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Character Directory: Into the Beyond


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#1
The Red Shadow

The Red Shadow
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Fill all that apply.

 

 

Name:
Alias/Codename:

Race:

Gender:

Age:
Height:
Weight:


Physical Appearance:
 

Physical Profile:

 

Personal Biography:

 

Psychological Profile:

 

Ren/Par percentage:

Previous and Current Affiliations:

 

---------------------------------

Non Military-

 

Family:

Economical Stature:

 

Experience before Military Career:

Family Service Record:

 

Lifestyle:

 

Religion:

 

---------------------------------

Military-

 

Class:

Secondary Class(es) if applicable:
 

Special Condemnations:

 

Service Record:

Rank:

 

Kill Count:

 

-------------------------------------
Combat-

Weapon selection(Add all that apply to class restrictions)
Assault:
Sniper:

Pistol:
SMG:
Shotgun:

 

Armor Proficiencies:

Light/Medium/Heavy

 

Melee:

 

Combat abilities:
Choose up to 8 Abilities, 4 will be unlocked at start. Include Ranks of abilities and scores.

 

Biotic Control: (if applicable)
Beginner/Adept/Expert/Master/Shaman

 

Biotic Effects:

Biotic Implants:

 

Technical Knowledge:
Beginner/Adept/Expert/Master/Saboteur

 

Combat Mastery:
Beginner/Adept/Expert/Master/Spartan

 

Racial Passive Abilities:
(Default Human- None)

Racial Active Abilities:

(Default human- None)
 

 

------------------------------------------

Sources-


http://narida.pytalhost.com/me3/classes/#Adept/Human/BAAAA//////

http://masseffect.wi...ass_Effect_Wiki

 


#2
Kel Riever

Kel Riever
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Marcelina Rey (aka: Marci)

(picture soon)

Species:
Human
Gender:
Female
Age:
26
Height:
  5’4” (163 cm)
Weight:
  128 lbs. (58.18 kg)
Physical Appearance:
 
Long, black hair, usually tied back in a pony tail. Large, very dark brown eyes (they look black from afar).  Cool, olive skin tone.  Very muscular with wite hips and broad shoulders.  Powerful build.
Physical Profile:  Very healthy, though ridden with allergies as a child.  Modern medicine has solved her problems.
Personal Biography:  Marci was an only child, but her parents survived the cataclysm of the Reapers, fighting tooth and nail for survival.  As a child, she had a starry eyed image of Shepard, though that has been tempered somewhat with age.  The worst of her family history was behind at that time, as they held out on Earth during the entirety of the war.  It gave the family, including Marci, a particular outlook on life that isn’t always positive, but certainly is always driven.  As a result of her upbringing, Marci entered the Alliance and though she has always struggled, she has entered and been successful in the N7 program.  She is the only member of her family to have biotics.
Psychological Profile: Marci has always been a straightforward, down-to-earth personality.  She was only six when the galaxy was saved by Shepard.  Most of her ethic being raised was a sense of duty to rebuild the galaxy.  While the reality of such things has proven to be challenging, and not everyone met is forthright, Marci believes in working hard for what she wants.  She does believe in playing hard for her rewards as well.

Ren/Par percentage:  70/30
Previous and Current Affiliations:  Alliance, N7 Program

Non-Military-
Family:
 
Father and Mother
Economical Stature: Middle class
Experience Before Military Career:  None.  Has always been military
Family Service Record:  Father was an Alliance Marine.  Mother was a survivor partisan.
Lifestyle:  On the Spartan side.  Except for partying hard, which she’s apt to do after a dedicated task
Religion:  Undecided, undetermined.  She is ambivalent, dedicating herself to nothing spiritually, while open in a way to many ideas

Military-
Class:
 
Vanguard
Special Commendations:  Has honorable mention in many training programs, though no decorations of note
Service Record:  Two combat experiences, inadvertent, one was a boarding action against opportunist bandits, the other a military action against a powerful crime organization
Rank:  Captain, recently promoted
Kill Count:  Above zero.  She doesn’t like to keep count and has driven the number from her mind

Combat-
Weapon Selection--
SMG:
 
Tempest (Warp Ammo)
Shotgun:  AT-12 (Phasic Shot)

Armor Proficiencies:  Light/Medium (but prefers light armor)

Melee:  Monomolecular sword

Combat Abilities: 
Unlocked:

Biotic Charge- R4 Radius, R5 Weapon Synergy, R6 Barrier
Nova- R4 Force & Damage, R5 Half Blast, R6 Pierce
Alliance Training- R4 Damage & Capacity, R5 Power Damage R6 Weapon Damage
Fitness- R4 Durability, R5 Shield Recharge, R6 Fitness Expert

