The problem is if BioWare ever tried to scale back it gets such a negative reaction, including all the people that are demanding multiple voices for each gender/race combination. I do agree that BioWare probably would be better off story wise if they cut some of the things that make the story get minimized, but the question then becomes would there be enough people to accept it for there are still people talking about how Mass Effect 2 is a worse game compared to Mass Effect 1 because they cut really important things from the game instead of fixing them.
For many people the state those ME1 features were in was bad it brought down the game. Sure there can be a discussion over wherever ME2 should have improved some of the many bad systems present in ME1 instead of cutting them but that's not a defense for how bad they were in that game. It is better to not have them at all than have them return as what they were in ME1 (****).
I agree that it would be nice if those things were fixed instead of being cut but alas we live in a world with limited resources.
While a very vocal and persistent minority was deeply upset about the cuts, Mass Effect 2 was still successful (and this success carried over to ME3 sales) because the narrower focus resulted in a game with far more polish, vastly improved combat, a more interesting party, a final mission with reactivity, and far less area reuse.
It seems that you can get "enough people to accept it" if you make a solid game.





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