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Templar Perilous Demonstration: Castle Smasher vs Fereldan Castle Electric Dragon


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#1
Drasca

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Watch me use my level 12 Templar Castle Smasher Build found below, get trolled by Despair Demons (and a Bear). All culminating with a fight at the top of the castle with Woman (Belinda) on Dragon (Electric) in an epic battle to the death on Perilous difficulty.

 

Dragon battle itself starts about 25 minutes into the video. Click on youtube or square to see in full screen in HD.

 

http://forum.bioware...rite-mp-builds/


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#2
BraveLToaster

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Wow, you have so much more damage resistance than me, plus the 100% (or near enough) crit.



#3
lJustAlexl

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That insane natural defense...that seemingly 100% crit chance...

 

What are your promotions at? You don't even have to block attacks...



#4
DrakeHasNoFlow

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Just want to know, how does your build and methods apply to 90% of the majority who don't have your type of promotions?
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#5
Drasca

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That insane natural defense...that seemingly 100% crit chance...

 

What are your promotions at? You don't even have to block attacks...

 

Oh I do. I need the guard as a buffer during the Dragon battle.

 

+110 Con

+124 Wil

+96 Cunning

 

Plus a whole bunch of elite gear and armor upgrades.

 

The point of the video is two fold:

1) Share having fun tackling difficult Dragon fight on Perilous difficulty with Templar

2) Demonstrate usefulness of 1H S&S Warriors on the new FC map & vs Dragon

 

If I can do that above solo, you can do just fine contributing in a group setting with barriers and other players performing DPS and support as well.



#6
Gya

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Impressive. +1 for falling with style.

Oh, and despair demons 2weak, pls buff :P
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#7
Drasca

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Just want to know, how does your build and methods apply to 90% of the majority who don't have your type of promotions?

 

Melee Anti Despair Demon tactics are demonstrated. General Mobbing techniques are demonstrated in the video.

 

More specifically for the Dragon battle itself:

 

Shield Wall against the Dragon's attacks & attack patterns here. Watch for the tells she does, and shield wall those attacks, then counter with your own attacks. Your attacks will help replenish your Stamina in between her attacks. My build includes Stamina regeneration passive Deep Reserves.

 

Learn to target her legs specifically, relative to your position, and jump to their position using forward jab and shield bash.

 

Learn to Shield Wall / Attack Cancel as I do, holding down movement forward for the lightning fast jab attack to cover the gap distance

 

Use Shield Bash against the Dragon's Guard

 

Always position yourself with the enemy to your front, use cover & terrain to your advantage. I use trebuchets and castle walls as cover as Dragonlings approach and the Dragon does her Wing Flap.

 

Shield Wall can block her wing flap damage.

 

Watch how I prep trebuchets, using 7.5 turns exactly, so I only need half a turn to actually activate the Trebuchet when I need it.

 

Learn to run and circle strafe enemies, dodging their ranged attacks as you approach them or run away from them (toward trebs).

 

Bring the appropriate resist pot to your Dragon Battle.

 

Drink Mighty offense for a boost vs enemy guard, to help take it down faster.

 

Shield Bash (upgraded) + Guard Smasher passive both enable you to smash down enemy guard, leading to 20k+ damage vs the Dragon's guard.

 

You can do all these things, and play a lot more effectively without relation to gear & promotes. This is just off the top of my head. I'm sure I'm missing things to the observant audience.



#8
capn233

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Is Shield Bash recommended over Blades or Horn just for this map?  Is it still the case if you don't have many promotions?



#9
Drasca

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Is Shield Bash recommended over Blades or Horn just for this map?  Is it still the case if you don't have many promotions?

 

If you are hunting dragons, yes. Otherwise it is a toss-up, as BB can increase the rate of W/P by a lot if you Attack-Cancel or have a fast weapon.



#10
BraveLToaster

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Yeah, Blessed Blades can let you spam your wombo with more reasonable values of critical chance, it's what I usually run on Templar nowadays, though I've had good success with Bash on Lego against dragon.



#11
Drasca

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Yeah, Blessed Blades can let you spam your wombo with more reasonable values of critical chance, it's what I usually run on Templar nowadays, though I've had good success with Bash on Lego against dragon.