Locked:
Shockwave- R4 Radius, R5 Detonate, R6 Lifting Shockwave
Cluster Grenades- R4 Radius, R5 Max Grenades, R6 Force&Damage
Snap Freeze- R4 Reach, R5 Cryo Explosion, R6 Damage & Weakness
Defense Matrix- R4 Shield Bonus, R5 Shield Recharge, R6 Durability
 
Biotic Control: Master

Biotic Effects:
  Normal

Biotic Implant:  
 
L5N (a Kassa Fabrications device)

Technical Kowledge:  Beginner

Combat Mastery:
   Adept



#3
The Red Shadow

The Red Shadow
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Name: Yori Kamiyama
Alias/Codename:

Race: Human

Gender: Female

Age: 26
Height 5’10
Weight: 180lbs

Physical Appearance:
ee7fd1298c15406b6608f85ae6696db7.jpg

(Temporary body Ref)

 

Physical Profile: Lightly tanned skin, Black shoulder length hair with omni colored highlights, having artificial legs and left arm, and lean figure.

 

Personal Biography: Having been born in the Amaterasu colony for a few years lived there before  her father was a transfered to be commanding officer in Fort Charles Upham for the remainder of her Childhood. When she turned 18 and began her alliance training on Titan she got into a accident and Lost her legs (above the knee) and her right arm. After spending time on the Citadel recovering she transferred to the Alliance Navy and started being a Combat Support Craft pilot. Recently she was promoted and was transferred to pilot the frigate Medusa as Helmsman and Quarermaster.

 

Psychological Profile:

She Is known to have a rough personality, but has High praise for skill in Naval combat both on and off the field. She has worked hard to get where she is despite having the Cybernetic limbs and considered Physically impaired without them she is tasked normally with Piloting assignments she is also quite hands on when it is required.

 

Ren/Par percentage: Par-80% Ren-20%

Previous and Current Affiliations:

Current: Alliance Navy

 

---------------------------------

Non Military-

 

Family: Father (alive), Mother(deceased)

Economical Stature:

 

Experience before Military Career: N/A

Family Service Record: Father is a Veteran of the First contact war and has remained active as a Commanding officer for several Alliance ships and has remained on Fort Charles as since of placement.

 

Lifestyle: Military

 

Religion: Agnostic

 

---------------------------------

Military-

 

Class: Sentinel

Secondary Class(es) if applicable: Infiltrator
 

Special Condemnations: N/A

 

Service Record: Has served within the Third Fleet of the Alliance Navy,

Rank: 2nd Lieutenant

 

Kill Count: Untallied

 

-------------------------------------
Combat-

Weapon selection(Add all that apply to class restrictions)
Assault:
Sniper: M-13 Raptor (Disruptor Ammo)

Pistol: Executioner Pistol (Armor Piercing Ammo)
SMG:
Shotgun: N7 Crusader(Drill Ammo)

 

Armor Proficiencies:

Light
 

Melee: Omni Shield (Cryo)

 

Combat abilities:
Tech Armor- R4 Durability, R5 Power Damage, R6 Durability

Reave- R4 Duration, R5 Damage Reduction, R6 Barrier & Armor effectiveness

Throw- R4 Force, R5 Detonate, R6 Double Throw

Tactical Cloak- R4 Duration, R5 Melee, R6 Bonus Power

Sticky Grenade- R4 Damage, R5 Max Grenade, R6 Proximity Trap

Sabotage- R4 Backfire, R5 Explosive Hack, R6 Berserk

Overload- R4 Damage, R5 Neural Shock, R6 Shield Damage

Incinerate- R4 Radius, R5 Burn Damage, R6 Armor Damage

 

Biotic Control: (if applicable)
Adept

 

Biotic Effects:
Normal

Biotic Implants:
L4 Implant

 

Technical Knowledge:
Master

 

Combat Mastery:
Adept

 

Racial Passive Abilities:
(Default Human- None)

Racial Active Abilities:

(Default human- None)
 

 

------------------------------------------

Sources-

http://narida.pytalhost.com/me3/classes/#Adept/Human/BAAAA//////

http://masseffect.wikia.com/wiki/Mass_Effect_Wiki



#4
J.Ezra

J.Ezra
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Name: William Grey

Alias/Codename:

 

Race:Human

Gender:Male

Age:25

Height:6’1

Weight:101kg

 

Physical Appearance:Tall and Muscular figure with fair skin and dirty blonde hair cut short with what little there is on the top combed to the left. Dull blue eyes  are set in a somewhat square and clean shaven(Although stubble comes back quickly)face.

