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A Character's Appearance is Important


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#151
Smudjygirl

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I see. Although I have twitter and follow most of them, I seldom go on it. I think that would be a good idea, then, though perhaps they don't because of the backlash of "ignoring" the displeased fans. It's a case of "you can't do anything right!".

The backlash o mine was mainly "how were you patient enough for 10 playthroughs!". Though that is criticism in itself. A game with the amount of replay ability as DA should not get that reaction. But it's good you try to keep frustration out of your criticism. Though I find the best arguments are the ones you lose (case in point, my indifference to Skyhold clothes)

Maybe someone should make a thread that implies good and bad feedback.
Fabulously Friendly Feedback?
Constructively Criticising Crowd?
Someone's Sultry Suggestions?
Inquisition...Induces.... Infertility?

I'll stop now. Sorry.

Sorry if/for derailing the thread
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#152
Grieving Natashina

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I see. Although I have twitter and follow most of them, I seldom go on it. I think that would be a good idea, then, though perhaps they don't because of the backlash of "ignoring" the displeased fans. It's a case of "you can't do anything right!".

The backlash o mine was mainly "how were you patient enough for 10 playthroughs!". Though that is criticism in itself. A game with the amount of replay ability as DA should not get that reaction. But it's good you try to keep frustration out of your criticism. Though I find the best arguments are the ones you lose (case in point, my indifference to Skyhold clothes)

Sorry if/for derailing the thread

You're fine by me.  It's actually one of the cruxes of the topic, as far as I can tell.  It isn't just about possibly getting more appearance options, it's also about the poor way the devs have gone about communication as well.  I have seen the "you can't do anything right posts," but I know after talking to some others on the forums that would see a thread like the one I proposed as a fair compromise.  You can't please them all, but you should make sure not to ignore everyone on the forums because of a few jerks.

 

I can understand that.  I can't tell you how many times I got called a sheep, a EA executive, a fanboy, all of that.  Have a duck's back and just let it wash over you.  People that try to come down on others for enjoying something that they themselves dislike isn't worth it.   I know it's damned hard sometimes, but it does save yourself some stress.   ;)

 

As far as arguments that you lose being good, it's like my problems I had last year with race-gating romances.  David Gaider and a few other devs came out, and I was surprised at how many misconceptions I'd had about certain decisions that I was still carrying around.  One time DG addressed my post about the amount of female companions in the game, directly.  It had some of his usual wit, but it was thought out and honest.  It really made sense to me, as a player that doesn't know a ton about the gaming industry.  I enjoyed being wrong, because I learned something new too.  :wizard:


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#153
Smudjygirl

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You're fine by me.  It's actually one of the cruxes of the topic, as far as I can tell.  It isn't just about possibly getting more appearance options, it's also about the poor way the devs have gone about communication as well.  I have seen the "you can't do anything right posts," but I know after talking to some others on the forums that would see a thread like the one I proposed as a fair compromise.  You can't please them all, but you should make sure not to ignore everyone on the forums because of a few jerks.
 
I can understand that.  I can't tell you how many times I got called a sheep, a EA executive, a fanboy, all of that.  Have a duck's back and just let it wash over you.  People that try to come down on others for enjoying something that they themselves dislike isn't worth it.   I know it's damned hard sometimes, but it does save yourself some stress.   ;)
 
As far as arguments that you lose being good, it's like my problems I had last year with race-gating romances.  David Gaider and a few other devs came out, and I was surprised at how many misconceptions I'd had about certain decisions that I was still carrying around.  One time DG addressed my post about the amount of female companions in the game, directly.  It had some of his usual wit, but it was thought out and honest.  It really made sense to me, as a player that doesn't know a ton about the gaming industry.  I enjoyed being wrong, because I learned something new too.  :wizard:


I sympathised with the guys on their romances. But I've done all of the romances, and all were cute. I loved Dorian's, so deep. I think that people assuming is an issue. I know many built it up to be only about the mages vs templars an then were annoyed their head cannons were wrong.

#154
Fraegur

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I just finished a play-through of DAI.  Good gameplay, all around.  Good Story as well, but what everyone is saying about the skyhold pj's and the hairstyles....they are right.  Is it wrong to notice that?  All the hairstyles, including the half dozen bald heads are seriously lacking.  

