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What if the Andromeda expedition went something like this...


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#26
Heimdall

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I can't accept it is safe to assume that at all. Quantum communicators are cheap enough for reporters to hold onto and they are untraceable. To say the arkship would not be interested in monitoring the situation is beyond credibility imo.

What reporters had them?

 

QECs are extremely rare and costly, that's why there are only a handful on all of Earth.



#27
Malanek

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What reporters had them?

 

QECs are extremely rare and costly, that's why there are only a handful on all of Earth.

At least Emily Wong. And no they are not expensive, and compared to the cost involved in launching such a project they would be absolutely inconsequential yet absolutely vital in keeping the secrecy of it.



#28
Heimdall

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The issue with staying awake wouldn't just be lifespan but isolation and boredom. Also oxygen, water, food etc. Not to mention plain old "human" error if they touch anything they shouldn't. Agree about the quarians being exiles though.

The isolation and whatnot is actually why i like the idea, could prove interesting to explore. As to "human" error, well, what about mechanical error? Hopefully nothing goes wrong in the automated systems, but if it does then it will fall to a well trained crew to fix the problem. Redundancy.
 

I included the relays only because they're iconic and to counter the arguments of "why is this a Mass Effect game if everything's changing?" And I would prefer to be in charge of the Ark itself and start the story when we get to Andromeda. Maybe even a prologue with the launch. Making it about the Ark itself makes it more interesting and less like it's deliberately running away from something.

Hm, that would just make it harder to explain why the PC's always on the ground team. I don't see it happening.

#29
Heimdall

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At least Emily Wong. And no they are not expensive, and compared to the cost involved in launching such a project they would be absolutely inconsequential yet absolutely vital in keeping the secrecy of it.

I don't know how Emily Wong got one, but the codex disagrees.

 

 

When a pair of quantum-entangled particles is separated, a change to one particle will affect the other instantaneously, wherever it lies in the universe. QECs exploit this effect to transmit binary data any distance. Two pairs of entangled particles are necessary for transmission and reception.

While QEC technology is extremely expensive and difficult to produce, it offers two enormous advantages. First, it allows instantaneous communication over any distance without reliance on the network of comm buoys, which is limited due to the sheer volume of space. Further, destruction of buoys hampers a foe’s military intelligence; comm buoys are the first targets of raiders in wartime. Second, quantum communications cannot be intercepted between source and destination, allowing no "wiretaps."

 


  • Ahriman aime ceci

#30
Steppenwolf

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Yes, actually. And Cerberus appearing in the game constitutes an appearance. Finally, what's the purpose of the underlined?


They wouldn't even have to appear. It was an event from ME3. The Ark project is concurrent with ME3 in this idea. Get over it.
 

Word choice. We've already seen the token admiral. How about something else, token though it may be?


So pick the next highest rank or make one up. Stop getting bogged down in irrelevant details.
 

I don't want one appearing in a major way. One being implied (and maybe dealt with later) is fine.


What's the difference? Now or later, what does it matter? If they're not Reapers then what is the problem? If the Andromeda galaxy doesn't get reaped every 50,000 years then there could easily be a race or races that are millions of years old.

#31
Vazgen

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@Steppenwolf - no it isn't, because not every planet will be ready for colonization. In fact, chances to find suitable planets for all those races with different physiology are remote. That's why terraforming is present in ME universe. But it also takes time. So if we are talking about timeline right after the arrival of the Ark, there won't be a major presence of trilogy races. Of course, they can set the game farther in the future (which the leak seems to hint at) and have the races spread out and form multiple colonies.



#32
BohemiaDrinker

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Question:

 

I'm not really up on the Mass Relays workings, but assuming they would be rebuilt after the end of ME3, would it be possible for some of the longer-living and/or immortal races (Asari/Geth.... Krogan are a wild guess, but hey, why not?) to travel to Andromeda and, basically, build a mass relay there connecting to one in the milky way?



#33
Malanek

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Question:

 

I'm not really up on the Mass Relays workings, but assuming they would be rebuilt after the end of ME3, would it be possible for some of the longer-living and/or immortal races (Asari/Geth.... Krogan are a wild guess, but hey, why not?) to travel to Andromeda and, basically, build a mass relay there connecting to one in the milky way?