 

Physical Profile: Fit and in shape, physically. Not major injuries sustained.

 

Personal Biography: Born on Earth five years before the reaper attack, Will was raised in Gloucesterhire, England until the invasion. His mother and father were able to get themselves and him to safety and both survived the war, despite the hardships they faced.

 

Will had a plain upbringing, or as plain as one can be after the events which crippled most of known space.  He’d always wanted to help those around him, as people slowly pieced their lives back together, so when he turned eighteen he enlisted in the Alliance Navy. Showing great aptitude for combat situations he was filled into the ranks of the Marines, serving as the ‘boots on the ground’ of the Navy .

 

Psychological Profile:Will is a determined individual, determined to make a difference and make something of himself. He is friendly enough, humours and enjoys the down time he spends with those close to him. However, he takes operations seriously, understanding when lives are at risk you can’t afford to fail those at your side. This mix has lead to him be quite reserved at first but much more open when he knows someone.

 

Ren/Par percentage: 20%/80%

 

Previous and Current Affiliations: Alliance Navy

---------------------------------

Non Military-

 

Family: Mother, Father

 

Economical Stature: Middle class

 

Experience before Military Career: None

 

Family Service Record: None

 

Lifestyle:Militaristic

 

Religion:Atheist

 

---------------------------------

Military-

 

Class: Soldier

Secondary Class(es) if applicable:

 

Special Condemnations: None

 

Service Record: Multiple operations mainly focused on guarding vulnerable colonies, one major operation against batarian raiders.

 

Rank: Corporal

 

Kill Count: Uncounted

 

-------------------------------------

Combat-

 

Weapon selection(Add all that apply to class restrictions)

Assault: M-8 Avenger

Sniper:

Pistol:M-5 Phalanx

SMG:

Shotgun:

 

Armor Proficiencies:Heavy

 

Melee: Omni-Blade

 

Combat abilities:

Adrenaline Rush

Concussive shot

Incendiary Ammo

Combat Mastery

 

(I’ll fill this out properly later)

Biotic Control: (if applicable)

Beginner/Adept/Expert/Master/Shaman

 

Biotic Effects:

 

Biotic Implants:

 

Technical Knowledge:

Adept

 

Combat Mastery: Master

 

 

Racial Passive Abilities:

(Default Human- None)

 

Racial Active Abilities:

(Default human- None)

 

 


#5
Silvair

Silvair
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11535663_1622215828028806_41578864103852

 

 

 

 

Character Name:  Lucon’Toriah

Race: Quarian

Gender:  Male

Age:  28

Height: 6'

Weight: 840lbs (With Armor)

Occupation: Bounty Hunter/Mercenary

 

Physical Appearance: Silver armor with blue cloth wraps.  Slightly taller than the average quarian.  Environmental suit is heavily modified with armor plating and a scavenged turret mounted onto the right shoulderguard.  Faceplate is armored.

Physical Profile: Typical Quarian Immune system deficiencies.  Abnormally large for a Quarian, though this height it extended due to armor.

 

Personal Biography:  Exiled from his people due to his Pilgrimage gift turning out to be sabotaged, unknown to Lucon.  Refusing to become another stereotypical scavenger, Lucon modified his environmental suit into heavy combat armor, grafting scavenged ship-grade heavy armor and shields onto his suit, and decided to become a mercenary/bounty hunter.     Has been at it for a few years, though has yet to have any “Major” jobs.

Psychological Profile:  Detached and impersonal, but a soft spot for quarians on pilgrimage  and children, going out of his way to protect them.  Finds a sense of tranquility in the heat of combat.  Still loyal to his people, despite being exiled.  Fights to break perception of Quarians as weak scavengers, to be proof his people can stand strong and proud.

 

Ren/Par Percentage:  Mostly Paragon, though some Renegade when its practical.

Previous and Current Affiliations:  Been a member of various mercenary units, though usually as a free agent.  Associates with another quarian exile who acts as his business partner.