 

So, with that preamble out of the way, does anyone remember Neverwinter Nights 2?  After playing DAO, DA2, and a full run on DAI, I went back and played the original campaign on good old NWN2.  I was able to pick any race I wanted.  I was able to pick the face and hair I wanted.  I was able to buy and use clothes or armor that didn't magically morph into a copy of what I "always" wear.  And...I enjoyed it more.  The world was smaller and less impressive than DAI, but I enjoyed the character much more.  Yes, DAI is better, but enough better to warrant buying that new video card, the quad core processor and additional memory that it required to run?  I spent a lot of money on this game, way more than I spent on good old NWN2.  I would like to suggest that at least the same number and variety of hairstyles should be available.  I don't remember anyone complaining about character creation in that game.  Just something to make you think..., maybe.  


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#155
Smudjygirl

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I don't think anyone disagrees about the lack luster hairstyles. The clothes are personal taste, but I can see them haunting the player who doesn't like them is frustrating. But our discussion right now was about how feedback is handled, which you did splendidly.
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#156
BansheeOwnage

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I would like to suggest that at least the same number and variety of hairstyles should be available.  I don't remember anyone complaining about character creation in that game.  Just something to make you think..., maybe.  

That's been one of my main points when it comes to hair too. Make it at least as good as previous games you've done. Anything less is sloppy. A great example was DA2. It included all of the hairs from DA:O, and added more. I wish Inquisition continued this trend. The other downside of not doing this (aside from having bad options) is that it makes consistency odd.

 

Sometimes for a specific character, whose hair you change because you don't have the old one anymore, and also because the hair from DA:O/2 were established as hair in Dragon Age. Meaning, Inquisition having totally different hairs (tons of buzzcuts, punk styles, whatever you want to call them). It just doesn't look like DA anymore, and that's important. It's odd to go around seeing everyone with such bizarre hair on its own, but it's made even more bizarre when no one did a few years previously, all races and countries use the same styles, and no one uses the old styles.


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#157
Lethaya

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I think the lack of armor for the Qunari Quizzys bothers me more than the hairstyle options... that and the fact that for non-humans, there seems to be a lot of issues with hair clipping, at least for me. Fixes for already existing hairstyles would be nice in that regard. XD

 

It is too bad that pre-DA:I hairstyles didn't reappear as well, yeah. Especially noted when recreating my Hawkes. I had similair issues with ME3, since my Shep's hairstyle was just... drastically altered, which was a shame.



#158
BansheeOwnage

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It is too bad that pre-DA:I hairstyles didn't reappear as well, yeah. Especially noted when recreating my Hawkes. I had similair issues with ME3, since my Shep's hairstyle was just... drastically altered, which was a shame.

Ugh, Hawkes! That was probably the peak of my feelings of disappointment about hair. No matter what I did, I just couldn't do my Hawke justice. That was bad.


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#159
Winged Silver

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Ugh, Hawkes! That was probably the peak of my feelings of disappointment about hair. No matter what I did, I just couldn't do my Hawke justice. That was bad.

 

So much agreement.

 

And sort of related, but you'd think, if there was at least one set of hair they brought back from past games, it would be the default Hawke's styles. Especially male Hawke. I was honestly taken aback when I first saw what happened to his beard. Default female Hawke also deserved her classic style, but at least the shorter look was comparable (though an issue if your Inquisition had the same style :P). I should mention I usually have custom Hawkes anyway, but like...the default look was supposed to be iconic, or so I thought.



#160
KaiserShep

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It's really weird how they just totally ignored the hair models of the defaults. It's not as if they didn't already have unique hair that wasn't available to the Inquisitor in the game elsewhere, like a number of companions, and Calpernia.


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#161
BansheeOwnage

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Seconding the Hawke stuff. The description even says "Use Hawke's iconic look or recreate your own." Uh, I can't really do either. I can't really make mine without all of DA2's hairs and tattoos. Even default female Hawke's facial proportions look different in DA:I, but just having her proper hair would have helped a lot. The one she has is... not the same. At least I found default male Hawke to look like he's at least the same person.

