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How successful is DA:I for Bioware?


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#301
AlanC9

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Everything scales, true, but not in the similar manner. Equipment is tied to levels and once you start hitting those upper equipment levels let alone upper skill benefits, there is a huge difference in the challenge level.
 
Still, that is a valid point which I remembered pretty much as soon as I pressed post. It is really irritating when that happens.


Yeah, ME1 difficulty does fall apart in the higher levels, which is fairly typical for Bio games, if not RPGs in general.

@KaiserShep: True. I was only talking about raw difficulty, not the other perks of being a high-level character.

#302
Hiemoth

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Yeah, ME1 difficulty does fall apart in the higher levels, which is fairly typical for Bio games, if not RPGs in general.

@KaiserShep: True. I was only talking about raw difficulty, not the other perks of being a high-level character.

 

This is actually something I don't think ME3 gets enough credit for as they did, in my opinion, do an awesome job in encounter design and balancing, with the battles at the end of the game requiring as much effort and focus than in the beginning. They also did do things to address this in DA2, but tying the variables to level lead to a really broken system in so many ways.


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#303
Melca36

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Like you with TW3? I just read your post in the feedback thread

I suggest you take your own advice seriously otherwise it makes you look silly

 

And I don't even want DA:I to fail I just don't want Bioware to make DA:I 2 (with terrible side quests + lackluster story) just because
Inquisition was successful

Not everyone loves the game-deal with it and down town your agressive fanboyism

 

 

I dont want WItcher 3 to fail but I am gleefully happy to see some angry people from the articles I read. Its not the perfect flawless game as it was hyped it to be and I AM ECSTATIC to see it knocked off the shrine so many people put it on.

 

I can accept that not everyone loves the game. But you are bitter and tedious person who wants everyone just as miserable.


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#304
thruaglassdarkly

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Couple of thoughts.  Given the track record of the Dragon Age series and Bioware in general (at least post EA era) it seems unlikely that DA4 will be exactly like DA:I.  That said, given the same track record, its seems just as unlikely that it will mirror DA:O, or even pull from it in the way that you might hope. This happens with franchises.  They evolve, and morph, and adapt to new audiences, sometimes leaving previous fans behind.  Its funny that a few people mentioned Final Fantasy on here. Before becoming a Bioware fan, I played JRPGs almost exclusively, and was specifically interested in the Final Fantasy series. That series has changed drastically from the time I first fell in love with it.  About halfway through XIII-2 (not naming convention I'm particularly fond of) I released I just wasn't that interested anymore. Either I was no longer the intended audience or I wasn't the same person who liked the series back in the 90s and early aughts. I could rant and rave about how much Square had betrayed me as a fan, but why bother?  Enough people like what FF has become to justify that change in direction, they aren't going to pander exclusively to me, and there are other new exciting IPs I am interested in exploring.  Reading some of your previous posts, its sounds like the folks at CD Projekt Red are producing content you are really into. I would focus my energy there. For better or worse Bioware now has to (or has chosen to) appeal to fanbase whose interests don't quite align with yours.


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#305
Bayonet Hipshot

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There have been a series of post here on the comparison between CDPR and Bioware in this thread.. CDPR is located, last I checked in Poland, which is a much poorer country than Canada. Last I checked annual GDP per person in Poland is somewhat more than 1/3 that of Canada. Understand that even if CDPR paid the same rate as Bioware to its development staff,. its operating costs are probably still significantly lower. Just as a quick, totally unscientific example and comparison I looked at the rent for two offices, one in Krakow, a major city possibly Capital, in Poland and the other in Edmonton, which is a cowtown but home to Bioware's main office. The rent per square meter in Krakow is about 2/3 that of Edmonton. General truism in comparative economics: food,. labour and rent costs are generally proportional to the GDP / person of a country.

 

What's this mean? People comparing the products of the two different companies need to understand that Bioware is always going to be faced with higher up-front, fixed costs and likely higher variable (labour and other) costs. To compete Bioware is always going to have to look for economies. A good example is the Frostbite engine, which has been developed for and can be used for multiple releases. As well, Bioware as a subsidiary of EA can look for cheaper distribution and finanacing costs. The need to take advantage of these type of economies is going to be the basis of some criticism - 'Frostbite means DA is going to be like COD. EA is a cabal of witches'. But that is just the reality of the situation, what Bioware has to cope with and hopefully create good games with.

