I want to run around in Plaideweave!
Sidony with a blue antennae and bright orange robe
Gold/pink-plated Korbin
etc.
I want to run around in Plaideweave!
Sidony with a blue antennae and bright orange robe
Gold/pink-plated Korbin
etc.
i love plaidweave
it would be very easy to implement, bioware please make it happen
Actually no, I would rather bioware send their resources on making new classess, maps and game modes. Not some useless armour tinting.
Actually no, I would rather bioware send their resources on making new classess, maps and game modes. Not some useless armour tinting.
But that doesn't require resources, it is already in the game, how hard is to make it able for multiplayer.
Code Copy-Paste maybe?
My only concern is whether or not it would allow armors different properties along with it, and if it would mean having to delete items already existing in favor of a standard and upgraded outfit that can be made multiple times and be equippable for multiple scenarios.
You'd either have to add a new armor option making the others less useful, or get rid of the old ones in favor of the new system.
But that doesn't require resources, it is already in the game, how hard is to make it able for multiplayer.
Code Copy-Paste maybe?
You don't have experiences in computer programming do you?
You don't have experiences in computer programming do you?
I do, i am IT manager, but i don't know how was this game programed, neither you do. Who knows maybe it is there to work and the devs says it's just not the time.
Thats why you cant say anything for certain, if you have programmed something you should know how to leave some shortcuts in your source code. and leave the public expectation for more.
Sources:
I have created games.
Me3: From Ahes
I would say since the armors offer 4 different versions (colors) that is their version of tint for MP. I could be wrong, but I believe that is the idea behind it.
I do, i am IT manager, but i don't know how was this game programed, neither you do. Who knows maybe it is there to work and the devs says it's just not the time.
Thats why you cant say anything for certain, if you have programmed something you should know how to leave some shortcuts in your source code. and leave the public expectation for more.
Sources:
I have created games.
Me3: From Ahes
Wait, are you telling me that you are one of the bioware developers?
Wait, are you telling me that you are one of the bioware developers?
I am telling you, that in the past Dev have put things on the game and not made it work, until they need it to.
I am telling you, that in the past Dev have put things on the game and not made it work, until they need it to.
I know you can do it that way but, it is more than just copying and pasting as you've suggested. We don't know how armour tinting is implemented in this game, but from past experiences adding new features (even from recycle assessts) into a section of a game is going to break something else. What I am trying to say is instead of bioware wasting resources on making sure armour tinting is working properly in MP I would rather they spend their times on making sure new MP maps, classes and game modes are working as intended.
As much as I'd rather see Bioware put their efforts into fixing the issues with the game, and adding actual additional content, customization is cool. I'd love to have another use for my 100's of materials, and change up the colors.