As far as I am aware, that would sort of be up to the writers to say they could or could not be possible without breaking any established lore. We haven't seen a connected pair travel anywhere near that distance and the ones we have are all, relatively, short jumps. There isn't even a pair from one side of the galaxy to the other, but I guess that doesn't mean it is impossible.

 

However if you want to keep the galaxies separate, so you don't need to deal with the endings, I don't think it would be a good idea for the writers to introduce that level of technology.



#34
Steppenwolf

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@Steppenwolf - no it isn't, because not every planet will be ready for colonization. In fact, chances to find suitable planets for all those races with different physiology are remote. That's why terraforming is present in ME universe. But it also takes time. So if we are talking about timeline right after the arrival of the Ark, there won't be a major presence of trilogy races. Of course, they can set the game farther in the future (which the leak seems to hint at) and have the races spread out and form multiple colonies.


I don't even know what you're responding to. I never said anything about every race immediately finding a new planet or the mission ending very quickly. Hundreds of individuals from each race would be present on the Ark so I'm not sure how there wouldn't be enough of the trilogy races.

#35
Vazgen

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I don't even know what you're responding to. I never said anything about every race immediately finding a new planet or the mission ending very quickly. Hundreds of individuals from each race would be present on the Ark so I'm not sure how there wouldn't be enough of the trilogy races.

CrutchCricket's setup mentioned starting the game relatively early after the ship's arrival. I pointed out that in this case there won't be a major presence of trilogy races. You then went to comment that hundreds of individuals will be present on the Ark. This was a reply to that comment. 



#36
Steppenwolf

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CrutchCricket's setup mentioned starting the game relatively early after the ship's arrival. I pointed out that in this case there won't be a major presence of trilogy races. You then went to comment that hundreds of individuals will be present on the Ark. This was a reply to that comment.


OK, so your response doesn't make any sense.

#37
Vazgen

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OK, so your response doesn't make any sense.

OK, explain how there will be a major presence of the trilogy races in the new game's locations right after the ship's arrival?



#38
Hanako Ikezawa

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Doesn't rule out the Leviathans having the concept from elsewhere and never getting the chance to build them before getting liquified.

Yes it does. The Reapers developed and built the Citadel and Mass Relays to maximize the efficiency of the harvests. They didn't get it from the Leviathans or elsewhere. 



#39
Steppenwolf

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OK, explain how there will be a major presence of the trilogy races in the new game's locations right after the ship's arrival?


They're all on the ship. Why is this hard to understand?

#40
Vazgen

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They're all on the ship. Why is this hard to understand?

Because one ship is not a major presence lol. That's like saying that if the only populated hub in ME trilogy is Omega than you get a major presence of the races living there :D



#41
Steppenwolf

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Because one ship is not a major presence lol. That's like saying that if the only populated hub in ME trilogy is Omega than you get a major presence of the races living there :D


What are you talking about? One large ship, housing thousands of aliens, hundreds of each species, on a long-term mission to colonize. How is this not a major presence? You would be right in the thick of it, exposed to more of the trilogy aliens than you were in the damn trilogy. We only ever met 3 Drell, I'm giving you hundreds. We only ever got to know a few Turians, I'm talking about letting you know dozens or even hundreds. Etc.
The Ark is the hub of the game. Your crew is trilogy aliens. What more could you want?

#42
Vazgen

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What are you talking about? One large ship, housing thousands of aliens, hundreds of each species, on a long-term mission to colonize. How is this not a major presence? You would be right in the thick of it, exposed to more of the trilogy aliens than you were in the damn trilogy. We only ever met 3 Drell, I'm giving you hundreds. We only ever got to know a few Turians, I'm talking about letting you know dozens or even hundreds. Etc.
The Ark is the hub of the game. Your crew is trilogy aliens. What more could you want?

Unless the entire game is set on this damn ship, no, it's not a major presence. You know what is major presence? When you go to a cluster on a galaxy map, select a planet and find out that a volus billionaire built his mansion there. Or select an asteroid and find out that it was a mining facility until the resources were depleted and that rock is now a trading hub. Or select a helium gas giant and find out that its pattern depicts an elcor goddess and the elcor find it sacred. You get the point. One ship, station, planet is not a major presence on the galactic scale (which was the scale used in the trilogy). You want a standalone game set on a ship/station? Fine. But it's not what Mass Effect was about and it's not what we'll get in ME:Next given the focus on exploration and Mako.



