Attributes cap?
#1
Posté 14 mai 2015 - 11:35
Because stats also gives us 0,5% defense (melee/magic/range) they must have cap. It's impossible to have defense 100% - God mode or am I wrong))) so Top players will you share your max stat to understand the cap???
#2
Posté 14 mai 2015 - 11:42
Hello! I know there are a lot people who's attributes surpass 100 so will you share with us your max stat. For example one of mine friends has stat like 110/110/110 (const/willp/cunn)
Because stats also gives us 0,5% defense (melee/magic/range) they must have cap. It's impossible to have defense 100% - God mode or am I wrong))) so Top players will you share your max stat to understand the cap???
Cap is the same as in SP for the defensive stats.
It's 80% for everything, magic defense, melee defense and range defense.
Still for promotions as a whole there isn't any known cap, you can have 200 willpower this will give +100% attack (no capped) and + 100% magic defense (capped to 80%)
Crit chance from cunning, base of logial reason is the only "soft caped" because crit chance has logical max at 100% crit chance.
#3
Posté 14 mai 2015 - 11:46
Defense caps out at 80% like SP, but defense isn't the only way to reduce enemy damage.
#4
Posté 15 mai 2015 - 12:29
So what bonuses are NOT capped?
Do you still get 0.5% increase of attack for each point above 200 willpower?
Do you still get 5 additional HP for each point above 160 constitution?
#5
Posté 15 mai 2015 - 12:30
Cap is the same as in SP for the defensive stats.It's 80% for everything, magic defense, melee defense and range defense.Still for promotions as a whole there isn't any known cap, you can have 200 willpower this will give +100% attack (no capped) and + 100% magic defense (capped to 80%)Crit chance from cunning, base of logial reason is the only "soft caped" because crit chance has logical max at 100% crit chance.
So if def 80% that means 160 attribute - 10 from start = 150 max defense cap! Ok thanks it help, then after that I only need to concentrate on will power for attack x2, x3.
#6
Posté 15 mai 2015 - 12:31
So what bonuses are NOT capped?
Do you still get 0.5% increase of attack for each point above 200 willpower?
Do you still get 5 additional HP for each point above 160 constitution?
Those two.
- Shandyr et Silversmurf aiment ceci
#7
Posté 15 mai 2015 - 02:45
So if def 80% that means 160 attribute - 10 from start = 150 max defense cap! Ok thanks it help, then after that I only need to concentrate on will power for attack x2, x3.
I don't think that the initial 10 stats contribute to your defense per se. But I may be mistaken.
- Drasca aime ceci
#8
Posté 15 mai 2015 - 03:26
I don't think that the initial 10 stats contribute to your defense per se. But I may be mistaken.
I think I read long ago it was 170/170/170 for 80% base damage mitigation cap .... after that you can still add to your damage output and HP only
(10 base + 160 / 2 = 80)
I was sure Crit Chance capped at 80% .... ?!?!
I could be wrong. I have no source to hand, just a vague recollection.
Perhaps Drasca would know and could clear this up.
- Texasmotiv aime ceci
#9
Posté 15 mai 2015 - 04:19
Critic chance is capped by simple logic, after 100% any more % its useless..
- Drasca et Silversmurf aiment ceci
#10
Posté 15 mai 2015 - 06:36
I don't think that the initial 10 stats contribute to your defense per se. But I may be mistaken.
Correct
I think I read long ago it was 170/170/170 for 80% base damage mitigation cap .... after that you can still add to your damage output and HP only
(10 base + 160 / 2 = 80)
The initial 10 don't count. That % is the defense value. Overall 'damage mitigation' is not capped due to fluctuating incapacitates, dodging, armor bonuses and weakness debuffs on enemies. Those are all scale-able.
Crit chances goes to 100 as Laforgus says. There's an extreme limit to useful cunning promotes. No need to hurry once you're close to 60 (+25% chance) and 110 (+50% chance) milestones.
By then though you've usually sunk hundreds of hours into the game. With the Dragonslayer DLC, probably into Isabella (as if that's a bad thing).
#11
Posté 15 mai 2015 - 09:10
Correct
The initial 10 don't count. That % is the defense value. Overall 'damage mitigation' is not capped due to fluctuating incapacitates, dodging, armor bonuses and weakness debuffs on enemies. Those are all scale-able.
Crit chances goes to 100 as Laforgus says. There's an extreme limit to useful cunning promotes. No need to hurry once you're close to 60 (+25% chance) and 110 (+50% chance) milestones.
By then though you've usually sunk hundreds of hours into the game. With the Dragonslayer DLC, probably into Isabella (as if that's a bad thing).
Thank you.
#12
Posté 18 mai 2015 - 08:03
Critic chance is capped by simple logic, after 100% any more % its useless..
Thanks.
Wasn't sure BW would allow 100% crit chance. Seems a pretty poor oversight.
#13
Posté 18 mai 2015 - 08:57
Thanks.
Wasn't sure BW would allow 100% crit chance. Seems a pretty poor oversight.
It's less of a chance and more of a guarantee ![]()
- Silversmurf aime ceci





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