I'm currently using a 1080p HDTV as my gaming monitor. I've been considering switching to a gaming monitor (though I haven't researched it quite substantially). Is there a substantial advantage to switching to a gaming PC?
HDTV vs. PC Monitor
#1
Posté 18 mai 2015 - 05:54
#2
Posté 18 mai 2015 - 05:58
lag time? I really have no idea, so don't quote me on that.
#3
Posté 18 mai 2015 - 06:04
I'm currently using a 1080p HDTV as my gaming monitor. I've been considering switching to a gaming monitor (though I haven't researched it quite substantially). Is there a substantial advantage to switching to a gaming PC?
You can use "interesting programs".
#4
Posté 18 mai 2015 - 06:07
lag time? I really have no idea, so don't quote me on that.
Actually, response time is probably one of the bigger advantages of monitors, as well as a higher pixel density in most cases.
#5
Posté 18 mai 2015 - 06:08
Actually, response time is probably one of the bigger advantages of monitors, as well as a higher pixel density in most cases.
I game on a projector, so this is all to real for me.
#6
Posté 18 mai 2015 - 06:11
Actually, response time is probably one of the bigger advantages of monitors, as well as a higher pixel density in most cases.
Interesting. I'll look into it further. Are there particular monitors you'd recommend looking into? I'm debating whether I care for a jump up to 1440p gaming vs. all max settings and 60fps at 1080p.
#7
Posté 18 mai 2015 - 06:20
Interesting. I'll look into it further. Are there particular monitors you'd recommend looking into? I'm debating whether I care for a jump up to 1440p gaming vs. all max settings and 60fps at 1080p.
1080p is the safer bet right now, as you should really want that extra performance being as apparent as possible when you make the jump.
I'd recommend looking into the Iiyama brand if you have it over there; they're quite amazingly priced and the quality is nothing to snuff at either. Avoid Asus monitors for now; a lot of the current ones have stands that aren't entirely straight and have angles which have you ending up with a screen that's 1-2 cm higher on one side.
#8
Posté 18 mai 2015 - 09:17
I'm currently using a 1080p HDTV as my gaming monitor. I've been considering switching to a gaming monitor (though I haven't researched it quite substantially). Is there a substantial advantage to switching to a gaming PC?
Several advantages in fact, or rather, several disadvantages you'd be leaving in the dust.
TV monitors largely only accept up to 30Hz 60Hz input signals, even if they are lauded as 120Hz or higher (they only run like that because it's a multiple of both the 30Hz and 24Hz signal standards, so they can properly display both signal formats, but they don't accept higher input / also note how the higher refresh rate TVs are multiples of 120, like 240Hz or 600Hz). Only newer, true 120Hz TV models will accept input signals higher than 30Hz. So if your running on an older TV that doesn't support true 120Hz, you are basically playing at either 24Hz or 30Hz frame refresh rate, regardless of how many fps your PC could theoretically supply you with. Up-to-date TVs can handle up to 60Hz input rate.
Likewise input lag is an important thing. TVs usually have lots of input lag because the static nature of their signals isn't a big deal, there's no dynamic rendering in a TV signal, so it largely doesn't matter. In a videogame though, every environment is dynamic and can change quickly, especially in fast-paced games. Even modern TVs can exhibit as much as around >25ms input lag. Other TV functions like upscaling the resulution or adjusting frame refreshrate can add to that. Even though that sounds insignificant, the human eye can easily percieve the differences. Input lag can be as much as around 100ms for even new TV models (and yes, even the real expensive 600Hz Plasma TVs), with the really expensive displays going for around 20ms.
In contrast to that, pretty much any halfway decent PC monitor has an effective response time of around 10ms. Likewise, PC monitors can process any input signal frequency, be that 24fps, 30fps or 47fps, up to 144Hz depending which connection is used, albeit unless you run run a G-Sync or FreeSync monitor, your monitors refreshrate is still locked to its native frequency, with software smoothing out the images to reduce tearing/stuttering, etc..
#9
Posté 18 mai 2015 - 09:28
From my experience using a 29" monitor and 42" tv, I prefer the pure size advantage of tv and ability to see everything huge at minor loss of quality. Plus you can always tilt it and lay in bed to watch movies if in bedroom.
