After playing ME3MP and DAMP, I feel like the RNG system is simply wasted.
Give me an in-game store where I can buy specific items with gold. Set the price to something fair and I'll spend a good chunk of real life money on it to save myself some time. And I'm not alone. I'll play the damn game over 500 hours allright, I just don't want to spend my time hoping I get a reward for my efforts...
The current DAMP system is abysmal, the duplicates, the absence of progression and the RNG makes it about the worst combination you can get. No matter how much time you play this game, you're never 100% sure to be rewarded for your efforts. It's like a core mechanic of all games, effort translates to reward... It's amazing they're still supporting this.
The ME3MP system wasn't perfect but much better. The only problem with it was the RNG, but at least duplicates served their purpose and once you maxed a weapon/item you'd never get it again.
There are some noteworthy benefits from using a simple in-game store with no RNG at all:
- RNG is simply just frustrating. Why would you want to infuriate your customer? How do you expect them to behave themselves on your forums if all they have is anger toward your company?
- With a fair price (gold per time spent on the game), you'll get a pretty good influx of cash from normal people that wouldn't spend a dime on RNG.
- When they design an item, they'll have to actually make it worth it, otherwise we'll just skip it in the store.
- Overall balance on skills and enemies should be much better because if one thing is better/easier than the others, then people will flock to the items associated with it, leaving all the other choices unprofitable.
There are some caveats to using such a store system (non RNG)
- It will reduce the revenue from "Whales", people that spend thousands of real dollars on the game, but I'm pretty sure that it can be compensated by normal people spending on the game if the price is fair. Whales are just as frustrated as we are with the RNG, they just have more cash to burn than us. Less frustration is always good... especially from what could be argued your most "loyal" fan base.
- Developers will actually have to work on balance, they'll have to create items that are worth it. In simple words, they'll have to work... which shouldn't be a bad thing if you think about it.
I know it's a pipe dream, EA/Bioware will never allow this, but you can't blame a man to dream ![]()





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