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A Character's Appearance is Important


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#26
Tup3x

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I think you're forgetting the eyebrows. Even thought the hair collection is bad, the eyebrows are even worse.

At least beard collection is decent. But females do not have beard so... Hair and eyebrow collection is bad but the colour choices are even worse. Most look totally unnatural (I partly blame the hair shader) and that applies to eyelashes too.



#27
BansheeOwnage

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I've been keeping an eye on posts made by yourself and other's regarding this. There were so many good points brought up, and it's a little disheartening to see no response made to them. But hey, I'm sure they'll have to respond someday :P

 

Thank you for bringing in some more points, particularly about how Bioware has proven they're capable of introducing that level of customization in past games. The thought hadn't fully realized in my head. I hope they address the issues soon.

You have? Thanks! :lol: I just hope myself and everyone else can make a difference, even if it's for the next game. You're welcome!

 

It is very disheartening that they seem to be ignoring some of the biggest complaints. We're not asking for a story-rewrite, here. These are things they can add in the DLC cycle and with patches. It's not ridiculous. On that note: Bioware has consistently added appearance and item packs for all of their last games, including the poorly-funded (after launch) DA2 and ME3 which had free MP DLCs as well as SP DLCs to work on. Because of that, I know Bioware can make some aesthetic updates and work on their DLC at once.

 

Viewing it this way makes our requests seem a lot more viable and valid.


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#28
DSiKn355

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At least beard collection is decent. But females do not have beard so... Hair and eyebrow collection is bad but the colour choices are even worse. Most look totally unnatural (I partly blame the hair shader) and that applies to eyelashes too.

 

The beards are terrible.


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#29
Aren

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the CC of Origins was good in it's complete version which was the Toolset.

countless customization options


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#30
XMissWooX

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The CC could have been better, but I think that could be said of any CC.
I certainly wouldn't complain if Bioware offered more customisation options and clothing.

But I would recommend simply making the most of what we do have in the CC. If you limit yourself to only appearances you find attractive, then you will exhaust your options quickly. Try making an 'unorthodox' character - give them features you would never have thought to give your characters before. At the very least, you've made yourself an interesting and unique character.

*As an example, I used to hate having scars on my characters. One day I was playing Skyrim and had a particularly tough fight which I felt warranted a few scars. I put them on my character and immediately fell in love with them. Just shows how sometimes flexing your boundaries can have great results.*
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#31
Chardonney

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The CC could have been better, but I think that could be said of any CC.
I certainly wouldn't complain if Bioware offered more customisation options and clothing.

But I would recommend simply making the most of what we do have in the CC. If you limit yourself to only appearances you find attractive, then you will exhaust your options quickly. Try making an 'unorthodox' character - give them features you would never have thought to give your characters before. At the very least, you've made yourself an interesting and unique character.

*As an example, I used to hate having scars on my characters. One day I was playing Skyrim and had a particularly tough fight which I felt warranted a few scars. I put them on my character and immediately fell in love with them. Just shows how sometimes flexing your boundaries can have great results.*

 

It doesn't work for everyone. If I don't like the way my character looks, I'm not going to enjoy playing her/him. I have tried it once but got irritated and bored pretty quick and abandoned that playthrough without a second thought. Creating your charcter the way you want/like adds to the enjoyment of your game and if the developer is giving you that possibility in the first place, then they should do it well. 


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#32
Winged Silver

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The CC could have been better, but I think that could be said of any CC.
I certainly wouldn't complain if Bioware offered more customisation options and clothing.

But I would recommend simply making the most of what we do have in the CC. If you limit yourself to only appearances you find attractive, then you will exhaust your options quickly. Try making an 'unorthodox' character - give them features you would never have thought to give your characters before. At the very least, you've made yourself an interesting and unique character.

