ability, he's literally just fighting with potions and limited magical abilities. There is physical combat, although I mean something like DA2, the sheer quantity of magic and power wielded by even the simplest people, I mean you could always see it with the weapons warriors having being enchanted and flashy, everything is really over the top in many respects. I would say there is still a fair amount of physical combat though in DA overall, so I can't say I'm really inclined to push this point too far in favor of one or the other.

 

Tone - Darker and comedic, ok definitely more even because there's a fair number of jokes in DA, but on the whole I'd have to say I find the humor in TW more generically funny (such as Geralt being pissed leading the goat in that one quest... man that was good). The kind of humor you see in TW is generally grimmer though, the kinds of jokes in say DA2 are more sarcastic and kind of biting whereas TW is more referential and whimsical (like Saskia's quip about owing Geralt a piece of her treasure)

 

War - High fantasy is good vs evil smackdown between always right and always chaotic evil race (see, darkspawn). In low fantasy, a useless war between tw empires to make their land marginally bigger (Nilfgard and Temeria anyone?) vs of course (Darkspawn/Demons who are definitely chaotic evil etc. vs. the rest). DA2 I've already stated does not strictly involve darkspawn/demons, although interestingly enough it does to a degree by the end since Meredith is infected by the red idol power and the fact that it came from the Deep Roads and as a darkspawn haven removes it somewhat from the realm of humanity (if she had even just stayed human, you could at least have said the final enemy was not necessarily demonic, but it got dragged in anyway). Corphyeus is also not strictly speaking human since while he was human he's corrupted by old gods (and this is sort of magical thing in a sense? Yes?)

 

All points I see as favoring TW in low fantasy, DA in high fantasy, and preferring low fantasy myself, that's why I more or less prefer TW.



#2333
Seraphim24

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He says he's not being entirely serious, but I think the problem is that he's not being entirely coherent. Half of his posts aren't even fleshed-out and reasoned thoughts, let alone arguments to showcase his side of a debate.

 

Also, @Kefka: "Hawke beats Bowser and becomes king"? Look, I know we've established that you haven't actually played DA2, but couldn't you at least look up the plot on Wikipedia first? Hawke never actually succeeds at much of anything in DA2. That was kind of the point, that no matter how big and famous he/she is and how skilled he/she is, he/she can't fix everything. The Chantry is still destroyed and the Grand Cleric always dies, and no matter what Hawke does, the Templars always go to war with the mages.

 

Reported you and Keith for trolling by the way, perhaps because you couldn't be bothered to read my most recent post or any of the others that were far more detailed, and for repeatedly impugning I haven't played these games with no basis whatsoever and designed purely to incite a reaction with no substantial contribution.

 

Actually while we're on this topic, lets go through the games we have played shall we? I'm willing to bet both of you have played only DA or something.

 

BG1

BG: Tales of the Sword Coast

BG2

BG: ToB

KOTOR
ME1

ME2

ME3

NWN
NWN: SotU

NWN: HotU

DA:O

DA: Awakening

DA2

TW1

TW2

TW3/DA:I (not completed, but I watched the rest of DA:I because I couldn't manage, don't want to spoil TW3 but am some ways in)

 

I've also played D&D campaigns in Forgotten Realms which is where BG was based and which (guess what) many of the things you see in DA are derived from, so I hope I can say I have some familiarity with them at this point.

 

Many of those games I played multiple times also, although the later it is down the list the odds of it being replayed tended to reduce over time.

 

Anyway, that was a joke, obviously Hawke doesn't become king, he/she becomes champion, obviously he/she doesn't fight Bowser, he/she fights Arishok, and then ultimately Meredith who is basically the big bad Archdemon boss.

 

I didn't really like Elthina anyway, thought she was pretty boring, I'd rather see her live but overall it was about Hawke and I think that's why so many of the side characters died.



#2334
Lethaya

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Alright.

 

 

Mundane Setting: doesn't apply to either setting, as I understand it. It'd apply to Harry Potter, not the Witcher or Dragon Age.