 

You can greatly increase your +critical chance with the Tier 3 schematics now :D



#12
LearnedHand

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Very nice. I think your video shows that the dragon fight for a solo melee character is well done and an appropriately epic marathon. The battle becomes a test of endurance (if a bit too long lol). The dragon attack animations are pretty nice and varied and they are to be respected in the damage they do (even for a top geared/promoted player). You don't really notice these things when they die so quickly to a potent party.

 

A few questions:

 

1. Were you using a cooldown amulet or stamina one? It seemed like you were out of stamina a few times for the combo detonator.

 

2. I noticed for your Lv12 build that you don't have the mage slayer passive, so if you had drawn anything but demons it would have been a much harder trip wouldn't it? (Not trying to diminish your video just wondering why your lv12 build would choose deep reserves over mage slayer.)

 

3. Is the Storm dragon vulnerable to anything? I was wondering why you didn't use any grenades (anything for extra damage lol). Mighty offense potions end much too quickly so if you get knocked down or the dragon leaps away it doesn't seem like you get that much out of it.



#13
Drasca

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Very nice. I think your video shows that the dragon fight for a solo melee character is well done and an appropriately epic marathon. The battle becomes a test of endurance (if a bit too long lol). The dragon attack animations are pretty nice and varied and they are to be respected in the damage they do (even for a top geared/promoted player). You don't really notice these things when they die so quickly to a potent party.

 

A few questions:

 

1. Were you using a cooldown amulet or stamina one? It seemed like you were out of stamina a few times for the combo detonator.

 

2. I noticed for your Lv12 build that you don't have the mage slayer passive, so if you had drawn anything but demons it would have been a much harder trip wouldn't it? (Not trying to diminish your video just wondering why your lv12 build would choose deep reserves over mage slayer.)

 

Stamina amulet. It was hard managing stamina even with buffs and gear. Deep Reserves is crucial.

 

L12 Was not intentional for solo. It was more for convenience. I would've used higher level, but I was intent on attempting it with possibility leveling up on failure before I got to 20. . . it just so happened I won on the first attempt. Lack of mage slayer would not have signifigantly increased difficulty on alternate faction. If anything, the DD's on Z3 were the most difficult portion outside of the storm dragon. The only enemy signifigantly affected is the Red Templar Knight, as spellcasters & horrors would've died regardless being both stun and spirit damage vulnerable to the W/P Combo. Red Knights tend to be busy buffing their allies, so are readily cut down by basic attack cancels or shield bash.

 

Brutes on the Venatori are traditionally the only units that give Templars trouble, but both Attack Cancel and Shield Bash correct that.Everything else can be W/P combo, or just Purged handled with shield wall (Venatori Commander). 

I avoided opening chests because I did not have mage slayer, as it wasn't worth risking solo attempts. I would in a party environment.

 

If a Druffalo / Gurn spawned, it would've been signifigantly more difficult-- but shield bash does help with the guard portion of Gurn & Druffalo at least. Their charge is lethal though.

 

 

3. Is the Storm dragon vulnerable to anything? I was wondering why you didn't use any grenades (anything for extra damage lol). Mighty offense potions end much too quickly so if you get knocked down or the dragon leaps away it doesn't seem like you get that much out of it.

 

Not vulnerable The other grenades suck against the High Dragon. MO is the most bang for buck. MO lends +58 base damage (which is easily worth over +25% overall), +50% guard damage and +50% barrier damage. You'd get a few k damage out of jar of bees / tears of dead. You'd get up to tens of thousands with MO.

 

"If" I get knocked down. L2P and know when it is safe to MO. When she does the wing flap attack is one of those times. It is also extremely useful in taking down lots of despair demons.

 

I should've brought a cold resist tonic really, but I didn't have any specific faction in mind and I was low on cold resists.



#14
yarpenthemad21

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3. Is the Storm dragon vulnerable to anything? I was wondering why you didn't use any grenades (anything for extra damage lol). Mighty offense potions end much too quickly so if you get knocked down or the dragon leaps away it doesn't seem like you get that much out of it.


Storm Dragon is vulnerable for spirit damage.

#15
Suledin

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Oh I do. I need the guard as a buffer during the Dragon battle.

