Yes, calling them expansions DOES make it better cause they ARE expansions. They will add a total of 30 hours to the game's story. The 2 DLCs for DA2 didnt add a total of 30 hours to the story. All the DLCs for ME3 does not total 30 hours. All the ME2 DLCs dont add 30 hours.
The only massive DLC that added a lot was Awakening which could add anywhere between 10 to 20 hours of gameplaym ME Citadel comes close as well.
So yeah, these two DLCs for TW3 ARE expansions.
What this thought pushes is an utterly arbitrary distinction between the two.
First of all, at what point does it actually shift from being a DLC to a expansion? Is it that if it that if it is 9 hours it is a DLC which ripoffs the clients while at 10 hours it is an expansion which should be respected.
Or is it the regional creation? I mean if they create tons of new levels for it, then it must be an expansion, correct? Which raises the question of why LoSB, MoA and Legacy are only DLCs since they all had tons of area and encounter design resources sinked in to the them. Oh, and turns out that the first TW3 DLC, sorry, "expansion" will actually take place in an existing level and just add moving variables there for an epic adventure.
Is it that it needs to be independently created after the fact, because otherwise they would need to co-ordinate in the initial development in order to make the insertion work in the actual game, which would then be the fabled "removed content"? Oh, wait, again that first TW3 "expansion".
Here's the thing, I have nothing against CDPR charging for that independent content which is literally DLC, as it will be DownLoadable Content. They are employing people and paying for resources to create content after all. The issue here is more on CDPR's hypocricy as they rode that "DLC should be free, aren't we awesome" horse so hard previously and intentionally bolstered a toxic atmosphere for DLC discussion in order to score some cheap PR for their games. I mean just look at their promised free pieces of DLC and explain how that was comparable resource-wise to the story DLC published by BW. That is the central issue here and at the root of the reaction against them on this matter.