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Combat is so... Clean and sanitary. Inoffensive and happy.


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#51
JeffZero

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 (no more dragon age type conversations with blood all over your party)

 

Thank the Maker.


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#52
AresKeith

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Because a mage casting Living Bomb on an enemy, causing them to explode in a shower of gore isn't brutal enough?

 

We need MKX level of gore  :devil:


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#53
o Ventus

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with all the flashy colors to go with it?  No

 

its the equivalent of the grunt happy birthday skull in Halo

 

If by flashy colors you mean yellow, orange, and red (because, you know, it's magic fire and blood and gore), then sure.

 

And, no, it isn't anything at all like the Grunt Birthday Party skull. You can say it is, but that doesn't actually make it true.



#54
Steelcan

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If by flashy colors you mean yellow, orange, and red (because, you know, it's magic fire and blood and gore), then sure.

 

And, no, it isn't anything at all like the Grunt Birthday Party skull. You can say it is, but that doesn't actually make it true.

its a flash of color to obscure what is a rather graphic action, pretty similar



#55
o Ventus

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We need MKX level of gore  :devil:

 

We need Solas to freeze a man's chest, blow a hole through his torso, then lift him up and tear him in half with his bare hands like Sub-Zero does.

 

But not before Cassandra punches a hole through another man's head, like Jacqui. Or Sera kicking another guy's head off before pinning it with arrows like Kung Jin.


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#56
AresKeith

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We need Solas to freeze a man's chest, blow a hole through his torso, then lift him up and tear him in half with his bare hands like Sub-Zero does.

 

But not before Cassandra punches a hole through another man's head, like Jacqui. Or Sera kicking another guy's head off before pinning it with arrows like Kung Jin.

 

Sera wishes she was on Kung Jin's level 


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#57
Guest_Mlady_*

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We need Solas to freeze a man's chest, blow a hole through his torso, then lift him up and tear him in half with his bare hands like Sub-Zero does.

 

But not before Cassandra punches a hole through another man's head, like Jacqui. Or Sera kicking another guy's head off before pinning it with arrows like Kung Jin.

 

Or like what Sera does to Harmond, but as an actual finishing move.



#58
o Ventus

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its a flash of color to obscure what is a rather graphic action, pretty similar

Except GBP is done for laughs, whereas the gore... Isn't. 

 

And again, it's a magical fire explosion. Have you seen an explosion in real life? They don't tend to just fizzle out in a puff of smoke.



#59
Steelcan

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Except GBP is done for laughs, whereas the gore... Isn't. 

 

And again, it's a magical fire explosion. Have you seen an explosion in real life? They don't tend to just fizzle out in a puff of smoke.

true, the skull is at least aware that bright flashed of lights and confetti in the middle of battle is comedy, DA pays it straight as if we are supposed to take it seriously



#60
o Ventus

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Sera wishes she was on Kung Jin's level 

 

 

Or like what Sera does to Harmond, but as an actual finishing move.

 

Fatality DLC for DAI (with Scorpion as a new MP character) confirmed for April 1st, 2016, first on Xbox LIVE.

 


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#61
CronoDragoon

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its a flash of color to obscure what is a rather graphic action, pretty similar

 

Do we really need something more graphic than this?

 

li5n3.gif


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#62
o Ventus

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true, the skull is at least aware that bright flashed of lights and confetti in the middle of battle is comedy, DA pays it straight as if we are supposed to take it seriously

There's no reason not to take it seriously. There's nothing overtly OTT about it. Your entire objection to it is "pretty colors", when it's an explosion (a magical explosion at that). Ergo, something that is colorful by design and can never NOT be colorful.



#63
Saphiron123

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You absolutely do. In the Exalted Plains, for example, you can encounter burned down huts. Inside are charred bodies, and in one hut there's a charred body covering a smaller charred body with a sword driven through both. Looting them (yeah, I looted them SO WHAT) gives you a blood-soaked teddy bear.

In the Emprise you find a note from a guy about buying a wedding ring for his girl, and he invites her on a picnic. Later you find them both stabbed to death and mutilated on a picnic blanket overlooking the landscape.

Multiple times in the game you encounter the results of people being force-fed Red Lyrium, and it's bad man, really bad. One woman in the Emprise begs you to kill her as you can see the red glow on her and her voice is turning monstrous.

In Crestwood there's a guy who begs his family (?) to meet him at night at their boat so they can escape the undead. You find him next to his boat, dead.

Seriously I could go on. What about the spirit that possessed the girl in the Graves, leading to her killing her family and then the demon making her jump off a cliff to her death? What about the guy in the Emprise who rescues a girl, only she's possessed and tortures him to death in a tower? What about the undead pits in the Plains that are literally GIANT MOUNDS OF ROTTING CORPSES.


Most of that you don't even see, you just hear about. You just see a slumped over corpse that's essentially part of the landscape. You barely feel the impact of the wars in this game, hell, the final massive battle against Corypheus's forces occurs off screen while you fight like 6 groups of 5 dudes on the way to the temple.

"We dealt corypheus' army a crippling blow..." That's wonderful leliana, why didn't I even get to participate instead of hearing it second hand?