 

You also shouldn't be too quick to blame project management as you have done. (Not that I care). People also give CD too much slack, given their likely lower costs and the fact that their games are the same price as everybody else. shouldn't they be doing even more for their consurmers?.

 

Then EA should move Bioware elsewhere. I'm kidding obviously but if you notice many other large corporations are outsourcing their work overseas. 

 

Btw EA, if you decide to do this, come to Asia please.  :P



#306
Majestic Jazz

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I dont want WItcher 3 to fail but I am gleefully happy to see some angry people from the articles I read. Its not the perfect flawless game as it was hyped it to be and I AM ECSTATIC to see it knocked off the shrine so many people put it on.

I can accept that not everyone loves the game. But you are bitter and tedious person who wants everyone just as miserable.

How can you cheer against TW3? Have you seen CDPR's approach to DLC in Witcher 3?

16 FREE DLC along with 2 expansions that add 30 hours of gameplay/story to the game.

Say what you want, but TW3 failing only benefits Bioware/Bethesda. TW3 succeeding benefits us WRPG fans in the end. I want TW3 to be better than DAI just as I want ME4 to be better than TW3 and I want Fallout 4 to be better than ME4 and I want Cyberpunk 2077 to be better than FO4 and I want DA4 to be better than Cyberpunk 2077. I want Elder Scrolls 6 to be better than DA4 and so on.

We the gamers benefit when there is stiff competition.

#307
Sanunes

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How can you cheer against TW3? Have you seen CDPR's approach to DLC in Witcher 3?

 

DLC is not the be all and end all for some people, I know there has always been a cloud about the portrayal of women in The Witcher series and that could be why people are cheering against it.



#308
Majestic Jazz

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DLC is not the be all and end all for some people, I know there has always been a cloud about the portrayal of women in The Witcher series and that could be why people are cheering against it.

Really? Ciri, Triss, and Yennifer are powerful women, not the submissivr damsel in distress women. People just want ALL games to be politically correct like Bioware games. Bioware makes it their agenda to appeal to gays and women which I respect them for and I believe that other developers should follow suit. However, it isnt like TW series allows the player to slap and rape women.

Also whether you like DLC or not, CDPR's consumer centric approach to DLC IS a middle finger to Bioware/EA's more corporate approach to DLC. Again, how can someome cheer against that? Unless they are just uber Bioware/EA fanboys.

#309
Sanunes

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Really, have you played TW3? Ciri, Triss, and Yennifer are powerful women, not the submissivr damsel in distress women.

Also whether you like DLC or not, CDPR's consumer centric approach to DLC IS a middle finger to Bioware/EA's more corporate approach to DLC. Again, how can you cheer against that?

 

I was speaking in generalities for why a person might dislike the game despite the DLC bit.

 

For me the 16 free DLC means very little until I see all the DLC and from what I was reading it isn't any different then what EA did with The Cerberus Network with giving minor content for free with the purchase of the game.  One thing I don't like is how they are handling what they are calling expansions, but I dislike the whole season pass bit.



#310
Shechinah

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Also whether you like DLC or not, CDPR's consumer centric approach to DLC IS a middle finger to Bioware/EA's more corporate approach to DLC. Again, how can someome cheer against that? Unless they are just uber Bioware/EA fanboys.

Because by your wording, I would be given the impression that it would seem less like the intent was meant as; "present an alternative to the more corporate approach to DLC" to benefit their consumers and more like the intent was CD Projekt being unbelivable unprofessional towards a fellow business by doing the equivalent of given them "the middle finger" after throwing mud at them to make them look dirty in comparison as oppose to someone with a different business approach.

 

That does not make me want to cheer CD Projekt on, it makes me think very badly of their attitude. Thankfully, I consider your phrasing an example of your attitude and I do not consider it an attitude shared by CD Projekt and that their intent with their approach was to do something pleasent for their fans that they were able to and not being disgustingly unprofessional by pretending it was for the other reason. 

 

It is not a matter of being a "uber Bioware/EA fanboys", it's about disliking the encouragement of mudslinging and demonizes businesses while holifying others which I see your comment as an example of.

