As a continuation to the discussion about Nukes and other radiation weapons in space, I wanted to try and find some possible space weapons that were overlooked or underused in the ME universe.
Feel free to mention weapons from other Sci-Fi shows / games / books / movies, just include a description for those who might not be familiar with the specific genre.
Here are some suggestions:
1. An up-scaled shotgun.
To start with, here is a possible weapon for use by large spacecraft against swarm tactics by an enemy that uses large amounts of drones, small fighters, and other annoying space-insects:
Instead of the usual great slugs of metal, load on the spinal mass-accelerator of any big ship a giant canister filled with small flachette penetrators, or indeed simple tiny bits of metal, point the ship in the general direction of the incoming swarm of fighters, bombers, drones, and maybe even corvettes, and shoot.
2. An Anti-laser Barrier.
In order to make sure that no one claims that I have some kind of bias against small spasecraft
, here is something that may help fighters to survive an encounter with Laser-Based point defense systems.
The idea is to trap a cloud of small particles of matter with the ability to cause diffraction, refraction, or otherwise act as an ablative armor against laser.
This cloud will be trapped via a secondary (double layerd?) low-grade kinetic barrier that will remain active and maintain a mass field for a relatively long period of time, and make sure that the energy that makes it past the cloud is not enough to penetrate the hull or armor of said fighter.
The fighter will have a limited ability to release more particles into the cloud as needed, in order to replenish or thicken the cloud.
3. A dedicated artillery platform. (or - a giant space sausage!)
Take the concept of a dreadnought, strip down everything non essential to the operation of the main gun, like point defense, barracks for marines, hangers for smaller spaceships, countless secondary weapons, mind-boggling tonnage of armor plates, etc.
What are we left with? A very small target - at least when it is aimed at you, shaped more or less like a giant space sausage,
that has only one role: Stay in the back of the fleet, and snipe any ship bigger than a Frigate you can see.
Advantages:
A. For the price of one dreadnaught, you can probably make... err... I don't know, a dozen of these sausages? two dozen? more?
B. A few of these firing together can solve the equation of: "4 Dreadnaughts = One Reaper barrier overloaded" in a possibly less suicidal fashion for the citadel forces.
Disadvantages:
If the enemy manages to get too close to your sausage (no, that's not quite what I meant...), your only hope is to re-route power from The Gun to your barriers, and jump to FTL.
Can you think of anything else that might have potential in this area?





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