 

Cynicism - See this in DA2, but I'll take your word on it.

 

Human Dominance - Accurate to both series. It is most certainly accurate to DA - humans cover the continent, basically enslave the elves, and the Dwarves are left undergound to fend for themselves and slowly die off.

 

Plot Scope - I would say this applies fairly well to DA2 (like, really well), but as for DA:O and DA:I, defitnely doesn't work. I'll give it to the Witcher, unless someone has a counter.

 

Heroism - Depends on how you play the first two, though DA:I is defintely classic heroism.

 

Methods - Geralt still has magical abilities, though. Hawke and the Warden potentially do not. I don't see this going to either.

 

Tone - So both use humor in different ways. But they use it - as a contrasting example, Tolkien does so only sparingly.

 

War - A useless, smaller scale conflict - like the mages and templars? ;D

 

 

Basically, I'm just gonna point to my river anaology again. TW may be a closer fit than DA, but neither are good examples of the genre.


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#2335
Seraphim24

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Alright.

 

 

Mundane Setting: doesn't apply to either setting, as I understand it. It'd apply to Harry Potter, not the Witcher or Dragon Age.

 

Cynicism - See this in DA2, but I'll take your word on it.

 

Human Dominance - Accurate to both series. It is most certainly accurate to DA - humans cover the continent, basically enslave the elves, and the Dwarves are left undergound to fend for themselves and slowly die off.

 

Plot Scope - I would say this applies fairly well to DA2 (like, really well), but as for DA:O and DA:I, defitnely doesn't work. I'll give it to the Witcher, unless someone has a counter.

 

Heroism - Depends on how you play the first two, though DA:I is defintely classic heroism.

 

Methods - Geralt still has magical abilities, though. Hawke and the Warden potentially do not. I don't see this going to either.

 

Tone - So both use humor in different ways. But they use it - as an example, Tolkien does so only sparingly.

 

War - A useless, smaller scale conflict - like the mages and templars? ;D

 

 

Basically, I'm just gonna point to my river anaology again. TW may be a closer fit than DA, but neither are good examples of the genre.

 

First of all, thank you for responding without attacking me baselessly (as some others have done), I imagine I will still disagree but I've already said my opinion on the matter multiple times and it would probably be more interesting to read other opinions and such, the reason I brought up the TVtropes perspective is that it had more things associated with Low Fantasy than I even guessed (such as human dominance).



#2336
midnight tea

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Salty much?  Everything I said about Skyrim is my own opinion.  Saying it sucks, boring, unfinishable is hardly generalizing the game.  The only creative freedom in Skyrim is adding mods.  Other than that you are just running around the world, killing things and collecting junk. If I want to run around an environment doing mundane tasks I'd just go outside and run errands.  Real life has better graphics too. 

 

 

I'm pretty sure real life has better graphics than a tabletop RPG session, yet that's not why people play those RPGs. And I'm pretty sure you know that - even if you're desperately trying to pretend that you don't. Some people just like having freedom in their games, RPG or no.

 

 

 

And I would hardly consider being involved in a story enriched game as being a spectator.  In a story, you are involved in the events taking place, you are planning, making preparations, and speaking to important people. There is a goal and something to accomplish.   The only spectating done is in Skyrim where you just run around their world pretending your doing something grand.

 

I can be as involved in events taking place or excited about presented goal when watching a movie or reading a book. And just because a game gives an option to click and talk to NPC doesn't make you less of a spectator. You're doing even more of a pretending of being involved in a set story than people running around in Skyrim - TESV, at the very least, it a neat exercise in creativity or a dabble in storytelling and/or character creation (in a well-established setting). A valuable thing, especially in a world where most media seem to want to hold our hands in continued effort to stifle imagination of the audience.


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#2337
Lethaya

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First of all, thank you for responding without attacking me baselessly (as some others have done), I imagine I will still disagree but I've already said my opinion on the matter multiple times and it would probably be more interesting to read other opinions and such, the reason I brought up the TVtropes perspective is that it had more things associated with Low Fantasy than I even guessed (such as human dominance).