 

You like this approach and think it is vastly preferable to that of EA? Fine, there's nothing wrong with that but don't assume that people who feel less inclined to cheer for what you consider a company giving another company the finger are "uber (...) fanboys" of one of the companies as oppose to people who consider that sort of things not only childish and unprofessional but a balant attempt at consumer manipulation in most cases. I do not consider this CD Projekt's intent but I do consider this comment an example of encouraging this sort of thinking.   
 


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#311
LinksOcarina

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Didn't CD Projekt Red say they would never do paid DLC, then lo and behold they have two big DLC packs coming out that you can pre-order now. Of course, calling them Expansion packs makes it all better, right?

 

I call that hypocritical personally, and honestly, consumer-centric approaches do not mean too much. Look at Valve as an example of that. But hey, hope they succeed, I was impressed by Witcher 2 when I first played it, maybe Witcher 3 will be better.

 

As for Dragon Age, i'm pretty sure it's doing fine since BioWare is still intact, working on two games and supporting another two, and probably has another project in the wings somewhere.


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#312
Morty Smith

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Didn't CD Projekt Red say they would never do paid DLC, then lo and behold they have two big DLC packs coming out that you can pre-order now. Of course, calling them Expansion packs makes it all better, right?

 

I call that hypocritical personally, and honestly, consumer-centric approaches do not mean too much. Look at Valve as an example of that. But hey, hope they succeed, I was impressed by Witcher 2 when I first played it, maybe Witcher 3 will be better.

 

As for Dragon Age, i'm pretty sure it's doing fine since BioWare is still intact, working on two games and supporting another two, and probably has another project in the wings somewhere.

 

Where did they say that? Here?

 

“Yeah, we are making a statement,” he added. “We, as gamers, would like to be treated this way, 'Hey, give me free DLC.' It doesn't have to be something huge. And I'm saying we aren't giving out huge stuff, we aren't giving tens of hours of storyline here, we are giving small bits of pieces that don't cost a lot. And I think people would feel better about our game, and, so, they will enjoy the adventure even more."



#313
Majestic Jazz

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Didn't CD Projekt Red say they would never do paid DLC, then lo and behold they have two big DLC packs coming out that you can pre-order now. Of course, calling them Expansion packs makes it all better, right?


Yes, calling them expansions DOES make it better cause they ARE expansions. They will add a total of 30 hours to the game's story. The 2 DLCs for DA2 didnt add a total of 30 hours to the story. All the DLCs for ME3 does not total 30 hours. All the ME2 DLCs dont add 30 hours.

The only massive DLC that added a lot was Awakening which could add anywhere between 10 to 20 hours of gameplaym ME Citadel comes close as well.

So yeah, these two DLCs for TW3 ARE expansions.

#314
Hiemoth

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Really? Ciri, Triss, and Yennifer are powerful women, not the submissivr damsel in distress women. People just want ALL games to be politically correct like Bioware games. Bioware makes it their agenda to appeal to gays and women which I respect them for and I believe that other developers should follow suit. However, it isnt like TW series allows the player to slap and rape women.
 

 

You know, this argument always drives me nuts as for it be an acceptable argument, we have to accept that presentation cannot have multiple facets in it. So even if CDPR writes women as powerful, it doesn't change the fact that the visual design of those characters is almost always sexualized to a ridiculous degree. I mean, in Witcher 2, just look at Ves and how her appearance compares ot the rest of the unit. In Witcher 3,, Ciri's visual design is sexualized even though it doesn't even fit her damn story. At that moment it is not hyper politicall correct to ask if they can design a non-ancient female character whose visual design without making them sexy. To be fair to CDPR, though, Yennifer doesn't actually seem that bad to me in that role.

 

And to give a comparison, I do agree that people are some times react overtly, for which me the reaction to Isabela's design in DA2 was. However, in DA2 we also had Aveline, Meredith and Elthina, who were all people in positions of power without reeking sexiness and showing insane amounts of skin.



#315
Majestic Jazz

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Because by your wording, I would be given the impression that it would seem less like the intent was meant as; "present an alternative to the more corporate approach to DLC" to benefit their consumers and more like the intent was CD Projekt being unbelivable unprofessional towards a fellow business by doing the equivalent of given them "the middle finger" after throwing mud at them to make them look dirty in comparison as oppose to someone with a different business approach.

That does not make me want to cheer CD Projekt on, it makes me think very badly of their attitude. Thankfully, I consider your phrasing an example of your attitude and I do not consider it an attitude shared by CD Projekt and that their intent with their approach was to do something pleasent for their fans that they were able to and not being disgustingly unprofessional by pretending it was for the other reason.

