Leigonnaire Kind of Vanilla?
#1
Posté 19 mai 2015 - 07:28
What's the general consensus? Is the Leigonnaire one if the least fun characters? I thought playing as the keeper was a little boring too, but not as much.
#2
Posté 19 mai 2015 - 07:34
Remember, the core 12 all use the skills from the single player, ie there was nothing new. The 3 DLC character are all unique. Combared to those 3 everyone seems kind of vanilla.
#3
Posté 19 mai 2015 - 07:42
*shrugs* some people love him. Specced properly and with enough promotions he can be about as invincible as you can get without being literally invincible. The three new characters are very unique and a blast to play, so yeah, Legionnaire isn't as exciting.
#4
Posté 19 mai 2015 - 07:42
The problem with the Legionnaire is that .... He is NOT needed!
Those who plays him do it for fun or for flushing out the other classes Mental-Play-image, but for the others in the team, he is just in the way.
"Woohooo, yeahh some one who doesn't die in combat", SO WHAT? The Virtuoso can make the whole party tank like Arcane Warriors on Drugs.
Don't misunderstanding, i like Korbin a lot, but... sorry his services are no longer required....
Dramatization:
"Sorry mister Korbin, you have been a great asset for the company, BUT now we have new young employees who deserve a chance, also we don't need to pay them high salary or Vacations. Worry not Mr. Korbin we will write a recommendation letter for you, so you can go work somewhere else, thus we recommend your retirement.
As for now:"

You're Fired!
- Drasca aime ceci
#5
Posté 19 mai 2015 - 07:44
I don't mind taking the aggro to make the run smoother but, yeah, I wanna kill stuff too. I like the legionnaire. He's a solid and dependable fellow. That said, i get what you're saying. So far, I find no joy whatsoever in the Elementalist or the Templar and will likely get my promotions from alternatives within those classes. Everyone has their preferences which is nice as I prefer a diverse team. I once played a match with three virtuosos which was weird and not so fun even though i was not one of them. Also, framerate suffered horribly.
#6
Posté 19 mai 2015 - 07:45
The problem with the Legionnaire is that .... He is NOT needed!
Those who plays him do ti for fun or for flushing out the other classes Mental-Play-image, but for the others he is just in the way.
Woohooo, yeahh some one who doesn't die in combat, SO WHAT? The Virtuoso can make the whole party tank like Arcane Warriors on Drugs.
Don't misunderstanding, i like Korbin a lot, but... sorry his services are no longer required..
Just wait till barrier nerf ![]()
#8
Posté 19 mai 2015 - 08:03
Just wait till barrier nerf
Yeaah, i don't want to fall in the old style classic RPGs, where Warrior with shield should protect the rest. but if you remember, before all these promotions and new chars and OP AW, The legionnaire was there to save the day!
Dungeons & Dragons aside, The legionnaire should be brought back to life, either over-buffing the enemies or over-nerfing the allies.
#9
Posté 19 mai 2015 - 08:06
Wait 'till they bring on the darkspawn faction! Then we will see who can last for two days.
But if we're underground...how will we know?
- Broganisity et Texasmotiv aiment ceci
#10
Posté 19 mai 2015 - 08:13
Yeaah, i don't want to fall in the old style classic RPGs, where Warrior with shield should protect the rest. but if you remember, before all these promotions and new chars and OP AW, The legionnaire was there to save the day!
Dungeons & Dragons aside, The legionnaire should be brought back to life, either over-buffing the enemies or over-nerfing the allies.
He still can, if your virtuoso is bad. I've been in a number of perilous pugs where I could have used a good Legionnaire ![]()
- ParthianShotX aime ceci
#11
Posté 19 mai 2015 - 08:33
I like Korbin. A "get at me Bros" war cry and spank session is delightful......until the archers turn up.
#12
Posté 19 mai 2015 - 08:34
He still can, if your virtuoso is bad. I've been in a number of perilous pugs where I could have used a good Legionnaire
Alright, the solution its simple, Make Counter Strike to stay until death (either the Lego or the enemies taunted) with this everyone will work to protect the Tank instead of protecting themselves.
#13
Posté 19 mai 2015 - 08:36
Remember, Vanilla is still a tasty flavor for your ice cream sammiches. ![]()
- Jackyl aime ceci
#14
Posté 19 mai 2015 - 08:41
A very unappreciated character. A well played lego will carry a team to victory more than some of the glam classes. I still think that there should be more exp for damage soaking.
- ParthianShotX aime ceci
#15
Posté 19 mai 2015 - 08:49
#16
Posté 19 mai 2015 - 08:52
Tanks are kind of boring in a lot of games. It is hard to make a character fun while just being durable as opposed to fun because it kills a bunch of enemies.