 

Nah, no worries, really. XD Human dominance was an interesting one, I agree!
 



#2338
Andraste_Reborn

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Actually while we're on this topic, lets go through the games we have played shall we? I'm willing to bet both of you have played only DA2 or something.

 

It's entirely possible to like DA2 and have played a bunch of other cRPGs - I should know, having played every game BioWare have released since 1998 except that handheld Sonic thing.

 

(Also a bunch others like the various Schwarze Auge games starting with Realms of Arkania back in the day, the non-BioWare Infinity Engine games, some Obsidian titles, some Troika stuff like VtM: Bloodlines and Arcanum and the recent Shadowrun kickstarter games.)


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#2339
Elhanan

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Which is kinda why people are giving you a hard time for commenting on TW3 without playing it. For exactly same reasons.
 
I could also try to pass myself off as an (internet) expert on guns but I am pretty sure no one would take me seriously after hearing that I actually never held one in my hands  to back my claims. Nothing compares to the real experience in my opinion.
 
But I digress, I didn't come to this topic to give you a hard time, all I care about is improvement for Bioware. You are more than welcome to add your piece to the feedback anytime.


Except I did some research. Or does TW3 not have profanity, nudity, and sexual content? Or does it include Pause functionality?

#2340
SnakeCode

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Except I did some research. Or does TW3 not have profanity, nudity, and sexual content? Or does it include Pause functionality?

 

No more so than Dragon Age.


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#2341
Hanako Ikezawa

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No more so than Dragon Age.

Unfortunately.


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#2342
AresKeith

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Except I did some research. Or does TW3 not have profanity, nudity, and sexual content? Or does it include Pause functionality?

 

It'll be difficult to not find a Rated M game that has one of those three


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#2343
Seraphim24

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It's entirely possible to like DA2 and have played a bunch of other cRPGs - I should know, having played every game BioWare have released since 1998 except that handheld Sonic thing.

 

(Also a bunch others like the various Schwarze Auge games starting with Realms of Arkania back in the day, the non-BioWare Infinity Engine games, some Obsidian titles, some Troika stuff like VtM: Bloodlines and Arcanum and the recent Shadowrun kickstarter games.)

 

Like Icewind Dale 1, it's expansion heart of winter, or Icewind Dale 2 or the like? I also played Arcanum briefly but I was told it really was inferior to the other Bioware or perhaps Obsidian titles.

 

Now all that said I do know that I really didn't like DA2, I mean, that just is, maybe I don't have the exact reason for why that it is, but out of all the RPGs I've played (that wasn't some game I rented or something that no one ever liked) that one is one of the saltiest. It's (relative) popularity will forever remain a mystery to me I guess.



#2344
Elhanan

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It'll be difficult to not find a Rated M game that has one of those three


Am actually hoping for cRPG's with lesser ratings. Until then, I offer Skyrim, and await on SkyWind.

#2345
Elhanan

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No more so than Dragon Age.


Already mentioned that profane characters can be benched, and other NPC's are generally better spoken. And nudity and sexual content are attached to Romance stories, which are easily bypassed as a rule. And Dragon Age not only has pause, but Tac-Cam which works fine in my version.

#2346
TheOgre

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Already mentioned that profane characters can be benched, and other NPC's are generally better spoken. And nudity and sexual content are attached to Romance stories, which are easily bypassed as a rule. And Dragon Age not only has pause, but Tac-Cam which works fine in my version.

 

"Well, ****." from the player character. No matter what dialogue choice in regard to the Breach.

 

Quite a few other characters swear a bit outside of the companions too, it's in the main story. There really isn't that big of a difference in frequency of profanity in DAI other than perception.

 

There is also a chance in Dragon age 4 the return of the traditional desire demon will force people to see nudity and general lewd scenes. Plus the banter in DAI suggested that Iron Bull got around and it wasn't a secret that he was 'quite a package' down there. They have their own ways of being sexual content even if it's suggested. Unless you choose to mute the actual ambiance in the background you won't get away from that kind of subject in DA.


