Please oh please add fade touched items to a higher difficulty as a rare drop from completions.
The MP was designed in a way the developers just knew that players would eventually OP perilous runs.
A higher difficulty would give these devoted players added motivation for continuing to play.
Adding a great incentive would push them to the limit of their abilities and cement the player base.
I'm sure the difficulty is in the works given the recent additions to MP. I can trust they are listening now. The problem is that just making the game really hard is just a personal challenge. The perk has to be there. I think fade touched items would be the perfect addition.
The real question now is, what fade touched items should be included? Which ones would be too OP? Which ones would be worthless?
Higher difficulty and Fade touched items for multiplayer
Débuté par
Bocochoco
, mai 15 2015 01:30
#1
Posté 15 mai 2015 - 01:30





Retour en haut