It is not a matter of being a "uber Bioware/EA fanboys", it's about disliking the encouragement of mudslinging and demonizes businesses while holifying others which I see your comment as an example of.

You like this approach and think it is vastly preferable to that of EA? Fine, there's nothing wrong with that but don't assume that people who feel less inclined to cheer for what you consider a company giving another company the finger are "uber (...) fanboys" of one of the companies as oppose to people who consider that sort of things not only childish and unprofessional but a balant attempt at consumer manipulation in most cases. I do not consider this CD Projekt's intent but I do consider this comment an example of encouraging this sort of thinking.

Point is, CDPR is taking a approach to DLC that favors us the fans and not shareholder pockets. If you cheer against a policy that benefits the consumer then you are just a Bioware fanboy.

The Cerberua Network did not add 16 FREE DLC packs to ME2.

Remember the From Ashes DLC debacle?

#316
Majestic Jazz

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You know, this argument always drives me nuts as for it be an acceptable argument, we have to accept that presentation cannot have multiple facets in it. So even if CDPR writes women as powerful, it doesn't change the fact that the visual design of those characters is almost always sexualized to a ridiculous degree. I mean, in Witcher 2, just look at Ves and how her appearance compares ot the rest of the unit. In Witcher 3,, Ciri's visual design is sexualized even though it doesn't even fit her damn story. At that moment it is not hyper politicall correct to ask if they can design a non-ancient female character whose visual design without making them sexy. To be fair to CDPR, though, Yennifer doesn't actually seem that bad to me in that role.

And to give a comparison, I do agree that people are some times react overtly, for which me the reaction to Isabela's design in DA2 was. However, in DA2 we also had Aveline, Meredith and Elthina, who were all people in positions of power without reeking sexiness and showing insane amounts of skin.

And male characters arent sexualized in games?

#317
AlanC9

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Yes, calling them expansions DOES make it better cause they ARE expansions. They will add a total of 30 hours to the game's story. The 2 DLCs for DA2 didnt add a total of 30 hours to the story. All the DLCs for ME3 does not total 30 hours. All the ME2 DLCs dont add 30 hours.
The only massive DLC that added a lot was Awakening which could add anywhere between 10 to 20 hours of gameplaym ME Citadel comes close as well.
So yeah, these two DLCs for TW3 ARE expansions.


I'll feel more confident in those 30-hour estimates when the things are actually released.
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#318
LinksOcarina

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Yes, calling them expansions DOES make it better cause they ARE expansions. They will add a total of 30 hours to the game's story. The 2 DLCs for DA2 didnt add a total of 30 hours to the story. All the DLCs for ME3 does not total 30 hours. All the ME2 DLCs dont add 30 hours.

The only massive DLC that added a lot was Awakening which could add anywhere between 10 to 20 hours of gameplaym ME Citadel comes close as well.

So yeah, these two DLCs for TW3 ARE expansions.

 

 

What are you doing is wordplay, expansions and DLC are pretty much the same thing. Length and time are meaningless to content regarding expansions as well; got to remember most content back in the day was like 10-20 hours on average.

 

So does a loss of five to ten hours really equate to a loss of content? If  we are to measure it by it's length and content, then the DLC thats for free for the Witcher 3 should have been made already, and is completely meaningless as free DLC.

 

Not to mention the problematic fact that they were working on those two packs before the game was released. No problem with that either i'm assuming?

 

But yeah, Expansion and DLC are the same thing, please stop dressing it up. 


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#319
Hiemoth

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Yes, calling them expansions DOES make it better cause they ARE expansions. They will add a total of 30 hours to the game's story. The 2 DLCs for DA2 didnt add a total of 30 hours to the story. All the DLCs for ME3 does not total 30 hours. All the ME2 DLCs dont add 30 hours.

The only massive DLC that added a lot was Awakening which could add anywhere between 10 to 20 hours of gameplaym ME Citadel comes close as well.

So yeah, these two DLCs for TW3 ARE expansions.

 

What this thought pushes is an utterly arbitrary distinction between the two.

 

First of all, at what point does it actually shift from being a DLC to a expansion? Is it that if it that if it is 9 hours it is a DLC which ripoffs the clients while at 10 hours it is an expansion which should be respected.