#43
Steppenwolf

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Unless the entire game is set on this damn ship, no, it's not a major presence. You know what is major presence? When you go to a cluster on a galaxy map, select a planet and find out that a volus billionaire built his mansion there. Or select an asteroid and find out that it was a mining facility until the resources were depleted and that rock is now a trading hub. Or select a helium gas giant and find out that its pattern depicts an elcor goddess and the elcor find it sacred. You get the point. One ship, station, planet is not a major presence on the galactic scale (which was the scale used in the trilogy). You want a standalone game set on a ship/station? Fine. But it's not what Mass Effect was about and it's not what we'll get in ME:Next given the focus on exploration and Mako.


Absurd. The Ark is the primary setting of the game since this is the start of the mission. The colonization has to begin somewhere and this would be it. You want window dressing, not actual interaction. I'm talking about more interactions with the trilogy races than ever before and you're talking about fluff.

#44
Vazgen

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Absurd. The Ark is the primary setting of the game since this is the start of the mission. The colonization has to begin somewhere and this would be it. You want window dressing, not actual interaction. I'm talking about more interactions with the trilogy races than ever before and you're talking about fluff.

What's absurd is the notion of the Ark being the primary setting of the game when they repeatedly mentioned exploration and Mako as one of the key elements of the next game. If the game is set in Andromeda, it'll be set far in the future from the ship's arrival (if the ship route is taken). What's even more absurd is that you somehow equate interactions with a larger number of NPCs to a larger presence of trilogy races. If there are 100 Turians you can talk to all the 100 of them or talk to 1 and have other 99 mentioned in the codex - the presence of the Turian race in the galaxy will be the same. 



#45
Fiery Phoenix

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Yes, a wormhole allows travel through space and time, not just space. When you come out of a wormhole, you emerge somewhere else in space and some when else in time.

 

I don't think your scenario is particularly likely, however, but I suppose anything is possible.



#46
BohemiaDrinker

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However if you want to keep the galaxies separate, so you don't need to deal with the endings, I don't think it would be a good idea for the writers to introduce that level of technology.

 

Yeah, I don't know, but I think that notion BW is just completelly ignore the endings is wrong. They will be handwaved in DAI fashion (very little difference in the world regardless of your world-state), but I believe it will be post-end.

 

I might be wrong though.

 

(Also, I have no hate for the endings)



#47
Steppenwolf

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What's absurd is the notion of the Ark being the primary setting of the game when they repeatedly mentioned exploration and Mako as one of the key elements of the next game. If the game is set in Andromeda, it'll be set far in the future from the ship's arrival (if the ship route is taken). What's even more absurd is that you somehow equate interactions with a larger number of NPCs to a larger presence of trilogy races. If there are 100 Turians you can talk to all the 100 of them or talk to 1 and have other 99 mentioned in the codex - the presence of the Turian race in the galaxy will be the same.


This is nonsense. All you want in window dressing. Why would you even want the new setting to be so dominated by the old races? It's like moving to the house right across the street to get a new lease on life.

#48
Malanek

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If the game is about setting up multiple new colonies there is every chance that it will be set a generation or more after arrival in Andromeda. If it starts immediately after arrival the goals will be very different and would likely be about finding the single most suitable planet and establishing an industrial base on that planet alone (and doing things like capturing asteroids into orbit for minerals). That would likely take at least a couple of decades.



#49
Steppenwolf

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If the game is about setting up multiple new colonies there is every chance that it will be set a generation or more after arrival in Andromeda. If it starts immediately after arrival the goals will be very different and would likely be about finding the single most suitable planet and establishing an industrial base on that planet alone (and doing things like capturing asteroids into orbit for minerals). That would likely take at least a couple of decades.


Why? The mission has to start somewhere and finding suitable planets first thing makes more sense from a gameplay perspective. And why would the crew lollygag upon arrival to the Andromeda? To ration out supplies while they stand around doing nothing for a generation? Setting up infrastructure is boring, exploring unknown worlds is exciting and carries an inherent element of choice.

#50
Malanek

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Why? The mission has to start somewhere and finding suitable planets first thing makes more sense from a gameplay perspective. And why would the crew lollygag upon arrival to the Andromeda? To ration out supplies while they stand around doing nothing for a generation? Setting up infrastructure is boring, exploring unknown worlds is exciting and carries an inherent element of choice.

And that is why the main game may start a generation or so after arriving.