Aller au contenu

Photo

Companion History Idea for Future Dragon Age Games


  • Veuillez vous connecter pour répondre
12 réponses à ce sujet

#1
Chiramu

Chiramu
  • Members
  • 2 388 messages

So, I am surprised that this is not actually in the Dragon Age game now. The idea I am proposing will add more player interaction to hearing Companion history. 

 

Fenris is a good example, when you ask him about his past, like when he was in the Ash Warriors' camp. A new quest loads up with Fenris as the leader(only one character, more characters if there are more in the back story). You have the player play-through the retelling of the history, humourous parts can be added like if you go exploring into a part of the island Fenris didn't explore he will go, "I didn't go here." Then if you keep trying to go there, it cuts back to the present and he yells at you! 

 

I thought of this idea for telling of companion backgrounds when thinking of the story writing rule of, "show, don't tell." If companion history was done in a series of quests then that also expands on the World Lore without the need of a Codex. It also is more interesting then just sitting there and clicking dialogue options. 

 

I hope more gameplay could be brought back to the player in future instalments of Inquisition and future Dragon Age games :(

 

I just mentioned Fenris because I was personally thinking of how a quest would go with his time in the Ash Warriors' camp up until Denarius takes him back and forces him to kill everyone.

 

EDIT: Dialogue choices for your Hero with the Companion can pop up at moments in the quest while you are running around as the companion in their history quest. You can have the two of them flirting over the top of the quest as well! 


  • TheOgre aime ceci

#2
QuarianOtter

QuarianOtter
  • Members
  • 45 messages

Kinda like Leliana's Song DLC, then?



#3
Chiramu

Chiramu
  • Members
  • 2 388 messages

Kinda like Leliana's Song DLC, then?

 

Maybe, except all a part of the one game ^^. Lelianas' Song would have been better if it were actually set in Val Royeaux though ><. It did little to expand on the world lore.



#4
TheOgre

TheOgre
  • Members
  • 2 260 messages

Approve of the avatar, throwing a like behind the OP.



#5
Chiramu

Chiramu
  • Members
  • 2 388 messages

Approve of the avatar, throwing a like behind the OP.

 

Thank you for the like.



#6
CathyMe

CathyMe
  • Members
  • 312 messages

Kinda like Leliana's Song DLC, then?

Or maybe like the part in ME2 where you take control of joke, but improved?

Hmm, i don't think it would be a bad idea myself :)



#7
Chiramu

Chiramu
  • Members
  • 2 388 messages

Or maybe like the part in ME2 where you take control of joke, but improved?

Hmm, i don't think it would be a bad idea myself :)

 

That part where we were playing as Joker was pretty cool ^^, I loved it especially how Joker doesn't fight!



#8
Chiramu

Chiramu
  • Members
  • 2 388 messages

For a companion like Varric, the quest can alter depending on if he's telling a lie or not, and that can lead into another conversation between the Hero and the companion ^^. 



#9
AlanC9

AlanC9
  • Members
  • 35 771 messages

It's not a terrible idea, but wouldn't it end up being awfully costly?



#10
Lady Artifice

Lady Artifice
  • Members
  • 7 313 messages

It sounds engaging, but impractical. I could see it working for maybe one storytelling companion in a game but not every introduction. 



#11
Chiramu

Chiramu
  • Members
  • 2 388 messages

It's not a terrible idea, but wouldn't it end up being awfully costly?

 

How would it be more costly then it already is? You just have to make a new map to expand the lore, have the writers write the story out for the companion history. How is it any more expensive then Dragon Age is now? You just have to work a bit harder.



#12
Chiramu

Chiramu
  • Members
  • 2 388 messages

Oh, what's the saying? "You have to spend money to make money." If you work harder at something you will get more return, I personally would like Dragon Age to be exceptional games and I don't care if it needs more time to be made. If it takes more money and more time, so be it! I would rather the game be perfect then half-assed.



#13
nightscrawl

nightscrawl
  • Members
  • 7 510 messages

I doubt they would do this. Players typically (yes, this is a generalization) don't like to be taken out of their character and forced into playing someone else.