 

Or is it the regional creation? I mean if they create tons of new levels for it, then it must be an expansion, correct? Which raises the question of why LoSB, MoA and Legacy are only DLCs since they all had tons of area and encounter design resources sinked in to the them. Oh, and turns out that the first TW3 DLC, sorry, "expansion" will actually take place in an existing level and just add moving variables there for an epic adventure.

 

Is it that it needs to be independently created after the fact, because otherwise they would need to co-ordinate in the initial development in order to make the insertion work in the actual game, which would then be the fabled "removed content"? Oh, wait, again that first TW3 "expansion".

 

Here's the thing, I have nothing against CDPR charging for that independent content which is literally DLC, as it will be DownLoadable Content. They are employing people and paying for resources to create content after all. The issue here is more on CDPR's hypocricy as they rode that "DLC should be free, aren't we awesome" horse so hard previously and intentionally bolstered a toxic atmosphere for DLC discussion in order to score some cheap PR for their games. I mean just look at their promised free pieces of DLC and explain how that was comparable resource-wise to the story DLC published by BW. That is the central issue here and at the root of the reaction against them on this matter.


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#320
Majestic Jazz

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What are you doing is wordplay, expansions and DLC are pretty much the same thing. Length and time are meaningless to content regarding expansions as well; got to remember most expansion packs back in the day were like, 10-20 hours. 

 

If you measure it by it's length and content, then the DLC thats for free for the game should have been made already. 

 

Not to mention the problematic fact that they were working on those two packs before the game was released. No problem with that either?

 

1) Okay, call it what you want DLC/Expansions/Extra Content/Bonus Content whatever. The point is that CDPR is going to release two substantial story DLCs that will when combined, total around 30 hours of gameplay. The first DLC being release in October and the other early 2016.

 

2) The free DLC for Witcher 3 are not story DLC but appearance/weapon packs. When Bioware released appearance/weapon packs for Mass Effect 2 and Mass Effect 3, they WERENT all free and required a price. I had to purchase Bioware points in order to get the ME2 and ME3 appearance packs. CDPR is giving them to us for free. Again, how can someone be against this is beyond my comphresension. To me it just seems like Bioware fanboys trying to find some sort of counterargument to what CDPR is doing and trying to tilt it in a way where CDPR is actually going about it the wrong way and Bioware/EA is doing it the right way.

 

3) The difference is that these two DLC expansions have nothing to do with the core plot of Witcher 3, these are two separate stories that have their own plots and origins. An example would be Dragon Age: Awakening. It had NOTHING to do with the core storyline of Wardens hunting down the Archdemon to stop the blight. Instead it took place AFTER the game in which the blight was stopped and now there is a new threat that must be fought. So it isn't like CDPR is holding back content that should have been at release just so they can package it as DLC. These two expansions will tell their own story. Just like the two Elder Scrolls III: Morrowind Expansions told their own story.

 

And since you want to bring up the topic of withholding content to sell as DLC. Again, remember the From Ashes day 1 DLC for Mass Effect 3? Remember the Lair of the Shadow Broker DLC for ME2 in which gamers found audio files on the ME2 disk that was from the Shadow Broker DLC.....WAY before the DLC was ever created? How do you defend that?



#321
Shechinah

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2) The Cerberua Network did not add 16 FREE DLC packs to ME2.

 

No, it added four free DLC according to the Wikipedia when I checked; 

 

"Zaeed - the Price of Revenge" which is listed as containing two missions, one squadmate, one location, one heavy weapon, two upgrades and one achivement.

 

"Arc Projector" which is listed as containing one heavy weapon.

 

"Cerberus Weapon and Armor" which is listed as containing one shotgun and one set of armor.

 

"The Firewalker Pack" which contains five assignments, five locations, one vehicle, one upgrade and one cabin item.

 

Whether you like these DLC or the fact that it required the online component of Ceberus Network, these are still considered content that is downloadable at no cost.

 

Yes, it is not sixteen pieces of free DLC but in my opinion, It is almost like sixteen pieces of free DLC is an exceptional thing and not something commonplace but I'd consider myself forgiven that impression because if it was terribly common then why would it be considered such an impressive thing for CD Projekt to have done?
 


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#322
Hiemoth

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And male characters arent sexualized in games?

 

Yes, I had forgotten how the men in Witcher games were walking around half-clothed, with the camera design making certain that we can appreciate their forms in all its glory. My bad.

