Aller au contenu

Photo

So according to Gaider, Inquisition spans a time period of around 3 years.


223 réponses à ce sujet

#76
Toasted Llama

Toasted Llama
  • Members
  • 1 469 messages

Agreed the 3 years thing sounds like a joke to me and it makes the main story even worse

Cory really was a terrible villian, he got owned for three years straight lol without any resistance

 

But I guess he is talking about Inquisitors who did every terrible fetch quest in every area

Now that would definitely take years

 

But the main story? Felt like half a year at best 

How do you manage to have all of your comments just ooze out a dislike or hatred for DA:I? lol



Aaaaaaanyway back on topic: 3 years seems too long, although if you headcanon that you don't see/deal with everything that happens, you can stretch the time a bit more I think, but not up to 3 years. 1.5-2 years tops, with Haven getting destoyed near the 0.5-1 year mark.



#77
Heimdall

Heimdall
  • Members
  • 13 231 messages

Completing a zone as much as possible on the first visit now seems to be the most lore supporting, immersion supporting and tactical approach to the game... so that "Leave the Hinterlands" campaign was for suckers. ;-)

That's basically what I've been trying to do for that very reason.

#78
In Exile

In Exile
  • Members
  • 28 738 messages
This is just like DAO, which apparently took a year. Bioware is not good at showing time pass. Remember, this this thing called "seasons" exist.

#79
NRieh

NRieh
  • Members
  • 2 907 messages

Note that question is  NOT about the end of the GAME, it's about the end of INQUISITION.

 

(See what I did there?..  :whistle: )


  • Annos Basin aime ceci

#80
Andraste_Reborn

Andraste_Reborn
  • Members
  • 4 807 messages

I do not trust anyone in the DA writer's pit to be able to count or measure the passage of time. Look at Anders' timeline between Awakening and DA2. Either Anders (and Justice!) is in two places at once, or Oghren's kid was born before it could even have been conceived ...


  • Asha'bellanar aime ceci

#81
Dabrikishaw

Dabrikishaw
  • Members
  • 3 243 messages

Note that question is  NOT about the end of the GAME, it's about the end of INQUISITION.

 

(See what I did there?..  :whistle: )

I agree that it's not as simple as when Corypheus was defeated. You can play post-Game DLC for example.



#82
dreamgazer

dreamgazer
  • Members
  • 15 743 messages
The game's events feel like it took place over the course of a year and change, but I'd buy a three-year span after factoring in travel times between all the locations.

But yeah, the writers never did anything to emphasize the passage of time to any significant degree, not that it's really all that important.
  • Shechinah et Fearsome1 aiment ceci

#83
andy6915

andy6915
  • Members
  • 6 590 messages

Speaking of season changes, that would be awesome for the next DA game. After specific story missions you'd get a season change or something, and it would stay that season until the next story mission that is set to progress it again. Like if in DAO the game starts in early fall and becomes winter after the second treaty, spring after the 3rd summer in the 4th, and the landsmeet and final missions in early fall again.

 

We actually do see one instance of season change in DAO though. If you have Return to Ostagar, it's really snowy and is clearly winter when you return. So I think that was a sign that it's always winter when you start that DLC, which would actually mean that what season the game starts at is basically determined by when you do RtO. Annoying that it goes right back to seemingly not being winter anymore the moment you get back to the main game.

 

And yeah, Soldiers Peak and Haven are also really snowy too all throughout the game. But I suspect that has more to do with it being at a high elevation in the mountains then anything to do with seasons.


  • Fearsome1 et Annos Basin aiment ceci

#84
Don Re

Don Re
  • Members
  • 674 messages

Three years, damn, I thought three months :D



#85
CaptainCuddle

CaptainCuddle
  • Members
  • 59 messages

An easy way to fix this problem?  Seasons.  

 

I would LOVE to see a snow-covered Skyhold. Complete with snowball fight with the companions.


  • Fearsome1 et Toasted Llama aiment ceci

#86
Ferraro

Ferraro
  • Members
  • 6 messages

I have been waiting for this answer for a long time now. 

And I am actually happy that it wasn't just a year because I find that to be ridiculously short for all the travelling and events that happened, three years seems about right lore-wise. 



#87
Paxwell

Paxwell
  • Members
  • 62 messages

Damn, the Inquisitor is a slacker.  My Dragonborn saved Skyrim in less than a month!  There's an in-game calender, so it's easy to keep track.  Of course, you still don't get season changes, though, so...

 

Regardless, I can see the "Official" passage of time being set to something like 3 years.  As people say, travel in a medieval environment is a lot slower, but you also have to remember that the pace of life is just as slow.  Organizations in such a civilization would respond to things much more slowly, if only because of communication and travel are so much slower.  It actually was really jarring to me when the game itself forgot this, such as when a conversation with a party members would result in a casual jaunt off to someplace days or weeks away as an aside (at least with Solas he can just dream you there or something.)

 

The one that gets me is after Arbor Wilds.  Because you return instantly via magically teleporting mirrors.  Can you imagine the confusion and panic from Cullen and the boys when the Inquisitor and friends vanish in the midst of what seems to be a climactic battle with the enemy?  Only to return to Skyhold a month later and find everybody they thought lost just there and okay?