 

Since I've mentioned tattoos, for my Warden I decided to do something different and gave her a face tattoo as a human. That tattoo was in DA2 as well. What if my Hawke had that tattoo? It's one thing for your Hawke to have to have different hair, but not being able to have something permanent? What?



#162
Grieving Natashina

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Okay, this made me chuckle.  I looked at the DA2 formal outfit for MotA for the first time in quite awhile.  I haven't seen that thing unmodded for over two years now, except rarely on the forums.  I was very happy I had the luxury of modding, because I had never saved and exited out of a game so quick in my life.  I was off to nexus.

 

The reason why I bring this up is because, well...anyone else notice what happened here?

 

Let's check out DA2, MotA.  We get an overly colorful outfit, that's "gender neutral," with the right colors, doesn't look too awful.  I wear dresses on my female Hawkes, so this isn't my character stuck in that.

 

Default clown suit:

0.jpg

 

Modded with nothing changed but the colors (my Garrett Hawke, in spoiler tags due to size):

Spoiler

 

Now fast-forward to the current game.  So they go to the complete opposite with the use of the color, but the outfit isn't that badly designed.  Just too small on the guys.  Again.  You know, it seems like for every two steps forward BioWare makes with the clothing options and CC options, there has to be one step back. 

 

  • Liked the dress in ME2, ladies?  Good!  Too bad, you're in grey vinyl now in ME3.   The CC is improved though.
  • Liked Shep or Hawke's default look?  Then too bad, you can't make any custom changes to their features.
  • Thought the clothes might improve between DA games?  Too bad, thanks to an engine feature, you're stuck in beige.
  • Beautiful eye, face, makeup, tattoo, scar and skin options sound promising right? Too bad, they are going to completely drop the ball on the hair.
  • Guy Inquisitors, you enjoy your character?  Well, we're going to make the outfit as skin tight as possible to show off the "manly" physique.  

 

Cripes.  That doesn't sound much better written out than it did in my head.  Yeah...kinda all over the place.

 

I love BioWare games.  I have since 1998, and I haven't skipped many games.  Having said that, um, I think someone needs to hire someone to Q&A the aesthetics here.  Badly.   :unsure:


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#163
BansheeOwnage

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Okay, this made me chuckle.  I looked at the DA2 formal outfit for MotA for the first time in quite awhile.  I haven't seen that thing unmodded for over two years now, except rarely on the forums.  I was very happy I had the luxury of modding, because I had never saved and exited out of a game so quick in my life.  I was off to nexus.

 

The reason why I bring this up is because, well...anyone else notice what happened here?

 

We get an overly colorful outfit, that's "gender neutral," with the right colors, doesn't look too awful.  I wear dresses on my female Hawkes, so this isn't my character stuck in that.

 

Default clown suit:

0.jpg

 

Modded with nothing changed but the colors (my Garrett Hawke, in spoiler tags due to size):

Spoiler

 

So they go to the complete opposite with the use of the color, but the outfit isn't that badly designed.  Just too small on the guys.  Again.  You know, it seems like for every two steps forward BioWare makes with the clothing options and CC options, there has to be one step back. 

 

  • Liked the dress in ME2, ladies?  Good!  Too bad, you're in grey vinyl now.   The CC is improved.
  • Liked Fem Shep or Fem Hawke's look?  Then too bad, you can't make any custom changes to their face.
  • Thought the clothes might improve between DA games?  Too bad, thanks to an engine feature, you're stuck in beige.
  • Beautiful eye, face, makeup, tattoo, scar and skin options sound promising right? Too bad, they are going to completely drop the ball on the hair.
  • Guy Inquisitors, you enjoy your character?  Well, we're going to make the outfit as skin tight as possible to show off the "manly" physique.  

 

Cripes.  That doesn't sound much better written out than it did in my head.  Yeah...kinda all over the place.

 

I love BioWare games.  I have since 1998, and I haven't skipped many games.  Having said that, um, I think someone needs to hire someone to Q&A the aesthetics here.  Badly.   :unsure:

I have to say though, I like that outfit better than the Skyhold one. Not that that's hard. As for whether the outfit should be skin tight on males, I've always been neutral on that (in the sense that I don't mind the look compared to females), but I think they could both use something less like a second skin. That's my main complaint about the outfit past the colour. I think the design could be better, but even that is third for me.