 

+110 Con

+124 Wil

+96 Cunning

 

Plus a whole bunch of elite gear and armor upgrades.

 

The point of the video is two fold:

1) Share having fun tackling difficult Dragon fight on Perilous difficulty with Templar

2) Demonstrate usefulness of 1H S&S Warriors on the new FC map & vs Dragon

 

If I can do that above solo, you can do just fine contributing in a group setting with barriers and other players performing DPS and support as well.

ROFL. That amount of promotions is too damn high :P OP!



#16
lJustAlexl

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+110 Con

+124 Wil

+96 Cunning

Mhmm, sounds about right. You were casually tanking attacks that would one or two-shot the strong majority of players bringing in a level 12 class, so this adds a lot of context to your posts and recommendations.

I really need to find a perilous farming group. Promoting through threatening pugs with the occasional perilous game is just stupidly time consuming compared to perilous farm groups...



#17
Rhaine

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Oh I do. I need the guard as a buffer during the Dragon battle.

 

+110 Con

+124 Wil

+96 Cunning

 

Plus a whole bunch of elite gear and armor upgrades.

 

The point of the video is two fold:

1) Share having fun tackling difficult Dragon fight on Perilous difficulty with Templar

2) Demonstrate usefulness of 1H S&S Warriors on the new FC map & vs Dragon

 

If I can do that above solo, you can do just fine contributing in a group setting with barriers and other players performing DPS and support as well.

 

no, just no.

 

Stevie wonder could have solo'd perilous with that gear and promotions.

 

I love your builds and posts but lets get real here=P


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#18
yarpenthemad21

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I've been playing with Drasca few times and I've seen those promotions in action. When he go afk some venatori brute was trying to kill his Duelist...swing was for around 10-15% of health :) So that's why he even don't bother about getting some barrier previously:)
It was perilous :)

#19
BraveLToaster

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You can greatly increase your +critical chance with the Tier 3 schematics now :D

It's an improvement, but not as big for longswords as it is for other weapon types, since it went from leather/leather to leather/metal.



#20
Beerfish

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I have in the past used knockdown as a staple of the class but now take unbowed instead.  Wrath, purge and Blessed Blades are staples.  I have ditched blades at times so i can have both knockdown and unbowed.



#21
Drasca

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Mhmm, sounds about right. You were casually tanking attacks that would one or two-shot the strong majority of players bringing in a level 12 class, so this adds a lot of context to your posts and recommendations.

I really need to find a perilous farming group. Promoting through threatening pugs with the occasional perilous game is just stupidly time consuming compared to perilous farm groups...

 

I recommend getting a microphone, and making these groups by befriending communicative players, and make groups rather than 'find' them. If you're on PC though, feel free to add me on Origin. There's LFG threads around too.

 

I don't recommend solo'ing (it sucks outside of demonstration). The point is if I can do this solo, you can do it in a team with barrier & support on your side.



#22
Drasca

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Stevie wonder could have solo'd perilous with that gear and promotions.

 

Stevie would rock Zither I'd imagine. Who needs to target when you have Power Chord?



#23
Sulaco_7

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Are you using Caliban in the video?  I have some side question(s) relating to the weapon, but may not be related to the video:

 

1. How do you spec Caliban with tier 3 schematics now?  

2. What is best for the legonnaire, Caliban or Firm Tournament Ax?



#24
Drasca

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Are you using Caliban in the video?  I have some side question(s) relating to the weapon, but may not be related to the video:

 

1. How do you spec Caliban with tier 3 schematics now?  

2. What is best for the legonnaire, Caliban or Firm Tournament Ax?

 

Yes in video. I would still rather use Caliban vs anything else.

 

I had Caliban pre-tier 3 schematics. I personally put critical bonus damage and +attack because I have both lots of HoK and high cunning / constitution. YMMV depending on your stats and gear on what you need.

 

If you're low on constitution and HoK, you'll want those (plus both turn the blade passive, and unyielding in your build)

If you don't have high cunning, and have con & HoK, you'll want critical chance, but need turn the bolt passive

 

If you have both constitution and high cunning, you'll want to consider specc'ing as I do, or as you please. The extra HoK is extremely valuable if you don't have a superb life drain ring though.