 

By the way, I love how my response focusing on Witcher games, with concrete examples from the game, suddenly shifted as an argument in games in general.



#323
Hiemoth

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No, it added four free DLC according to the Wikipedia when I checked; 

 

"Zaeed - the Price of Revenge" which is listed as containing two missions, one squadmate, one location, one heavy weapon, two upgrades and one achivement.

 

"Arc Projector" which is listed as containing one heavy weapon.

 

"Cerberus Weapon and Armor" which is listed as containing one shotgun and one set of armor.

 

"The Firewalker Pack" which contains five assignments, five locations, one vehicle, one upgrade and one cabin item.

 

Whether you like these DLC or the fact that it required the online component of Ceberus Network, these are still considered content that is downloadable at no cost.

 

Yes, it is not sixteen pieces of free DLC but in my opinion, It is almost like sixteen pieces of free DLC is an exceptional thing and not something commonplace but that only makes sense, of course, because if it was terribly common then why would it be considered such an impressive thing for CD Projekt to have done?
 

 

The 16 free pieces of DLC thing drives me nuts, as they are almost to a fault really minor pieces with very little resource demands. It's great they are giving them for free, but it is partially because they are on such a level it would be almost insane ask any money for them.

 

That announcement also ties in to the general problem here, because when CDPR told about them, they specifically said that they felt all DLC should be free, which is such a direct hit at other companies. Which is why the insane semantic discussion of DLC vs Expansion has risen to such a prominance.



#324
Majestic Jazz

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Yes, I had forgotten how the men in Witcher games were walking around half-clothed, with the camera design making certain that we can appreciate their forms in all its glory. My bad.

 

By the way, I love how my response focusing on Witcher games, with concrete examples from the game, suddenly shifted as an argument in games in general.

 

I have put a lot of hours into Witcher 3 and I have yet to walk into a town or village and see half-clothed women walking around. Again, weak argument.

 

Point is, okay, Witcher 3 does show, at certain points in the game, show (not the way you describe it as if every village has naked women walking around) female breast as well as some quick "shots" of the female genitalia. SO WHAT, I am sorry that it offends you. You make it seem like women in Witcher games are crawling on their knees naked with dog chains around their necks kissing the feet of men. Last time I checked, DAI featured female breast in the game but the SJWs aren't out attacking DAI.

 

Again, yes, TW3 features naked women. So does movies and many novels depicts the sexual aspects of women. So why when TW3, which is a game that is MEANT for adults to play, is all of a sudden "wrong"?

 

 

Also what about the EDI ******? What about Miranda's outfit? What about the all female race of Asari which are always sexualized? I mean, Bioware isn't exempt from sexualizing women either. 

 

The only difference is that in ME we can play as a strong non-sexualized female protagonist but in games like Witcher, we are limited to the one macho male. So therefore people turn a blind eye to when Bioware does stuff like that. Also in Witcher games, CDPR isn't afraid to show a little extra "skin" whereas Bioware kinda remains conservative like the underwear sex in Mass Effect 3. Either way again.....Bioware like ALL OTHER videogame developers sexualizes women in some way or another. So please do not act like this is exclusive to Witcher 3 and Bioware is so "above that". 



#325
Majestic Jazz

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No, it added four free DLC according to the Wikipedia when I checked; 

 

"Zaeed - the Price of Revenge" which is listed as containing two missions, one squadmate, one location, one heavy weapon, two upgrades and one achivement.

 

"Arc Projector" which is listed as containing one heavy weapon.

 

"Cerberus Weapon and Armor" which is listed as containing one shotgun and one set of armor.

 

"The Firewalker Pack" which contains five assignments, five locations, one vehicle, one upgrade and one cabin item.

 

Whether you like these DLC or the fact that it required the online component of Ceberus Network, these are still considered content that is downloadable at no cost.

 

Yes, it is not sixteen pieces of free DLC but in my opinion, It is almost like sixteen pieces of free DLC is an exceptional thing and not something commonplace but I'd consider myself forgiven that impression because if it was terribly common then why would it be considered such an impressive thing for CD Projekt to have done?
 

 

And these are the PAID DLCs which are the equivllent to the Free DLCs for TW3

 

These items are available on the Cerberus Network for purchase, however the Cerberus Network is not required to obtain them.