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Feedback... be more like The Witcher 3


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#2351
Zinho73

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Am actually hoping for cRPG's with lesser ratings. Until then, I offer Skyrim, and await on SkyWind. - Elhanan.

 

I understand your conundrum, but I am on the opposite side of this issue.

 

I wish more adult games that simply do not care if they have nudity, profanity or violence. I wish the developers only cared to provide a rich, intense experience, with fully fledged characters and powerful moments.  And if they have to use sex, profanity and violence to give this world credibility and intensity (and maybe some polemic), I would say: go for it.

 

I do not want them to have sex and profanity just for the horny teens, though, or to appease some expectation or other (I am very tired of the obligatory relationship thing of DAI).

 

I am still waiting for the RPG in which the protagonists are a monogamous sexy couple with three kids. Your party is your family, plus the boyfriend of your older daughter. Your younger is a potty mouth teen with an internet fixation and a heart of gold and the most sexual active of the group is actually the older couple (some scenes would actually include her still beautiful, but not exactly pointing to the sky, breasts).

 

An anomaly sent them to an post- apocalyptic future and they must fight to survive and explore this new world.

 

Or something.


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#2352
Elhanan

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Relax, i'm not trying to get you to play the game, you've made it clear that you're not going to time and time again ITT. Which is why so many have been perplexed at your continued presence here. You're evidently just here to tell people why TW3 is a bad game and "defend" Dragon Age, which you've been doing since the inception of the thread. We all know what the content of your posts are going to be. I for one am just confused why you feel the need to keep re-emphasising it ad nauseum.


Some folks really seem to have a problem with comprehension no matter how often it is stated.

TW3 appears to be a great game; simply has some poorly chosen content. If that was removed or made far more restricted, and a Pause function added, I would likely give the game a try. Currently it reminds me of the analogy of a fine steak dinner being served on a garbage can lid.

#2353
Andraste_Reborn

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Like Icewind Dale 1, it's expansion heart of winter, or Icewind Dale 2 or the like?

 

All of the above. Plus Planescape: Torment which is the other non-BioWare Infinity Engine game.

 

I also played Arcanum briefly but I was told it really was inferior to the other Bioware or perhaps Obsidian titles.

 

Arcanum is both brilliant and frustrating. It's got a fascinating setting, interesting (albeit wildly unbalanced) rules and an engaging plot, but it's also a deeply flawed game that doesn't develop any of those things as well as it should have. It also restricts female PCs to only a few races and only remembers that she is female when some gross dude wants to hit on you, which annoyed me. I still wish they'd made a sequel, though, to refine what worked about the game and hopefully leave some of the weaknesses behind. Alas, poor Troika.

 

Incidentally, I think it's pefectly reasonable for people to dislike DA2. I just get annoyed when people say that those who did like it obviously haven't played other cRPGs.



#2354
Duelist

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"Well, ****." from the player character. No matter what dialogue choice in regard to the Breach.

Quite a few other characters swear a bit outside of the companions too, it's in the main story. There really isn't that big of a difference in frequency of profanity in DAI other than perception.

There is also a chance in Dragon age 4 the return of the traditional desire demon will force people to see nudity and general lewd scenes. Plus the banter in DAI suggested that Iron Bull got around and it wasn't a secret that he was 'quite a package' down there. They have their own ways of being sexual content even if it's suggested. Unless you choose to mute the actual ambiance in the background you won't get away from that kind of subject in DA.


Nothing to do with the post your responding to but what do you think of TW3's combat, Ogre?

At the time I played it, I called TW2's combat a worse version of Dark Souls but in all honesty I didn't play enough of TW2 to form an informed opinion on it.

#2355
TheOgre

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Nothing to do with the post your responding to but what do you think of TW3's combat, Ogre?

At the time I played it, I called TW2's combat a worse version of Dark Souls but in all honesty I didn't play enough of TW2 to form an informed opinion on it.

 

I really like the parrying, dodging mechanics. I personally wish it was a bit more difficult and less jerky myself.  The signs are a really cool mechanic, and I actually enjoy having to prepare oils for certain creatures in advance. I get that you could do that just as well in DA but it takes a lot longer in some regards.

 

I hear people claim it's not to their liking and I can see why honestly. I love dark souls 2's combat mechanics the most in any game I've ever played and it somewhat reminds me of it. It's just not for everyone and I can understand that.


