Now you're just arguing to argue. The real life = better graphics is a fracking joke.
I love how you have to point out that you've made a joke, but didn't catch on me joking as well. Uncharitable much?
It's also not me who is arguing here for arguing's sake - it's you who are all out with your unreasonable disdain for games like Skyrim or dismissing creative freedom it gives as pretty much worthless pretend compared to games with fixed storyline (mind you, it's not that I'm against those games, I just find value in both).
And I prefer a better story.
It's such a vague term it can really encompass everything. And Skyrim and TES itself offers swathes of those, in a form of incredibly detailed world. The world-building is simply amazing - and while I enjoy the world built in DA immensely, it can't match the depth of world built in TES series.
A movie and book have a story, a good game has a story but you are also active within that story and the world provided. That is hardly being a spectator. I'm quite sure you're trying to argue from the pov that Skyrim let's you create your own story. Sure it does, but not one that is remotely interesting. You head canon a story for yourself as you run into cave #300 to loot trash. Such a leap of creative genius. Only the greatest minds can head canon a reason to care about cave looting. 
It IS being a spectator if there's really nothing you can do except having influence on some details, like maybe armor and weapon specs or choosing this or that person to be killed or getting the best score. Like I said - just because a game gives you a few options to interact with, say an NPC or trigger a bomb does not make you an active participant. That's NOT what interactive storytelling is about.
Also - I hardly have to headcanon all the factions that I can encounter in Skyrim, all the stories I can play, all the NPCs I meet and all the conflicts I see. It's ridiculous to describe it as merely "cave looting" when there's a unique treasure to be found, an NPC to talk with, a lorebook or letter to read, a daedric lord to please or plead with or a larger tale to piece together. If you don't get the allure of it - or the pleasure of creating a character that "glues" it all together - fine.
But claiming that it's just 'cave looting' is not only ridiculous from a standpoint of content provided in Skyrim - it' ridiculous because I can call every other game the same thing, if I choose to ignore content it provides.
If you honestly believe the bolded part then you've just punched a hole in your own argument.
I didn't. Maybe if you've read more carefully, you'd notice that the exact phrase reads "you're doing even more of a pretending"...
Sorry, no touché moment for you.
I never said that pretending isn't part of Skyrim or similar games - it's all about pretending and fanasizing! But in Skyrim nobody really holds my hand every step of the way. How I choose and when I choose to do things depends on me. I am NOT just a mere spectator - how and when I do things in each play-through depends in large part on me.
I get it, you like Skyrim, but you're never gonna convince me to like it. I played it, installed some mods, had fun for like a few hours, then uninstalled and moved on. The world was drab, boring, and pointless. The Dragon language was cool though, that's about it.
If you dislike Skyrim or other TES games, so be it. That you personally don't like Skyrim or other TES installments was never an issue here.