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Hedge your bets years in advance: what will be the title of DA4?


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#51
Lady Artifice

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I will always like "Dragon Age: Imperium" best. ::fingers crossed!:: but I'll probably just be happy as long as they don't call it Dragon Age 4.

 

I'm still slightly, and irrationally, resentful that DA2 corrupts the title flow.

 

Other options: 

 

Dragon Age: Arcanum (a reference to unlocking the secrets of ancient Tevinter)

Dragon Age: Annihilation (what you can choose to do to either the Qunari or the Tevinter forces, should you involve yourself in their war)

Dragon Age: Divinity (sounds imposing)

 

::echoes the requests for something to do with Griphons::  :D


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#52
nightscrawl

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While Dragon Age: Imperium is still my favorite, the abbreviation would be a problem.
Hmm.  :huh:
Rebrand the current game Dragon Age: Not the Spanish Inquisition?


Aw dammit, I forgot about that.

#53
JeffZero

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I think ppl would like to see the story to be with smaller scale. How about Dragon Age: Tenvinter Tales? Plus, no offense, I don't like Dragon Age: Imperium; there will be 2 DAIs. I hate coming up with new abbreviations..


I actually thought about that this morning. That's a marketing problem too. The only really strong reason against it, I think.

Smaller scale is something a lot of people have been saying, including, briefly during a Kotaku Q&A two months ago, Mike Laidlaw. I think it'll be what happens, but I have to hope that doesn't translate to a less "epic" story. No shame, I love my high stakes and big, sweeping wars more than anything else. I enjoyed DA2 at times, but Origins/Inquisition are way more my scene.

A smaller geography would be delightful, however. Load it with more meaningful content and twice the main quests, including a more personal opening and a more built-up endgame.
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#54
JeffZero

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Why not bring back The Inquisition this time, maybe now is the time for Bio. to entertain a DRAGON AGE Trilogy of games with a continued protagonist. I could see The Inquisition returning with past, and new characters and companions joining and Solas being the primary enemy. It would become a more personalized story with our Inquisitor especially if you romanced Solas. In a way it would keep it simple rather than have a whole new cast a brand new hero, a brand new this a brand new that blah blah and then just sticking Solas in and your new cast saying "who's the blank is this guy?". The bigger better Inquisition could then fight "god" Solas and his band of merry elven followers or whoever in the very end.

Just a thought.......nothing wrong with starting a DRAGON AGE Trilogy, might be pretty cool actually, they could always start with a different protagonist afterwards. I have not heard of Bio. ending The DRAGON AGE series anytime soon like they did Shepard's Trilogy.

They could bring back companions and others from Origins, DA2, and DAI for The Inquisition Solas Trilogy then after its over bring in a new protagonist, new cast, etc. for a whole new story and threat. It would be like The ME3 Citadel DLC just stretched out into three games. One last chance to be with all our favorite characters in the series in one final epic battle against one of your former companions gone mad (which MASS EFFECT never did). If Bio. made this happen I would go back and play every singe DA game from start to finish all DLC included no joke.

Don't judge my idea above to harshly folks, I mean I am trying here lol, I am sure many of you would play this. besides there are so many sucky, over hyped games out there with crap stories and endings anyway, this idea would not be any worse pffffh I mean what the heck. Just throwin it out there.


I adore your idea, but judging by what (relatively little, given how far off 4 is) we've heard from the lead devs so far after Inquisition's release, I don't think it's happening. They're still just as giddy as ever about talking up new protagonists every entry.

Plus, frankly, it ties in well with the Elder Scrolls vibes they're clearly aiming to replicate in several ways now. It's less daunting to new players, etc.

#55
JeffZero

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I will always like "Dragon Age: Imperium" best. ::fingers crossed!:: but I'll probably just be happy as long as they don't call it Dragon Age 4.

I'm still slightly, and irrationally, resentful that DA2 corrupts the title flow.