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#2356
Seraphim24

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All of the above. Plus Planescape: Torment which is the other non-BioWare Infinity Engine game.

 

 

 

 

Arcanum is both brilliant and frustrating. It's got a fascinating setting, interesting (albeit wildly unbalanced) rules and an engaging plot, but it's also a deeply flawed game that doesn't develop any of those things as well as it should have. It also restricts female PCs to only a few races and only remembers that she is female when some gross dude wants to hit on you, which annoyed me. I still wish they'd made a sequel, though, to refine what worked about the game and hopefully leave some of the weaknesses behind. Alas, poor Troika.

 

Incidentally, I think it's pefectly reasonable for people to dislike DA2. I just get annoyed when people say that those who did like it obviously haven't played other cRPGs.

 

I didn't say you, I said the other two, but yes how could I forget the likes of Planescape Torment, I mean in terms of WRPGs it goes like this for me

 

BG1 > BG2 >> Morrowind >> Fallout 2> Planescape Torment > Witcher 2 >>>>>> TW1 >>>>> DA:O >>>>>>>>>>> DA:I >> Skyrim >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> DA2

 

There's other games around but most stuff blurs together after TW2.



#2357
Duelist

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I really like the parrying, dodging mechanics. I personally wish it was a bit more difficult and less jerky myself. The signs are a really cool mechanic, and I actually enjoy having to prepare oils for certain creatures in advance. I get that you could do that just as well in DA but it takes a lot longer in some regards.

I hear people claim it's not to their liking and I can see why honestly. I love dark souls 2's combat mechanics the most in any game I've ever played and it somewhat reminds me of it. It's just not for everyone and I can understand that.


I suspect I'm likely to fall into the bolded category too when I get round to playing it.

#2358
SnakeCode

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Some folks really seem to have a problem with comprehension no matter how often it is stated.

TW3 appears to be a great game; simply has some poorly chosen content. If that was removed or made far more restricted, and a Pause function added, I would likely give the game a try. Currently it reminds me of the analogy of a fine steak dinner being served on a garbage can lid.

 

I could swear you haven't said one positive thing about TW3 ITT prior to this post, but it's possible I missed something so i'll take your word for it I guess.



#2359
LightningPoodle

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Some folks really seem to have a problem with comprehension no matter how often it is stated.

TW3 appears to be a great game; simply has some poorly chosen content. If that was removed or made far more restricted, and a Pause function added, I would likely give the game a try. Currently it reminds me of the analogy of a fine steak dinner being served on a garbage can lid.

 

It does have a pause function. You can pause, giving you access to save, load, options etcetera or you can open up your, I can't remember what it's called but it will let you access your inventory, the world map, your quest log etcetera. Both of which pause the game.


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#2360
Hanako Ikezawa

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It does have a pause function. You can pause, giving you access to save, load, options etcetera or you can open up your, I can't remember what it's called but it will let you access your inventory, the world map, your quest log etcetera. Both of which pause the game.

The menu screen? 



#2361
LightningPoodle

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I really like the parrying, dodging mechanics. I personally wish it was a bit more difficult and less jerky myself.  The signs are a really cool mechanic, and I actually enjoy having to prepare oils for certain creatures in advance. I get that you could do that just as well in DA but it takes a lot longer in some regards.

 

I hear people claim it's not to their liking and I can see why honestly. I love dark souls 2's combat mechanics the most in any game I've ever played and it somewhat reminds me of it. It's just not for everyone and I can understand that.

 

Are you playing on Death March difficulty? I find I am really having to pick my fights, and even grey level enemies can give me a tough time if I get my timings wrong or I do something stupid like run into a group of monsters.



#2362
LightningPoodle

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The menu screen? 

 

I think you got it. ;) :lol:



#2363
KBomb

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Some folks really seem to have a problem with comprehension no matter how often it is stated.

TW3 appears to be a great game; simply has some poorly chosen content. If that was removed or made far more restricted, and a Pause function added, I would likely give the game a try. Currently it reminds me of the analogy of a fine steak dinner being served on a garbage can lid.

I am pretty sure he comprehended what you were saying just fine.