It would be somewhat helpful if War Cry worked a bit better, like perhaps a bigger radius or something.
#17
Posté 19 mai 2015 - 08:54
- ParthianShotX et Laforgus aiment ceci
#18
Posté 19 mai 2015 - 09:06
I'm having a blast running him currently. I play with Payback Strike, Lunge and Slash, Unbowed (or Walking Fortress) and Shield Bash. Of course you need Barrier on Perilous, but for the rare inbetween times I don't have it, Unbowed or Walking Fortress is more than enough to keep me afloat. I go all offense, rotating 3 skills over 8 seconds and it finally made the Legionnaire fun for me...
I'm doing the same thing right now on my current level up.
I see no reason to go tank spec at the moment. A tank isn't needed in threatening and in perilous the barrier is far superior.
Since the WF nerf, I mostly just pop WF when I see an archer about to do the 2 step back lol canon/sniper shot. Or as a CD reducer for my attacks.
#19
Posté 19 mai 2015 - 09:15
You do need a tank on threat at least lately, especially on the last wave. I've been involved in a lot of wipes on that wave in threat lately with groups with no tank.
He doesn't even 100% require barrier help on perilous.
#20
Posté 19 mai 2015 - 09:17
You do need a tank on threat at least lately, especially on the last wave. I've been involved in a lot of wipes on that wave in threat lately with groups with no tank.
He doesn't even 100% require barrier help on perilous.
He doesn't necessarily need barrier, no, but the argument is if the choice is between a (good) virtuoso and a legionaire, everybody should and does pick virtuoso.
#21
Posté 19 mai 2015 - 09:32
You must remember, rogues are pretty dependent on mages for barrier support, it's very ego boosting to see big red numbers pop up when your an archer but your useless since you can't dps in the fade. Assassins rely very much on someone pulling for them as well. As far as mages go, once bioware releases the next faction that dispels your precious barrier, you will find how important he is.
- Ispan aime ceci
#22
Posté 19 mai 2015 - 09:44
Also, the Legionnaire doesn't reduce other people's games to slideshows and lagfests. ![]()
- ParthianShotX et kaileena_sands aiment ceci
#23
Posté 19 mai 2015 - 10:22
Remember, the core 12 all use the skills from the single player, ie there was nothing new. The 3 DLC character are all unique. Combared to those 3 everyone seems kind of vanilla.
Yea ok that's what I was thinking. I should've started with him. I admit I never even completed any of the DA games with a sword and shield character. I've done all others.
I thought the virtuoso was especially such a creative approach to making a character. The Legionnaire seems a little more simple than the others and even moreso to Zither! so you're right in that it's really not a fair comparison, but it's where I'm coming from. Going from the DLC characters to the Legionnaire.
On a separate note, I hope they introduce a dual wielding fighter, like in Baldur's Gate; the Kensai if anyone remembers. Beast.
#24
Posté 19 mai 2015 - 10:25
Legionnare is definitely somewhat boring, and straightforward but you have to remember he is one of the only classes that doesn't rely on group composition for a successful extraction, the other one is AW. Even after all the hours I've played in perilous pugs, I have yet to see any other class outside of him and AW, successfully carry through later zones like they do. Maybe the people who say Lego isn't needed in pugs are the ones who only play with a handful of the same people every day,and don't have to deal with the undergeared and under promoted found in pugs. He is arguably one of the easiest characters to solo with and shield bash buff gives him some added dps to boot.
You must remember, rogues are pretty dependent on mages for barrier support, it's very ego boosting to see big red numbers pop up when your an archer but your useless since you can't dps in the fade. Assassins rely very much on someone pulling for them as well. As far as mages go, once bioware releases the next faction that dispels your precious barrier, you will find how important he is.
I completely agree with the value the Legionnaire brings. I don't want to say you NEED him, but it certainly is extremely helpful when I have teams which include a Lego.
#25
Posté 19 mai 2015 - 10:29
I'm having a blast running him currently. I play with Payback Strike, Lunge and Slash, Unbowed (or Walking Fortress) and Shield Bash. Of course you need Barrier on Perilous, but for the rare inbetween times I don't have it, Unbowed or Walking Fortress is more than enough to keep me afloat. I go all offense, rotating 3 skills over 8 seconds and it finally made the Legionnaire fun for me...
Ah that's good to know, thanks. I've been doing much more of a defensive punchingbag approach. It works very well, but it's just not so much fun. I have payback strike, unbowed, walking fortress, and shield wall. I'll try out some abilities from the combined arms tree.





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