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#2347
midnight tea

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Oh god can't we have any fun? I mean that's the point I've been making, DA is rigid, TW is less rigid, so I pull some terms out of wherever and let them fly, make some crazy analogies that haven't been done before, I'm not all ceremony and pomp, you can tell frankly just based on how someone posts.

 

This kind of livid attitude towards inconsistencies in my descriptions or is untelling but let me just list tvtropes description of low fantasy and give one completely coherent response and then I'm done for now at least.

 

Mundane Setting: Urban Historical, sparsely supernatural (TW world, it's like countryside of Poland basically, but DA is not super supernatural, although the Deep Roads, blight torn areas and such, make it more complex)

 

Cynicism - Gray Morality, well we discussed this already, I see it as favoring TW.

 

Human Dominance - Definitely point for TW, Geralt being human, the only thing you can play, there are Dwarves and Elves but they're relegated to the sides mostly, the important kingdoms and so on are all human, the elves and Dwarves and particularly Qunari have a large role at times in DA.

 

Plot Scope - Surivial and tribulations of a few individuals rather than the whole world, that perfectly fits TW with Geralt and Yen and so on and there struggles rather than the fate of a nation or country.

 

Heroism - Low fantasy heroes are desperate cynics gripping to their moral compass (see every other TW character) whereas high fantasy are all standing around helping the good guy, not the bad guy.

 

Methods - Victories achieved by phyiscal combat not magical superiority, i.e. it's not that Geralt has a magic hand ability, he's literally just fighting with potions and limited magical abilities.

 

Tone - Darker and comedic, ok definitely more even because there's a fair number of jokes in DA, but on the whole I'd have to say I find the humor in TW more generically funny (such as Geralt being pissed leading the goat in that one quest... man that was good).

 

War - High fantasy is good vs evil smackdown between always right and always chaotic evil race (see, darkspawn). In low fantasy, a useless war between tw empires to make their land marginally bigger (Nilfgard and Temeria anyone?) vs of course (Darkspawn/Demons who are definitely chaotic evil etc. vs. the rest)

 

All points I see as favoring TW in low fantasy, DA in high fantasy, and preferring low fantasy myself, that's why I more or less prefer TW.

 

You can't expect people to not be annoyed with you, when you consistently misrepresent both what is in games with discuss or what's in comments. More than a few times I've pointed out that you're entirely ignoring points I've made, instead stubbornly repeating same mantras or things me and others just know aren't true and can be easily verified.

 

Now, my take:

 

Mundane Setting: doesn't fit Witcher AT ALL. Like I pointed out MANY TIMES, Witcher's world is actually more magical and magic is easier to use and obtain (or with less consequences at least) than in Thedas. Magical creatures abound, which is exactly why profession of the Witcher exists in the first place. The nature of magic in Witcher's world is more malleable and influences the world in less rigid ways than it does Thedas - you have all kinds of magical creatures, magical mutants, magical races and types of magic that let people either fairly easily prolong their life and youth or travel long distances.
 

TW world, it's like countryside of Poland basically,

 

Since I actually LIVE in countryside of Poland, I can assure you that we don't have warewolves, wraiths, gnomes, ghouls or anything of the sort... Just because visually the world is realistic, or that non-magic part of the world bears striking resemblance to world IRL doesn't make it 'low fantasy' setting yet. The "real" part of Thedas is also very realistic - and up until rifts appeared it was actually less infested with supernatural creatures than either region of Witcher's Continent.

 
Cynicism: More prominent in Witcher, but fairly prominent in DA as well.
 
Human Dominance: As Lethaya pointed out, both series have those in spades.
 
Plot Scope: ... the fact that Geralt is sent to search for Ciri by the decree of her father, THE EMPEROR, and treats finding her a matter of state - and the fact that Zirilla is hunted by forces that seem to threaten entire world makes the scope of the Witcher fairly large (though DA is definitely a larger story, by design). It's no different in books, where everybody basically wants to get Ciri for her unique powers in order to steer the fate of the world.
 
