It's a bit hard for me to put this issue in text, since I'm not a native English speaker and find myself lacking the words needed to express myself, but what irritates me in this game to an almost ridiculous extent is the camera angle and perspective. When compared with DA: O, and DA II, the camera is much more removed from the player character then it used to be. And it cannot be zoomed in beyond a range that feels almost like the maximum zoom out in DA II. It bothers me greatly that this beautiful world and characters cannot, except in special cut scenes, be looked at from as close up as DA II or DA: O (just remember how close up you could get to those hideously ugly elves in Kirkwall's alienage). It also greatly diminishes my enjoyment of the gameplay, since all the action plays out exclusively with the camera far removed. Don't get me wrong, I'm a PC player, and I very much appreciate being able to zoom out, get a better perspective on the combat and issue orders, it's just that I also really really miss the more immediate action when I zoom in and eviscerate enemies with my rogue (for example).
I haven't seen anyone else complaining about this at all, so am I just imagining it? I could swear I'm not. Or is there some simple way to zoom in that I haven't found and it's staring me in the face? Or am I simply the only one that cares about this? ![]()
An Issue with Perspective
#1
Posté 13 mai 2015 - 07:10
- bondari reloads., robertmarilyn, WikipediaBrown et 1 autre aiment ceci
#2
Posté 13 mai 2015 - 07:46
Oh, you're not alone, it was my biggest issue with DAI as well, dialogue felt extremely unimmersive with how far we were zoomed out, and therefore couldn't see our companions' faces properly.
Thankfully there's the ConversationCameraZoom mod (since you're on PC): http://www.nexusmods...tion/mods/313/? I'd count it as one of my essential mods. And since it's one of the top DAI mods, I'd wager there are many who feel the same ![]()
Edit: Hmmm, wait, I realise you may not be talking about dialogue/conversations, in which case, sorry for the irrelevant reply ![]()
- kreol1q1q et bondari reloads. aiment ceci
#3
Posté 13 mai 2015 - 07:55
No, thanks that's very helpful. I just got so caught up in describing the issue on the example of combat that I failed to mention the same thing applies to the vast majority of conversations. Thank you very much for the mod link, that will hopefully solve the conversation half of the problem ![]()
- bondari reloads. aime ceci
#4
Posté 13 mai 2015 - 08:09
Yes, it´s a pity that we cannot zoom in properly.
(Most rpg players love seeing their character´s face.)
No native speaker, he said, excuse my English, he said... lol
- bondari reloads. aime ceci
#5
Posté 14 mai 2015 - 12:12
Liking all the posts in this thread because politeness and grammar.
#6
Posté 14 mai 2015 - 12:45
I'm extremely finnicky when it comes to how my character looks, and the close up conversations that we used to get in these games were always a good chance for me to act like a crazed plastic surgeon examing their work, seeing how the character's features looked from various angles and in various lights. I frequently have to restart from scratch, even when a good few hours in, because I suddenly notice that my character's chin is a little too pronounced, or the skin tone isn't quite right, the hose doesn't look right when viewed from the side etc etc etc.
The payoff for all this obsessing is that when I finally get it right, it feels glorious, like you've unlocked the soul of your character and you now have the 'right' character for your playthrough. And I always get a kick out of seeing them in conversations and thinking 'This is my character, this is what they are *supposed* to look like'. It imparts a sense of identity that works in tandem with the choices you make, to make it your character. I can't really alter what my Shepard looks like in Mass Effect anymore, because I know what she looks like, and if I try to make a different one, I just think 'Who's this pretender - that's not Shepard?' Same with Hawke.
But in this game... meh. The lack of close ups, meant I was so rarely seeing my character properly that it just never seemed to matter as much. Along with the fairly bland personality, I just found it impossible to care as much. Or at least I only cared as much as I do in games like Elder Scrolls or Dark Souls where I obsess during the character creation process, but then basically forget all about their looks once the game begins, because it doesn't really matter.
#7
Posté 14 mai 2015 - 02:10
The CheatEngine hak errrrr utility lets you unlock the vanilla game's camera and zoom in/out a lot more.
Not sure if it would get you close enough for your liking, but it might.





Retour en haut







