New unique loot, new specific emblems, titles, banners.
And when I get it what after that?
Btw some people play the game for "fun" i know thats a hard concept for some people to understand.
Oh and people play plenty of games where promoting/prestiging does nothing except add a number or emblem next to your character/name and guess what, they are still popular.
Even if it's only a number it's a matter of prestige, shows how "badass" you are and other stuff. FPS games has progression system, DoTa games has progression system, mmos has progression systems, sport games has progression systems. What left?
Ppl should learn that gaming is made around challenge and reward. Balance between them. Reward made around "doing something new" last very short. If you want ppl to play game on daily basis you need to introduce reward system made around progression.
I won't be playing a "difficulty" which gives me nothing. It's a dragon fight after you have all items. Definition of being pointless.
Why?
I've done it X times. I know how it works, I don't need "reward" anymore so why should I do it?
Why nobody of you play routine on 20 level? Why you promote if playing 20 is so much "fun"?
You know why? Because getting stronger with each promotions is more fun that this "bullshit". It opens doors to maybe new solos, maybe new build which should work, new classes which should be viable for highest difficulty. Instead of being carried you start to carry. Instead of being first to die you start to be last man standing saving the day. Instead of struggling to finish a match you fight to do it faster, cleaner, better smoother.
We shouldn't as players even care about those 1% of players with stats around 100. They don't even pug, you even can't see them in games so what's the problem?
This whine about promotions is like seeing some great gameplay video on yt and hating that player has better aim and reflex.
And to add even more.
You CAN'T make pve game made around challenge. Every AI can be learned, every AI can be exploited and every even the hardest content after ppl learn it's trivial.
So saying that ppl would play for long time a pve game without progression just for fun and having "challenge" is just a plain big bullshit.