 

Anyway, I've always thought they go 2 steps forward, 1 step back, and not just with CC. People were farming Amulets of Power? Let's remove ALL OF THEM. Muhahaha  :devil:  I mean, all you had to do was remove the other item in the container, or even move it to the container next to it, but no, you have to use the extreme option. All of your examples are great too (with me being neutral about the last one).

 

Hey, I go all over the place with my posts all the time. At least, I feel that way. I've always had trouble putting thoughts to words and it actually takes a lot of effort for me to post. They certainly need to hire someone for that. It's almost like the entire team has no aesthetic taste. But that's also impossible given the environments they make etc. Bah, I can't explain it. Maybe they should hire you. Hell, hire me. I need a career at some point :lol:


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#164
In Exile

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Okay, this made me chuckle. I looked at the DA2 formal outfit for MotA for the first time in quite awhile. I haven't seen that thing unmodded for over two years now, except rarely on the forums. I was very happy I had the luxury of modding, because I had never saved and exited out of a game so quick in my life. I was off to nexus.

The reason why I bring this up is because, well...anyone else notice what happened here?

Let's check out DA2, MotA. We get an overly colorful outfit, that's "gender neutral," with the right colors, doesn't look too awful. I wear dresses on my female Hawkes, so this isn't my character stuck in that.

Default clown suit:
0.jpg

Modded with nothing changed but the colors (my Garrett Hawke, in spoiler tags due to size):

Spoiler


Now fast-forward to the current game. So they go to the complete opposite with the use of the color, but the outfit isn't that badly designed. Just too small on the guys. Again. You know, it seems like for every two steps forward BioWare makes with the clothing options and CC options, there has to be one step back.

  • Liked the dress in ME2, ladies? Good! Too bad, you're in grey vinyl now in ME3. The CC is improved though.
  • Liked Shep or Hawke's default look? Then too bad, you can't make any custom changes to their features.
  • Thought the clothes might improve between DA games? Too bad, thanks to an engine feature, you're stuck in beige.
  • Beautiful eye, face, makeup, tattoo, scar and skin options sound promising right? Too bad, they are going to completely drop the ball on the hair.
  • Guy Inquisitors, you enjoy your character? Well, we're going to make the outfit as skin tight as possible to show off the "manly" physique.

Cripes. That doesn't sound much better written out than it did in my head. Yeah...kinda all over the place.

I love BioWare games. I have since 1998, and I haven't skipped many games. Having said that, um, I think someone needs to hire someone to Q&A the aesthetics here. Badly. :unsure:

The weird thing about the skin tight outfit (on dudes) is that it makes the Inquisitor look like he's gotten just a tad bit out of shape. Solid form ... but just a little more rounded out in the midsection. The judgements really make it look like the Inquisitor had one too many tiny Orlesian cakes.
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#165
Grieving Natashina

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The weird thing about the skin tight outfit (on dudes) is that it makes the Inquisitor look like he's gotten just a tad bit out of shape. Solid form ... but just a little more rounded out in the midsection. The judgements really make it look like the Inquisitor had one too many tiny Orlesian cakes.

<facepalm>  So they accidentally gave the guys a beer belly-type look.  

 

It never ceases to sadden me that the devs are usually not really understanding where the players are coming in terms of clothes and hair.  Like Banshee's tweet talking about the sideburns.  They never even thought that maybe, just maybe, men and women would like the chance to decide on things like that for themselves.  That not all men would want sideburns, and that maybe the women wouldn't want it either.  The continued surprise I keep reading after over 7 months of complaints about the clothes I've read all over the gaming sites that the devs keep expressing is amazing to me.   <_<


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#166
In Exile

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<facepalm> So they accidentally gave the guys a beer belly-type look.