*As an example, I used to hate having scars on my characters. One day I was playing Skyrim and had a particularly tough fight which I felt warranted a few scars. I put them on my character and immediately fell in love with them. Just shows how sometimes flexing your boundaries can have great results.*

 

The thing is, I really do try to think outside the box, so to speak. I know in the Mass Effect series, the usage of a facial structure become much more obvious in ME3, so I realized I needed to start changing my characters' appearances at the most basic level (what I mean to say: a facial structure used by two Sheps in ME1 could be made reasonably different by having various tweaks to cheekbone depth, mouth design, nose, etc. In ME3 however, the usage of said facial structure became more apparent and suddenly two sheps who didn't look so similar looked very similar - just to give some context about where I'm coming from).

 

I don't think DAI suffers from this problem at all. I can make a delightful variety of very different human beings, so long as I'm cool with them all having the same head silhouette (by the hair). That's where I get a bit bothered, as all of a sudden, my character - who had been looking very fresh and different - suddenly resembles an old character. And while I can respect and understand why Bioware chose to have the same hairstyles across sexes, that exacerbates the problem a bit. In DAO and DA2, whenever I started to feel that my female characters were getting a bit stale, I could switch things up easily by playing a guy. But with the shared hair selection, I'm still stuck with the few that I do like. 



#33
robertmarilyn

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And if you choose a deep voice your character sounds like some kind of monster when jumping across certain terrain despite being human lol

 

I always have the English VA for my male characters and every time they jump over something and I hear the noise they make, I wonder why I'm hearing Varric even though I left him at Skyhold. The sound they make jumping sounds like a sound Varric would make, not one the English VA would make.  :huh:  :blink:  :lol:



#34
duckley

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I think overall the character creator is excellent. However, I  don't care for the tattoos (prefer a few more subtle options) , the facial hair (really phony looking), the eyebrows (too many weird bushy ones). These are minor concerns - like I said, IMO overall it is excellent.

 

For me - I like to role play beautiful, humble women. That's my thing, So rightly or wrongly, for me personally,  the problem is the hairstyles, - especially for women who prefer a feminine look. I cringe at Florentine in her beautiful gown with her buzz cut  - pretty immersion-breaking for me. In fact I sort of resent the limited options in female hairstyles - I cant help but feel slighted. I cringe at my Quizzy wearing a man's Military outfit to an Orlesian Ball - Talk about being politically incorrect in a country that prides itself in playing the game... ewwuwww :huh: Frankly, I am surprised they let me in looking like that... awful!

 

I know - my attitude is pretty uncool but - just my personal sensibility.

 

As for the PJ issue - for those who are old like me, what really drives me nuts is that the behind view of the female quizzy looks like a woman wearing an old fashioned girdle and it drives me nuts.,...


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#35
luna1124

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This is so true. I have 3 complaints about DAI.

1. the hair of course

2. the female animations (slumping, walking like an ape and sitting on the throne with legs wide open and slumping

3. No dress to wear to the ball. Pants and boots with a tunic. Which looks great on the guys.


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#36
Felya87

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the Jammies and hairstyles/eyebrows are the most asked stuff from before the game was out. I can't understand why BioWare didn't even talked about these issues half a year after the game is out. (and let's not forget PS3/4 and Xbox 360 players still haven't played the first and onky single player DLC  :angry:)

 

Instead of making two new classes for the MP, they could have spent some resources and time to create a new Skyhold outfit and some hair for SP players too (since Isabela have her own) -_-


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#37
Ashara

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This is so true. I have 3 complaints about DAI.

1. the hair of course

2. the female animations (slumping, walking like an ape and sitting on the throne with legs wide open and slumping

3. No dress to wear to the ball. Pants and boots with a tunic. Which looks great on the guys.

Agreed, Luna  :)


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#38
DSiKn355

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I always have the English VA for my male characters and every time they jump over something and I hear the noise they make, I wonder why I'm hearing Varric even though I left him at Skyhold. The sound they make jumping sounds like a sound Varric would make, not one the English VA would make.  :huh:  :blink:  :lol:

 

Nah it sounds like some kind of injured wilder beast lol.


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#39
duckley

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Yes - they do seem to be putting in a good number of resources into MP - which is interesting as I don't think it is as popular as the SP. Also the deal with Microsoft is interesting, as there are way more PS4 players than XBOXone - Go figure LOL - I assume they know what they are doing.