Other options:

Dragon Age: Arcanum (a reference to unlocking the secrets of ancient Tevinter)
Dragon Age: Annihilation (what you can choose to do to either the Qunari or the Tevinter forces, should you involve yourself in their war)
Dragon Age: Divinity (sounds imposing)

::echoes the requests for something to do with Griphons:: :D


I love all of these. I doubt they'd go with Divinity as it might be said that it's "borrowing too liberally" from Divinity (the game), even though it's of course just a word, but you know how people can be. Arcanum and Annihilation are possible, though.

It could be argued that "DAA" has already been taken by Awakening, but I think it'd cause far less confusion than another DAI.

Also, apologies for triple-posting, but mobile browsing and multi-quoting go together like Anders and Justice circa DA2 Act 3.
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#56
Caddius

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I actually thought about that this morning. That's a marketing problem too. The only really strong reason against it, I think.

Smaller scale is something a lot of people have been saying, including, briefly during a Kotaku Q&A two months ago, Mike Laidlaw. I think it'll be what happens, but I have to hope that doesn't translate to a less "epic" story. No shame, I love my high stakes and big, sweeping wars more than anything else. I enjoyed DA2 at times, but Origins/Inquisition are way more my scene.

A smaller geography would be delightful, however. Load it with more meaningful content and twice the main quests, including a more personal opening and a more built-up endgame.

I'd also prefer a smaller scale. Not necessarily plot-wise, but geography wise. More varied than DA2, bigger than Origins, but less empty than Inquisition. Inquisition has a lot of beautiful, underutilized space, and nowhere near enough story for my taste.

My biggest problem with the story possibly taking place in Tevinter is how desperately I want a game about a mage protagonist climbing the ranks of the Magisterium from a lowly slave and taking a leading role in a renewed war with the Qunari and negotiating with Weisshaupt over darkspawn raids and a Blight and so on and so forth before clawing your way to become Archon Radonis's right-hand man.

(Yes, the Sith Inquisitor was my favorite class story, why do you ask? :huh:  )

But then where would the silly people playing Warriors and Rogues be?  <_< Quit holding mages back! Release the Anders!  :angry:

And how many diverse environments could you get out of the North? The jungles of Seheron, Minrathous, Weisshaupt, the Silent Plains, fighting pirates on the Rivain coastline with Isabela, Qunandar itself, Arlathan Forest, Kal'Sharok...


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#57
JeffZero

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That sounds like a lovely plot idea, and that's coming from someone who has yet to play a mage, even. Oh, how I long for the days where linear pathways were not met with such stalwart disdain... :P

The only hurdle I see with lessening the size of the fourth game is that -- and yes, once again I'm going to bring up marketing, but the truth is, this is where a lot of decisions in the AAA game industry are made -- there's been a trend to out-Skyrim Skyrim left and right this past few years, and it may be considered a risk to have DA4's big pitch be, "we're smaller than Inquisition." If it were decided that enough could be conveyed to the average consumer about how much thicker with rich content DA4's zones would be to offset the potential negative connotations (however ill-conceived they might be), then it'd be a gamble BioWare would perhaps be allowed to make, but right now, in the current landscape, it's all about bigger, bigger, bigger. Gotta go bigger.

I see several avenues for 4, including perhaps having just two to three zones, but having players spend separate acts of the game entirely within them. Minrathous in the center of a truly sprawling map for one of them. BioWare can market the game as more TES-like, more TW3-like (without saying as such, of course) in its granting of player agency on a gargantuan playing board, and in a way it'll also be somewhat DA2-like, just, done far more in-line with what many gamers are now seeking. You could begin as a relative nobody, but become embroiled in Tevinter's politics, the probable antics of a certain wolfish persona, the demands of the Qun, so on, so forth.

