I'm trying to see if I'm crazy or not but is the PC version of the game zoomed in a lot more than the xbox version? Feels like I can barely see the gun my character is holding on PC but it was pretty easy to see it on xbox. I could just be crazy though....
PC character view vs. xbox 360 charcter view?
#1
Posté 14 mai 2015 - 03:58
#2
Posté 14 mai 2015 - 04:04
Too much kod, maybe?
It's probably the resolution. Sometimes, I do solos at 800x600 resolution. Also, why are your complaining about not being able to see your gun? You're supposed to be shooting not staring at your gun. I suppose you are playing a volus?
#3
Posté 14 mai 2015 - 04:04
One thing I've noticed is that on xbox, if you're the Cabal and you do the Heavy Melee to a Scion, you finish looking straight up into the air, which really sucks
There are a few other wonky camera behaviours on xbox but that's the one that comes to mind offhand
#4
Posté 14 mai 2015 - 04:06
They are the same, but if it is bothering you, you can easily move the camera back or forward (FOV) on PC by using Flawless Widescreen.
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#5
Posté 14 mai 2015 - 08:04
^Or just enable console and type "FOV 100" then enter, problem solved.
@op, it's not x360 got wider FOV, but when playing on pc you sit closer to the screen, so console-ish FOV feels more like tunnel vision, it's a common issue left by lazy devs, fortunately there are workarounds though.
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#6
Posté 14 mai 2015 - 09:02
^Or just enable console and type "FOV 100" then enter, problem solved.
@op, it's not x360 got wider FOV, but when playing on pc you sit closer to the screen, so console-ish FOV feels more like tunnel vision, it's a common issue left by lazy devs, fortunately there are workarounds though.
It is the reason that PC players complain about devs not giving FOV sliders... it really does matter to us because we sit much closer to our monitors, and they tend to be smaller than a TV so we need a wider FOV. I have had certain games make me feel nauseous because the FOV is too narrow.
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#7
Posté 14 mai 2015 - 09:23
They are the same, but if it is bothering you, you can easily move the camera back or forward (FOV) on PC by using Flawless Widescreen.
It works well, but I'd just add that, first, it seems to have a fair-to-mild extra overhead so may not work well for machines that are stressed running ME3, and by default it's set up for keyboards with a separate numeric pad. Laptop users will need to pick a keybinding that works.
#8
Posté 14 mai 2015 - 09:43
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#9
Posté 14 mai 2015 - 11:12
One thing I've noticed is that on xbox, if you're the Cabal and you do the Heavy Melee to a Scion, you finish looking straight up into the air, which really sucks
There are a few other wonky camera behaviours on xbox but that's the one that comes to mind offhand
On console my main issue is the camera angle being in a certain position and when you try to get up and run it runs in the completely opposite ****** direction.
#10
Posté 14 mai 2015 - 12:19
One thing I've noticed is that on xbox, if you're the Cabal and you do the Heavy Melee to a Scion, you finish looking straight up into the air, which really sucks
There are a few other wonky camera behaviours on xbox but that's the one that comes to mind offhand
I think that's lag related. I know I get that issue using the Harrier on 360 sometimes after quick scoping. But never noticed anything with the Cabal and heavy melee so far...
Playing on PS3 with Geth Scanner I noticed a glitch (or a feature TM) where I get these blue vertical lines on the right or left half of the screen (they alternate based on what the last direction of was aiming in). Happens all the time on PS3 but never seen it on 360. Maybe this is where all the extra hate for Geth Scanner vision comes from?
#11
Posté 14 mai 2015 - 12:35
I know for sure that when playing on PC you can do a 360 faster than you can on the xbox360.
#12
Posté 14 mai 2015 - 12:46
I know for sure that when playing on PC you can do a 360 faster than you can on the xbox360.
I see what you did there.
#13
Posté 14 mai 2015 - 02:49
Playing on PS3 with Geth Scanner I noticed a glitch (or a feature TM) where I get these blue vertical lines on the right or left half of the screen (they alternate based on what the last direction of was aiming in). Happens all the time on PS3 but never seen it on 360. Maybe this is where all the extra hate for Geth Scanner vision comes from?
I noticed that on pc too but usually it doesn't distract me. Never noticed it on 360, I'll look for it next time
#14
Posté 16 mai 2015 - 05:52
I think sitting closer is what's throwing me off. I never really factored that in since this is really my first time playing on PC. Thanks for the replies.
#15
Posté 19 juin 2015 - 11:29
So...a bit late but I finally figured out what it was that was making the characters look so big on my screen compared to xbox. I didn't have Anistropic Filtering turned on at all. Once I cranked it up to 16x my character is much smaller and looks more like what I"m used to.
#16
Posté 19 juin 2015 - 11:34
OP, sooooooooo you are complaining that you can Run while at the same time you can look 360 degrees around you while doing it......And you don't like it cuz you are zoomed in..slightly more than console players?

#17
Posté 19 juin 2015 - 11:43
OP, sooooooooo you are complaining that you can Run while at the same time you can look 360 degrees around you while doing it......And you don't like it cuz you are zoomed in..slightly more than console players?
Huh? I only said anything about the camera being too close on my character.





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