 

______________________

 

Combat- Heavy Weapons Platform with Drone assistance

 

Weapon Selection

Assault: Revenant

Sniper: Widow

Pistol: Arc Pistol (Or Executioner)

SMG: Locust

Shotgun: Claymore

 

Armor Proficiencies:

Heavy

 

Melee: Batarian Gauntlet

 

Combat Abilities:  

Devastator Mode

Tactical Scan

Tech Armor

 

Hardened Platform

 

Technical Knowledge:

Master/Saboteur

 

Combat Mastery:

Expert

 

Racial Passive Abilities: Quarian Mechanist (Extreme Shield Capacity)

 

Racial Active Abilities: 

 

 

(Tech Powers:  Devastator Mode, Tactical Scan, Combat Drone, Defense Drone, Sentry Turret, Tech Armor, Sabotage, Assault Turret. Hardened Platform, Marksman, Submission Net (For Bounty captures), Hawk Missile Launcher.

 

Weapons Carried: Shoulder mounted autotargeting turret, and Omni Tool is modified to fabricate a large omni shield patterned after a Geth Prime’s hex shield.  Carries a salvaged and modified Revenant, but can deploy Combat Drones and Sentry Turrets, as well as a Defense Drone.)

Ammunition Type: Armor Piercing and Disruptor rounds.)



#6
Decepticon Leader Sully

Decepticon Leader Sully
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reckoner.jpg

 

Ignore the names.

Name: Haley Newton
Alias/Codename: raze

Race: Human

Gender: Female

Age: 23
Height: 5.11
Weight: 212lbs due to cybernetics 1021lbs in armor


Physical Appearance: Skinny human multiple amputee whith gray prostetic limbs and messy read hair.
 

Physical Profile:

She is pretty fit though missing both arms and legs. has massive scarring over her back and torso.

Personal Biography:

Born into poverty hayly ran whith some unasory lotts before joing the army. where she excelled but her self destructive streek evolved.

it was dureing the Reaper invasion she lost her limbs. this only made her more recklace.

She was quickly recomended for the N7 program but lost her limbs before getting the oppertunity to apply.

and eventually became a mercenary joining the Wardogs group made of former Alliance soldiers she helped in post reaper aid and Aided the Krogans repel Reaper forces. after killing a Brute armed only whiyh a piece of re-bar. this gained her favor with the Krogans who helped her improve her prostetcs and granted her a Warlord title.

she was a Runnaway in New York and joined the Alliance on its deffered Education program. to her amazement she loved life there and was even sugested for a spot on a N7 recrutement list. only.. on a mission to envestegare Cerberous she was pinned under het teams destroyed Meko unit whith her dead crew. her arms, leggs and spine were broken.. se was there for a week.

her spine was replaced as were her legs. but her mind was beyond healing. she left the service but itended to live a quiet life.. but she became a Merc. and constantly upgrades her Tec and armor. 

    

 

Psychological Profile:

she suffers from a Doc Holliday personality and is dangerously self destructive.

Ren/Par percentage: Mostly Parragon.. outside of battle.

Previous and Current Affiliations:

Former alliance. former member of the Wardog Mercenery group. 

---------------------------------

Non Military-

 

Family:
None
Economical Stature:

Lower class

Experience before Military Career:
Street rat.
Family Service Record:

None 

Lifestyle:

currently transiant.

Religion:

Devout Pastafarrian.

---------------------------------

Military-

 

Class: Settenel

Secondary Class(es) if applicable:
Warlord

Special Condemnations:

purplehart.

Service Record:
Served on Tuchanka aiding Krogan Ground forces.
Rank:

lance Corporal.

Kill Count:

1 Brute.   

-------------------------------------
Combat-

Weapon selection(Add all that apply to class restrictions)
Assault:
Sniper:

Pistol:
SMG:
Shotgun: Claymore Armor pirceing shots.

 

Armor Proficiencies:

Light/Medium/Heavy

Heavy very heavy

 

Melee:

biotic and Electric hammer. and Headbut.

 

Combat abilities:

1 blade armor

2 Biotic hammer

3 Electric hammer

4 warlord

 

Locked

5 OmniShield

6 Flamer

7 Combat drone

Combat pylon

 

 

Choose up to 8 Abilities, 4 will be unlocked at start. Include Ranks of abilities and scores.

 

Biotic Control: (if applicable)
Beginner/Adept/Expert/Master/Shaman

Adept

Biotic Effects:
biotic Hammer.
Biotic Implants:

L4

Technical Knowledge:
Beginner/Adept/Expert/Master/Saboteur

Master

Combat Mastery:
Beginner/Adept/Expert/Master/Spartan

Spartan

Racial Passive Abilities:
(Default Human- None)
none
Racial Active Abilities:

(Default human- None)
none

 

It should be noted that Raze in her armor can not take cover and preferes to fight Melee.

 

------------------------------------------

http://masseffect.wi...ass_Effect_Wiki