It never ceases to amaze me that the devs are usually not really understanding where the players are coming from sometimes. Like Banshee's tweet talking about the sideburns. They never even thought that maybe, just maybe, men and women would like the chance to decide on things like that for themselves. The continued surprise I keep reading after over 7 months of complaints about the clothes I've read all over the gaming sites that the devs keep expressing is amazing to me. I mean, it isn't that hard to find. <_<

I'm with you on it. Though it's not really a beer belly. The stomach is pretty much flat. It's like love handles. That's what makes it so hilariously weird. The Inquisitor looks like someone who was really in shape who just cut back on the work out long enough to add some points without really totally getting out of shape.
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#167
Grieving Natashina

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I'm with you on it. Though it's not really a beer belly. The stomach is pretty much flat. It's like love handles. That's what makes it so hilariously weird. The Inquisitor looks like someone who was really in shape who just cut back on the work out long enough to add some points without really totally getting out of shape.

Also, am I the only one that says to the monitor:  "Yo, Cadash?  Yeah, this is a matter of life and death.  Quit slouching already and sit up straight.  Just looking at your posture makes my back ache."


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#168
Smudjygirl

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Somehow I knew the conversation would kick off after I dropped my tablet on my face and went to sleep.

For me, the male Qunari was the worst to try and look decent. No matter what I did, he always looked cute. Baby faced cute. It was kind of annoying considering I wanted him to look intimidating.

About the love handles, I assumed it was the shape of the outfit. I only played as a guy 4 times, so I was not all that concerned.

Also, am I the only one that says to the monitor: "Yo, Cadash? Yeah, this is a matter of life and death. Quit slouching already and sit up straight. Just looking at your posture makes my back ache."

"The hunchback of Skyhold" became my nickname for the Inquisitor for a week, after that. But after judging Movran and the box, I got over it because I took the judgements less seriously.

I'm seriously considering a "friendly feedback" thread. Hmmm...

#169
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Also, am I the only one that says to the monitor: "Yo, Cadash? Yeah, this is a matter of life and death. Quit slouching already and sit up straight. Just looking at your posture makes my back ache."


As a serial slouched it didn't really bother me. I do recognise that's not the best for the ol' spine.
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#170
Felya87

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Also, am I the only one that says to the monitor:  "Yo, Cadash?  Yeah, this is a matter of life and death.  Quit slouching already and sit up straight.  Just looking at your posture makes my back ache."

 

I actually was embarassed for my male elf. I wanted him to be a very serious and elegant mage, with a big academic curiosity. The kind of guy who read a lot, and liked study. I had given him all the knowledge perks. But looking at him sit like a bored jerk on the throne was depressing.  :unsure:

 

The animation are too much defined for a gorilla-like man who want to break averything. I would have preferred a more neutral animation over ape-man.



#171
Grieving Natashina

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I actually was embarassed for my male elf. I wanted him to be a very serious and elegant mage, with a big academic curiosity. The kind of guy who read a lot, and liked study. I had given him all the knowledge perks. But looking at him sit like a bored jerk on the throne was depressing.  :unsure:

 

The animation are too much defined for a gorilla-like man who want to break averything. I would have preferred a more neutral animation over ape-man.

:lol:  I felt that way about ME2 and ME3.  I can handle it in Inquisition, but I do know what that feels like.



#172
Felya87

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:lol:  I felt that way about ME2 and ME3.  I can handle it in Inquisition, but I do know what that feels like.

 

I actually felt less it in ME3. Mostly beacause none of my Shepard where very delicate characters. But I was scared by how thin was female Shepard. I had her always wear the hoodie to mask those stik like arms.



#173
Grieving Natashina

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I actually felt less it in ME3. Mostly beacause none of my Shepard where very delicate characters. But I was scared by how thin was female Shepard. I had her always wear the hoodie to mask those stik like arms.

I prefer the black t-shirt/dog tag mod myself.  ;)

 

As far as the running animation, I don't play delicate characters, insomuch that I don't play a lot of biotics/mage type classes.  I do play a lot of rogue/infiltrator types.  That gorilla-stomp did not work for me on a more sneaky character.  I might try it again some other time.  



#174
Silcron

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Also, am I the only one that says to the monitor:  "Yo, Cadash?  Yeah, this is a matter of life and death.  Quit slouching already and sit up straight.  Just looking at your posture makes my back ache."


No, but I was slouching while readying this thread on my ipad and after this post I just sat up straight. My back's health thanks you.
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#175
Smudjygirl

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A random tidbit but did you know if you lif your knees above your hips when you sit down, it should force you back to correct its posture? I know that is somewhat unrelated