Heroism: Very player-dependant. In DAI alone you can either strive to be a good leader and succeed (or fail) or be a self-serving douche who cares for nothing other than defeating Corypheus; people on your way be damned. Also - many companions in DAI have their own agendas or reasons to be with Inqusition, and it's hardly out of goodness of their own heart. Vivienne's reasons are nearly entirely self-serving, so are arguably reasons for Solas to be there. Iron Bull is basically ordered to spy on Inquisition and Sera was motivated to join mostly of selfish reasons as well.
 
Methods: Depend on the player, but most of things accomplished in say, DAI, are due to diplomacy and army; magical means are relatively limited, with the only exception being the mark of ancient magic.
 

 

Geralt has a magic hand ability, he's literally just fighting with potions and limited magical abilities.

 

*cough* CAT EYES *cough* enhanced abilities, stamina and longevity *cough* magical knowledge of magical creatures *cough* many magical ingredients, mutagens and magical potions used throughout he story, it's hardly just generic "potions" - in fact there are far less of those in DA *cough* he's aided by powerful sorceress *cough* they're tracking a girl with incredible, magical talent *cough*

 

Tone: like you said, both series have those, even if WItcher games are more on the grimm-ish side

 

War: there are so many useless conflicts in DA it's hard to take seriously no one who claims that it's all just "darkspawn vs. the world". In fact... we don't even know what darkspawn is yet, or rather how it really originated. Or what Old Gods are. In fact, in DAI we fought a faction that was a faction of HEROES in DAO, because they got a terrible idea or getting to last two Old Gods. In other words the heroes of first DA installment almost helped ruin the world in third one... this, darling, is as BLEAK and useless as you can get it. No hero is incorruptible - heck, the hero doesn't even have to be corrupted to make a terrible mistake. Inquisition in fact, was pretty great in showing how good intentions aren't enough and oftentimes lead to worse outcomes - previous inquisition, Seekers, Templars, Chantry, possibly even ancient elves... Almost everyone started "good and righteous" yet pretty much everyone fell - and there's no guarantee that Inquisition will succeed in avoiding mistakes of others.

 

 

All points I see as favoring TW in low fantasy, DA in high fantasy, and preferring low fantasy myself, that's why I more or less prefer TW.

 

No, YOU favor low fantasy and want to claim Witcher is one, even though it isn't really as 'low fantasy'ish' as you wish it to be, nor is DA that far apart.


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#2348
Hanako Ikezawa

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"Well, ****." from the player character. No matter what dialogue choice in regard to the Breach.

 

Quite a few other characters swear a bit outside of the companions too, it's in the main story. There really isn't that big of a difference in frequency of profanity in DAI other than perception.

I miss the days of Mass Effect 1 when for the most part everyone spoke without profanity. When there was the occasional swear word, it would be one of the more minor ones instead of the biggies.  


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#2349
SnakeCode

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Already mentioned that profane characters can be benched, and other NPC's are generally better spoken. And nudity and sexual content are attached to Romance stories, which are easily bypassed as a rule. And Dragon Age not only has pause, but Tac-Cam which works fine in my version.

 

Relax, i'm not trying to get you to play the game, you've made it clear that you're not going to time and time again ITT. Which is why so many have been perplexed at your continued presence here. You're evidently just here to tell people why TW3 is a bad game and "defend" Dragon Age, which you've been doing since the inception of the thread. We all know what the content of your posts are going to be. I for one am just confused why you feel the need to keep re-emphasising it ad nauseum.


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#2350
Elhanan

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"Well, ****." from the player character. No matter what dialogue choice in regard to the Breach.
 
Quite a few other characters swear a bit outside of the companions too, it's in the main story. There really isn't that big of a difference in frequency of profanity in DAI other than perception.


True; vulgarity has become more common in DA2 and DAI, and I am all for that being removed, too. For that example, I re-loaded the game and chose another option, as this response was so out of the character I had chosen to play, as well as conflicted with the mood of the scene.

But I was able to keep the major transgressors side-lined in DAI and ME3; this is found more frequently in TW3 and cannot be avoided.