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#40
Tup3x

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The beards are terrible.

But less so than hair (I can't say that I like any hair style - in fact I hate them all).


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#41
BansheeOwnage

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I always have the English VA for my male characters and every time they jump over something and I hear the noise they make, I wonder why I'm hearing Varric even though I left him at Skyhold. The sound they make jumping sounds like a sound Varric would make, not one the English VA would make.  :huh:  :blink:  :lol:

It could be using the American VA. All female characters are bugged to use the British female's voice for jumping, combat grunts, using a mount etc, and it's very immersion breaking and quite frankly I'm a little pissed off they haven't fixed it. I mean, when you're using a mount the character even says words! In someone else's voice! It's jarring. Oddly enough, even the french version of the game uses the english British female for that.


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#42
BansheeOwnage

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Oh oh, we're going to talk about female animations and clothing? Prepare to disagree with me :P Here are my previous thoughts about feminine clothing and animations:

I maintain my unpopular opinion that males and females don't sit or walk inherently differently. There are some valid complaints here, I just don't think these are one of them. And don't get me wrong, I'm annoyed that they make everything default to male, then try (or sometimes not even try at all) to adapt those things for female use, ex Formal Attire. It's clearly made for a male human Inquisitor and "stretched" for females and other races.

I agree it's a problem with skirts, obviously :P But in Inquisition, you're always wearing pants, so I don't see why it matters. I don't personally think sitting with your legs (not even very far) apart is masculine or feminine, just comfortable. I also don't really understand why people want separate animations for gender. In my experience, women and men don't walk noticeably differently - unless they're trying to. I mean naturally though. The hip-sway is ridiculous. I am, however, all for different animations for different sized people, like races, but since women are the same height as men in DA:I, I don't see the need for different animations for different genders of the same race. I'm also for making animations less clunky in general.

I didn't mean to come off badly, sorry. I just haven't responded to this discussion yet and all my thoughts piled out :P But I agree, whatever they do with hip-swaying etc, bad posture is just bad. While I personally think they should have neutral animations, I'd be all for a choice if it made everyone happy.

I still disagree that there is anything wrong or masculine about sitting without your legs locked together. It only matters if you're not wearing pants. Do you guys never relax and sit comfortably? I'm really not trying to pick a fight, just asking.

Agree on the first point; it's really annoying that they design outfits for males first, instead of from a neutral standpoint. Have to vehemently disagree on the second point though. Of course, everyone has their own definition of "masculinity" and "femininity", but I don't identify as butch and sit like the Inquisitor sometimes. I mean, I don't spread my legs out a ridiculous amount or anything, but still. I don't think it's "sitting like a man" either.

Perhaps we need a general option for animations either in the CC, or based on dialogue, kind of like how the Inquisitor sits differently depending on your first line in judgements. 3 options should suffice. At the very least, I'd just like the option for running. It's clear you are annoyed at being forced into a certain style of animations just as much as I'm annoyed at being forced into another style. Sort of like if we'd been forced into a dress during the ball. Some people wanted that, I'd have hated it. Options are always good. I just think if they aren't going to have options for whatever reason, they should be neutral, and the Formal Attire did a satisfactory job of that. I also agree the difference is jarring between adventuring and cutscenes, for 2 reasons. One is the style is hugely different, obviously. The other is that even though it's very extreme, the super-dainty catwalk is at least fluid and contrasts with the clunky animations of cutscene movement.

The bold what I'm trying to say. If they don't have options (I'm all for more options as character customization gets deeper) they should strive to have a solid neutral tone. If you want exaggerated hip-sway, choose it - for males or females. I'm just annoyed when I can't choose and it's not at all neutral. And I definitely agree that Bioware, unfortunately, tends to choose extremes and ends up with very exaggerated results. Also, your last line, is exactly what I mean. Some women sway their hips like that (which seriously must require conscious effort) but not most.