In this fashion, the developers can spend all their resources perfecting the sidequest storytelling of their more unified game spaces to the level of, say, DAO, or something closer to it in any case. They can also bypass direct statements on DA4's size, insofar as all questions on the matter can be deftly reflected with, "these are very different types of open world environments." Mike Laidlaw has stated that DAI didn't get the story balance right in the open regions, and that Jaws of Hakkon is a step in the right direction; I really wouldn't be surprised if the ultimate decision going forward is to just make a couple of really, really huge, diverse, and dialogue-rich spaces for players to get lost in.

Keeps the AAA industry's current "regulations" on RPGs satisfied, and has a higher chance of keeping the old-guard BioWare diehards a bit more accepting of things. You're close to the goings-on of Tevinter and the main plot at all times, but there are a million billion collectibles out in those fields, too.
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#58
Caddius

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*Dragon Age: Dat Imperium*

*drools*

Can...can they do that? I love the idea of a mix between Inquisition, Witcher 2, and Dragon Age 2 storyline structures. :D

Minrathous, Seheron, Weisshaupt. That's all I want in the end.

And stylish robes.

And Sten.


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#59
Master Warder Z_

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I think Nevarra still counts as being in the south.


It's northern border is with Tevinter.

How the heck is that south.

#60
Caddius

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It's northern border is with Tevinter.

How the heck is that south.

Geographically it's dead-center Thedas, culturally it's Southern. The Free Marches's also border Tevinter in the North, but they're definitely Southern.



#61
JeffZero

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*drools*
Can...can they do that? I love the idea of a mix between Inquisition, Witcher 2, and Dragon Age 2 storyline structures. :D
Minrathous, Seheron, Weisshaupt. That's all I want in the end.
And stylish robes.
And Sten.


Haha, yeah, as I typed that up I slowly realized I think I would be fully onboard for it.

#62
EmperorSahlertz

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but honestly, I think DA4 will more likely be in 5-6 years time, not 2-3 years. It takes a long time to create a video game and they're still working on stuff for DAI.

They were still releasing ME2 dlc, after the announced ME3. Usually a game company will try to release sequels within 3-5 years, so that the memory of the previous game is still reasonably fresh (not counting yearly trash like CoD or Fifa).



#63
N7recruit

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Dragon Age: Mike Hawke Returns

Dragon Age: Mike Hawke Rises 

Dragon Age: Man of Steel/Iron Man (Staring Mike Hawke) 



#64
Aren

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Dragon Age: Griffon Skies

Dragon Age: Griffon Commander

Dragon Age: Griffon Squadron

Dragon: FreeSky: The Griffon War

Dragon Age: G-Wardens

Dragon Age: Archdemon vs Griffon Fighter

 

Or possibly just Dragon Age: Griffons!

Sadly they are extinct........ well is a good excuse as another to tell that Flying horses are difficult to implement.



#65
SardaukarElite

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Sadly they are extinct........ well is a good excuse as another to tell that Flying horses are difficult to implement.

 

They got better. Someone found some eggs in The Last Flight, or something.



#66
Aren

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I'd be very interested in going North, actually. All the most interesting places sound like they are there. 

Totally untrue, everything depends on the quality of the games, rather than the place in which the story will take place.
Remember of how powerful and memorable Orlais and Val royeaux were supposed to be from Leliana's mouth, well all that i have to say is, How disappointing.
Even the little amaranthine to me was more interesting and entertaining than the big Orlesian empire.


#67
Guest_Mlady_*

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I just realized "Dragon Age: Imperium" would be another "DAI" for short, so we'd have to call it DAI2.  :lol:



#68
Freedheart

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Dragon Age: Sandal's Return

Dragon Age: Sandal's Revenge

Dragon Age: Enchantment?

 

Arcade version:

 

Dragon Age: Archon Madness



#69
Lethaya

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I actually thought about that this morning. That's a marketing problem too. The only really strong reason against it, I think.

Smaller scale is something a lot of people have been saying, including, briefly during a Kotaku Q&A two months ago, Mike Laidlaw. I think it'll be what happens, but I have to hope that doesn't translate to a less "epic" story. No shame, I love my high stakes and big, sweeping wars more than anything else. I enjoyed DA2 at times, but Origins/Inquisition are way more my scene.

