Aller au contenu

Photo

Attributes cap?


  • Veuillez vous connecter pour répondre
12 réponses à ce sujet

#1
o_sania

o_sania
  • Members
  • 94 messages
Hello! I know there are a lot people who's attributes surpass 100 so will you share with us your max stat. For example one of mine friends has stat like 110/110/110 (const/willp/cunn)
Because stats also gives us 0,5% defense (melee/magic/range) they must have cap. It's impossible to have defense 100% - God mode or am I wrong))) so Top players will you share your max stat to understand the cap???

#2
yarpenthemad21

yarpenthemad21
  • Members
  • 820 messages

Hello! I know there are a lot people who's attributes surpass 100 so will you share with us your max stat. For example one of mine friends has stat like 110/110/110 (const/willp/cunn)
Because stats also gives us 0,5% defense (melee/magic/range) they must have cap. It's impossible to have defense 100% - God mode or am I wrong))) so Top players will you share your max stat to understand the cap???


Cap is the same as in SP for the defensive stats.
It's 80% for everything, magic defense, melee defense and range defense.
Still for promotions as a whole there isn't any known cap, you can have 200 willpower this will give +100% attack (no capped) and + 100% magic defense (capped to 80%)

Crit chance from cunning, base of logial reason is the only "soft caped" because crit chance has logical max at 100% crit chance.

#3
Drasca

Drasca
  • Members
  • 2 574 messages

Defense caps out at 80% like SP, but defense isn't the only way to reduce enemy damage.



#4
Shandyr

Shandyr
  • Members
  • 250 messages

So what bonuses are NOT capped?

 

Do you still get 0.5% increase of attack for each point above 200 willpower?

Do you still get 5 additional HP for each point above 160 constitution?



#5
o_sania

o_sania
  • Members
  • 94 messages

Cap is the same as in SP for the defensive stats.It's 80% for everything, magic defense, melee defense and range defense.Still for promotions as a whole there isn't any known cap, you can have 200 willpower this will give +100% attack (no capped) and + 100% magic defense (capped to 80%)Crit chance from cunning, base of logial reason is the only "soft caped" because crit chance has logical max at 100% crit chance.


So if def 80% that means 160 attribute - 10 from start = 150 max defense cap! Ok thanks it help, then after that I only need to concentrate on will power for attack x2, x3.

#6
Drasca

Drasca
  • Members
  • 2 574 messages

So what bonuses are NOT capped?

 

Do you still get 0.5% increase of attack for each point above 200 willpower?

Do you still get 5 additional HP for each point above 160 constitution?

 

Those two.


  • Shandyr et Silversmurf aiment ceci

#7
Texasmotiv

Texasmotiv
  • Members
  • 1 254 messages

So if def 80% that means 160 attribute - 10 from start = 150 max defense cap! Ok thanks it help, then after that I only need to concentrate on will power for attack x2, x3.

I don't think that the initial 10 stats contribute to your defense per se. But I may be mistaken.


  • Drasca aime ceci

#8
Silversmurf

Silversmurf
  • Members
  • 2 763 messages

I don't think that the initial 10 stats contribute to your defense per se. But I may be mistaken.

 

I think I read long ago it was 170/170/170 for 80% base damage mitigation cap .... after that you can still add to your damage output and HP only

(10 base + 160 / 2 = 80)

 

I was sure Crit Chance capped at 80% .... ?!?!

 

I could be wrong. I have no source to hand, just a vague recollection.

 

Perhaps Drasca would know and could clear this up.


  • Texasmotiv aime ceci

#9
Laforgus

Laforgus
  • Members
  • 878 messages

Critic chance is capped by simple logic, after 100% any more % its useless..


  • Drasca et Silversmurf aiment ceci

#10
Drasca

Drasca
  • Members
  • 2 574 messages

I don't think that the initial 10 stats contribute to your defense per se. But I may be mistaken.

Correct

I think I read long ago it was 170/170/170 for 80% base damage mitigation cap .... after that you can still add to your damage output and HP only

(10 base + 160 / 2 = 80)

 

The initial 10 don't count. That % is the defense value. Overall 'damage mitigation' is not capped due to fluctuating incapacitates, dodging, armor bonuses and weakness debuffs on enemies. Those are all scale-able.

 

Crit chances goes to 100 as Laforgus says. There's an extreme limit to useful cunning promotes. No need to hurry once you're close to 60 (+25% chance) and 110 (+50% chance) milestones.

 

By then though you've usually sunk hundreds of hours into the game. With the Dragonslayer DLC, probably into Isabella (as if that's a bad thing).



#11
Silversmurf

Silversmurf
  • Members
  • 2 763 messages

Correct

The initial 10 don't count. That % is the defense value. Overall 'damage mitigation' is not capped due to fluctuating incapacitates, dodging, armor bonuses and weakness debuffs on enemies. Those are all scale-able.

Crit chances goes to 100 as Laforgus says. There's an extreme limit to useful cunning promotes. No need to hurry once you're close to 60 (+25% chance) and 110 (+50% chance) milestones.

By then though you've usually sunk hundreds of hours into the game. With the Dragonslayer DLC, probably into Isabella (as if that's a bad thing).


Thank you.

#12
Silversmurf

Silversmurf
  • Members
  • 2 763 messages

Critic chance is capped by simple logic, after 100% any more % its useless..

 

Thanks.

 

Wasn't sure BW would allow 100% crit chance.  Seems a pretty poor oversight.



#13
scene_cachet

scene_cachet
  • Members
  • 1 440 messages

Thanks.

 

Wasn't sure BW would allow 100% crit chance.  Seems a pretty poor oversight.

 

It's less of a chance and more of a guarantee :)


  • Silversmurf aime ceci