I'm still focusing on combat though, all the codex entries in the world don't make up for the fact that when I hit a man in the face with a battle axe, there's very little mess. Instead of ripostes and flurry attacks, I get these semi magical skills that make no sense... And you know what? I miss those moments of casually talking to my companions all dripping in darkspawn blood after cutting down like 40 enemies.

Those were iconic dragon age moments. They were unique.

Combat is central to dragon age, when did they decide blood was offensive? It's just unrealistic and immersion breaking (and truthfully, death blows were always fun).

It's just bad combat.
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#64
Saphiron123

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There's no reason not to take it seriously. There's nothing overtly OTT about it. Your entire objection to it is "pretty colors", when it's an explosion (a magical explosion at that). Ergo, something that is colorful by design and can never NOT be colorful.


I see what he's saying. It's cartoony and kind of childish. Like it's aimed at 10 year olds. Not that spell specifically but all of it.

#65
AresKeith

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Fatality DLC for DAI (with Scorpion as a new MP character) confirmed for April 1st, 2016, first on Xbox LIVE.

 

 

Qunari vs Shokan 

 

Make it happen Bioware and Netherrelms :P



#66
Saphiron123

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There's no reason not to take it seriously. There's nothing overtly OTT about it. Your entire objection to it is "pretty colors", when it's an explosion (a magical explosion at that). Ergo, something that is colorful by design and can never NOT be colorful.


I see what he's saying. It's cartoony and kind of childish. Like it's aimed at 10 year olds. Not that spell specifically but all of it.

#67
Saphiron123

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There's no reason not to take it seriously. There's nothing overtly OTT about it. Your entire objection to it is "pretty colors", when it's an explosion (a magical explosion at that). Ergo, something that is colorful by design and can never NOT be colorful.


I see what he's saying though, it's cartoony and childish feeling. Not that specific spell, but all of it. We might as well be fighting with blunted weapons, and the death animations are never anything special.

Combat should be responsive and visceral in this day and age. It should feel challenging and real. This doesn't.

#68
AresKeith

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I see what he's saying. It's cartoony and kind of childish. Like it's aimed at 10 year olds. Not that spell specifically but all of it.

 

:rolleyes:



#69
Steelcan

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Do we really need something more graphic than this?

 

li5n3.gif

yeah, that's not that bad at all



#70
Elhanan

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As one that lessens the Gore settings anyway, I do not miss it. And I also lower the Graphical FX to help FPS and dampen the flash and smoke effects.

#71
Torgette

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I see what he's saying though, it's cartoony and childish feeling. Not that specific spell, but all of it. We might as well be fighting with blunted weapons, and the death animations are never anything special.

Combat should be responsive and visceral in this day and age. It should feel challenging and real. This doesn't.

 

This sounds like marketing spiel.



#72
o Ventus

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Most of that you don't even see, you just hear about. You just see a slumped over corpse that's essentially part of the landscape.

 

It's called environmental storytelling. Just because you don't like it doesn't make it bad.

 

http://www.gdcvault....e-Environmental

 

 

 

Combat is central to dragon age, when did they decide blood was offensive? It's just unrealistic and immersion breaking (and truthfully, death blows were always fun).

 

I really feel as though the people making this complaint haven't actually played DAI (or if they did, they turned the gore off).

 

"Blood was offensive". Which explains this:

 

uTnC3CC.png

 

Kill moves were cool to look at, but prone to getting you killed since you sat there stunlocked while your character decapitated a darkspawn. If there were any enemies left who were attacking you, it's gg.



#73
AresKeith

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I see what he's saying though, it's cartoony and childish feeling. Not that specific spell, but all of it. We might as well be fighting with blunted weapons, and the death animations are never anything special.

Combat should be responsive and visceral in this day and age. It should feel challenging and real. This doesn't.

 

You realize DAO and DA2 was like this too?


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#74
CronoDragoon

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yeah, that's not that bad at all

 

Body parts and blood flying everywhere and it's not that bad.

 

Origins also had a flashy combat system, guys. Don't mistake the brown of the world with the combat effects. Bard songs, Momentum, and pretty much any mage buff show this.

 

Weakpoints.jpg

You can't even see your character because of the particle effects if you roll AW.



#75
Saphiron123

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yeah, that's not that bad at all


Not sure why my earlier posts multiplied when it said the website was unavailable, but oh well, cellphone.

That spell's fine, most of the combat is pretty lame though. I don't feel like I'm wielding a sword, I feel like I'm wielding a nerf bat and my enemies are slumping over like in a 1960s western. It feel like combat in a ps2 game.

Few options, no tactics, lame "magical" visual effects and no impact... Why the hell does my warrior have borderline magical attacks anyway, he's a fighter, when he uses his charge attack it's like I'm playing Star Trek or something.

It's a charge. Scream and run into a guy really hard. This is what needed to be conveyed. I didn't need a giant magic "I'm moving really fast guys!" tunnel like I'm re-entering the atmosphere.

Again, combat feels clunky and unrealistic. Plus they nerfed the everloving crap out of mages, and made enemy mages cheap mobs with rune attacks instead of npcs with spell lists that could actually hurt you.