 

You've made it abundantly clear that you wish the game were more censured and restrictive, with less cursing and nudity. These things aren't going to change. They aren't going to be patched out. This game is obviously not for you and you have stated that numerous times. Seeing that you have no interest in it, there is really nothing you would take from TW3 to hold up as an example of improvement. So, you're only basically coming in to shield DAI from any criticism and by doing so, not actually adding to the discussion. Just merely pointing out flaws of a game you've not once played. 

 

I mean, of course you can choose to take part in any discussion you wish, but I think his inquiry falls more to: Why would you want to take part in a discussion about  TW3 being an example of improvement considering you won't ever play TW3 and dislike it in spite of never playing it. 

 

EDIT: I don't mean to speak for you, SnakeCode and if I am off-base, I apologize. 


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#2364
SnakeCode

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It does have a pause function. You can pause, giving you access to save, load, options etcetera or you can open up your, I can't remember what it's called but it will let you access your inventory, the world map, your quest log etcetera. Both of which pause the game.

 

I think Elhanan means mid battle, like a tactics screen or something.

 

While TW3 doesn't have that, time slows almost to a halt when setting up your signs and bombs, and you can upgrade your crossbow to do that as well.


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#2365
TheOgre

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Are you playing on Death March difficulty? I find I am really having to pick my fights, and even grey level enemies can give me a tough time if I get my timings wrong or I do something stupid like run into a group of monsters.

not yet -- I will next. I mean't more so with the dodging/parrying mechanics on difficulty. If I try and miss a parry in pvp it's game over. I suppose on the toughest difficulty for TW3 it'll be similar!



#2366
LightningPoodle

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I think Elhanan means mid battle, like a tactics screen or something.

 

While TW3 doesn't have that, time slows almost to a halt when setting up your signs and bombs, and you can upgrade your crossbow to do that as well.

 

Plan ahead then. If you need Quen, use Quen and switch to another sign before running in. Need to use bombs? Equip the right ones. It's not exactly hard. I like having time slow down rather than just outright stop. Keeps the thrill going.


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#2367
KBomb

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Plan ahead then. If you need Quen, use Quen and switch to another sign before running in. Need to use bombs? Equip the right ones. It's not exactly hard. I like having time slow down rather than just outright stop. Keeps the thrill going.

And it also involves you more in the battle. You need to set up a plan of attack. The right oils, proper bombs, the right signs, etc. I like slowed time better than pause because it keeps you planning ahead. Though, I understand people have different play styles. Knowing your beasts and planning accordingly is a huge part of combat in the Witcher. 


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#2368
Seraphim24

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Quen is crazy overpowered again like it was in TW2 it seems, the only issue is you sometimes need a great deal of offense (Werewolves, etc).



#2369
SnakeCode

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And it also involves you more in the battle. You need to set up a plan of attack. The right oils, proper bombs, the right signs, etc. I like slowed time better than pause because it keeps you planning ahead. Though, I understand people have different play styles. Knowing your beasts and planning accordingly is a huge part of combat in the Witcher. 

 

I absolutely love that about TW3, makes you feel like a real tracker/hunter as apposed to a generic warrior.


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#2370
LightningPoodle

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not yet -- I will next. I mean't more so with the dodging/parrying mechanics on difficulty. If I ****** a parry in pvp it's game over. I suppose on the toughest difficulty for TW3 it'll be similar!

 

The first fight in the game will drop you to less than 10% health if you're not careful. ;)

 

I'm level 14 at the moment. Sure, I've gotten to grips with how to del with most of the enemies I've now encountered, but I can still get f*cked over completely by making the slightest error. You also can't meditate to heal, so you have to rely on food and potions (there is also a skill that will heal you during the daytime) which makes fighting over long periods of time even more difficult. It's scary getting caught in Draconids lair with only half health and one potion left. :lol:


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#2371
LightningPoodle

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And it also involves you more in the battle. You need to set up a plan of attack. The right oils, proper bombs, the right signs, etc. I like slowed time better than pause because it keeps you planning ahead. Though, I understand people have different play styles. Knowing your beasts and planning accordingly is a huge part of combat in the Witcher. 

 

Exactly. You're a monster hunter. Planning ahead is part of that job.

 

Quen is crazy overpowered again like it was in TW2 it seems, the only issue is you sometimes need a great deal of offense (Werewolves, etc).