 

TL;DR: Bioware, improve your animations in general for the next game please. It was fine in 2007, but is starting to fall a bit behind.

I disagree completely, for reasons stated previously. I'd rather they have neutral animations and allocate resources to something more important, or if they're not going to do that, have 3 options for styles of animation.

This is what I was getting at. Those models are trying to walk like that. It's not a normal walk.

And more on-topic:

I agree, that's an idiotic and detached response. Customization and aesthetics in RPGs is paramount. That's why we have a character creator, customizable gear, etc. Wow. Not to mention it's a bit of a slap in the face to their entire art and animation team. That just makes no sense on so many levels.



#43
Steelcan

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First off, customizable protagonists do not an RPG make

 

playing a role is what makes an RPG which is TES games, BioWare games, Tabletop D&D, and The Witcher all fall under it.  Some favor more open roles, others are more restrictive, and both approaches have their merits.

 

Second off, GIVE ME SOME DECENT HAIR OPTIONS!


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#44
nightscrawl

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If I only like 2-3 hairstyles on my characters, that's 2-3 times I can cheerily replay a game, because for me, using the same hairstyle across characters becomes irksome...

...

I know there are people out there who are talented enough to create huge disparities in the facial structures of characters, that even with the same hairstyles, they look dissimilar. I am not one of those people.


I'll start this by saying that I'm not a great wiz with the CC, and I also agree that many of the DAI hairstyles leave much to be desired (in addition to the texture, only somewhat better than the default Skyrim hair).

That said, there are a lot of hairstyles. Also, DAI has something that DAO and DA2 did not have, which is allowing hairstyles to be available to both genders. That alone is a boon. The options are there, we just don't like them. They can't do anything about that. There are a TON of DAO hair mods; an astounding variety. I dislike about 80% of those hairs, but that does not reduce the actual variety that exists.

 

As you said, there are really talented players that can do wonders with the CC. You or I not being one of them isn't really something that Bioware can do anything about. We don't have the capability to use the CC to its full potential and that is our failing. BUT, I will say that this particular problem would be mitigated with face codes, or even just numbers next to all of the CC options (complete with x,y coords for the boxes) that would allow us to more accurately copy another player's settings.

 

Unfortunately, slider settings and face codes was something requested numerous times in multiple threads during DA2 and during DAI development. It wasn't implemented. Whether that is because of a limitation with the Frostbite engine, lack of resources, or because the devs just weren't interested in adding this feature we will never know.


 



#45
Steelcan

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That said, there are a lot of hairstyles. Also, DAI has something that DAO and DA2 did not have, which is allowing hairstyles to be available to both genders. That alone is a boon.

 

No it really isn't, it screams "we were too lazy to make decent hair styles so we just cobbled both of them together"


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#46
nightscrawl

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No it really isn't, it screams "we were too lazy to make decent hair styles so we just cobbled both of them together"

 

Yes, it is. The ability to use all hairstyles for both genders was requested numerous times.

 

In this particular case I'll say that it tends to benefit the people who want female characters with short hair than it does those who want male characters with long hair.



#47
Steelcan

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Yes, it is. The ability to use all hairstyles for both genders was requested numerous times.

 

In this particular case I'll say that it tends to benefit the people who want female characters with short hair than it does those who want male characters with long hair.

then they should have made female hairstyles that include short hair options, not just thrown both groups together and called it a day


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#48
duckley

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Really - fans wanted the same hair options for both genders???? Hmmm no one asked me!  Call me whatever, but I will say it again -  the lack of hairstyles for women  offends me 



#49
Steelcan

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Really - fans wanted the same hair options for both genders???? Hmmm no one asked me!  Call me whatever, but I will say it again -  the lack of hairstyles for women  offends me 

and here I am thinking I got the short end of the stick with all the long hair options being almost exclusively feminine


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#50
GreyWarden_Smith

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The lack of braided (short & long) style haircuts is annoying plus the amount of receding hairlines and all bald/short hairstyle that look horrible to me. I was also surprised at no unique race hair styles excluding Qunari who got the worst treatment IMO.


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