Hi guys,
It seems after playing for awhile, if i alt-tab out of windows and back to the game, my FPS increases noticeably. This usually happens when i visit an area with lots of lightnings ( eg: Combat Information Center aboard the Normandy), and when alt-tab out and back, all is smooth back. What gives?
My Specs:
Windows 7 Ultimate
Core 2 Duo 3.6
GTX285
4GB Ram
Alt Tab Improves Mass Effect 2 Performance issue
Débuté par
bossnass15
, janv. 27 2010 09:59
#1
Posté 27 janvier 2010 - 09:59
#2
Posté 27 janvier 2010 - 10:41
Win7 does a much better job at stopping memory leaks than the previous versions. It can only do so much however as Dragon Age proves. Gigantic memory leak in that game. ME2 is quite good in comparison.
#3
Posté 27 janvier 2010 - 10:44
I think this might be a widespread problem. For the most part on the settings I play on, its stable with a good fps, but every 20 minutes or so, it just completely bugs out. To the point that its unplayable. Although if I alt-tab out and do the cpu affinity thingy, it goes back to normal.
Though this never lasts obviously. It happens just enough where its annoying, but not enough to render it unplayable. It also seems to have no logic behind it. i.e. it will happen in the captain's quarters but I'll have no problem in a massive battle.
Though this never lasts obviously. It happens just enough where its annoying, but not enough to render it unplayable. It also seems to have no logic behind it. i.e. it will happen in the captain's quarters but I'll have no problem in a massive battle.
#4
Posté 27 janvier 2010 - 02:59
I'm still trying to get 100% on ME1 before I start my ME2 but it this seems like a common Bioware problem. I have the same issue with Dragon Age. It's capped at like 30 or so FPS but when I window out and come back in I get 60+ FPS.So I assume I will get the same "problem" with Mass Effect 2. Not much of a problem as it is though.
#5
Posté 27 janvier 2010 - 04:51
After about five minutes or so I get this cycle of twenty seconds of smooth play followed by three seconds of light FPS stutter over and over... alt tabbing *seems* to help, but that could just be me.
#6
Posté 04 février 2010 - 08:22
I'm get this too, I mean random lag in certain places, that gets fixed by doing alt tab. I also notice that I get lag when I go into a dialogue scene that is in a new location. For example, when I recruit a new squadmate and I end the mission, the game puts you back in the Normandy in a dialogue scene and it's laggy for me. This happens often when the game loads me into a new location with me already in a dialogue scene, but when I alt tab the lag goes away.
#7
Posté 04 février 2010 - 08:59
I also noticed random lags. I checked. During cutscenes and dialogues fps drops to 30, when they are over it goes back to 60. What is the deal with this?
#8
Posté 02 juin 2010 - 01:54
I have the same problem, it started like halfway through my first play through of the game and continued with random lag spikes where i have to pause it, alt tab, then tab back in and it is fine. It ruins a lot of dialogue scenes because of having to alt tab out in the middle of them to fix it because i can't see anything.
#9
Posté 25 juillet 2010 - 08:03
This is a little late as this threads pretty old but I just started playing ME2 again an I too am getting annoying FPS hits in area's with lots of lighting (map room esp) I'm starting to think that BioWare's games are becoming more an more CPU intensive do to the fact that most are console ports which actually makes sense, since consoles are limited on hardware mainly video ram and system ram alike yet they use very strong CPUs.
If BioWare actually made there games for both console and PC instead of just porting it over an then optimizing it like Crytek for example we wouldn't have so many performance issues on the PC version, also to note when porting over to the PC you loose quite a bit of texture quality which annoys the hell out of most people that play PC games(Esp ME
). So what that consoles make up the main market atm its the fact that theres still a TON of people that use PCs to play most of there games and BioWare had the time to better optimize ME2 for PCs but were more concerned with console sales then PC sales thats what it really comes down to. >.>
Whoops a little longer then I figured it would be hehe! anyway I hope BioWare uses a different engine other then the unreal engine for ME3 like say Cryengine 3 ? O_o about as good as it gets for both PC and Consoles
just a thought though. lolz well with ALL that said I'm ganna start tweaking the lighting in ME2 again an see if I can get this FPS hit so atleast not be as bad as it is atm.
If I find something worth mentioning I'll post it here or I'll make a new thread, Cheers!
If BioWare actually made there games for both console and PC instead of just porting it over an then optimizing it like Crytek for example we wouldn't have so many performance issues on the PC version, also to note when porting over to the PC you loose quite a bit of texture quality which annoys the hell out of most people that play PC games(Esp ME
Whoops a little longer then I figured it would be hehe! anyway I hope BioWare uses a different engine other then the unreal engine for ME3 like say Cryengine 3 ? O_o about as good as it gets for both PC and Consoles
If I find something worth mentioning I'll post it here or I'll make a new thread, Cheers!





Retour en haut