 

Only because Quen is supposed to outright stop the first blow. You can upgrade it, sure, but you can't always rely on it, especially against enemies that have rapid follow up attacks.

 

Again, I like that, having a variety of enemies that all do different things. If you don't kill a Werewolf quickly, then the fight prolongs, only draining your resources. It's great!


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#2372
Seraphim24

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Exactly. You're a monster hunter. Planning ahead is part of that job.

 

 

Only because Quen is supposed to outright stop the first blow. You can upgrade it, sure, but you can't always rely on it, especially against enemies that have rapid follow up attacks.

 

Again, I like that, having a variety of enemies that all do different things. If you don't kill a Werewolf quickly, then the fight prolongs, only draining your resources. It's great!

 

Well Quen in TW2 you could survive a freaking dragon hit on hard difficultly it was insane, I haven't encountered anything so far that actually penetrates it except for a few specific boss level hits where I just take a bit of damage.

 

But yes the Werewolf was variety that didn't really exist in TW2 or possibly even TW1 which I don't remember very well at this point.

 

Sort of like that Blood Mage AE spell in DA was super cheap.



#2373
Hazegurl

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I'm pretty sure real life has better graphics than a tabletop RPG session, yet that's not why people play those RPGs. And I'm pretty sure you know that - even if you're desperately trying to pretend that you don't. Some people just like having freedom in their games, RPG or no.

 

 

Now you're just arguing to argue. The real life = better graphics is a fracking joke.

 

And I prefer a better story.

 

I can be as involved in events taking place or excited about presented goal when watching a movie or reading a book. And just because a game gives an option to click and talk to NPC doesn't make you less of a spectator.

 

A movie and book have a story, a good game has a story but you are also active within that story and the world provided.   That is hardly being a spectator.  I'm quite sure you're trying to argue from the pov that Skyrim let's you create your own story.  Sure it does, but not one that is remotely interesting.  You head canon a story for yourself as you run into cave #300 to loot trash.  Such a leap of creative genius.  Only the greatest minds can head canon a reason to care about cave looting. :rolleyes:

 

You're doing even more of a pretending of being involved in a set story than people running around in Skyrim - TESV, at the very least, it a neat exercise in creativity or a dabble in storytelling and/or character creation (in a well-established setting). A valuable thing, especially in a world where most media seem to want to hold our hands in continued effort to stifle imagination of the audience.

 

If you honestly believe the bolded part then you've just punched a hole in your own argument. If playing a story driven game is no different than running around Skyrim then wouldn't that make you nothing but a spectator in Skyrim? What makes Skyrim creative that no other game can do, if you admit they do the same thing?

 

I get it, you like Skyrim, but you're never gonna convince me to like it. I played it, installed some mods, had fun for like a few hours, then uninstalled and moved on.  The world was drab, boring, and pointless.  The Dragon language was cool though, that's about it.


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#2374
Innsmouth Dweller

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1. the only fun thing about Skyrim was world editor. other than that, the game was gutted, hand-holding Morrowind wannabe... with dragons which fit the setting like Cicero fits Morag Tong

2. i hate combat in TW, it's another Fast Pointless Sword swinger, focused on agility/timing - after you get use to it it's repetitive and boring. if i wanted to be agile, i'd do sports instead of playing games

 

i don't have TW3 yet, waiting for patches and more independent reviews. so far it's meh, exploration, terrible controlls, hot chicks, no-mage, cool quests, meh.



#2375
TheOgre

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1. the only fun thing about Skyrim was world editor. other than that, the game was gutted, hand-holding Morrowind wannabe... with dragons which fit the setting like Cicero fits Morag Tong

2. i hate combat in TW, it's another Fast Pointless Sword swinger, focused on agility/timing - after you get use to it it's repetitive and boring. if i wanted to be agile, i'd do sports instead of playing games

 

i don't have TW3 yet, waiting for patches and more independent reviews. so far it's meh, exploration, terrible controlls, hot chicks, no-mage, cool quests, meh.

 

I would rather the combat be slightly slower myself :D I like slow dangerous combat. Again, dark souls 2 reference.. I have to be very careful of my attacks, or else some smart person can go for a parry. Lot of people love fast pace combat, and favor bloodborne because of it. But I think TW3 has far better combat than BB, and is very good for a fast paced combat game.