#10
Posté 18 mai 2015 - 09:44
Several advantages in fact, or rather, several disadvantages you'd be leaving in the dust.
TV monitors largely only accept up to 30Hz input signals, even if they are lauded as 120Hz or higher (they only run like that because it's a multiple of both the 30Hz and 24Hz signal
My old curvy LG monitor back in 99 had 60Hz mode activated often.
#11
Posté 18 mai 2015 - 10:03
I'm currently using a 1080p HDTV as my gaming monitor. I've been considering switching to a gaming monitor (though I haven't researched it quite substantially). Is there a substantial advantage to switching to a gaming PC?
Depends on the size of the monitor in question, response times, how many hertz, and so on. If you're planning on hooking a console up to it you'll need one that has an HDMI input. Pixel density will be higher on a 1080p monitor that's between 22-24". That means it will look more crisp on the monitor versus the TV. Another thing is that unless the monitor has speakers built in you'll need headphones or some other way to get audio.
TV monitors largely only accept up to 30Hz input signals
That's not true. The most common HDTV's on the market have a refresh rate of 60Hz or above, which is more than adequate for consoles since the games never go beyond 60Hz anyway. You don't need to go any higher unless it's a 3D television. Now, with a PC monitor that's a different story.
#12
Posté 18 mai 2015 - 10:09
Most games on PC supports beyond 60 FPS, so on a 120/144hz monitor, it really makes a biiiiig difference.
Like in Fallout 3/New Vegas, 120/144 FPS is pretty much a lifelike experience. Pray that you never come across one of those 120/144hz monitors, because once you had become accustomed to them, even 60 FPS feels like full of microstutters.
It's just too bad that some newer PC games like are locked at 30 FPS because the ways their console versions were developed. Sometimes I feel like the the entire gaming industry is going backwards.
#13
Posté 18 mai 2015 - 10:55
That's not true. The most common HDTV's on the market have a refresh rate of 60Hz or above, which is more than adequate for consoles since the games never go beyond 60Hz anyway. You don't need to go any higher unless it's a 3D television. Now, with a PC monitor that's a different story.
Keep in mind that amost all of those 120/240/480hz HDTVs actually don't support signal via external connection higher than 60hz, this is mainly due to the limitations of the HDMI standards. There are only a few TVs that support native 120hz input (Seiki SE50UY04 is one of them).
So how do those TVs get 120, 240, or even 480 FPS with HDMI supporting only 60hz? It's called motion interpolation. The way it works is by taking the original video source (usually 24 fps), then it simply predicts the motion difference, and generate interproplated extra images to fill in between the original frames. This makes a much smoother video playback.
However motion interpolation is pretty much useless in gaming as it also creates even more input lag. So a lot of the TVs now have a "game mode" that disables interpolation completely with minimal input lag.
Unless your TV is a Seiki SE50UY04, you'll need to overclock the refresh rate via a highspeed HDMI cable in order to get true 120hz on your TV, if you're lucky that it supports it. This can only be done on a PC with a supported video card, BTW.
So if you want to play your PC games at 120 FPS and beyond, it's a lot easier to dump a couple hundred dollars on a 120/144hz monitor.
- Fidite Nemini aime ceci
#14
Posté 18 mai 2015 - 11:09
My old curvy LG monitor back in 99 had 60Hz mode activated often.
Refresh rate =/= input rate. The display itself can refresh at any rate the manufacturer wants it to, be that 24, 30, 60, 120 or 600Hz, but your old TV will not have accepted a 60Hz input signal.
That's not true. The most common HDTV's on the market have a refresh rate of 60Hz or above, which is more than adequate for consoles since the games never go beyond 60Hz anyway. You don't need to go any higher unless it's a 3D television. Now, with a PC monitor that's a different story.
Did some little reading and it seems that technology marched on a little since I last checked up on this and TVs can now process up to 60Hz input signal. Still, same as I've said above already, display refresh rate =/= input rate. A 120Hz monitor can't process 120Hz input. It uses 60Hz input and interpolates additional frames to fill the gaps to reach the 120Hz refresh rate.
Now, that may be entirely sufficient for console gaming, but I get the feeling that Exile is not using it paired with a console, but with a PC. Maybe the TO could clarify.
- Kaiser Arian XVII aime ceci





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