Oh it was basic alright, but it was also years ago. And I had more then four skills, you could do some very cool things that few games offered. DAI just feels lame and outdated, hell, they even dropped the tactics menu making your companions even dumber then the ones in origins.
I mean, the day I see the enemy coming and Solas doesn't waste my barrier 20 seconds before I need it (without turning his dumb ass ai off, that is) will be a very good day. Compared to DAI, it flowed. At least if he was in origins varrick would use his backflip Melee escape ability when he was being hit, rather then at the start moments before he died.
It hasn't aged well, but DAI didn't even start well. And it still has FAR more options then inquisition does. Yes though, time passing does matter.
And again, everything I killed didn't just slump over like a bag of potatoes upon death. Even the dragons just go "whump" in inquisition. Kind of a bummer.
See when you go saying things like the bolded, I'm inclined to think you don't play rogues since Leaping Shot is one of the best talents for Varric thanks to his spec.
And while I'm on the topic of rogues, the difference between how effective they are in DAI vs DAO is like night and day in favour of DAI.
Using Zevran, especially on console, meant babysitting since AI didn't flank and couldn't prioritise targets without getting confused.
With Cole on the other hand, set Parry, Evade and Stealth to preferred and he's good to go.





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