  • Annos Basin aime ceci

#88
Sylvius the Mad

Sylvius the Mad
  • Members
  • 24 111 messages
Moving across vast distances on foot (or horse) takes a lot of time.

3 years is entirely plausible. It would have to be at least 2, I think.

I always thought DAO took place over 2 years, as well.

#89
Sylvius the Mad

Sylvius the Mad
  • Members
  • 24 111 messages
That said, Thedas isn't as bug as I thought. In DAO, Dagna says that a trip from Orzammar to the Circle Tower and back takes a minimum if 2 weeks and 4 days.

How long is a Thedosian week?

And she's saying minimum, so that would be on horseback. The Inquisition overall doesn't have anywhere near enough horses to move its whole operation with horses, so whenever you send scouts to a new area to set up camps, they're moving on foot.

#90
Dai Grepher

Dai Grepher
  • Members
  • 4 687 messages

That is true, but for Haven. Hanako spoke about time between Fade and Skyhold. 

 

You're right. I misread that. Sorry.



#91
Tinxa

Tinxa
  • Members
  • 1 548 messages

I would definitely like at least some vague mention of months passing in dialogue.

 

The thing that alwasy bothered me is the ball at Halamshiral. The second you learn about the assasination, the dialogue sounds urgent: "The empress is holding a ball, we must get the invitations and go there right away!" I always felt bad doing sidequests when I should be urgently preventing an assasination. At that point Josephine could easily say "There's a ball at Halamshiral in 4/5/6 months. I'll secure us an invitation and you should use the time to increase our reputation"


  • Torgette et Asha'bellanar aiment ceci

#92
heretica

heretica
  • Members
  • 1 906 messages

This is just like DAO, which apparently took a year. Bioware is not good at showing time pass. Remember, this this thing called "seasons" exist.

 

Yeah. Seasons are an exceptional time marker. I was sad when Inquisition didn't include night/day cycles or seasons. :(



#93
Torgette

Torgette
  • Members
  • 1 422 messages

Moving across vast distances on foot (or horse) takes a lot of time.

3 years is entirely plausible. It would have to be at least 2, I think.

I always thought DAO took place over 2 years, as well.

 

DAO felt like 6 months max to me, 2 years for the blight to get to Denerim seems far fetched. DAI could feel like 18 months just because so many big main quests involve the Inquisition's own armies and that stuff takes time to build and organize.



#94
AlleluiaElizabeth

AlleluiaElizabeth
  • Members
  • 2 069 messages

The one that gets me is after Arbor Wilds.  Because you return instantly via magically teleporting mirrors.  Can you imagine the confusion and panic from Cullen and the boys when the Inquisitor and friends vanish in the midst of what seems to be a climactic battle with the enemy?  Only to return to Skyhold a month later and find everybody they thought lost just there and okay?

I think some dialogue or a war table mission actually covers the fact that it will take weeks for your soldiers from the Wilds to return to Skyhold. And I guess, to avoid the panic, you could send a raven or something?

 

Of course Cullen is back at Skyhold by that point, anyway cus he's at the war table. So, he... took a really fast horse on his own, maybe? lol



#95
o Ventus

o Ventus
  • Members
  • 17 261 messages

How long is a Thedosian week?
 

7 days, Monday through Sunday.



#96
andy6915

andy6915
  • Members
  • 6 590 messages

Of course Cullen is back at Skyhold by that point, anyway cus he's at the war table. So, he... took a really fast horse on his own, maybe? lol

 

Or he just drank a lethal amount of coffee and just ran on foot at 120 MPH due to being in a perpetual bullet time from all the coffee.


  • Giggles_Manically aime ceci

#97
Sylvius the Mad

Sylvius the Mad
  • Members
  • 24 111 messages

I think some dialogue or a war table mission actually covers the fact that it will take weeks for your soldiers from the Wilds to return to Skyhold. And I guess, to avoid the panic, you could send a raven or something?

Are the messenger birds ensorcelled?

Traditional messenger birds need to be raised in the place to which they carry messages. I recall a fantasy series (Feist's Riftwar saga) wherein it was plot relevant that a new military camp during a war couldn't receive messages by pigeon until it had been there for a year (to raise new birds).

So either the birds are ensorcelled, or you've been at Skyhold a long time in order to receive birds there.

#98
Onmens

Onmens
  • Members
  • 18 messages

They should have added an eluvian to the story in the beginning of the game. That could have easily explained the travelling from place to place while still being back home in time for nug burgers.


  • Giggles_Manically, Aren et Phalaenopsis aiment ceci

#99
Broganisity

Broganisity
  • Members
  • 5 336 messages

They should have added an eluvian to the story in the beginning of the game. That could have easily explained the travelling from place to place while still being back home in time for nug burgers.

 

So that's what they did with the rest of the ham they had at camp yesterday. . . :huh:



#100
In Exile

In Exile
  • Members
  • 28 738 messages

They should have added an eluvian to the story in the beginning of the game. That could have easily explained the travelling from place to place while still being back home in time for nug burgers.


Honestly that's what I thought the whole apparent point of there being an Eluvian network was going to be and how fast travel would work.
  • TK514 et Annos Basin aiment ceci