A smaller geography would be delightful, however. Load it with more meaningful content and twice the main quests, including a more personal opening and a more built-up endgame.

 

I think scaling down the plot a bit could be good for the series, actually, so long as it still maintains investing characters and an interesting enough story. Mixing things up isn't a bad thing, really. I wouldn't want Bioware to have to feel like they constantly have to top the epicness of the previous plots, you know?

 

And I liked that DA2 was a bit more... hum. I dunno. Smaller scale in terms of endgame results? XD Less at stake, although it still felt pretty climactic. I think having the next game go back to being a bit more mundane, perhaps having to do with the Qunari conflicts, or Teventir politics, or slavery, whichever, with hints at something greater as we had with Flemeth in DA2, could work. And then they would bring back the high stakes God stuff and Archdemons and the Blights for the game after that (final game, perhaps? At least in the coined "Dragon Age," anyway?).

 

 

Other options: 

 

Dragon Age: Arcanum (a reference to unlocking the secrets of ancient Tevinter)

Dragon Age: Annihilation (what you can choose to do to either the Qunari or the Tevinter forces, should you involve yourself in their war)

Dragon Age: Divinity (sounds imposing)

 

I really like all of these! :o Nicely done!



#70
Sifr

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Dragon Age: Still No Dwarven Love Interests...

 

(Unless we can finally actually have some conclusion to the Scout Harding romance in future DLC?)



#71
AresKeith

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Dragon Age: Return of the Forgotten Ones

 

 

 

Totally untrue, everything depends on the quality of the games, rather than the place in which the story will take place.
Remember of how powerful and memorable Orlais and Val royeaux were supposed to be from Leliana's mouth, well all that i have to say is, How disappointing.
Even the little amaranthine to me was more interesting and entertaining than the big Orlesian empire.

 

Well we only saw the Market place



#72
Broganisity

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Dragon Age: Imperium.

Amongst other options, we have yet another Human Noble who is the child of a Low to Mid ranking Magister who dies and you become head of the household. Regardless, players end up at the head of the same Tevinter Group/organizations by MEANS and have to vie for influence in the Magisterium (bringing back the dreaded/loved War Table missions) as you use the assets at your faction's disposal to solve problems. The Qunari invasion will become a thing and all of that jazz.



#73
JeffZero

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All these agreement posts re: Imperium make me smile. The "DAI" dilemma is real, though.

 

 

I think scaling down the plot a bit could be good for the series, actually, so long as it still maintains investing characters and an interesting enough story. Mixing things up isn't a bad thing, really. I wouldn't want Bioware to have to feel like they constantly have to top the epicness of the previous plots, you know?

 

And I liked that DA2 was a bit more... hum. I dunno. Smaller scale in terms of endgame results? XD Less at stake, although it still felt pretty climactic. I think having the next game go back to being a bit more mundane, perhaps having to do with the Qunari conflicts, or Teventir politics, or slavery, whichever, with hints at something greater as we had with Flemeth in DA2, could work. And then they would bring back the high stakes God stuff and Archdemons and the Blights for the game after that (final game, perhaps? At least in the coined "Dragon Age," anyway?)

 

I guess I'm just impatient, really! I figure a hypothetical fifth game won't grace my console until 2021-22 or so... that's so far away! I'm hungry for more crazy mass war plotlines/all the elven stuff to come to fruition and whatnot. But you're not wrong... the fourth game zeroing in more on just a couple of pivotal aspects (Tevinter, Qunari... things we haven't gotten a chance to see yet) would make a lot of sense. 



#74
Pierce Miller

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Dragon age: Reloaded



#75
Sifr

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Dragon age: Reloaded

 

If the Architect appears in it and says "concurrently" and "systemic" I will break something... seeing that in the Matrix sequel was already bad enough.

 

:pinched:


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